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Foreword
This is the first time I have had the honor to Just kidding of course, but still; I feel that there
edit any sort of publication. It has been a little is room for minor nations, this is after all an
daunting, but also fun. I hope that you will like international game for an international audience.
what we have to offer in this edition. Mr Ziegler
has been very productive, writing two very I doubt that there is a single one nation with a
substantial articles for your perusal. WWII navy that isn’t represented on this forum. I
for one am happy to see more Baltic navies, maybe
As editor I would like to apologise to all you because I had no reason to expect to see them
landlubbers. I really only know War at Sea, but I at all. I certainly didn’t expect to see them when
will try my best to make sure that there is content I started out when War at Sea was first released.
on offer for everyone.
Makes it hard to know which ships to build next,
I would also like to offer my apology for this Mr Baker keeps releasing them as soon as I build
newsletter being so late. It was my intention to them ;)
have it done many weeks ago, but as always real
My point being that it’s good that we all still might
life had other plans. And this is just a hobby after
all... right? If that were true, then I wouldn’t be have a little something to look forward to yet. Why
apologizing to you guy right now, now would I? else would we come to our forum to gripe about
what is and what isn’t in the next set? We are lucky
Speaking of not taking our selves too seriously, the that there is a next set!
next set for War at Sea is on the horizon and the
news that here will be few more nations this time, Yours truly,
there has been the customary beef on the forum. Cmdr Clint
Dec 2010
-”Swedes? Polacks? But we still haven’t had the
[insert Japanese carrier here] yet!”
In this issue:
p 2-3 War at Sea: Ranking the Aircraft by jfkziegler
p 10-11 Colourising old B&W photos by NeuralDream
p 13 Product Review: Ability Used Tokens from Chum & Tub Gaming by jfkziegler
p 14-15 Defending the Oder: Assault Brigade Wallonie - An AAM scenario by General Hoth
2 3
With the recent addition of Condition: Zebra into the Wildcat will suit you perfectly well if you need the Advanced Fighter ability. Really, the Corsair drop torpedoes that cannot be easily aborted or
the War at Sea line, players now have a dazzling defense. AA 7 and vital armour 9 is nothing to and the Hellcat are made for different purposes. destroyed, but of course that comes at the cost
array of potential aircraft to choose from. The sneeze at. Together, they make the Wildcat the The Hellcat is for use in an air fleet, where you have of not being able to use Expert Torpedoes. The
question is which ones are the best? In this article, best Allied fighter. bombers to cover and you have carriers available. Beaufighter just doesn’t shape up to be a very good
I intend to examine the available options and let The Corsair is for use as fighter cover for a non- aircraft.
you know which aircraft are soaring in the clouds, 2) Hellcat air fleet. You don’t have carriers anyway, so the
and which are sticking close to the treeline, if you It has AA 8, vital armour 9, and the ability to Hellcat won’t be picking up any Expert Dogfighter Now that we have seen the Allied fighters, lets
get my meaning. shoot down fighters. Oh yeah, and it can base on bonus and it won’t be launching every turn. In that move on to the Axis fighters.
a carrier, too. What’s not to like? Well, the cost is situation, the Corsair is a bargain with its superior
a bummer, but this is a fighter that you will rarely AA and ability to launch rocket attacks. Heck, it
Fighters go wrong with. A smart tactic is to take one or two even gets a bonus in shooting down Kamikazes
Of course, the most basic part of any air force is Hellcats to do your escorting work, and use the with its Advanced Fighter. For pure power, the
the fighter. It attacks, it defends, it escorts; it is the cheaper Wildcat to fill out the rest of your fighter Corsair makes a respectable choice at fourth on
very definition of multi-purpose. If you are going core. the list.
to take just one type of aircraft for your fleet, you
want it to be a fighter. So, which fighters are the 3) Martlet 5) Sea Hurricane
best? This Wildcat derivative is cheaper than the original This slot was very close between the Sea Hurricane
Wildcat, can still escort, is just as good in AA, and and the D.520. However, the Sea Hurricane has
First, let’s look at the Allied fighters. one major advantage over the D.520 – escort. It is
1) Bf-109
is almost as survivable. Rugged effectively gives
It’s effectively the Axis Wildcat. It has the same
it vital armour 8.5, which is a healthy total. As very difficult for opposing fighters to shoot down
stats except for switching out Defend The Flattop
an aside, there are few stats on a War at Sea card an escorted bomber. In fact, in many games I don’t
for Interceptor and losing the ability to fly CAP.
more useless than the armour value of a fighter. In even bring defensive fighters because I find it is
Since the Wildcat is the top Allied fighter, this
games I have played, fighters almost never strafe very hard to hit with them. The greatest value of
must be the top Axis fighter. Since the overall field
except as a last resort or if the opponent fails to a fighter is its ability to escort. The Sea Hurricane
of Axis fighters is weaker, the Bf-109 stands out
bring any aircraft to shoot down. A fighter could has that, so it ranks above the D.520.
even more than the Wildcat does.
have armour 1 and it would be just as useful as a
fighter with armour 7. The two key numbers on a 6) D.520
fighter are AA value and vital armour. Everything Well, you knew what was coming next. The D.520
2) George
Best AA on an Axis fighter? Check. Best vital
else is secondary. is an excellent aircraft. It has AA 7, and with
1) Wildcat Nimble it might as well have vital armour 9. Its
armour on an Axis fighter? Check. Can it escort?
