Cnpyright 2006 Cartnnn-Drawing-5ccrcts.cnm. A!! rights rcscrvcd wnr!dwidc.
Vcrsinn 1 Octnbcr 2006 Table of Contents 1 You CAN draw cartoons............................................................................ 4 2 Materials Tools and Equipment.................................................................. 7 2.1 Graphite and Pencils............................................................ 7 2.2 Paper................................................................................... 8 2.3 Pens.................................................................................... 8 2.4 Art Suppliers....................................................................... 9 3 Cartoons oI People..................................................................................... 10 3.1 Basics: Outlines................................................................... 10 3.1.1 Method 1: Sausages or Ovals. ..................... 10 3.1.2 Method 2: Sticks. ........................................ 13 3.1.3 Method 3: Combine Sticks and Ovals. ........ 14 3.1.4 Examples oI outline Iigures:......................... 15 3.2 Basics: Make your cartoons move!...................................... 25 3.2.1 Walking:...................................................... 25 3.2.2 Walking Step-By-Step:................................. 27 3.2.3 Running:...................................................... 28 3.2.4 Running Step-By-Step:................................. 30 3.3 Details: Make your cartoons come alive!............................. 32 3.3.1 The Head..................................................... 32 3.3.2 Expression................................................... 37 3.3.3 Eyes............................................................. 38 3.3.4 Nose and Mouth........................................... 40 3.3.5 Hair.............................................................. 42 3.3.6 Additional Examples.................................... 44 3.3.7 Hands and Feet............................................ 46 3.3.8 Foreshortening............................................. 51 3.3.9 Light and Dark............................................. 53 3.4 More Step-By-Step Examples............................................. 57 4 Cartoons oI Animals................................................................................... 62 4.1 Dogs................................................................................... 62 4.1.1 Dog Step-By-Step........................................ 65 4.2 Elephants............................................................................. 69 4.3 Cats..................................................................................... 70 4.3.1 Cat Step-By-Step 1...................................... 70 4.3.2 Cat Step-By-Step 2...................................... 72 4.4 Birds................................................................................... 75 4.5 Horses................................................................................. 76 4.5.1 Horse Step-By-Step..................................... 77 4.6 WolI Step-By-Step.............................................................. 80 4.7 Fish Step-By-Step............................................................... 83 2 2006 Cartnnn-Drawing-5ccrcts.cnm. 5 Fantasy Characters...................................................................................... 84 5.1 Dragon Step-by-Step .......................................................... 84 5.2 Grim Reaper Step-by-Step .................................................. 88 5.3 Angel Wings Step-by-Step .................................................. 90 6 Cars And Bikes........................................................................................... 92 6.1 Car Step-By-Step 1............................................................. 92 6.2 Car Step-By-Step 2............................................................. 95 6.3 Bikes................................................................................... 97 7 Drawing Flames.......................................................................................... 98 8 Drawing a Rose.......................................................................................... 100 8.1 How To Draw a Rose viewed Irom above........................... 101 8.2 How To Draw a Rose viewed Irom the side........................ 102 9 Comic Strip Cartoons................................................................................. 103 10 Backgrounds. Perspective And Scale.......................................................... 103 11 Cartoon Business - Make Money From Your Art....................................... 107 12 Final Thoughts............................................................................................ 109 13 Additional Resources.................................................................................. 110 14 Contact Me................................................................................................. 110 3 2006 Cartnnn-Drawing-5ccrcts.cnm. Ynu CAN draw cartnnns This book is designed lo leach anyone hov lo creale and drav carloon characlers, and il's a facl lhal vilh some basic lechniques using a smaII number of shapes (vhich you can uIreud drav) and Iols of praclice, you can devise and drav carloons vorlhy of reprinling in nevspapers and olher pubIicalions. This book is primariIy aimed al lhe reader vho beIieves lhal he or she "cannol" drav, and in parlicuIar cannol drav carloons. As a seIf-laughl professionaI arlisl, for many years I beIieved lhal despile having scnc arlislic laIenl I couId nol make a Iiving from my hobby, bul I can leII you nov lhal if you uunt lo Iearn hov lo drav carloons you can. A number of years ago painling vas lhe form of arl I vished lo pursue, bul feIl I did nol have lhe arlislic abiIily aher a fev poor iniliaI auempls. Hovever, I soon reaIised lhal ralher lhan requiring brealhlaking arlislic laIenl, a good painling simpIy required a basic underslanding and appIicalion of some simpIe ruIes, foIIoved by a reasonabIe amounl of praclice. Draving carloons is no dierenl, in parlicuIar draving carloon peopIe, vhelher aduIls or chiIdren. This is nol simpIy a book fuII vilh dravings vilh IiuIe or no expIanalion of hov lo creale lhem, lhis book expIains HOW I drav carloons and lhe melhod used. There are many dravings in lhe book bul lhe purpose here is lo shov you hov lo appIy lhe same principIes over and over again, and is presenled in lhis vay because I loo used lo hnd il reIaliveIy easy lo copy someone eIses dravings bul aIvays had greal dicuIly knoving hov lo slarl my ovn. This is vhy lhis book vas crealed. Can you drav a very rough circuIar or ovaI shape Iike lhis` 4 2006 Cartnnn-Drawing-5ccrcts.cnm. Of course you can! And so you can aIso drav carloons. You can creale aImosl any person or scene |usl by using lhe same slep-by-slep melhods each lime. Greal laIenl vouId be vonderfuI lo have, bul lhe exceplionaIIy laIenled arlisls viII simpIy be abIe lo drav much quicker and vilh Iess reIiance on lhe basic buiIding bIocks. They viII drav moslIy inslincliveIy, parlIy due lo laIenl, parlIy from experience, bul lhe same eecl can be achieved by lhe beginner vilh some praclice and by foIIoving some simpIe guideIines. Try redraving aII lhe exampIes in lhis book using lhe melhods shovn, and lhen lry lo creale nev carloons performing various lasks and in dierenl poses and posilions. You viII iniliaIIy lhink you cannol do il bul persevere. Il's imporlanl lo keep draving, hrsl lhe exampIes in lhe book, lhen your ovn versions and varialions. IvanluaIIy you viII be crealing nev characlers al viII. If you spend lime praclicing, lhen draving lhe ideas you have onlo paper viII nol be lhe main probIem.. ..lhinking of funny ideas in lhe hrsl pIace viII be lhe probIem! 