Professional Documents
Culture Documents
#----------------------------------------------------------[/#/game.pak]
#----------------------------------------------------------#Collect pathfinding grid resouces
#----------------------------------------------------------.grid
>>
.export\grids
#----------------------------------------------------------#Collect animations
#----------------------------------------------------------.ani4->.ani4@levels
>>
.export\animations
.events->.events@levels
>>
.export\animations
# Shared library
.ani4->.ani4@shared
>>
.export\shared
.events->.events@shared
>>
.export\shared
#----------------------------------------------------------#Collect render model resouces
#----------------------------------------------------------.mh4
>>
.export\models
.mx4
>>
.export\models
# Shared library
.mh4
>>
.export\shared
.mx4
>>
.export\shared
#----------------------------------------------------------#Collect physics model resouces
#----------------------------------------------------------.fh4
>>
[.shared\tools\scenes]
.fx4
>>
[.shared\tools\scenes]
.fh4
>>
.export\physics
.fx4
>>
.export\physics
.fh4
>>
.export\models
.fx4
>>
.export\models
# Shared library
.fh4
>>
.export\shared
.fx4
>>
.export\shared
#----------------------------------------------------------#Collect particles resouces
#----------------------------------------------------------.effect
>>
.particles\export
.xls->.xls@xls-effect
>>
.particles\
.effect
>>
[.shared\particles\source\Effect
s\export]
.xls->.xls@xls-effect
>>
[.shared\particles\source\Effect
s]
#----------------------------------------------------------#Collect scene resouces
#----------------------------------------------------------.ms4
>>
.export\scenes
.ms4
>>
[.shared\tools\scenes]
#----------------------------------------------------------#Collect script resouces
#----------------------------------------------------------~
.lua
>>
[.script]
~
.lua
>>
[.script2]
#----------------------------------------------------------#Collect gameplay resouces
#-----------------------------------------------------------
@.dlg
>>
.text\dialogs
.ptxt4->.ptxt4@var
>>
.text\globals
.quest->.quest@logic
>>
.text\quests
.quest->.quest@shared
>>
.text\globals
.amap
>>
.text\setup\animation\map
.adb
>>
.text\setup\animation\rules
#----------------------------------------------------------# build-time refresh features:
#----------------------------------------------------------.txt4->.txt4@var
>>
[.script]
.xls->.xls@var
>>
[.script]
.txt4->.txt4@var
>>
[.script2]
.xls->.xls@var
>>
[.script2]
.txt4->.txt4@var
.xls->.xls@var
>>
>>
.text\globals
.text\globals
.txt4->.txt4@var
.xls->.xls@var
.txt4->.txt4@var
.xls->.xls@var
.txt4->.txt4@var
.xls->.xls@var
.txt4->.txt4@var
.xls->.xls@var
.txt4->.txt4@var
.xls->.xls@var
.txt4->.txt4@var
.xls->.xls@var
.txt4->.txt4@var
.xls->.xls@var
.txt4->.txt4@var
.xls->.xls@var
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
.text\setup\style
+.text\setup\style
.text\setup\Lightmap
+.text\setup\Lightmap
.text\setup\lights
+.text\setup\lights
.text\setup\sounds
+.text\setup\sounds
.text\setup\scale
+.text\setup\scale
.text\setup\LevelOfDetails
+.text\setup\LevelOfDetails
.text\setup\NPCRandomization
+.text\setup\NPCRandomization
.text\setup\Materials
+.text\setup\Materials
~
-
@.xls->.xls@dlg
>>
.text\dialogs
.xls->.xls@quest
>>
.text\quests
.xls->.xls@amap
>>
.text\setup\animation\map
.xls->.xls@adb
>>
.text\setup\animation\rules
#----------------------------------------------------------#Collect debug resources (Debug usage ONLY)
#----------------------------------------------------------.ptxt4->.ptxt4@loc_dbg
>>
.text\locales\ru
.txt4->.txt4@loc_dbg
>>
.text\locales\ru
.xls->.xls@loc_dbg
>>
.text\locales\ru
#----------------------------------------------------------#Collect configuration resources:
#----------------------------------------------------------.ls
>>
.data\lightset
.txt->.txt@ls
>>
.data\lightset
.ls
>>
[.shared\tools\lightset]
.txt->.txt@ls
>>
[.shared\tools\lightset]
.mat
.txt->.txt@mat
.sky
.txt->.txt@sky
.sky
.txt->.txt@sky
>>
>>
>>
>>
>>
>>
.data\material
.data\material
.data\sky
