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FANSHEET

THE EMPEROR OF MANKIND 5000 points


The origins of the New Man lie in mystery, known only to It was at its height that the Emperor was betrayed by his
himself and perhaps his closest advisors. Legends say that the closest son, Horus. Corrupted by his own pride and hubris,
Emperor walked the earth for tens of thousands of years before and empowered by the daemon gods of chaos, Horus dared
his Great Crusade, watching, guiding, waiting. It is said that challenge his father for control of the galaxy. Where once
he watched the first human civilisations flourish and crumble, there was unification and strength now only anarchy and death
aided learned men to discover the secrets of the cosmos, and remained. Horus tore down everything the Emperor had strived
protected his people from harm. so hard to build and slaughtered the people the Emperor had
spent a thousand lifetimes protecting.
His was a power like no other, a puissant master of the
psychic arts, the Emperor had no equal. His might could crush Despite his love for his most favoured son the Emperor
armies, and his will could obliterate nations. Throughout the steeled his heart and resolved to end the destructive conflict.
long torturous years of mankinds evolution he observed and Teleporting aboard the traitor's ship the Emperor determined to
considered. He took it upon himself to protect and guide all of stop Horus any way he could.
humanity ensuring the survival of future generations. However
Their duel was a spectacle of divine proportions, a battle
it was not until the twilight of humanity that he acted. The Old
between opposing sides of the human soul. The victor would
Night, the Age of Strife had decimated his people, leaving them
become the undisputed ruler of the Imperium.
a broken battered people.
Unable to convince Horus of his error, the Emperor was forced
Through his work he brought about salvation. Using his own
to turn his god power to his most favoured son's complete
divine genome the Emperor fashioned twenty superhuman
annihilation. Using the last of his strength he obliterated the
beings, Primarchs, first of humanity. These mighty individuals
traitor's soul, but in doing so was forced to retreat from the
would lead his people to their place as rulers of the galaxy.
world, his soul heavy with sorrow. He sits atop his Golden
From their seed he fashioned a warrior brotherhood, Space
Throne to this day, watching and guiding, ensuring that his
Marines, each a finely crafted simulacra of their Primogenitor,
people will never again suffer the tyranny of another.
each a perfect fighting machine. With his Legions the Emperor
liberated his people, striding the stars like a god bringing
enlightenment and understanding to the barbaric degenerates
Divine Halo
he encountered.
Any who looked upon the face of the
Emperor could not help but lower their
gaze in awe at his clear divinity.

Noble Brow
The Emperor's countenance was perfect
to look upon, and all felt humbled by his
Heroic Poise presence.
None but the Emperor
could embody the purity
of purpose required of a
god-hero.

Jaw of Determination
When the Emperor
clenched his perfect jaw,
all knew that his course
had been set, and
Imperator Armour nothing would disuade
Quenched in the him from it.
Emperor's own blood, his
divine armour can turn
aside any blow.

Eagle's Claw
When the Eagle's Claw
struck, all knew the
Emperor had served
Imperial Justice.

Blade of the Imperator


The Emperor's mighty
blade, said to have been
forged by himself over a
period of 1000 years.

Illustration by Adrian Smith. © Games Workshop


FANSHEET

UNIT: The Emperor WS BS S T W I A Ld Sv Psychic Powers: Unless otherwise stated, these are used at
7 7 3 3 4 5 3 11 2+ the beginning of the Emperor’s turn. Choose one to activate at
TYPE: Infantry the beginning of each Imperial turn. This works automatically
with no test required. You may also choose to use another
WEAPONS AND EQUIPMENT: power, but must make a test as normal. He may target a
• Eagle Boltgun different unit with psychic powers to that targetted with his
• Eagle's Claw boltgun and may use both in the same phase. He may charge
• Blade of the Imperator a different unit to that shot.
• Imperator Armour
Mind over Matter: The emperor uses the power of his mind
WEAPON RANGE STR AP SPECIAL to increase the power of his body. When this power is in use,
double his S, T, and I characteristics. All hits struck whilst
Eagle Boltgun 24" 5 4 Assault 2, Blast
this power is active double the dice value of any armour
penetration rolls. If the Emperor takes a wound whilst using
Eagle's Claw: Symbol of the Imperial eagle, this deadly
this power, he may not use it in his next turn.
weapon is capable of shredding any foe. Counts as a lightning
claw with the rending special rule that re-rolls all to hit rolls and
Soul Destroyer: The Emperor turns his will to the destruction
ignores invulnerable saves.
of an enemy soul. You may use this power during the Shooting
Phase. Choose any enemy model within Line of Sight and roll
Blade of the Imperator: Forged to symbolise the Imperium,
a D6, adding it to the Emperor’s Ld value. The target must
all who see it know the Emperor is watching. Counts as a
do the same. If the Emperor’s score equals or exceeds the
force weapon that ignores invulnerable saves and re-rolls all
target’s, it is removed from the battlefield. This ability ignores
to hit rolls. Any model wounded by the weapon suffers instant
cover, armour, and invulnerable saves.
death. This ability is always available, and does not affect the
use of any other psychic powers.
Wrath: You may use this power during the Shooting Phase.
Choose any enemy unit within Line of Sight. Place the 10"
Imperator Armour: The Emperor’s Armour is the best the
blast template over it. All models touched take a Strength D
tech adepts have to offer and is augmented by the Emperor’s
hit. Vehicles suffer D3 Strength D hits.
puissant abilities. It provides a 2+ armour save and a 2+
Invulnerable save.
Force Shield: Any friendly unit with a model within 12” of the
Emperor receives a 4+ invulnerable save against any ranged
attacks.

Eagle's Wings: The Emperor and any unit he is with count as


Flyers until the beginning of their next turn.

SPECIAL RULES Emperor of Mankind: All friendly Imperial units receive the
Independent Character and they shall know no fear special rule whilst he is alive. Any
unit already possessing this rule, becomes Fearless instead.
Prescient: The Emperor can forsee some future events. He Should the Emperor be incapacitated on the battlefiled (ie be
may redeploy half his army before the game starts. He grants reduced to 0 wounds) all friendly models become Fearless
his army the Careful Planning, Strategic Redeployment, and and receive the Feel no Pain special rule. They must move
Flank March Strategic Assets. In addition, the Emperor can toward the enemy and assault them if they can. Only Horus
detect any threats to himself and take steps to avoid them. He in his incarnation as Chosen of Chaos may actually ‘Kill’ the
is immune to instant death, even by weapons that don’t have a Emperor - any time he is reduced to 0 wounds by someone/
S value (like wraithcannons and force weapons). Even Vortex thing other than Chosen Horus, he is merely incapacitated.
Grenades do not remove him from the table. The enemy receives no VP for him, and he may be used in
any games afterward.
Wise: Re-roll dice to see who gets first turn. He may choose
to pass or fail any Ld test at any time.

Written by Doug Newton-Walters. This is a FANsheet for use with Games Workshop's Warhammer 40,000 Apocalypse Expansion. Based on
IP © Games Workshop. All rights reserved. Used without permission. No challenge is intended.

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