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Main

Description:
Experience

Name

Next Level

Race

Align.

Favored Class(es)

1st Class

Level

2nd Class

Ability Scores
STR

Attrib.

Mod.

10

+0

Saving Throws

Temp.

3rd Class

Level

Final

HP

DR

Mod.
3rd

Total
4th

Total

+0

Reflex

+0

DEX

10

+0

+0

Fortitude

+0

CON

10

+0

+0

Will

+0

INT

10

+0

+0

WIS

10

+0

+0

Base

Touch

Flat.

CHA

10

+0

+0

10

10

10

Armor Class

Initiative
1st

BAB

+0

CMB

+0

CMD

10

+0

+0

Dex
2nd

Speed
30 ft.
Base

Armor

Proficiencies

Attacks
Weapon

Attack

2nd

3rd

Languages

Weapons
4th

Damage

Critical

Range

Armor

Combat Maneuvers
Bull Rush

+0

Overrun

+0

Disarm

+0

Sunder

+0

Grapple

+0

Trip

+0

### ### ### ### ### ### ###

###

Page 1

Main

Feats & Abilities


Level

Skills
Level

Craft -

+0

+0

Craft -

+0

Bluff

+0

Craft -

+0

Climb

+0

Know (Arcana)

+0

Diplomacy

+0

Know (Dungeon.)

+0

Know (Engineering)

+0

Know (Geography)

+0

Know (History)

+0

Know (Local)

+0

Know (Martial)

+0

Know (Nature)

+0

Know (Nobility)

+0

Know (Planes)

+0

Know (Psionics)

+0

Know (Religion)

+0

Perform -

+0

Sleight of Hand

Perform -

+0

Spellcraft

Perform -

+0

Profession -

+0

Profession -

+0

Profession -

+0

Autohypnosis -

+0

Acrobatics

+0

Appraise
Languages

Escape Artist

+0

+0

Fly

+0

+0

Handle Animal

Heal

+0

Intimidate

+0

Linguistics

Perception

+0

Ride

+0

Sense Motive

+0

Stealth

+0

Survival

+0

Swim

+0

a
t

+0

Weapons

at

t
t

Disguise
a

Armor

+0

Disable Device

at

Proficiencies

+0

Use M. Device

+0

+0
+0

Page 2

Type

Name

Main

Feats & Abilities


Name

Page 3

Equipment
For attacks to become visible on the front page, they must be named.

Eq

Attack ability can be STR, DEX, CON, INT, WIS, or CHA, cap-sensitive.

W
Name

Additional Feats & Abilities


Level

Type

Attack
Ability

Mod.

Enh.

Ability

Mod.

Enh.

Ability

Mod.

Enh.

Ability

Mod.

Enh.

Name

Name

Attack

Attack

Name

Attack

Name

Armor & Shield


Armor

AC Bonus
Base
Enh.

Shield
Base

AC Bonus
Enh.

Max Dex
Base

Feat

Misc
Item

Page 4

Equipment
Equipment
Weapons
Attack
Enh.
Feats

Class

Size

Misc.

Dice

Ability

Damage
Enh.
Feats

Class

Misc.

Misc.

Dice

Ability

Damage
Enh.
Feats

Class

Misc.

Misc.

Dice

Ability

Damage
Enh.
Feats

Class

Misc.

Misc.

Dice

Ability

Damage
Enh.
Feats

Class

Misc.

Critical

Range

Critical

Range

Critical

Range

Critical

Range

+0
Enh.

Attack
Feats

Class

Size

+0
Enh.

Attack
Feats

Class

Size

+0
Enh.

Attack
Feats

Class

Size

+0
Armor & Shield

Currency

Max Dex
Base
Class

Base

ACP
Quality

Spell Failure

Speed

Weight

Class

Copper
Silver

AC Bonus
Feat

Max Dex
Base

ACP
Base Quality

Spell Failure

Weight

Gold
Platinum

Miscellaneous
Value

Weight

Item

Value

Page 5

Weight

Data
Ability Scores
Ability

Rolled

STR

10

Racial

4th

8th

12th

Size
16th

20th

Final

Attack & AC

10

+0

10

10

CON

10

10

INT

10

10

WIS

10

10

Base

Armor

Shield

Dex

CHA

10

10

10

+0

+0

+0

Armor Class

Saving Throws
Level

1st Class

2nd Class

Will

Deflect.

Natural

Dodge

Misc.

Base Attack Bonus


Totals
Fortitude

Reflex

Progression
Will

Totals

st

1 Class
2nd Class
3rd Class

Misc.

Feat

Class

Race

Good

3 Class

Modifiers

rd

Reflex

+0

Choose Colossal, Gargantuan, Huge, Large, Small, Tiny, Diminutive, or Fine, as


per race or condition. For Medium, leave blank.