.data\sky
[.shared\tools\sky]
[.shared\tools\sky]
s]
-
.wp
>>
.data\waypoint
.txt->.txt@wp
>>
.data\waypoint
.as
>>
.data\actions
.txt->.txt@as
>>
.data\actions
#----------------------------------------------------------# Collect Rain maps resources:
#----------------------------------------------------------.rain
>>
.text\setup\rain
.rainData
>>
.text\setup\rain
.xls->.xls@rain
>>
.text\setup\rain
.psd->.psd@shared
>>
[+.shared\particles\.src\texture
.psd->.psd@shared
.psd
.psd
.psd
.psd
.tga
.tga
>>
>>
>>
>>
>>
>>
>>
[.shared\texture\.src]
+.texture\.src\particles
+.texture\.src\default
++.texture\.src\locales\$
++.texture\.src\platforms\%
+.texture\.src\default
++.texture\.src\locales\$
>>
>>
.texture\font\$
.texture\font\$
[/#/sounds.pak]
.ogg->.ogg@ambient
.ogg->.ogg@effect
.ogg->.ogg@music
>>
>>
>>
.sound\ambient
.sound\effect
.sound\music
[/#/sounds_*.pak]
#----------------------------------------------------------#Collect media resources
#----------------------------------------------------------+.ogg->.ogg@voice
>>
.sound\voice\*
+.lip
>>
.sound\voice\*
#----------------------------------------------------------#Collect movie sound resources
#----------------------------------------------------------.ogg->.ogg@ambient
>>
.movie\locales\*
#----------------------------------------------------------#Collect debug media resources
#----------------------------------------------------------+.ogg->.ogg@voice
>>
[.shared\sound\voice]
+.lip
>>
[.shared\sound\voice]
+.trk->.trk@lip
>>
.sound\voice\*
[/#/movie.pak]
.ogv->.ogv@sprite
.ogg->.ogg@ambient
>>
>>
.movie\dummy
.movie\dummy
>>
.export\textures\levels\
.png->.png@export_low
>>
.export\textures\levels\
low\
low\
#----------------------------------------------------------# Texture package normal cube
#----------------------------------------------------------[/#/texture_levels_normal_cube.pak]
.dds->.dds@export_normal_cube
>>
.export\textures\levels\
normal\cube\
#collect compressed textures
.jpg->.jpg@export_normal_cube
normal\cube\
.png->.png@export_normal_cube
ube\
>>
>>
.export\textures\levels\
.export\textures\levels\normal\c
>>
.export\textures\levels\
>>
.export\textures\levels\
>>
.export\textures\levels\
>>
.export\textures\levels\
>>
.export\textures\levels\
>>
.export\textures\levels\
>>
.export\textures\levels\normal\l
.png->.png@export_normal_lm_01
>>
.export\textures\levels\normal\l
m\1\
m\1\
#----------------------------------------------------------# Texture package normal lm_02
#----------------------------------------------------------[/#/texture_levels_normal_lm_02.pak]
.dds->.dds@export_normal_lm_02
>>
.export\textures\levels\normal\l
m\2\
#collect compressed textures
.jpg->.jpg@export_normal_lm_02
>>
.export\textures\levels\normal\l
.png->.png@export_normal_lm_02
>>
.export\textures\levels\normal\l
m\2\
m\2\
>>
.export\textures\levels\
.png->.png@export_high
>>
.export\textures\levels\
high\
high\
#----------------------------------------------------------# Texture package
#----------------------------------------------------------[/#/texture.pak]
.dds->.dds@shared-export
>>
.export\shared
.dds->.dds@ui
>>
.texture\default
.dds->.dds@ui
>>
.texture\particles
.png->.png@ui
.font4
>>
>>
s]
[.shared\font]
[.shared\font]
>>
>>
.export\shared
.export\shared
.jpg->.jpg@ui
.png->.png@ui
>>
>>
.texture\default
.texture\default
.jpg->.jpg@particles
.png->.png@particles
>>
>>
.texture\particles
.texture\particles
.jpg->.jpg@shared_particles
.png->.png@shared_particles
+.pse->.pse@particles
>>
>>
>>
[.shared\particles\textures]
[.shared\particles\textures]
[.shared\particles\source\Effect
.jpg->.jpg@shared_ui
.png->.png@shared_ui
>>
>>
[.shared\texture\ui]
[.shared\texture\ui]
.psd->psd@logo
>>
++.texture\.src\logo\$
#----------------------------------------------------------#----------------------------------------------------------# Sprite packages
#----------------------------------------------------------[/#/sprites.pak]
.jpg->.jpg@sprite
>>
.export\sprites
.png->.png@sprite
>>
.export\sprites
.ogv->.ogv@sprite
>>
.export\sprites
.sprite->.sprite@sprite
>>
.export\sprites
[/#/flash.pak]
.swf
>>
.flash