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Written by AlexDP
First off, I'd like to thank the few people who generously donated their hard-ea
rned money, no matter how much the amount was.
Second, I'd like to thank all the translators who put in their own precious time
to help with the translations and BarbaxX for the new imagery.
This is the last major update to WBFS Manager, the following fixes and changes h
ave been made:
Changes (3.0):
-Added Channel Creation support. (Disabled by default, to enable go to Options->
Channel Creation and Enable. Follow the instructions provided below.)
-Added "Large Cover View"s, which are two side panels that display the cover for
the currently selected item.
-Added Automatically Check for Updates option (Requires Internet access, can be
disabled).
-Added the option to cancel batch operations (cancellation occurs as soon as the
current item is finished).
-Added drive status indicator under the left-hand list, blue shows amount of use
d space, green shows amount of used space after adding all entries from the "Gam
es To Add" list.
-Added Help menu option.
-Added direct drive-to-drive copying for drive's with similar sector sizes. Driv
e-To-Drive copying will now first check if it's possible to do direct copying, i
f not it will revert to indirect copying.
Fixes (3.0):
-Fixed the estimated size being wrong for some games.
-Fixed an issue with CSV files being exported incorrectly sometimes.
-Save expander states, so the user doesn't have to keep re-opening them each tim
e.
-Fixed Homebrew Channel creation. (Now using WiiCrazy's USB Loader DOL instead o
f Yal).
-Fixed an issue with the "Estimated Total Size" not updating correctly when game
s were removed from the right-hand list.
-Now checks the filesystem type of a drive before loading to make sure it's not
NTFS, FAT or ext.
-Fixed an issue with games with ":" or other special characters causing issues d
uring batch extraction.
-Fixed issue with game regions showing up incorrectly in initial 2.5 release.
-Fixed issue with RAR files in subfolders not being detected during drag and dro
p operations.
-Removed thousandth of a seconds from elapsed time in progress bar.
-Fixed mislabled blocks status (was Blocks Used, should be Blocks Free).
-Fixed some other minor issues.
-Changed installer (now prompts for .NET 3.5 SP1 before installing, also gives o
ptions for installing langauges, etc).
Channel Creation notes:
-To enable channel creation, go to Edit->Options and click on the Channel Creati
on tab. Then specify the base WAD file that you want to use, the location of the
common-key.bin file, as well as the loader that you want to use. Click OK to co
nfirm the changes.
-Once channel creation has been enabled, you can choose one or more entries on t
he Games To Add list then click "Create Channels" (or right click and choose "Cr
eate Channels").
-If you choose multiple entries, you will be asked to choose a folder to
save the WAD files in and a batch creation process will begin.
-If you choose a single entry, you will be prompted for the 4 letter Cha
nnel ID you want to use and where you want to save the file.
-Be careful with the Channel IDs you choose, if you have an exis
ting channel with the same ID, it will be overwritten when you install the chann
el.
-If you want, you can specify a USB loader DOL file other than the packaged pres
ets. To do this, fill in the "USB Loader DOL File" setting with the DOL file you
want to use, then type in the placeholder title ID in the "Title ID Placeholder
" field, then click OK to confirm the changes.
-A base WAD is not included with this application, you must supply your own. It
is best to use a WAD file that belongs to a channel and one that is the same reg
ion as your console.
-The common-key.bin file is not included with this application, you must supply
the common-key.bin file.
Changes (2.5):
-Added indirect Drive-To-Drive transferring and cloning. (Click Drive-To-Drive e
xpander (the line under the buttons) to show related options).
-Added automatic RAR archive extraction (drag and drop or use the browse button)
.
-Added batch extraction and deletion. (Hold shift to select a range of items, or
hold Ctrl to select separate individual items).
-Added exporting list of games on drive to a .CSV (Comma-separated values) file.
Right-click on left-hand list and click export. Can export entire list or only
selected items.
-Added ability to use more than one cover directory (all downloaded covers will
still be downloaded to My Documents\WBFS Manager Covers)
-Added estimated total size for Games to Add list.