I know this selection will surprise many people, Check. If it could come out every turn, it would be
4) Corsair Interceptor ability makes it a good unit to defend
as there are many who would pick the Hellcat as the best Axis fighter. As it is, it’s a strong second.
This was a tough choice. I don’t like the Corsair. against incoming bombers with. The fact that
the best Allied fighter. However, I see the Wildcat the D.520 is only the sixth best Allied fighter just
It suffers by comparison to the Hellcat. Its
as having one significant advantage – cost. The
inability to attack every turn and its inability to shows you the depth of fighters that the Allies
3) A6M2 Zeke
Wildcat costs 3 points less than the Hellcat. The two Zekes may seem very close, and the
receive expert dogfighter bonuses make it a weak possess.
Because fighters are normally brought in multiples, A6M5 may even seem better because it’s more
substitute for the power of the Hellcat. That being
those savings add up quickly. In most situations, survivable. They’re not close, though. The first
said, this is still a ferociously powerful aircraft. 7) Beaufighter
the Wildcat is just as good as the Hellcat. They duty of a fighter is to provide Escort. The A6M5
It has AA 9, which ties it for the highest natural The Beaufighter doesn’t know what it is. It is
always have the same vital armour, and if they are can’t do it, and the A6M2 can, so the A6M2 is the
AA in the game, and it has vital armour 9, so it is supposed to be both a fighter and a torpedo
both hovering over a carrier they have the same better aircraft. Being one point cheaper doesn’t
very survivable. It can also escort, which is very bomber, but it doesn’t do either one well. If
AA as well. The Hellcat is a better escort thanks hurt, either.
important for a fighter, and especially for one with nothing else, it does give the British a way to
to its ability to shoot down enemy fighters, but
4 5
Are you impressed just like everyone else with the naval colourisations at
http://blog.livedoor.jp/irootoko_jr/ ?
Use Photoshop or Gimp to overlay parts from a fake sky and then play with contrast, colour balance
and details.
Use Neat to make the photo less grainy Use Photoshop or Gimp to make the image
cleaner. Cover ugly spots by copy-pasting from More details and examples at: http://greek-war-equipment.blogspot.com
healthy nearby parts of the photo.
12 13
Product Review: Ability Used These tokens are also durable. I’ve tried bending
them and they seem to hold together very well.
°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°° Tokens from Chum & Tub They have just a little bit of flex to them so that
c
c
Gaming they won’t snap easily, and though they could
scratch if cut with a knife or something, they aren’t
Golden Battleship A few weeks ago, I wrote to Chum & Tub Gaming
and suggested that they might want to supplement
A full set of twelve tokens (six Allied and six Axis)
will cost you only 99 cents. Compare that to the
† awards ¢
their Mine tokens with Ability Used tokens. I was price you would pay for a similar set of tokens from
impressed that they responded to me quickly and Litko, and you can see how good a deal it is.
were very amendable to my suggestion. I was even
more impressed that just a couple weeks later, they Moreover, the need for these in War at Sea is
c
obvious. More and more units are coming out
c
i
is a circle with four stars at the cardinal directions. Mine tokens that Chum and Tub have put out, as I
Trophies Donated by: Sponsored by:
have also found my set of those to be quite helpful.
Reacher 12-7Games
At the center of the token, there is an anchor
∏ surrounded by the letters “AU,” obviously for All of these tokens will doubtlessly improve your
Ability Used. The tokens are subtle enough to not War at Sea gaming experience.
[ \
www.12-7-games.com
become a distraction, and yet distinctive enough to
look good on the gaming table.
Sharpe-Approved: No munchkins were badly hurt druing the production of this propaganda.
(we’ll try harder next time!)
14 15
Sandbagged MG team
7.5 lel G18
Pak 40
Disciplined spotter
81mm mortar
Panzerfaust x2
Veteran infantry
Mauser x4
SS haupsturmfuhrer
Reinforcements:
Enter on turn 2 from any western hex.
Victory Conditions: Sources:
Stug G x2 There are 10 city hexes on Map 1. Each “Front de l’est”- Léon Degrelle
Sdkfz 251 hex is worth 1 point. At the end of turn “The battle of Berlin”- Tony le Tessier
Kubelwagen 6 count each side’s points. The winner is
Veteran infantry the player that holds more city hexes.
SS panzergrenadier
Sponsored by