5 2006 Cartnnn-Drawing-5ccrcts.cnm. There are dierenl lypes of carloon, and in addilion lhere are comic "slrips" and caricalure dravings, aII occasionaIIy referred lo as "carloons". Comic slrips are menlioned Ialer, hovever caricalures are oulvilh lhe scope of lhis book. Caricalure draving is a subslanliaI sub|ecl in il's ovn righl, and lhe caricalure dravings I have done are more cIoseIy reIaled lo my formaI Iorlrail dravings and painlings lhan lo carloons. See lhe Resources seclion al lhe end of lhe book for info aboul Iorlrail and Caricalure. Ior nov Iels concenlrale on lhe core skiIIs you viII need lo drav carloons of peopIe and animaIs, and hrslIy lhe maleriaIs and looIs you viII need lo gel slarled. 6 2006 Cartnnn-Drawing-5ccrcts.cnm. Matcria!s Tnn!s and Equipmcnt Graphitc and Pcnci!s Many peopIe viII remember lhe lrusly HB penciI from lheir chiIdhood and schooI days (I sliII have a scar in my forehead from one, bul lhals anolher slory) bul lhere are a greal variely of penciIs avaiIabIe, and many are nol suilabIe for arl and draving. The Iead conlained in modern penciIs combines graphile and a binding cIay maleriaI. More graphile means a soher Iead vhich appears darker on paper, more cIay means a slronger and more durabIe Iead vhich appears Iighler on paper. IenciIs are graded as foIIovs: H jcr Har!. nign c|au ccnicni. jcr iccnnica| ucrk. B jcr B|ack. nign grapniic ccnicni. sch |ca!. l jcr linc. nar!cr |ca! jcr ncrc !ciai|c! ucrk. So for exampIe lhe 8B penciI conlains lhr highesl graphile conlenl and so is onIy suilabIe for arl and draving, vhiIe HB is loo hard for mosl arl vork bul usefuI for vriling as il relains ils poinl veII. I viII use any lype of penciI olher lhan lhose vilh high graphile conlenl for draving carloons as I |usl need a cIean oulIine vhich viII be redravn in ink Ialer. 7 2006 Cartnnn-Drawing-5ccrcts.cnm. Nole vhen using graphile penciIs, 2B and above, a compIeled penciI draving viII require a hxalive spray appIied lo prevenl lhe image being smudged vhen louched, H and F penciIs probabIy do nol require any hxalive. Nole lhal modern propeIIing penciIs can be used for draving. I ohen use propeIIing penciIs vhen crealing a delaiIed porlrail draving as a base for a formaI porlrail painling, bul for dravings vhich viII be "hnished" dravings lhe Iimiled avaiIabIe Iead grades and uniform and narrov vidlh of lhe Ieads is reslriclive. Hovever vhere lhe penciI marks viII nol be lhe hnaI appearance, as vilh carloons or preIiminary skelches, propeIIing or mechanicaI penciIs can be very usefuI. I ohen use one for crealing my iniliaI oulIines for carloons. Papcr There are many dierenl paper surfaces lo vork on, from "Rough" lexlured paper lhrough Iess lexlured "Nol" papers lo smoolh carlridge paper. AII can be used for arl and carloons hovever very rough lexlured papers viII be dicuIl lo drav on accuraleIy. There are aIso smoolh gIossy surface papers avaiIabIe bul graphile viII nol appIy evenIy on lhis lype of paper. IersonaIIy I use carlridge paper for any dravings I am vorking on, bolh for delaiIed porlrails and carloons. Iine delaiIed Iines and broad lexlure can be appIied vilh exceIIenl resuIls. Pcns There are many dierenl lypes of pens for arl and draving hovever I use disposabIe or rehIIabIe lechnicaI pens vhen draving carloons. This is because I have aIready done lhe draving in penciI hrsl and viII simpIy be inking-in lhe Iines delaiI and shading, so I am happy lo use a pen vhich produces a slandard vidlh. Olher pen lypes, such as draving nibs on dip pens or lechnicaI pens vilh changeabIe draving nibs can be used lo give variabIe Iine vidlhs depending on lhe pressure and angIe lhe pen is appIied al. 8 2006 Cartnnn-Drawing-5ccrcts.cnm. Remember vhichever pen lype you are going lo use you viII need lo ensure lhe ink is "permanenl" as many pens viII conlain ink lhal is non-permanenl, and lhis viII fade over lime and parlicuIarIy aher exposure lo slrong Iighl. Olher looIs you viII need incIude erasers, parlicuIarIy lhe modern pIaslic erasers as oIder "rougher" erasers lend lo damage lhe paper surface lhrough abrasion, and eilher a good crah knife or a penciI sharpener. AIlhough crah knives can obviousIy be dangerous lhey are preferabIe as penciI sharpeners sharpen lo a shorl poinl vhich bIunls quickIy. Using a crah knife lhe poinl can be sharpened much Ionger if done carefuIIy. Art 5upp!icrs There are a number of exceIIenl suppIiers of arl maleriaIs onIine, suppIying pens penciIs and paper deIivered lo your door al reasonabIe prices. The foIIoving slore can suppIy everylhing you viII need lo slarl draving carloons. AIlernaliveIy your IocaI arl slore viII have everylhing you need. hup://www.DickB!ick.cnm : Iick Arl MaleriaIs. 9 2006 Cartnnn-Drawing-5ccrcts.cnm. Cartnnns nI Pcnp!c Lel's slarl vilh vhal mosl of us viII be auempling lo drav in our carloons: peopIe. RegardIess if you vanl lo drav men vomen or chiIdren lhe basic conslruclion of a carloon characler can be approached using one of a number of simpIe melhods. Any of lhe melhods oulIined beIov shouId heIp you buiId a simpIe penciI oulIine of lhe characler you are draving righl from lhe slarl. Once you have lhis oulIine you can easiIy add delaiIs or make changes lo lhe characler's pose and auilude, aII before commiuing lhe carloon permanenlIy lo ink. Slarl simpIy vhen approaching your carloons, lhere's no poinl in lrying lo drav lhe head in delaiI, lhe eyes moulh and nose elc, unliI you have a rough oulIine for lhe body and lhe pose of your characler. Slarl vilh a basic oulIine. This is hugeIy imporlanl. Basics: Out!incs Mcthnd 1: 5ausagcs nr Ova!s. Anyone can drav an ovaI, il's |usl an odd shaped circIe! Try some exercises crealing human shapes from simpIe ovaIs in penciI, Iike lhe exampIes on lhe foIIoving pages. Many exceIIenl carloons conlain characlers vhich are conslrucled in lhis vay. 10 2006 Cartnnn-Drawing-5ccrcts.cnm. anucnc can !rau a cnaracicr jrcn cta|s.... As you can see above and beIov, aII you need lo slarl a simpIe carloon is lvo ovaIs: one for lhe head, and one for lhe body. These lvo ovaIs viII heIp you decide lhe posilion of your characler, vhich vay he is facing, if he is Iooking up or dovn elc. Iusl experimenl vilh dierenl shapes and angIes, adding in some ovaIs for lhe arms and Iegs. Il may seem compIicaled nov bul if you lry il becomes very easy. 11 2006 Cartnnn-Drawing-5ccrcts.cnm. Ixperimenl vilh dierenl proporlions, Iarger or smaIIer heads, fauer bodies, slumpy IiuIe Iegs. Iraclice crealing lhese IiuIe characlers, lhink of a pose or aclion you vanl your characler lo do, and lry lo creale il using ovaIs and sausages. When you have crealed many of lhese IiuIe skelches in penciI you viII hnd il much easier lo conslrucl a pose or scene invoIving a number of carloon hgures. You viII be abIe lo see very quickIy from a rough oulIine vhal lhe hnished carloon mighl Iook Iike before draving any delaiI, and before using ink! As soon as you use ink your draving is permanenl and you can'l make any correclions. 12 2006 Cartnnn-Drawing-5ccrcts.cnm. Mcthnd 2: 5ticks. SimiIar lo ovaIs and circIes above bul I ohen feeI lhe slicks are more expressive and beuer heIp me lo caplure lhe parlicuIar pose. This may be because in using slicks ve are breaking lhe body dovn inlo somelhing vhich more cIoseIy resembIes our bone slruclure, vhere lhe ovaI forms in melhod 1 seem Iess exacl vhen lrying lo imagine a pose. I aIso feeI lhal using slicks for arms and Iegs means ve can inlroduce angIes more easiIy, resuIling in an oulIine vilh more characler. Hovever lhis is my personaI preference, lry bolh and see vhich ynu prefer. In lhe above dravings you can see lhe slicks aIIov me lo incIude |oinls in lhe arms and Iegs easiIy, and heIps me lo buiId a more exacl "shape" lo lhe pose. Hovever lhe disadvanlage vilh slicks is lhal you need lo relurn lo lhe draving lo add lhe body, lo add "esh" lo lhe "bones" - vilh lhe ovaI melhod lhis is aIready done in lhe iniliaI draving. 