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WaT NAIN ER. (as ® ARHAMMER | THE GAME OF FANTASY BATTLES i ae Sis eetht ee eee By Alessio Cavatore BASIC RULES CLOSE COMBAT MONSTERS batt The Close Combat Phase....32 The Monster Model 38 a YING THE/GAREE Fight Combacs BR Morerovs Nowe 2 a Se Tp Wich Models Fig. .001052 Monster Reaction able 61 Setup RS Who Sere reve er en ea BR ating hc ocny “) CHARIOTS Dono ae MB) Wounding the Enemy 20133 The Chariox Mode @ * By Defended Obacks, BE Novos charios @ 3 Taking Saving Throws ...1..36 Chariots & Shooting. 63 3 Removing Casualties «1015136 Chariot Armour Saves»... 63 Combat Result Figh Strength His 8 abet Soca BS impact is ® Be akin Gterctsin Cosiat o @ rece rume Bee and Porm 6 Be neckem tarmac 4% Chart Unis a = 2 Chariot Upgedes a . be Grameen & Chr 122,226 SKIRMISHERS Formation 6 Moving. 6 Cnn 6 Shooting e ( Close Combat o aa eee a fs —_ ‘Monsters & Handlers or a FLYERS : ying Models « ADVANCED Units of Piyers ® FAST CAVALRY RULES ‘Movement 2 Shooting 70 PSYCHOLOGY came 30 Peychology Tests . Characters 2 Tes eo “4s UNIT STRENGTH ‘Tests at the Start of 48 ‘Unit Strength Chart 7 ae ~-) CHARACTERS ae er Wak a Fear & Terorimmanity 31 Movement 2 stupidity P2$2 Character & Unie z Frenzy 4 52 ‘Shooting 7” ‘The Shooting Phase. _ Hatred + eteaeee- 53 Close Combat 3 ine of Sige -. a Immune to Psychology: 12.53 Challenges. 76 Range * Stubborn. geeeee 53. Psychology... . . 7 B Shocrine « Coban Unbreakable Characes & Noun! Pchology 79 Rolling to Hit. Specs > To Hit Modifiers WEAPONS Rolling to Wound. ‘Weapons and Units — COMMAND GROUPS Biking Armour Som Special Weapon Rule Position within Uni so Ward Saves. sot Uist of Weapons Standards 20 enoving Cassa Close Combat Weapons Musitans Fast Dice Rolling Missile Weapons... Champions

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