You are on page 1of 19

[KINGDOM RUSH]

DESIGN DOCUMENT
VERSION 0.1
APRIL 9, 2010

[Game Name] Design Document

2 of 19

INDEX
VERSION HISTORY............................................................................................................................4
Version 0.1 April 9, 2009................................................................................................................4
GAME OVERVIEW..............................................................................................................................5
Game logline....................................................................................................................................5
Gameplay synopsis...........................................................................................................................5
GAME DETAILS..................................................................................................................................6
Description......................................................................................................................................6
Game genre?...................................................................................................................................6
Is this single-player or multiplayer game?............................................................................................6
Is this 2D or 3D?..............................................................................................................................6
Where does the game take place? (world)............................................................................................6
What do I control? How many characters? Can I use vehicles?................................................................6
What is the main focus?....................................................................................................................6
How long the game lasts? Or how long game matches last?...................................................................6
Comparison.....................................................................................................................................6
What is unique?................................................................................................................................6
Why create this game?......................................................................................................................6
AUDIENCE, PLATFORM, AND MARKETING..........................................................................................7
Target Audience................................................................................................................................7
Platform..........................................................................................................................................7
Top Performers.................................................................................................................................7
Feature comparison..........................................................................................................................7
FEATURE SET....................................................................................................................................8
General features...............................................................................................................................8
Multiplayer features..........................................................................................................................8
Level Editor.....................................................................................................................................8
Gameplay........................................................................................................................................8
THE GAME WORLD............................................................................................................................9
Overview.........................................................................................................................................9
Key locations...................................................................................................................................9
Travel..............................................................................................................................................9
Scale..............................................................................................................................................9
Objects...........................................................................................................................................9
Weather..........................................................................................................................................9
Day and night..................................................................................................................................9
Time...............................................................................................................................................9
Water..............................................................................................................................................9
Other elements................................................................................................................................9
CAMERA..........................................................................................................................................10
Overview.......................................................................................................................................10
GAME CHARACTERS.........................................................................................................................11
Overview.......................................................................................................................................11
Character creation..........................................................................................................................11
Enemies and monsters....................................................................................................................11
USER INTERFACE............................................................................................................................12

[Game Name] Design Document

3 of 19

Overview.......................................................................................................................................12
Details...........................................................................................................................................12
OBJECTS.........................................................................................................................................13
Overview.......................................................................................................................................13
Weapons........................................................................................................................................13
Items............................................................................................................................................13
Equipment.....................................................................................................................................13
Other............................................................................................................................................13
MUSIC AND SOUNDS EFFECTS.........................................................................................................14
Overview.......................................................................................................................................14
Details...........................................................................................................................................14
Music tracks...................................................................................................................................14
Sound effects.................................................................................................................................14
3D sound.......................................................................................................................................14
Other............................................................................................................................................14
ART.................................................................................................................................................15
What kind of style will be used in the game?......................................................................................15
Needed building models...................................................................................................................15
Scenery models..............................................................................................................................15
Character models............................................................................................................................15
Vehicle models...............................................................................................................................15
Particle effects................................................................................................................................15
Other............................................................................................................................................15
SINGLE-PLAYER GAME....................................................................................................................16
Overview.......................................................................................................................................16
Details...........................................................................................................................................16
Story.............................................................................................................................................16
Victory conditions...........................................................................................................................16
MULTIPLAYER GAME.......................................................................................................................17
Overview.......................................................................................................................................17
Max players...................................................................................................................................17
Servers.........................................................................................................................................17
Customization................................................................................................................................17
Is the world persistent or not...........................................................................................................17
Saving and loading..........................................................................................................................17
Scores...........................................................................................................................................17
Chatting........................................................................................................................................17
Clans............................................................................................................................................17
RESOURCES & LINKS......................................................................................................................18
Links to related resources................................................................................................................18
EXTRA MISCELLANEOUS STUFF.......................................................................................................19
Overview.......................................................................................................................................19
Crazy ideas....................................................................................................................................19

[Game Name] Design Document

4 of 19

VERSION HISTORY
Version 0.1 April 9, 2009

First version of the document. Template based on link noted in Links section
Removed Mods and replaced a few sections are based on the template in Game
Design Workshop by Tracy Fullerton.

[Game Name] Design Document

5 of 19

GAME OVERVIEW
Game logline
[In one sentence, describe your game]

Gameplay synopsis
[Describe how your game plays and what the user experiences. Ideas to discuss:
Uniqueness, Mechanics, Setting, Look and Feel.]