13 2006 Cartnnn-Drawing-5ccrcts.cnm. Mcthnd 3: Cnmbinc 5ticks and Ova!s. IinaIIy I ohen use a combinalion of bolh, generaIIy slarling vilh lhe pureIy slick hgure above. The ovaI for lhe head and an ovaI for lhe body are thcn addcd, Ieaving bolh lhe Iegs and arms as slicks al lhis slage. This aIIovs me lo gel a feeI for hov fal or sIim our characler viII be bul keeps lhe more expressive form of lhe slicks for lhe arms and Iegs, lhe exlremilies conveying lhe ma|orily of lhe characler in any aclive pose. I hnd using ovaIs for lhe body usefuI because onIy once you have decided hov broad lhe characler's chesl and beIIy are can you ad|usl lhe arms oul or in lo creale a naluraI pose, somelhing lhal is more dicuIl lo gauge using |usl slicks. Above is a good exampIe of a slick and ovaI oulIine vhich caplures lhe pose I vas aiming for, righl hand on hip and Ieh hand vaving exciledIy, perhaps expIaining somelhing lo anolher characler. The characlers beIov are aII quile simiIar in pose and auilide bul vilh minor changes in lhe slick Iegs and arms, and a slrelching or lhinning of lhe ovaI around lhe body, lhe hgures lake on enlireIy dierenl characlers. The posilion of lhe arms can onIy be knovn vilh any cerlainly once ve knov lhe rough shape of lhe body. 14 2006 Cartnnn-Drawing-5ccrcts.cnm. To summarise, lry using each melhod and see vhich one you feeI besl heIps you describe lhe pose of your carloons. You viII onIy hnd oul by experimenling. Sausages or ovaIs aIIov you lo creale a characler vilh a fev simpIe shapes vhich immedialeIy shov you a rough guide for your characler. Slicks aIIov a more expressive iniliaI draving vhich heIps lo decide on lhe posilion of arms and Iegs. IinaIIy lry combining slicks vilh an ovaI for lhe body lo beuer heIp you oulIine lhe characler's girlh and heighl. 15 2006 Cartnnn-Drawing-5ccrcts.cnm. Examp!cs nI nut!inc gurcs: Wa|king uiin a purpcsc. gcuing iirc!. siariing ic |cck !cprcssc!....... |is a|| icc nucn. natc ic |ic !cun jcr a uni|c...... 16 2006 Cartnnn-Drawing-5ccrcts.cnm. ...running. an! ja||ing...... ...rc|axing....... 17 2006 Cartnnn-Drawing-5ccrcts.cnm. ...p|auing spcris. jcci|a|| an! |asc|a||....... ...junping........ 18 2006 Cartnnn-Drawing-5ccrcts.cnm. ...ncrc rc|axing. pcrnaps un!cr a ircc cr in a |rancn?..... 19 2006 Cartnnn-Drawing-5ccrcts.cnm.
We can see here hov a simpIe slick and ovaI skelch of a man reIaxing can be easiIy lurned inlo a compIele carloon characler, asIeep al his desk. Once lhe slick draving is compIele, lhe core of lhe carloon is done and lhe resl is simpIy adding delaiI. Remember lhough lo add aII lhe delaiI in penciI as veII as lhe oulIine, onIy use ink once you are compIeleIy happy vilh lhe penciI resuIl. If you slarl using ink lo add delaiI vilhoul compIeling il hrsl in penciI you ulII make mislakes and have lo slarl again. Nolice lhal vhiIe adding delaiI for lhe arms in penciI I decided I vas nol happy vilh lhe angIe and ad|usled il. Nov I Iook al il, maybe I preferred lhe originaI aher aII ......oh veII! 20 2006 Cartnnn-Drawing-5ccrcts.cnm. eIov is anolher exampIe of laking lhe iniliaI skelch and buiIding il inlo a compIele carloon characler. The iniliaI penciI skelch vas a combinalion of slicks for lhe arms and Iegs, and ovaIs for lhe head and body. The arms and Iegs vere lhen "hIIed oul" and delaiIs added lo lhe head and face. I aIso decided lo change lhe characler's raised hand from a vave lo a queslioning pose, hand cIosed vilh lhe index hnger poinling upvards. 21 2006 Cartnnn-Drawing-5ccrcts.cnm. The draving is laking shape nov as lhe remaining delaiIs are added in ink, for exampIe dark shading on lhe shoes and in lhe shirl sIeeve on lhe raised arm. The hnaI slep is lo erase lhe iniliaI penciI marks aher lhe ink has dried, Ieaving my compIeled carloon characler. 22 2006 Cartnnn-Drawing-5ccrcts.cnm. In lhis exampIe beIov I used vide "fal" ovaIs and shorl slick Iegs lo creale a smaII overveighl characler. Again lhe iniliaI skelch is in penciI so lhal I couId correcl any mislakes I made! As you can see I decided lo angIe lhe characler's head upvards, perhaps Iooking up al a vindov or al a laIIer characler. Again I slarled lo hII in delaiI around lhe slicks and ovaIs, adding shoes, eyes ears and nose, and a Iong curve across lhe slomach lo suggesl hov fal lhe man is .... 23 2006 Cartnnn-Drawing-5ccrcts.cnm. IinaIIy I added hnishing louches such as his shirl buuons, hands and shading for his lrousers, and erased lhe penciI marks. I aIso added some marks lo lhe ground around his feel lo give lhe draving a more lhree dimensionaI "hnished" Iook. Touches such as lhis can give a carloon a more poIished and professionaI appearance. Wilhoul lhis a characler can appear lo be hovering in mid-air! 24 2006 Cartnnn-Drawing-5ccrcts.cnm. Basics: Makc ynur cartnnns mnvc! Wa!king: The characler oulIined beIov vas conslrucled vilh a circIe for lhe head, slicks for lhe arms and Iegs and an ovaI for lhe body, giving lhe impression of a Iarge man vaIking quile forcefuIIy from Ieh lo righl. OulIines can aIso be seen for lhe characler's sIeeves and lrousers, added aher lhe iniliaI oulIine. Taking lhis furlher, delaiIs such as lhe mans nose, eyes, moulh and hair can be added, pIus more delaiI for lhe cIolhes and shoes. Nov, imagine slarling vilh a pIain piece of paper and lrying lo drav lhe carloon man on lhe nexl page slarling from lhe head and vorking dovn vilhoul any guide slick Iines or ovaIs. IersonaIIy I vouId have no idea vhere lo slarl! AIuus drav a slick or ovaI oulIine characler in penciI lo heIp you hrsl decide on a pose, and onIy lhen buiId lhe delaiIs. 25 2006 Cartnnn-Drawing-5ccrcts.cnm. In lhe hrsl oulIine beIov, ve make lhe forvard Ieg slraighl suggesling aclion and a mid-slride pose. y puIIing lhe lraiIing arm fuIIy back ve suggesl an even more purposefuI march, as in lhe second oulIine beIov. 26 2006 Cartnnn-Drawing-5ccrcts.cnm. Wa!king 5tcp-By-5tcp: Iirsl drav one of lhe slick oulIines above IighlIy in penciI, forvard Ieg slraighl. Then hII in around lhe slicks vilh oulIines for lhe cIolhes, making lhe characler as fal or lhin as you Iike. IinaIIy ink-in lhe hnaI draving, you can even add some shadov lo give lhe draving a more soIid Iook as beIov. 27 2006 Cartnnn-Drawing-5ccrcts.cnm. Running: Ior a running characler, again ve vish lo creale lhe impression our hgure is aclive and so lhe slick arms and Iegs musl be lhrovn vide lo creale movemenl. Remember hovever lhal vhen ve run or vaIk our Ieh arm and Ieg do nol move forvard al lhe same lime, ve vouId be unbaIanced and vouId probabIy faII and in|ure ourseIves! The dravings above correclIy shov aIlernale arms and Iegs, ie your Ieh Ieg viII be forvard vhen your righl arm is forvard. The draving beIov appears lo shov lhe righl arm and righl Ieg forvard al lhe same lime and for lhal reason il appears unnaluraI. 28 2006 Cartnnn-Drawing-5ccrcts.cnm. vrnng: right: Here is anolher exampIe, lhe hrsl draving above shovs lhe characler running vilh lhe Ieh Ieg and arm forvard al lhe same lime, and as such is unnaluraI. IronicaIIy lhe second skelch shoving lhe correcl pose, righl Ieg and Ieh arm forvard, appears cIuuered al lhe momenl. ul lhis is because lhe shouIder Iine |oining lhe arms and lhe hip Iine |oining lhe Iegs (anolher good reason lo use slicks ralher lhan lhe ovaI oulIine melhod) have lo be al opposile angIes. Il may Iook odd in slick form bul in lhe nexl series of dravings you viII see hov lhis vorks correclIy vhen lhe delaiI is added. 29 2006 Cartnnn-Drawing-5ccrcts.cnm. Running 5tcp-By-5tcp: As vilh lhe correcl draving on lhe previous page, drav in lhe slick hgure vilh aIlernale arms and Iegs forvard, Ieh arm and righl Ieg. As you can see in lhe foIIoving dravings, once lhe body, lrousers and sIeeves are hIIed in lhe characler does appear lo be running naluraIIy. If lhis had been done vilh Ieh arm and Ieh Ieg forvard il vouId have Iooked incorrecl. Drav our slick man in penciI lo slarl, lhen buiId up his body around lhe slicks. Ink in lhe delaiIs vhen you are happy and erase lhe penciI marks. You can lhen add some hnishing louches Iike lhe drops of sveal and lhe ground beIov his feel. Nole lhe ground is veII beIov lhe feel as he is running so hard his feel are nol louching lhe ground! pcnci! skctch pcn
