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Beasts of Shen Zhou PDF
Beasts of Shen Zhou PDF
DESTINY
5 to 15
10 to 20
50 Destiny
100 Destiny
150 Destiny
200+ Destiny
BUILD PTS.
12 Attributes, 18 Skills
15 Attributes, 30 Skills
HUMANS
Ordinary People
Exceptional People
Young Heroes
The Named
The Respected
The Pre-eminent
CREATURES
Animals
Beasts
Monsters
Terrors
Horrors
Kaiju
HEALTH
5
10
*
*
*
*
*Creatures do not have Awakened Chi without that, they can only have
a maximum of 10 points per Health Level. However, those rare few who
do, have Health determined just like a Martial Artists Chi
Ratings totaled up, as well as Chi Aura and River, or even Joss.
11
CAMEL
SPEED
PRESENCE
GENIUS
WU WEI
2
2
1
3
Advantages
Accurate Spit 2, Considerable Strength (+5 Strike) 3,
Large Size (+1 Health Level) 3,
Tough Hide (Light Armor) 0, Water Storage 2
Remaining TOTAL
Health
ANNOYED
Weapons
Spit (+15 Speed, +0 Strike, -5 Damage, Blinding)
Swift Kick (+15 Speed, +5 Strike, +0 Damage)
BATTERED
INJURED
WOUNDED
Protection/Health
Tough Hide (-5 to Damage Taken)
and 5 points per Level.
STAGGERING
LAST LEGS
Penalty
5
10
15
20
-5 to Act
-10 to Mob.
25
-10 to Act
30
-10 to Act
-20 to Mob.
NONE
NONE
-5 to Mob.
HORSE
3
4
PRESENCE
GENIUS
WU WEI
1
1
3
Advantages
Great Strength (+5 Strike) 3
Large Size (+1 Health Level) 3,
Superior Fleetness (+10 Athletics Bonus) 4
Health
Remaining TOTAL
FRIGHTENED
Weapon
Swift Kick (+15 Speed, +5 Strike, +0 Damage)
BATTERED
INJURED
Protection/Health
No Armor and 5 points per Level.
Note: Horses rarely attack, instead running away at high speed.
However, a Warhorse will have a Destiny 15, a Confidence of 3
and better Attributes and Skills.
22
WOUNDED
STAGGERING
LAST LEGS
Penalty
5
10
15
20
-5 to Act
-10 to Mob.
25
-10 to Act
30
-10 to Act
-20 to Mob.
NONE
NONE
-5 to Mob.
APE
SPEED
PRESENCE
GENIUS
WU WEI
3
1
3
4
Advantages
Additional Skills (+3) 3, Considerable Strength (+5 Strike) 3,
Crushing Grip (Grapple on a Standard Success) 1,
Increased Leaping (Can use up through Lightfoot 2 for
no cost) 4, Superior Fleetness (+10 Athletics Bonus) 4,
Weapons
Crushing Embrace (+15 Speed, +5 Speed, +0 Damage,
Grappling)
Hammy-Handed Punch
(+15 Speed, +5 Strike, +0 Damage)
Heavy Thrown Object (+5 Speed, +5 Strike, -5 Damage)
Protection/Health
No Armor and 10 points per Level.
Health
Remaining TOTAL
BATTERED
INJURED
WOUNDED
STAGGERING
LAST LEGS
10
20
30
Penalty
NONE
-5 to Mob.
-5 to Act
-10 to Mob.
40
-10 to Act
50
-10 to Act
-20 to Mob.
BEAR
SPEED
PRESENCE
GENIUS
WU WEI
3
3
1
3
Advantages
Considerable Fleetness (+5 Athletics Bonus) 2,
Considerable Strength (+5 Strike) 3,
Fangs & Nails (+5 Damage) 2,
Large Size (+1 Health Level) 3,
Tough Hide (Light Armor) 0
Weapons
Nasty Bite (+0 Speed, +5 Strike, +5 Damage),
Mighty Clubbing Pawstrike (+15 Speed, +5 Strike,
+5 Damage)
Protection/Health
Tough Hide (-5 to Damage Taken)
and 10 points per Level.
Health
Remaining TOTAL
ANNOYED
BATTERED
INJURED
WOUNDED
STAGGERING
LAST LEGS
Penalty
10
20
30
40
-5 to Act
-10 to Mob.
50
-10 to Act
60
-10 to Act
-20 to Mob.
NONE
NONE
-5 to Mob.
33
TIGER
SPEED
PRESENCE
GENIUS
WU WEI
4
2
1
3
Advantages
Additional Skills (+1) 1, Camouflage (Surprise on First
Attack Only) 1, Considerable Speed (+5 Initiative Bonus)
2, Increased Leaping (Can use up through Lightfoot 2
Health Remaining TOTAL
for no cost) 4, Large Size (+1 Health Level) 3,
10
ANNOYED
Superior Strength (+10 Strike) 6,
Talons & Tushes (+10 Dmg.) 3, Tough Hide (Lt. Armor) 0 BATTERED
20
Weapons
Fanged Bite (+5 Speed, +10 Strike, +10 Damage)
Talon Strike (+20 Speed, +10 Strike, +10 Damage)
Protection/Health
Tough Hide (-5 to Damage Taken) and 10 pts per Level.
INJURED
WOUNDED
STAGGERING
LAST LEGS
Penalty
NONE
NONE
30
40
-5 to Act
-10 to Mob.
50
-10 to Act
60
-10 to Act
-20 to Mob.
-5 to Mob.
WATER DRAGON
Rank 4 Monster (80 Destiny)
ATTRIBUTES
MIGHT
SPEED
PRESENCE
GENIUS
WU WEI
5
3
1
4
Advantages
Acid Immunity 2, Additional Attributes (+4) 20,
Additional Skills (+1) 1, Considerable
Fantastic Strength (+15 Strike) 9,
Fleetness (+5 Athletics Bonus) 2,
Scales (Medium Armor) 2, Tushes (+10 Dmg.) 3,
Vast Size (+4 Health Levels) 12
Health
Remaining TOTAL
ANNOYED
BOTHERED
Weapons
Massive Fanged Bite (+0 Speed, +15 Strike, +10 Damage)
Coil Bash (-5 Speed, +15 Strike, +0 Damage)
Protection/Health
Scales (-10 to Damage Taken)
and 10 points per Level.
PROVOKED
ENRAGED
BATTERED
INJURED
WOUNDED
SAGGING
DYING
44
10
20
30
40
50
60
70
Penalty
NONE
NONE
NONE
NONE
NONE
-5 to Mob.
-5 to Act
-10 to Mob.
80
-10 to Act
90
-10 to Act
-20 to Mob.