DEX

Progression
Fortitude

Combat Maneuver

Combat Maneuvers
Maneuver

Bull Rush
Disarm
Grapple
Overrun
Sunder
Trip

Bonus Spells

Misc. Modifiers

INT

1st
2nd
3rd
4th
5th
6th
7th
8th
9th

Page 6

WIS

CHA

Data
Skills
Skill

Ranks

Ability

Total

Acrobatics

+0

+0

Craft -

Appraise

+0

+0

Craft -

Bluff

+0

+0

Craft -

Climb

+0

+0

Diplomacy

+0

+0

Disable Device

+0

+0

Disguise

+0

+0

Escape Artist

+0

+0

Fly

+0

+0

Handle Animal

+0

+0

Know (Martial)

Heal

+0

+0

Know (Nature)

Intimidate

+0

+0

Linguistics

+0

+0

Perception

+0

+0

Ride

+0

+0

Sense Motive

+0

+0

Perform -

Sleight of Hand

+0

+0

Perform -

Spellcraft

+0

+0

Perform -

Stealth

+0

+0

Profession -

Survival

+0

+0

Profession -

Swim

+0

+0

Profession -

Use M. Device

+0

+0

Autohypnosis -

at

a
t

at

a
t

Class

Feat

Misc.

Misc.

Page 7

Skill

Ranks

Know (Arcana)

t
t
t

Know (Dungeon.)

Know (Engineering)
t

Know (Geography)
t

Know (History)
t

Know (Nobility)

t
t
t
t

Know (Local)

Know (Planes)

Know (Psionics)

Know (Religion)

Class

Feat

Data

Misc.

Misc.

Ability

Total

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

B R F W
BarGoPooGoPoo
BarAveGo PooGo
CleAvePooGoGo
DruAvePooGoGo
FigGoPooGoPoo
MoAveGo GoGo
PalGoPooGoGo
RanGoGo GoPoo
Ro AveGo PooPoo
SorPooPooPooGo
WizPooPooPooGo
AlcAveGo GoPoo
CavGoPooGoPoo
GunGoGo GoPoo
InqAvePooGoGo
MaAvePooGoGo
OraAvePooPooGo
Su AvePooPooGo
WitPooPooPooGo
AntGoPooGoGo
NinAveGo PooPoo
Sam
GoPooGoPoo
ArcPooPooPooGo
BloGoPooGoPoo
BraGoGo GoPoo
HunAveGo GoPoo
Inv AveGo PooGo
Sh AvePooPooGo
SkaAvePooGoGo
SlaGoGo GoPoo
SwaGoGo PooPoo
WarAvePooGoGo
AegGoPooGoGo
CryAveGo PooGo
DreAveGo PooGo
MaGoGo PooGo
PsiPooPooPooGo
PsyAvePooGoPoo
SouGoGo PooGo
StaAvePooPooGo
TacAvePooPooGo
VitaPooPooGoGo
WarGoPooGoGo
WilAvePooPooGo
WarGoPooGoPoo

Page 8

Hit Dice
Hit Points per Level
Level

Hit Dice

Result

Con.

Class

Skill Gains per Level


Misc.

Total

1st

2nd

3rd

th

th

6th

th

th

9th

th

th

12th

13

th

14

th

15th

16

th

17

th

18th

19

th

20

th

10
11

Page 9

Hit Dice
Level

Page 10

Spells
Spells per Day

Choose INT, WIS, or CHA.


Orisons / Cantrips
Class
Total

Class

First
Bonus

Total

Class

Second
Bonus

Total

Class

Third
Bonus

Total

Class

Fourth
Bonus

Total

Class

Spell List

Page 11

Fifth
Bonus

Sixth
Total

Class

Spells

ay
Class

Sixth
Bonus

Total

Class

Seventh
Bonus

Total

Class

Eighth
Bonus

Total

Class

Ninth
Bonus

Page 12

Total

Animals
Animal Companion / Mount / Other
Important Note!
Name

Alignment

Type

Hit Dice
Attrib.

Temp.

Mod.

STR

10

+0

DEX

10

+0

CON

10

+0

INT

10

+0

WIS

10

+0

CHA

10

+0

CR

Reflex

HP

AC

Flat.

10

10

CMD

+0
Saves
Fortitude

Mod.

+0

Mod.

Dmg Dice

Mod.

Misc.

Mod.

Crit

Range

Dmg Dice

Mod.

Crit

Range

+0
Other information

+0
Misc.

Initiative

Other information

Attack

Mod.

Reach

+0

Misc.

Attack

Ability

Space

Movement

+0
Misc.

4th

+0

Will

Misc.

Attack

Mod.

3rd

+0

Attack

Ability

2nd

###

+0
Misc.

BAB

Damage Reduction

CMB

Attack

Mod.

BAB

Size

Reflex

Will

Armor

Touch

10

Attack

Ability

Fortitude

Dmg Dice

Mod.

Crit

+0
Other information

Other Notable Information; Feats, Abilities, etc.

Page 13

Range

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