30 2006 Cartnnn-Drawing-5ccrcts.cnm. na! pcn drawing 31 2006 Cartnnn-Drawing-5ccrcts.cnm. Dctai!s: Makc ynur cartnnns cnmc a!ivc! Thc Hcad The penciI oulIines described above are |usl lhe hrsl slep. Once ve have crealed an oulIine ve musl decide vhal our characler rca!!y Iooks Iike by adding delaiI lo lhe head and face. There are a fev dierenl melhods for draving lhe head in delaiI. Try draving lhe melhods shovn beIov. Remember lhe delaiIs shouId aIso be added in penciI, onIy use ink once compIele. I have dravn a circIe and added Iines crossing in lhe middIe. Ior a characler Iooking lo lhe side ve can use lhe cenle poinl as lhe posilion for lhe ear, vilh lhe nose aIso on lhe cenlre Iine and hII in lhe eyes and moulh vilhin lhe circIe. Above I have dravn a face using an odd shape vhich has a Iarge chin area. Drav lhe shape hrsl, narrov al lhe lop and much Iarger beIov, lhen drav in lhe crossed Iines quile high up lhe shape. The nose is lhen dravn on lhe cenlre spol, eyes above and moulh somevhere beIov in lhe huge chin. This is one of my favourile shapes for carloon heads. Remember lhal ve onIy do lhis delaiI aher ve have hnished and are happy vilh our oulIine slicks/ovaIs for lhe characler's body. Al lhis poinl ve can lhen concenlrale on 32 2006 Cartnnn-Drawing-5ccrcts.cnm. lhe delaiIs for lhe head. Do nol do lhe head delaiI before lhe oulIine as you may hnd you have vorked so hard on lhe face and lhen hnd il dicuIl lo drav lhe resl of lhe body. AIso keep in mind lhal lhe expression your characler dispIays may depend on lhe pose, so gel lhal righl hrsl. eIov are more exampIe heads crealed using odd (aImosl slravberry) shaped oulIines, again vilh lhe crossing poinl lo lhe Iines used for lhe posilion of lhe nose. Ixperimenl vilh dierenl head shapes, lhe foIIoving four exampIes shov hov some olher dierenl shapes can be used. Anolher melhod for crealing a head, lhis lime side facing, is by draving a square. SpIil lhe square inlo four, lhe cenlre poinl again being used for lhe ear. Wilhin each quarler of lhe square hII in a parl of lhe face. Remember lhe head is nol a circIe, from side-on lhe chin viII be much Iover lhan lhe back of lhe head so aIvays lry lo lake lhe chin beIov lhe bouom Iine vhen using lhis melhod. 33 2006 Cartnnn-Drawing-5ccrcts.cnm. You viII nolice I rareIy if ever use a ruIer vhen draving carloons, in facl I rareIy use any slraighl edge for any lype of dravings. I have found lhal vhen I use a ruIer I Iose lhe sponlenaiely and naluraI feeI I en|oy vhen draving. I aIso hnd I sIov dovn and become more deIiberale and carefuI. Try lo drav freeIy and vilhoul loo much lhoughl aboul delaiI, and don'l vorry aboul Iines nol being slraighl. There's no need for any slraighl edges in carloons! A rough Iine viII suce. You may Ialer deveIop a slyIe vhich benehls from slraighl edges bul for lhe purposes of Iearning and experimenling lry draving everylhing freehand. This exampIe shovs hov once lhe basic shape has been crealed, in lhis case using an odd shape vilh a Iarge chin, lhe draving can be quile dierenl depending on lhe delaiIs you add lo lhe head, in lhis case lhe haircul....... ....or lhe expression on lhe characler's face. We couId even add a beard lo creale a much dierenl characler. The lhree ovaIs beIov shov hov lo creale a face Iooking sIighlIy lo one side, a 3/4 viev. If ve drav an ovaI and drav a simpIe cross lhrough il, lhe characler appears lo be Iooking al us. Hovever lhe verlicaI Iine can be added curved as in lhe second skelch, lhe cenlre Iine of lhe face is nov Iooking avay al an angIe. IiII in lhe delaiIs on lhe head and face and ve see lhal onIy one ear is visibIe and lhe nose eyes moulh 34 2006 Cartnnn-Drawing-5ccrcts.cnm. and chin are aII osel lo one side. Draving heads osel Iike lhis creales more naluraI Iooking carloons. Try draving some simpIe ovaI heads al various angIes as beIov, |usl imagine an egg vilh a horizonlaI Iine and a verlicaI Iine dravn on il, lhen imagine il lurned and Ieaning forvard and back. If you have an egg, or even a ping-pong baII, you can lry lhis, il may heIp you see hov lhe Iines change as lhe "head" Iooks Ieh and righl and up and dovn. Anolher favourile characler posilion of mine is lo drav an egg Iooking upvards, such as lhe lvo cenlre dravings beIov, if you drav lhe egg broad al lhe bouom lhen drav lhe moulh around haIf vay up and a chin Iine somevhere belveen lhe moulh and lhe bouom of lhe egg, lhis creales a very good represenlalion of a man vilh a 'doubIe chin' Iooking skyvard. 35 2006 Cartnnn-Drawing-5ccrcts.cnm. When a characler is Iooking dovn, al lhe angIe shovn above righl, remember lhal lhe area of lhe 'egg' conlaining lhe chin and moulh may nov be |usl oul of sighl, onIy lhe ears eyes and nose being visibIe. Nole lhe dierence in proporlion of lhe chiId's head beIov and lhe lvo aduIl heads foIIoving il. A chiId's head has a much Iarger forehead lhan an aduIl. When draving an aduIl head drav lhe eye and nose Iine al or above lhe haIfvay poinl of lhe face, bul vilh a chiId lry and Iover lhe Iine lo approximaleIy lvo lhirds dovn lhe face as shovn above. In addilion make sure lhe chiIds head is vide ralher lhan Iong and lhin, as beIov: 36 2006 Cartnnn-Drawing-5ccrcts.cnm. Ior lhis (ralher slern) schooI leacher characler I crealed a much more narrov face vilh prominenl cheek bones and a high nose. Nole lhal lhe nose is much higher lhan haIf vay lo lhe lop of lhe forehead, dehnileIy an aduIl face conslruclion. Exprcssinn The expression on a face is a combinalion of lhe eyes nose and moulh, and any Iines dravn around lhem lo emphasize lhe expression. The four dravings beIov for exampIe shov lhe same basic egg shaped face vilh lhe same ears nose and hair. Hovever changing and/or adding Iines around lhe eyes and moulh can compIeleIy change lhe expression on lhis man's face. 37 2006 Cartnnn-Drawing-5ccrcts.cnm. More exampIes of faces vilh dierenl expressions. Eycs An imporlanl componenl in buiIding an expression on your characler's face is lhe eyes, bul |usl as imporlanl are lhe eyebrovs and Iines uround lhe eyes. The eyes lhemseIves in carloons are ohen |usl dols or circIes, lhe exresslon in lhe eyes comes from lhe brovs and any addilionaI Iines you add. The foIIoving exampIes shov a series for four pairs of eyes. The hrsl pair are simpIe circIes vilh dols, bul lhe addilion of high eyebrovs and Iines represenling bags under lhe eyes give lhem a surprised, even scared Iook. The second Iook menacing vilh lhe addilion of bolh heavy eyebrovs and lhe Iines above and beIov lhe eyes narroving lhem giving lhe impression of anger. The lhird sel of eyes Iook perhaps hypnolized, vilh lhe iris in lhe cenlre hIIing mosl of lhe eye. The Iasl draving shovs haIf cIosed eyes suggesling a lired sIeepy or bored face. As vilh lhe Iasl draving on lhe previous page, you can aIso creale an angry face by nol shoving lhe eyes al aII, |usl Iines suggesling lighlIy cIosed eyeIids. 38 2006 Cartnnn-Drawing-5ccrcts.cnm. eIov are more suggeslions for carloon eyes, lhe hrsl again Iooking surprised by having Iarge open eyes vilh high eyebrovs and a smaII dol for lhe iris. The second and lhird Iook 'sneaky' and suspicious by narroving lhe eyes, and by making lhe eyes Iook lo lhe side furliveIy. A 'dozy' Iooking eecl is achieved by having lhe eyeIids haIf cIosed. Nole lhe dierence belveen 'eviI' and 'sIeepy' haIf cIosed eyes: lo make lhe eyes seem sIeepy drav lhe uhoIe eye, lhen drav a Iine in lhe middIe for lhe eyeIid. Ior eviI eyes onIy drav lhe narrov parl of lhe eye lhal is shoving. In addilion lo lhe eyes ve can creale a dierenl Iook by using gIasses of dierenl shapes, as beIov. 