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D AWNLORD V YROS 6 Dawnlord

FOCUS
RETRIBUTION DAWNGUARD WARCASTER CHARACTER
Vyros
VYROS CMD 10 JUSTICAR SPELLS COST RNG AOE POW UP OFF
SPD STR MAT RAT DEF ARM SPECIAL POW P+S Eliminator 3 8 3 13 X
5 7 8 4 15 17 Multi 7 14 Immediately after this attack is resolved, this model can move up to 2˝
for each enemy model destroyed by the attack.
Hallowed Avenger 2 6 - - X
Target warjack in Vyros’ battlegroup may immediately activate after
an enemy attack destroys or removes from play one or more friendly
Retribution warrior models within 3”of the warjack. The warjack may
move up to its current SPD in inches and make one melee or ranged
attack. This spell expires after target warjack’s activation.
Inviolable Resolve 2 8 - - X
Target friendly Retribution model/unit gains +2 ARM and never flees.
An affected model may only move or be moved during its activation.
Fleeing models immediately rally when affected by Inviolable Resolve.
Mobility 3 Self CTRL -
♥ Models in Vyros’ battlegroup currently in his control area gain
Vyros’
Vyro
V
Vyr
yrrro
o
oss’ Damage
D
Dam
Daama
amagge +1” movement, ignore movement penalties from rough terrain and
obstacles, and may charge or slam across rough terrain and obstacles.
VYROS JUSTICAR When knocked down, an affected model may stand up without
• Bird’s Eye • Reach forfeiting its movement or action. Mobility lasts for one turn.
• Flank • Wraith Bane
Stranglehold 2 10 - 11 X
A model damaged by Stranglehold forfeits either its movement or its
action during its next activation, as its controller chooses.

FEAT: Perfect Execution

C 67
Dawnlord Vyros
FIELD ALLOWANCE POINT COST

VICTORY POINTS 5

Dawnlord Vyros
Vyros To Dawnlord Vyros there is nothing more joyous than a precisely executed
BIRD’S EYE - While in this model’s control area, models in its plan. With each enemy his forces annihilate, Vyros imbues his myrmidons
battlegroup extend their front arcs 360˚ and when determining LOS with escalating power until he sends them as a wall of metal to shatter the
ignore cloud effects, forest terrain, and intervening models. enemy’s final resolve.
FLANK - When Vyros makes a melee attack against an enemy model
that is within a friendly faction warjack’s melee range, Vyros gains +2
to attack rolls and rolls an additional damage die.

Justicar
REACH - 2” melee range.
WRAITH BANE - This attack may damage models only affected by
magic attacks. Vyros may charge incorporeal models. Feat: Perfect Execution
While in Vyros’ control area this turn, when a friendly Faction model
destroys an enemy model with an attack, allocate 1 focus point to a
warjack in Vyros’ battlegroup in his control area.

Bonded Warjacks Type of Bond

Illustration by Andrea Uderzo WARMACHINE® and all related contents TM &/or © Privateer Press, Inc. 2001-2009 WARMACHINE® and all related contents TM &/or © Privateer Press, Inc. 2001-2009

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