Professional Documents
Culture Documents
By,
Jagvir
Singh
Tiwan
a
Target Audience
Age: 14 – 40
- You need to know about how a business is run which
primary school children will not have.
Gender: Male/Female but mostly male. - The concept of the game will appeal to people who are
- Both genders can play this game because, both interested in WWE. (world wrestling entertainment) and to
genders watch the programme on television and both people who know how to use a computer and play a game
genders know how to run a good business and there like this on the computer which requires the age to be
are female wrestlers as well in the game but it is higher for this game.
mostly male wrestlers so that’s why my game is
aimed at both genders.
Playing Method:
The playing method for this game is one player Narrative:
because, there can only be one wwe owner and
The narrative for my game is linear campaign
that is you !
because, you are the WWE chairman it is goes
as a story and you will be playing it as you are
told to do however the narrative can also be
non-linear campaign at certain points in the
game and that is you can change the order of
Game Space: the pay per views (PPV) and the day of the
shows which you are running.
The game space for this game can be two types
of game spaces and they mapped and
contained area, but it would mostly be USP (Unique Selling Point):
contained area because, the player can control
the character which they create. The unique selling point of my game is that it is the first ever world
wrestling entertainment game where you are the WWE chairman
and you can also play as manager and be a wrestler during this
game which has never ever been done before at once.
Genre
SPORT:
WWE Ownership is a sport genre because, wrestling is a sport
and it shows how you can control a wrestling show. You can also
swap players from one show to another for example you could
swap a wrestler from Monday Night Raw to Friday Night
Smackdown and vice versa.
Similarities:
- It is about wrestling.
- You can play as any characters during the game.
MANAGEMENT SIM:
- You can do different modes and transfer players over. There are a lot of parts of this game which fits in with the genre
called management sim so that is way my game would fit into the
Differences: management sim genre. In my game the player which is you
controls the manager and you can control the game like what
- You control all the shows not just one. happens and what will happen next at some stages of the game.
- You can open up different shows.
- You are the WWE chairman.
- You can be manager and compete in wrestling matches
together.
Consoles
PC & MAC
- You can play my game online on the PC & MAC.
- The quality of the game is better.
- You can do all the modes available on the game.
- You can unlock new wrestlers.
- You can edit the background to what you want it to be and change some
of the settings.
Developers
DEVELOPER:
.YUKE’S
I have chosen them because
they make the game and
publish the games for world
wrestling entertainment so they
would be perfect for my game.
They are also 1st Party.
SYNERGY:
- Monday Night Raw.
- Friday Night Smackdown.
Publishers
THQ
PUBLISHER AND
DEVELOPER OF WWE
OWNERSHIP.
Regulation
Any game that would normally be rated at 3 but
contains some possibly frightening scenes or
sounds may be considered suitable in this
category. Some scenes of partial nudity may be
permitted but never in a sexual context.