39 2006 Cartnnn-Drawing-5ccrcts.cnm. Nnsc and Mnuth The hnaI key lo crealing lhe expression on lhe face of your carloon characler is lhe nose and moulh. Il is besl I hnd lo lhink of lhe nose and moulh as a singIe fealure, dravn al lhe same lime. The shape of lhe nose aecls lhe shape of lhe moulh and il makes sense lo drav lhem al one lime. As you can see from lhese exampIes above, you can drav aImosl anu shape and size of nose in your carloons. I lend lo decide on a nose shape and size, vhich lhen inuences and heIps me decide immedialeIy on lhe shape and size of lhe moulh. Ior exampIe vhen I drev lhe noses above I hnished lhe moulhs al lhe sane lime, you viII gel a feeI for vhal moulh shape viII suil a nose as you drav lhem. If you vere lo drav a very round nose such as lhe Iasl one above, lhe moulh lo suil vouId probabIy be rounded and fuII, if lhe nose vere Iong and slraighl lhe moulh shouId probabIy be simiIarIy shaped. If you have dravn an oulIine of a head vhich has a Iarge rounded chin Iike lhe hrsl one above, a vide moulh lo hl lhal chin and and a Iarge buIbous nose seem a naluraI hl. 40 2006 Cartnnn-Drawing-5ccrcts.cnm. Do nol use lhis as a hard and fasl ruIe, I |usl hnd lhal il makes sense lo make lhe nose and lhen lhe moulh foIIov lhe generaI characlerislics of lhe face. If you imagine lhe moulh and chin beIov vilh a variely of noses you viII see lhal a rounded nose, one lhal hls lhe shape of lhe parl of lhe face I have dravn vouId make sense. A Iong lhin nose mighl appear Iess naluraI. SimiIarIy lhis shorl vide nose suils a vide smiIe, a smaII nose or Iong nose vouId appear slrange. Try crealing Iols of dierenl combinalions and see vhich ones you prefer. 41 2006 Cartnnn-Drawing-5ccrcts.cnm. Hair I ohen Ieave lhe hair as an aherlhoughl vhich is unforlunale as a characler's hair is an imporlanl faclor vhen crealing a carloon. As you viII see from lhe carloons I have done for lhis book I ohen Ieave lhe characlers baId or vilh IiuIe hair. Ohen I prefer a simpIe head shape vilh a fev slrands of hair on lop or above lhe ears lo give lhe carloon characler, ralher lhan crealing a delaiIed haircul. If il vorks for Homer Simpson..... Mosl hairslyIes you viII need can be crealed in a fev simpIe pen or penciI slrokes, you are lrying lo give an impression of a hairslyIe, nol a delaiIed draving, so lry lo avoid overdoing a carloon's hair. 42 2006 Cartnnn-Drawing-5ccrcts.cnm. This characler ve have seen earIier in lhe book, she has a fev simpIe curIs lo creale her 'big' hair slyIe. Mosl hair slyIes can be crealed vilh a fev simpIe Iines, such as lhose beIov. 43 2006 Cartnnn-Drawing-5ccrcts.cnm. Additinna! Examp!cs 44 2006 Cartnnn-Drawing-5ccrcts.cnm. 45 2006 Cartnnn-Drawing-5ccrcts.cnm. Hands and Fcct Hands and feel can be lhe mosl dicuIl parl of a carloon, lhe size and proporlions of lhe resl of a characler can be much more sub|eclive, bul lhe hands and feel if incorrecl can ruin lhe eecl of lhe vhoIe draving. IirslIy a simpIe melhod for minimising probIems draving hands: don'l drav lhem if you don'l have lo. You can (as I ohen do) have a characler vilh hands in pockels or behind his or her back. If lhe focaI poinl of lhe draving is nol lhe hands bul you vish lo drav lhem, use a circIe vilh a lhumb lo represenl lhe hand. Ynu mighl nolice your Iack of delaiI bul lhe viever viII nol, unIess lhe hands reaIIy are inlegraI lo lhe scene. If you need lo drav lhe hands, concenlrale on lhe shape of a hand, nol delaiI such as hngers. Slarl vilh a soIid square, vilh a narroving reclanguIar shape for lhe hngers. Add a lhumb and you have a rough hand shape, as shovn beIov. 46 2006 Cartnnn-Drawing-5ccrcts.cnm. olh of lhe dravings beIov vere slarled in penciI vilh a cenlraI circIe for lhe paIm of lhe hand, lhen a second smaIIer circIe for lhe Iover parl of lhe lhumb |oinl. IinaIIy lhe hngers vere added as smaIIer sausage shapes lo compIele lhe dravings. This melhod can be used aher hrsl draving lhe oulIine reclangIes expIained on lhe previous page. 47 2006 Cartnnn-Drawing-5ccrcts.cnm. Things become more compIex vhen you lry lo drav a hand parlIy or fuIIy cIenched. Think of lhe cIenched hand as a baII, vilh a poinling hand simpIy adding a singIe hnger. Geuing lhe proporlion of lhe hngers lakes lime and praclice. Ior a forvard poinling hand, use a circIe vilh a singIe oulslrelched hnger. Ior a cIenched hsl or a hand hoIding an ob|ecl, use a circIe, lhen dehne lhe hngers and a lhumb. Remember aIso you donl need lo drav hve hngers, again noone is acluaIIy going lo nolice, il is lhe impression lhal is imporlanl. Check hov many hngers lhe characlers in The Simpsons have. Is il obvious or annoying vhen you valch lhe program` Had you even noliced` 48 2006 Cartnnn-Drawing-5ccrcts.cnm. Ior feel, lry lo spIil lhe fool inlo ils dierenl parls. IirslIy lhere is a heeI area slrelching back from lhe Ieg, lhe main parl of lhe fool in lhe middIe, lhen a loe seclion. Iven more lhan vilh hngers on lhe hands, you viII nol have lo drav loes ohen as mosl of your characlers viII be vearing shoes, bul again lhe rough shape is lhe imporlanl faclor, nol counling loes. If you can |usl repIicale lhe shue of lhe feel lhe carloon viII Iook greal, and lhe viever's eyes viII nol be dislracled by somelhing 'odd' aboul lhem. Remember lhal if your characler is vaIking and lhe back fool is on lhe ground, lhe loe seclion of lhe fool viII be benl up lo Iie al on lhe ground, lhe olher lvo seclions of lhe fool viII be angIed as above. 49 2006 Cartnnn-Drawing-5ccrcts.cnm. Nolice lhe penciI draving above shoving lhe soIes of bolh Ieh and righl mens shoes, nolice lhe inslep in lhe middIe. The lvo dravings above shov side on vievs of lhe oulside of a righl shoe foIIoved by lhe inside of a Ieh shoe. You can see lhe dierence, lhe inslep being obvious on lhe viev of lhe inside of lhe Ieh shoe. If lhe above shoes vere used in a draving for a man vaIking, his righl Ieg back and his Ieh Ieg forvard, lhis vouId Iook correcl, bul il vouId be obvious if lhe shoes vere dravn lhe vrong vay round lhal lhere vas somelhing odd or incorrecl aboul lhe carloon. 50 2006 Cartnnn-Drawing-5ccrcts.cnm. Fnrcshnrtcning The characler above has his hand cIosed vilh his hnger poinling al lhe viever, anolher usefuI hand posilion. To make lhis draving more dramalic ve can use a lechnique caIIed foreshortenlng. Use lhis lo make somelhing appear much cIoser lo you by draving lhe ob|ecl Iarger lhan usuaI, in lhis case lhe hand and poinling hnger. In lhis version ve can see lhe penciI marks for lhe oulIine, and lhe hand has been dravn in a Iarger scaIe. 51 2006 Cartnnn-Drawing-5ccrcts.cnm. eIov is lhe hnished ink draving, lhe penciI marks erased and lhe resl of lhe characler hnished. As lhis slrange man's arm gels cIoser lo lhe viever lhe scaIe increases, so ve can see lhe sIeeve is much Iarger lhan normaI, lhe hand and hnger even Iarger in scaIe. We couId increase lhe size of lhe poinling hnger even more lo furlher emphasize lhe change in scaIe. A common use for foreshorlening in carloons comics and even movie poslers is lhe viev dovn lhe barreI of a gun. We have aII seen poslers vilh a characler poinling lhe gun lovards lhe viever, lhe end of lhe barreI much Iarger in scaIe lhan lhe characlers hand. 52 2006 Cartnnn-Drawing-5ccrcts.cnm. Light and Dark Wilh simpIe penciI or ink Iines ve can creale eeclive shading or pauerns for our carloons, lhe foIIoving pauerns and Iines can be used lo suggesl voven maleriaI, as in lhe lvo exampIes beIov. The man's suil has been shaded using simpIe cross- halching, lhe lie vilh simpIe diagonaI Iines. Nole lhese Iines do nol have lo be carefuIIy spaced or dravn, you are simpIy suggestlng Iighl and dark vilh simpIe lexlure. 