Step2. Change 'scan_module_sounds = 0' to 1, Change 'load_resource = grass_meshes' to 'load_mod_resource = grass_meshes' Change 'load_resource = grass_meshes_b' to 'load_mod_resource = grass_meshes_b' Add 'load_mod_resource = custom_missiles' Step3. If you want to add a 'realistic balistics', Open 'item_kinds.txt' and then find 'flying_missile', change them to 'flying_arr ow' or 'flying_bolt'