-Added Italian, German and Chinese (Traditional) language support
-Added information about the number of items in each list.
-Added message informing user that they're using the wrong version if they try u
sing 32-bit version on 64-bit Windows.
-Updated some icons and imagery (courtesy of BarbaxX).
Fixes (2.5):
-Fixed an issue with some buttons being hidden in some languages. (Now using a t
oolbar. Click on arrow on right side of toolbar to see any hidden icons).
-Fixed a bug with the 2.2.2 not working on Chinese OSes (released earlier as Chi
nese Edition).
-Fixed some special cases for region codes.
-Fixed some issues with some translations.
-Fixed a few other minor bugs.
Indirect Drive-To-Drive transferring and Cloning/Auto RAR Extraction notes:
In this version drive-to-drive transferring and Auto RAR extraction are done usi
ng an intermediary temporary directory that is set when you first launch WBFS Ma
nager.
The drive with the temporary directory on it should have at least 4.8 GB free sp
ace for single layer games. Double-layer games will require more space.
You can change the temporary directory by going to Edit->Options.
To do a drive-to-drive transfer:
|
1.Load the source drive.
|
2.Open the Drive-To-Drive section and load the target (secondary) drive.
|
3.Click "Clone" to copy all games from the source drive to the target dr
ive.
|
OR
|
Choose some games from the left-hand list (source drive) using Shift or
Ctrl, then click "Copy to this Drive".
Changes (2.2.2):
-Improved multilingual support (can now add more languages by dropping "language
packs" into the application's directory).
-Added Dutch support.
Fixes (2.2.1):
-Fixed the libwbfs delete bug.
Changes (2.2.1):
-Automatic cover downloading (You will be prompted the first time you run the pr
ogram if you want to enable or disable this. You can also change this setting la
ter from the Edit->Download Covers from Web menu). Please be a bit patient, it t
akes a couple of seconds to download as the site is somewhat slow. While it's do
wnloading you'll see a placeholder image which will be automatically updated onc
e the download is complete.
-Added Region code information
-Changed default location for covers to My Documents\WBFS Manager Covers for bet
ter UAC compliance.
-Added functionality to help debug the "crash on startup" situations, namely wha
t tommyv and kruy are facing.
-Added Spanish language support, coutesy of dgtor.
Fixes (2.2):
-Kept error messages from appearing when adding multiple files. If an error occu
rs, the entry will be marked with a red error symbol in the Games to Add list an
d a tooltip with the error message will appear if you hover the mouse over the i
con.
Changes (2.2):
-Added multilingual support (currently only French, courtesy of TheCrach), conta
ct me if you'd like to add support for your language.
-Added Hombrew Channel creation (not completely tested).
-Added Cover support. Hover mouse over an entry to see the cover.
-Added support for automatically downloading covers. You will be prompted on the
first run to enable or disable it. You can also change this from the Edit->Down
load Covers from Web menu.
-Now defaults the selected drive in the drive combo box to the last used drive.
-Added region code information.
-Item counts for both lists.
-Added Check for Updates to Help menu. Currently only links to WBFS Manager blog
which will list updates. Plan to implement proper updater later to help everyon
e keep up to date.
Cover file instructions:
Copy covers into the My Documents\WBFS Manager Covers directory to show them in
WBFS Manager
OR
Set your own cover directories from the Edit Menu in WBFS Manager (Edit->Set Cov
ers Directory...).
All downloaded covers will always be saved in My Documents\WBFS Manager Covers.
Covers can be disabled by unchecking the Show Covers option (Edit->Show Covers).
Covers can be in subdirectories.
Cover files must be named as follows: DISCID.png where DISCID is the 6 letter di
sc ID for a given game. For example, Wii Sports cover would be: RSPE01.png
If you use set your own cover directory, that directory will be checked first, t
hen this directory.
Multilingual support details:
WBFS Manager will automatically use the language of your operating system if it
is one of the supported languages. If you'd like to manually change the language
you can do so from the Edit->Language menu.