53 2006 Cartnnn-Drawing-5ccrcts.cnm. Leaving a bIank area on lhe paper aIso suggesls lexlure or Iighl, in lhe draving beIov lhe area of paper Ieh in lhe hair suggesls reecled Iighl and shiny hair. The hal above aIso conlains simpIe shading using cross halching and slraighl Iines. The shoes beIov use shading lo suggesl dark shiny Iealher. Use soIid areas of shading lo highIighl lhe main areas of lhe shoe, again lhere is no need lo add any delaiI, |usl enough dark lo shov lhal lhere are lhree areas lo lhe shoe, lhe loe, lhe heeI and lhe cenlraI area of lhe shoe. 54 2006 Cartnnn-Drawing-5ccrcts.cnm. Note. ij ucu arc iruing ic ccpu cariccns jrcn inis |cck cr jrcn anu cincr scurcc. !c nci iru icc nar! ic rcp|icaic inc detulI. jusi inc jcc| cr inprcssicn. Tru ic crcaic scncining slmlIur. inai uau ucu ui|| natc crcaic! scncining uniuc an! inc ncxi iinc ucu iru ii ucu ui|| |c iruing ic crcaic ancincr ncu !rauing. Ycu ui|| a|sc |c using ucur cun !rauings as a scurcc. crcaiing ucur cun siu|c. Truing ic ccpu cxaci|u ncu inc |incs ctcr|ap in scnccnc c|scs !rauings jusi prctcnis ucu jrcn crcaiing ucur cun siu|c. As ncniicnc! |cjcrc. iakc a sicp |ack an! iru ic !rau jrcc|u. jusi |ccausc ucur !rauing !ccs nci |cck inc sanc as inc crigina| !ccs nci ncan ii is nci as gcc!. 55 2006 Cartnnn-Drawing-5ccrcts.cnm. Looking again al lhis carloon beIov, you can see I have added onIy 4 areas of shading. IirslIy lo emphasize lhe change of scaIe I have used soIid ink shading in lhe sIeeve. SecondIy I have shaded lhe lie for conlrasl vilh lhe shirl, lhirdIy lhe shoes suggesl shiny Iealher and hnaIIy lhe lop of lhe lrousers have been shaded, suggesling lhe slomach hanging over lhe lrousers. The imporlanl lhing lo remember is lhal you can gel avay vilh adding IiuIe or no shading, bul if you add loo much, especiaIIy simiIar lexlures cIose logelher, lhe draving viII become cIuuered and dicuIl on lhe eye. Use lexlures such as cross- halching sparingIy for maximum eecl. Ior exampIe I couId have added pin slripes lo lhe shirl above, bul vouId have had lo Ieave lhe lie pIain for conlrasl. These dravings aIso shov hov some simpIe shading on lhe shoes and lrousers give lhe carloons a more soIid feeI. 56 2006 Cartnnn-Drawing-5ccrcts.cnm. Mnrc 5tcp-By-5tcp Examp!cs 5tcp-By-5tcp: Chi!d Ior lhis carloon of a young boy I slarled lhe hrsl slage vilh a slick oulIine, vilh hands roughIy in pockels. Nole hov Iarge lhe head is going lo be, lhe circIe for lhis head is quile Iarge in proporlion lo lhe body. The penciI oulIine is lhen added , nole again lhe Iarge forehead , vilh lhe eyes and nose Iocaled quile Iov on lhe head. This viII aIvays makes a carloon characler Iook chiId-Iike. A fev simpIe Iines for lhe oulIine of lhe shirl, lrousers and shoes and a shorl lrendy haircul hnish lhe second slage. 57 2006 Cartnnn-Drawing-5ccrcts.cnm. IinaIIy lhe draving is hnished in ink, vilh some lexlure and shading appIied lo lhe shirl and lhe shoes. Again I have lried lo onIy add smaII areas of shading lo keep Iarge areas of conlrasl in lhe draving. The iniliaI penciI skelch undernealh is lhen erased Ieaving lhe hnaI carloon. 58 2006 Cartnnn-Drawing-5ccrcts.cnm. 5tcp-By-5tcp: 5chnn! Tcachcr This carloon again slarled Iife in penciI as a simpIe circIe for lhe head, vilh slicks for arms body and Iegs. The Iines of lhe cIolhes vere lhen dravn. IinaIIy lhe Iines vere dravn over in ink. 59 2006 Cartnnn-Drawing-5ccrcts.cnm. 5tcp-By-5tcp: Lucky Man As an exampIe of using Iines lo creale any pose, I decided lo creale lhis characler slooping over a dropped coin. I slarled by draving lhe oulIine, ovaI for lhe head and slicks for lhe arms, back, hips, Iegs and lhen added lhe feel. Once I vas happy vilh lhe oulIine I hIIed in more delaiI in penciI, lhen used ink lo drav over lhe penciI marks and creale lhe hnaI carloon characler. You can see lhe penciI marks sliII shoving lhrough on lhe ink draving. 60 2006 Cartnnn-Drawing-5ccrcts.cnm. I originaIIy crealed lhis characler as a head sludy for earIier in lhe book, bul as ohen happens vhen "doodIing" I found myseIf adding lhe body aIso. Nolice my favourile lime-saving lrick, having lhe characler pul his hands in his pockels or, as here, behind his back. eing such a Iarge man I decided lo emphasize his girlh by having his lie foIIov lhe conlours of his slomach, and his shirl buuons are aIso beginning lo slrain. The pinslripe lrouser pauern vas added for conlrasl vilh lhe Iighl shirl, and as lhe slripes run verlicaIIy ve can furlher emphasize his slomach by having lhem slrelched al lhe lop. 61 2006 Cartnnn-Drawing-5ccrcts.cnm. Cartnnns nI Anima!s Dngs AnimaIs, Iike lhe simpIe skelch of a dog above, can be crealed using lhe same melhods used for carloons of peopIe. Use ovaIs and slicks lo creale lhe rough shapes you need. In lhis case lvo ovaIs for lhe body and lvo for lhe head viII suce. The same 4 ovaIs can be used again in a dierenl poslion lo creale a nev pose, as beIov. 62 2006 Cartnnn-Drawing-5ccrcts.cnm. We can add human expressions lo our carloon animaI faces, as above. IoIIoving lhe same ruIes as for humans, ve can creale for exampIe sad, happy, surprised or angry faces easiIy by changing lhe eyes and eyebrovs and lhe moulh. The dog beIov is Ieaning forvard, eyebrovs raised, smiIing, perhaps sning food in lhe air..... 63 2006 Cartnnn-Drawing-5ccrcts.cnm. Again lhis dog beIov is simpIy conslrucled from a singIe circIe for lhe head, pIus a Iong ovaI for lhe nose and moulh, a simpIe shape is lhen added for lhe ear. Aher lhe draving vas hnished I aIso decided lo add smaII Iines lo suggesl lhe dog's hair. Using lhe same melhod as on page 52, lvo circIes for lhe body and lvo for lhe head, ve can conslrucl any size or shape of dog |usl by changing lhe proporlions of lhe circIes. The lvo smaIIer fauer dogs beIov vere slarled vilh lhe same four circIes, bul by varying lhe delaiIs lhey appear very dierenl from each olher, and from lhe draving on page 54. The hrsl dog above has a happy expression, vagging ils laiI. The second Iooks much more menacing, and vilh lhe addilion of some shading and spiky hair lhe lvo are compIeleIy dierenl dogs. 64 2006 Cartnnn-Drawing-5ccrcts.cnm. Dog Step-By-Step When draving a carloon of an animaI I normaIIy hnd il dicuIl lo knov vhere lo acluaIIy slarl! AIlhough I knov vhal a dog Iooks Iike, draving one from memory vouId be very lough! So I hnd myseIf a pholo and quickIy lry lo imagine lhe sub|ecl buiIl up from circIes or ovaIs, using as fev as possibIe. This is lhe same process as using ovaIs vhen draving a carloon person, bul in lhe case of animaIs ve are nol lrying lo creale aII lhe arms and Iegs as ve vouId do for a human, simpIy break dovn lhe animaI inlo lhe smaIIesl number of ovaIs possibIe. Ior exampIe lhe dog above can be spIil inlo lhree main parls, a smaII circIe for lhe head (forgel aboul lhe nose and moulh for nov), a Iarge circIe for lhe upper body and anolher ovaI for lhe back end and hind Iegs, as shovn on lhe nexl page. 65 2006 Cartnnn-Drawing-5ccrcts.cnm. The hrsl draving above shovs lhe ovaIs roughIy in proporlion, simiIar lo lhe originaI pholograph, ie lhe ovaI 2 is roughIy lhe same size as ovaI 3, aIlhough ovaI 3 is Ionger. Hovever in lhe second draving above I have decided lo change lhe proporlion of lhe ovaIs, ovaI 3 becoming smaIIer. I have done lhis because I am nol lrying lo creale a IifeIike skelch of lhe dog, onIy a carloon, so I vanl lo emphasise lhe imporlanl fealures of lhe animaI making il more "carloony". To do lhis I am increasing lhe size of lhe head and reducing lhe size of lhe back end of dog. This viII make lhe head and broad chesl of lhe dog sland oul, emphasising lhe proud Iook lhis animaI has in lhe originaI pholo. 66 2006 Cartnnn-Drawing-5ccrcts.cnm. In lhe dravings beIov I have added more delaiI around lhe lhree ovaIs, hrsl of aII adding curves lo |oin lhem up, lhen adding pavs, laiI, nose and ears. Again lhere is very IiuIe delaiI, |usl simpIe Iines enough lo suggesl a shape. I lhen added spiky hair vhich aIlhough nol in lhe originaI pholo I lhoughl vouId add characler lo lhe draving, and lhe dog's coIIar and eyes. Al lhis slage I decided lo make lhe animaI happy by adding a smiIing moulh, vilh open aIerl eyes. 67 2006 Cartnnn-Drawing-5ccrcts.cnm. Ior lhe nexl slage above I simpIy used ink lo compIele lhe draving, adding a IiuIe shading lo lhe ears nose and coIIar, and lhen erased lhe penciI marks. The compIeled draving can be seen beIov. 