[Game Name] Design Document

6 of 19

GAME DETAILS
Description
[Give a bit longer description]

Game genre?
[Action/Arcade/RPG/RTS/Puzzle/Card/Simulation/Driving/Adventure/Sports/Retrto/
other/combination?]

Is this single-player or multiplayer game?


[single/multiplayer]

Is this 2D or 3D?
[2D or 3D]

Where does the game take place? (world)


[Describe game world in few lines]

What do I control? How many characters? Can I use vehicles?


What is the main focus?
How long the game lasts? Or how long game matches last?
Comparison
[List 3 similar games and tell how this game is different from those]

What is unique?
[what has never been seen in any other game before this]

Why create this game?


[Don't miss this - tell me the reason why you are creating the game]

[Game Name] Design Document

7 of 19

AUDIENCE, PLATFORM, AND MARKETING


Target Audience
Platform
[Three reason people would buy this game is because it contains education and
animals while being fun]

Top Performers
[There are some other top-selling games in the same market, these games are Fun
Run, Temple Run, Etc. ]

Feature comparison
[Our game compares to our competition in many ways. Fun Run involves animals
just like our game and Temple Run involves running from someone.

[Game Name] Design Document

8 of 19

FEATURE SET
General features
Multiplayer features
Level Editor
Gameplay

[Game Name] Design Document

9 of 19

THE GAME WORLD


Overview
Key locations
Travel
[explain how player moves around in the world]

Scale
[Is it a micro world? space? normal?]

Objects
Weather
Day and night
Time
Water
Other elements

[Game Name] Design Document

10 of 19

CAMERA
Overview
[describe they way the camera will work]

[Game Name] Design Document

11 of 19

GAME CHARACTERS
Overview
Character creation
Enemies and monsters

[Game Name] Design Document

12 of 19

USER INTERFACE
OverviewThe user interfaces with the game in many ways like by controlling the animal they
choose to play. They also get to decide if they want a power up or not.

DetailsThe game consists of many user interfaces. Theyre also strategizing and
memorizing the obstacle map to help them complete it but during the obstacle
choice users will be able to decide if they would like to participate in a quiz which if
they pass they will get a good power up and if they fail they wont get a good
power up.

[Game Name] Design Document

13 of 19

OBJECTS
Overview
Weapons
Items
Equipment
Other

[Game Name] Design Document

14 of 19

MUSIC AND SOUNDS EFFECTS


OverviewThe music and sound effects all depend on what map youre playing on and what
animal youre playing as.

DetailsThe music will be upbeat but not too distracting. The sound effects will only occur
when you collect food for the animal youre playing or when you get a power up.

Music tracksThe music will be upbeat and catchy but not distracting and will be influenced by
where the obstacle takes place.

Sound effects
The sound effects will occur when the player collects an item or decides to get a
power up.

3D sound
The game will contain 3D sounds depending on where the obstacle takes place and
what animals you play.

Other
Users will be able to decide if they dont want music or sound effects.

[Game Name] Design Document

15 of 19

ART
What kind of style will be used in the game?
[cartoon? realistic?]

Needed building models


Scenery models
Character models
Vehicle models
Particle effects
Other

[Game Name] Design Document

16 of 19

SINGLE-PLAYER GAME
Overview
Details
Story
Victory conditions

[Game Name] Design Document

17 of 19

MULTIPLAYER GAME
Overview
Max players
Servers
Customization
Is the world persistent or not
Saving and loading
Scores
[What kind of scoring system there will be? And will there be online high scores or
ranks? How do you get points or ranks?]

Chatting
[How do you chat with other players in the game? Is there game lobby? Rooms?
In-game chat?]

Clans
[Can players create clans or tribes in the game?]

[Game Name] Design Document

18 of 19

RESOURCES & LINKS


Links to related resources
Design document based on this template:
HTTP://FORUMS.XNA.COM/FORUMS/T/229.ASPX
HTTP://INDIEPATH.COM/PUBLIC/DESIGNDOCUMENTTEMPLATE01.DOC
A few sections of the document are based on the design template in this book:
Fullerton, Tracy. Game Design Workshop, 2nd Edition: Elesvier Inc, 2008.

[Game Name] Design Document

19 of 19

EXTRA MISCELLANEOUS STUFF


Overview
Crazy ideas
[If you have really crazy ideas - this is the place to put them]

You might also like