Re-added the Human Inferno tonic which was missing from the retail release. FIXES: - Fixed issue of subtitles not clearing correctly on occasion. Fixed issue with characters squirming and wiggling after death.
Re-added the Human Inferno tonic which was missing from the retail release. FIXES: - Fixed issue of subtitles not clearing correctly on occasion. Fixed issue with characters squirming and wiggling after death.
Copyright:
Attribution Non-Commercial (BY-NC)
Available Formats
Download as TXT, PDF, TXT or read online from Scribd
Re-added the Human Inferno tonic which was missing from the retail release. FIXES: - Fixed issue of subtitles not clearing correctly on occasion. Fixed issue with characters squirming and wiggling after death.
Copyright:
Attribution Non-Commercial (BY-NC)
Available Formats
Download as TXT, PDF, TXT or read online from Scribd
- Added compatibility with Matrox TripleHead2Go Allows Bioshock users to play in
Surround Gaming Mode across 3 screens simultaneously - Added the following plasmids and gene tonics: Sonic Boom, Sonic Boom 2, Eve Sa ver, Machine Buster, Machine Buster 2, Vending Expert, Vending Expert 2 - Added an Option to disable the Vita-Chambers for added difficulty. - Added support for a walk toggle keybinding - Added Horizontal FOV Lock option - Atlas VO volume increased for German releases FIXES: - Re-added the Human Inferno tonic which was missing from the retail release. - Fixed mouse acceleration issues that occurred on some mouse hardware - Fixed issue of subtitles not clearing correctly on occasion - Fix for a potential situation in Fort Frolic where taking a picture of Cobb is impossible if his body gets stuck behind a fallen pillar - Fixed subtitle timings to more accurately match the on screen audio - Fixed issue causing stuttering audio when using Windows Vista - Improved issue with characters squirming and wiggling after death - Fixed blood decals and other projectors not showing up on ATI hardware - The "Use Creative EAX Audio" option is now greyed out when EAX-capable hardwar e is not present - Fixed audio issues that happened when the user chooses a Speaker Setting in Wi ndows that is not supported by their sound card - Fixed reserved keys not functioning properly when keys are unbound - Fixed multiple cases of keys not allowing a rebind. This makes it easier for l eft-handed users and users with foreign keyboards to create a comfortable keyboa rd setup. - Removed erroneous "Reload" binding in a no-weapons context - Fixed incorrect Training Message concerning bots who are friendly to enemy AIs - Fixed incorrect Training Message when shooting a character that is feigning de ath. - Fixed refresh rate being locked at 60hz in DX10 mode