68 2006 Cartnnn-Drawing-5ccrcts.cnm. E!cphants As previousIy menlioned il is possibIe lo creale any animaI in carloon form, |usl lhink of lhe main body shapes, hnd a pholo if you need one. In lhis case lhe lvo circIes beIov are enough lo buiId a rough eIephanl shape, lhen hII in lhe delaiIs such as Iegs and lrunk. The lrunk can aIso be conslrucled from smaII circIes, heIping lo suggesl lhe vrinkIy Iook of lhe eIephanl's skin. 69 2006 Cartnnn-Drawing-5ccrcts.cnm. Cats Cat Step-By-Step 1 As before I have used a pholograph of a reaI animaI lo heIp me drav lhe main areas of lhis cal's body. If you ignore lhe delaiIs (squinl your eyes) you viII see lhe cal is reaIIy buiIl up from 3 bIocks: one Iarge ovaI for lhe body, incIuding aII four Iegs, a smaII circIe for lhe head, pIus a lhird area vhere lhe laiI slicks oul from lhe main body, as shovn beIov: 70 2006 Cartnnn-Drawing-5ccrcts.cnm. The hrsl draving on lhe previous page shovs lhe lvo simpIe ovaIs for lhe head and body, beIov I have added a fev delaiIs for exampIe lhe ears, eyes, moulh, vhiskers and lhe laiI. I aIso added some shading lo suggesl lhe dierenl coIours on lhis cal, giving il a labby cal Iook. I lhen drev over lhe cal in ink as beIov. IinaIIy I erased lhe originaI penciI marks Ieaving lhe compIeled carloon cal: 71 2006 Cartnnn-Drawing-5ccrcts.cnm. Cat Step-By-Step 2 Ior lhis carloon I used anolher pholo of lhe same cal bul in a dierenl posilion, lhis lime crouching ready lo pounce. Again lhe cal can be easiIy conslrucled from lvo ovaIs, one for lhe head, one for lhe body, as shovn beIov: 72 2006 Cartnnn-Drawing-5ccrcts.cnm. I lhen added lhe faciaI delaiIs, eyes nose and moulh, pIus a curve lo suggesl lhe hind Iegs. The fronl pavs and Iegs are suggesled vilh simpIe semi-circIes. When draving a cal's moulh imagine il as a curved W shape vilh lhe nose al lhe cenlre, as in lhe previous cal carloon. In lhis case because lhe cal is Iooking avay lo our righl ve onIy reaIIy see one side of lhe W, lhe far side being moslIy hidden. Drav a singIe semi- circIe for lhe near haIf of lhe curved W, vilh anolher Iine beside il lo suggesl lhe far side of lhe moulh. Once lhe delaiI has been added lhe penciI marks are again removed Ieaving lhe compIeled ink carloon. 73 2006 Cartnnn-Drawing-5ccrcts.cnm. UnIike lhe previous lvo cal carloons, lhis vas crealed from lhree ovaI shapes. This shape is sIighlIy slrelched lo give lhe impression of a laII sIim cal, vilh bushy fur around lhe head. Like lhe dog carloons lhis vas conslrucled using lvo ovaIs for lhe body as lhis cal is slanding laIIer so ve can see lhe dierenl parls of lhe upper and Iover body. 74 2006 Cartnnn-Drawing-5ccrcts.cnm. Birds irds are exlremeIy simpIe shapes lo conslrucl, |usl a smaII circIe for lhe head, and a Iong ovaI for lhe body. Add a shape for laiI frealhers al lhe end of lhe body, a shape for lhe ving on lhe near side pIus simpIe slick Iegs and beak and you have a carloon bird. As can be seen above and beIov, aImosl any kind of bird can be dravn lhis vay, |usl change lhe coIour, size of beak elc as you vish. 75 2006 Cartnnn-Drawing-5ccrcts.cnm. Hnrscs A horses head can be dicuIl lo drav, bul lhe simpIesl vay is lo slarl vilh lvo circIes, lhe lop one sIighlIy Iarger lhan lhe olher as shovn beIov. If you mark vhere lhe noslriIs viII be il is quile easy lo lhen hII in lhe resl of lhe face. Iusl make sure lhe face gels vider lovards lhe end of lhe nose and moulh as beIov, and spIil lhe circIe al lhe end of lhe nose lo creale a moulh. 76 2006 Cartnnn-Drawing-5ccrcts.cnm. Horse Step-By-Step Using lhis side-on pholo of a horse ve can see lhal lhe main body can be spIil inlo four parls, lvo for lhe head as expIained on lhe previous page, and a furlher lvo for lhe body of lhe horse, as I have dravn beIov. 77 2006 Cartnnn-Drawing-5ccrcts.cnm. The horses Iegs are compIex hovever, consisling of a number of |oinls in lhe bones. More lhan mosl olher animaIs such as cals and dogs, horses can be lricky lo drav, so again lry and use a pholo as reference. This horse beIov is |usl aboul in proporlion lo lhe originaI pholo, and as such vouId acluaIIy Iook Iike a "draving" ralher lhan a "carloon". To creale a more carloon-Iike appearance lry making lhe head Iarger and more prominenl as shovn beIov, aIso emphasise lhe |oinls in lhe Iegs and exaggerale lhe curves of lhe horse. 78 2006 Cartnnn-Drawing-5ccrcts.cnm. Above ve can see lhe hnaI penciI carloon, I have added a Iarge laiI and lhe horses's mane on lhe back of ils neck, and added simpIe shading lo lhe Iegs on lhe far side of lhe animaI. 79 2006 Cartnnn-Drawing-5ccrcts.cnm. WoIf Step-By-Step Wilh aII my dravings, be lhey carloons or fuII delaiIed dravings, I lry and buiId each characler or animaI using lhe simpIesl of shapes and ob|ecls. In lhe case of peopIe and animaIs lhis is aImosl aIvays simpIe circIes and ovaIs. In lhis exampIe I Iocaled a slock pholograph of a viId voIf, shovn beIov, lo use as a source. I never lry lo drav from memory or imaginalion if I vanl olher peoIe lo recognise lhe sub|ecl, il reaIIy is dicuIl for anyone lo drav Iike lhis vilhoul a source lo refer lo. 80 2006 Cartnnn-Drawing-5ccrcts.cnm. The dravings beIov viII hopefuIIy shov |usl hov simpIe il is lo creale voIf carloon dravings, as vilh any animaI. If you have a source pholo, simpIy squinl your eyes and lry lo imagine lhe animaI buiIl from circuIar shapes. Mosl animaIs can be buiIl from a very smaII number of circIes. The voIf is conslrucled from 2 Iarge circIes, one for lhe head and one for lhe main body as beIov. In lhe second draving you can see vhere I added in lhe ears and a lhird circIe lo represenl lhe nose and moulh of lhe voIf. 81 2006 Cartnnn-Drawing-5ccrcts.cnm. In lhe nexl draving I have added more delaiI on lhe voIves face, pIus lhe Iong lhin Iegs and a rough skelch of lhe laiI. I decided lo move lhe laiI oul from behind lhe voIf lo make lhe draving more inleresling. IinaIIy in lhe Iasl draving I added more delaiI, sharper eyes, markings on lhe fur, pIus beuer dehned lhe feel and snoul. ObviousIy lhe draving is nol an accurale skelch of lhe voIf, simpIy an exampIe of hov lo drav voIves, and specihcaIIy voIf carloon dravings. As a carloon lhe fealures are exaggeraled, such as lhe Ienglh of lhe nose, lhe skiny Iegs, and lhe "eviI" Iooking eyes. To compIele lhe draving I vouId simpIy ink in lhe Iines and erase lhe penciI marks, and probabIy add some ground delaiI around lhe feel, lo prevenl lhe voIf Iooking as if il vas oaling in mid air! 82 2006 Cartnnn-Drawing-5ccrcts.cnm. Fish Step-By-Step If you vanl lo creale a carloon hsh draving simpIy and quickIy, remember lhe goIden ruIe of carloon draving - use simpIe shapes lo buiId a more compIex shape. In lhe case of hsh, il's especiaIIy easy as mosl hsh can be dravn using a singIe circIe pIus a fev olher Iines, as shovn beIov. Ior lhe simpIesl casrloon hsh, |usl drav a rough circIe, il doesnl have lo be exaclIy round. Then add a laiI hn and olher delaiIs such as eyes and moulh. In lhe exampIe beIov nole lhal I have made lhe eyes and moulh Iook "human" ralher lhan accurale for a hsh, lhis gives lhe carloon animaI human characlerislics and makes him more appeaIing. Ior exampIe I'm reaIIy nol sure hsh smiIe very much, bul your carloons viII Iook much beuer vilh such human fealures. e crealive and add dierenl body shapes, hn sizes, coIours, and human faciaI characlerislics lo your carloon hsh dravings. 83 2006 Cartnnn-Drawing-5ccrcts.cnm. Fantasy Charactcrs Dragnn 5tcp-by-5tcp eIov I have slarled a carloon of a dragon by simpIy crealing an ovaI shape for a head, and a Iong vinding Iine for lhe body. I decided for lhis dragon lo creale a snake shaped body incIuding a lvisl in lhe laiI near lhe end. I lhen added some delaiI lo lhe head as shovn: 84 2006 Cartnnn-Drawing-5ccrcts.cnm. Nexl I added oulIines for vings and cIavs. Again you can see I onIy ever used simpIe shapes. The cIavs and Iegs vere crealed using smaII circIes, one of each |oinl in lhe Iegs and for lhe Iocalion of each laIon, and I lhen |oined lhem vilh Iines. I aIso added curved Iines under lhe beIIy of lhe monsler giving lhe skin a simiIar Iook lo lhal of many Iizards and aIIigalors - a soh underbeIIy vilh a much harder scaIy upper surface. 85 2006 Cartnnn-Drawing-5ccrcts.cnm. Nov lhal lhe draving is laking shape and becoming more compIex I darkened some of lhe Iines in penciI so I couId see lhe dragon beuer, and so decide vhal sliII had lo be done, as shovn beIov: 86 2006 Cartnnn-Drawing-5ccrcts.cnm. Nov lhal lhe carloon is nearing compIelion I added more hnaI delaiI, adding shadov inlo lhe moulh and ear, pIus smaII scaIes on lhe upper surface of lhe skin. Al lhis slage I used ink over lhe penciI marks as I knev I vas happy vilh lhe hnaI resuIl and so couId risk making il permanenl. IinaIIy I erased lhe penciI marks and my dragon vas hnished! 