README Additonal Actions

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Additional key bindings for FriendlyHUD

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You most probably don't need anything from this file if you don't have conflicti
ng bindings with Map, Journal, Character, Meditation and Quick Menu hotkeys. Thi
s file is mostly for controller players having their keys remapped using Antimic
ro or some other similar utility. Lot of manual editing is needed to make it wor
k, so you need to know your way around input.settings file and be ready to spend
some time configuring your keys.
If you have your bindings heavily remapped and default hold-to-see and hold-to-m
editate bindings create conflicts for you, then you can disable them inside <Pat
h To The Witcher 3>\Mods\modFriendlyHUD\content\scripts\game\modFriendlyHUDConfi
g.ws file (search for disableHoldToSeeDefaultBindings and disableRTMeditationDef
aultBinding) and manually set new ones using separate actions.
Add these lines to your <Path To The Witcher 3>\bin\config\r4game\user_config_ma
trix\pc\input.xml file right before
<!-- [BASE_CharacterMovement] --> line:
<Var builder="Input" id="HoldToSeeEssentials" displayName="HoldToSeeEssentials"
displayType="INPUTPC" actions="HoldToSeeEssentials" />
<Var builder="Input" id="HoldToSeeCharStats" displayName="HoldToSeeCharStats" di
splayType="INPUTPC" actions="HoldToSeeCharStats" />
<Var builder="Input" id="HoldToSeeMap" displayName="HoldToSeeMap" displayType="I
NPUTPC" actions="HoldToSeeMap" />
<Var builder="Input" id="HoldToSeeQuests" displayName="HoldToSeeQuests" displayT
ype="INPUTPC" actions="HoldToSeeQuests" />
<Var builder="Input" id="HoldToMeditate" displayName="HoldToMeditate" displayTyp
e="INPUTPC" actions="HoldToMeditate" />
Then open your C:\Users\<Your Username>\Documents\The Witcher 3\input.settings f
ile and add corresponding key bindings to appropriate sections. Example:
[Exploration]
IK_Pad_LeftThumb=(Action=HoldToSeeMap)

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