Professional Documents
Culture Documents
case 2:
RB0_bit =
RB1_bit =
RB2_bit =
RB3_bit =
break;
case 3:
RB0_bit =
RB1_bit =
RB2_bit =
RB3_bit =
break;
case 4:
RB0_bit =
RB1_bit =
RB2_bit =
RB3_bit =
break;
case 5:
RB0_bit =
RB1_bit =
RB2_bit =
RB3_bit =
break;
case 6:
RB0_bit =
RB1_bit =
RB2_bit =
RB3_bit =
break;
case 7:
RB0_bit =
RB1_bit =
RB2_bit =
RB3_bit =
break;
case 8:
RB0_bit =
RB1_bit =
RB2_bit =
RB3_bit =
break;
case 9:
RB0_bit =
RB1_bit =
RB2_bit =
RB3_bit =
break;
} //end switch
0x00;
0x01;
0x00;
0x00;
0x01;
0x01;
0x00;
0x00;
0x00;
0x00;
0x01;
0x00;
0x01;
0x00;
0x01;
0x00;
0x00;
0x01;
0x01;
0x00;
0x01;
0x01;
0x01;
0x00;
0x00;
0x00;
0x00;
0x01;
0x01;
0x00;
0x00;
0x01;
}
void nibbleUp(char number)
{
switch(number)
{
case 0:
RB4_bit
RB5_bit
RB6_bit
RB7_bit
break;
case 1:
RB4_bit
RB5_bit
RB6_bit
RB7_bit
break;
case 2:
RB4_bit
RB5_bit
RB6_bit
RB7_bit
break;
case 3:
RB4_bit
RB5_bit
RB6_bit
RB7_bit
break;
case 4:
RB4_bit
RB5_bit
RB6_bit
RB7_bit
break;
case 5:
RB4_bit
RB5_bit
RB6_bit
RB7_bit
break;
case 6:
RB4_bit
RB5_bit
RB6_bit
RB7_bit
break;
case 7:
RB4_bit
RB5_bit
RB6_bit
RB7_bit
break;
case 8:
RB4_bit
RB5_bit
RB6_bit
RB7_bit
break;
case 9:
RB4_bit
RB5_bit
=
=
=
=
0x00;
0x00;
0x00;
0x00;
=
=
=
=
0x01;
0x00;
0x00;
0x00;
=
=
=
=
0x00;
0x01;
0x00;
0x00;
=
=
=
=
0x01;
0x01;
0x00;
0x00;
=
=
=
=
0x00;
0x00;
0x01;
0x00;
=
=
=
=
0x01;
0x00;
0x01;
0x00;
=
=
=
=
0x00;
0x01;
0x01;
0x00;
=
=
=
=
0x01;
0x01;
0x01;
0x00;
=
=
=
=
0x00;
0x00;
0x00;
0x01;
= 0x01;
= 0x00;
RB6_bit = 0x00;
RB7_bit = 0x01;
break;
} //end switch
}