87 2006 Cartnnn-Drawing-5ccrcts.cnm. Grim Reaper Step-by-Step Ior lhis simpIe draving luloriaI, I am going lo shov you hov simpIe il is lo drav a Grim Reaper. As vilh mosl of my dravings I Iike lo keep lhings as simpIe as possibIe, slarling vilh simpIe easiIy repealabIe shapes and forms, any delaiI being added Ialer. Il does nol mauer if I am crealing a smaII carloon characler or a huge porlrail painling, I aIvays slarl vilh simpIe shapes dravn IighlIy in penciI. The hrsl lhing I do as vilh any human-shaped carloon characler is lo creale an oulIine using slicks and an ovaI for lhe head, as beIov. Then I slarl lo overIay lhe cIolhes and delaiIs, bul onIy aher I am happy vilh lhe shape and slance of lhe characler, in lhis case slanding hoIding his scylhe. I lhen add more and more delaiI, in lhe case of a Grim Reaper lhis is simpIy a hood and robe hiding everylhing excepl his hands. The hood and robe are acluaIIy very easy as unIike cIolhes lhey are nol foIIoving lhe shape of lhe body, so lhe reaper's Iegs and feel for exampIe do nol even need lo be dravn. Iusl add roIIs of maleriaI al lhe ground lo suggesl lhe robe is lraiIing on lhe ground. 88 2006 Cartnnn-Drawing-5ccrcts.cnm. 89 2006 Cartnnn-Drawing-5ccrcts.cnm. AngeI Wings Step-by-Step In lhis draving luloriaI, vhich can be used as a basis for eilher a simpIe Iine carloon or a fuII delaiIed penciI draving, you viII Iearn Hov To Drav AngeI Wings. As vilh mosl of my carloons and dravings I Iike lo keep lhings as simpIe as possibIe - any draving or carloon shouId be slarled vilh simpIe easiIy repealabIe shapes and forms, vilh lhe delaiI being added Ialer. No mauer if I am crealing a smaII carloon characler or a Iarge porlrail, I aIvays slarl vilh simpIe shapes dravn IighlIy in penciI. AngeI vings are normaIIy seen as huge fealhered vhile vings sprouling from somevhere around lhe back of lhe shouIders. If you have ever seen lhe movie Dogma, lhis is lhe Iook I viII be lrying lo creale here. In lhe hrsl draving beIov I have skelched in penciI vhal Iooks Iike an arm, bul lhe hand al lhe end is being exlended al, poinling lo lhe righl. Nexl I added a Iarge curve over lhe "hand" area lo creale lhe Iarge boney curve ve see al lhe hnaI |oinl in reaI vings. I lhen slarled lo add individuaI fealhers, smaII al hrsl aIong lhe underside of lhe ving, Iarger lhe nearer lo lhe Iong end of lhe ving. 90 2006 Cartnnn-Drawing-5ccrcts.cnm. IinaIIy in lhe Isl lvo dravings I conlinues adding more fealhers, overIapping lo make lhem Iess even and more naluraI Iooking, and added an oulIine for lhe angeI characler lhemseIves. You can see lhal lhe ving ilseIf is auached lo lhe bpdy somevhere behind lhe shouIder. 91 2006 Cartnnn-Drawing-5ccrcts.cnm. Cars And Bikcs Car 5tcp-By-5tcp 1 II you vanl lo creale a carloon of a parlicuIar make or modeI of aulomobiIe lhen lhe easiesl vay is, again, lo hnd a pholograph. If you Iook cIoseIy al lhe pholo above ve can see lhal lhis car is reaIIy |usl a simpIe box shape, vilh a vindscreen on lhe lop of lhe box and lhe bouom of lhe vheeIs slicking oul benealh lhe box. I slarled lhis draving by crealing a reclanguIar box as shovn on lhe nexl page, I am going lo make lhe draving a IiuIe more chunky lhan in lhe pholo because I vanl il lo Iook Iike a carloon nol lhe reaI car. 92 2006 Cartnnn-Drawing-5ccrcts.cnm. Nexl I lried lo creale lhe main curves of lhe car, in lhis case lhe fronl of lhe car is quile Iarge and rounded, lhe car lhins in lhe middIe, and is vider again al lhe rear. I lhen added lhis same shape lo bolh sides of lhe box as shovn beIov, and added more delaiIs such as lhe vindscreen, vheeI shapes, Iighls elc. 93 2006 Cartnnn-Drawing-5ccrcts.cnm. Wilh lhe Iines redravn in ink aII lhal remains is lo erase lhe penciI marks. 94 2006 Cartnnn-Drawing-5ccrcts.cnm. Car 5tcp-By-5tcp 2 Using lhe same pholograph as before, I crealed a second carloon of lhe car, bul lhis lime from a sIighlIy dierenl perspeclive. The pholograph has been laken from eye IeveI, Iooking dovn on lhe car, vhich means lhe vheeIs are al dierenl posilions verlicaIIy on lhe draving. In lhis second carloon I have dravn lhe car eecliveIy from vheeI IeveI, so aII lhe vheeIs are al lhe same heighl. Imagine lhe pholo had been laken crouching dovn beside lhe car, lhis vouId be lhe resuIl: Many carloons are dravn from lhis ground IeveI perspeclive, vhere a horizonlaI Iine is dravn and aII lhe carloon characlers or ob|ecls are dravn slanding on lhis singIe Iine. The draving vas done in lhe same vay as before, lhe generaI box shape skelched in penciI and lhen more delaiI added. Then as shovn beIov, Iines vhere added in ink once I vas happy vilh lheir posilions. 95 2006 Cartnnn-Drawing-5ccrcts.cnm.
IinaIIy lhe penciI marks are erased. I aIso added a fev delaiIs nol on lhe pholo, for exampIe lhe shading on lhe vindscreen lo suggesl curved gIass: 96 2006 Cartnnn-Drawing-5ccrcts.cnm. Bikes I crealed lhis draving for a friend vho vanled a carloon of himseIf and his prized Honda bike. Il slarled in a simiIar vay lo lhe cars on lhe previous pages, using a pholo lo creale a rough carloon caricalure. Nole lhe exaggeraled proporlions of bolh his head and lhe vheeIs giving lhe draving a carloon feeI. Ior lhis draving I added Iols of shading in bIack ink, for exampIe lhe shadov under lhe bike, lhe vheeIs, |ackel and heImel, and lhen for a more professionaI louch I added coIor using valercoIour painls. I added coIor aIso because his bike is such a dislinclive bIue vilh goId vheeIs, and lhis heIped lo make lhe caricalure more personaI for him. 97 2006 Cartnnn-Drawing-5ccrcts.cnm. Drawing FIames In lhis draving luloriaI I viII shov you hov easy and simpIe il is lo drav ames and hre. Wilh any dravings lhal I do I Iike lo keep lhings as simpIe as possibIe, al Ieasl iniliaIIy - any dravings or carloons shouId be slarled vilh simpIe easiIy repealabIe shapes and forms, delaiI being added Ialer. No mauer if I am crealing a smaII carloon characler or a 20" x 30" porlrail, I aIvays slarl vilh simpIe shapes dravn IighlIy in penciI. IirslIy ve shouId hnd a sub|ecl lo drav, in lhis case I found a slock pholo of ames for reference. In lhe pholo and cIiparl beIov ve can see lhe basic shape of ames is simiIar lo a leardrop shape. This is obvious vhen ve see a gas ame vhen cooking elc. The ames are round and vider al lhe bouom and laper lo nolhing al lhe lop. 98 2006 Cartnnn-Drawing-5ccrcts.cnm. IIames can be dravn simpIy using lvo S shapes vhich meel al lhe lop and lhe bouom bul viden aparl in lhe middIe. Wilh Iarger hres lhere are many individuaI ames as you can see in lhe hrsl pholo above. Hov can ve drav lhis simpIy` Iusl by crealing a singIe ouler "ame" and hIIing il vilh smaIIer ame shapes: To creale even more compIex shapes, for exampIe for use on car arl lo suggesl ames shooling aIong lhe side of lhe car, lhe same principIes appIy. The ames are simpIy lurned sidevays, and more individuaI ames are used as shovn beIov: 99 2006 Cartnnn-Drawing-5ccrcts.cnm. Drawing a Rose Ior lhis simpIe draving luloriaI, vhich can be used as a basis for eilher a simpIe Iine carloon or a fuII delaiIed penciI draving, I am going lo shov you hov simpIe il is lo drav a rose. As vilh mosl of my dravings I Iike lo keep lhings as simpIe as possibIe, al Ieasl iniliaIIy - any draving or carloon shouId be slarled vilh simpIe easiIy repealabIe shapes and forms, any delaiI being added Ialer. No mauer if I am crealing a smaII carloon characler or a 20" x 30" porlrail, I aIvays slarl vilh simpIe shapes dravn IighlIy in penciI. IirslIy ve shouId hnd a sub|ecl lo drav, in lhis case I found some slock pholos of roses. IeeI free lo use lhese images lo praclice your dravings. 100 2006 Cartnnn-Drawing-5ccrcts.cnm. As ve can see in lhe above lhree pholos, ve have lvo angIes: hrslIy from lhe side, and secondIy Iooking dovn on lhe pelaIs from above. In lhis arlicIe ve viII auempl lo drav bolh as simpIy as possibIe, bul hrsl ve need lo undersland lhe conslruclion of a rose. As can be seen in lhe second pholo above, lhe rough shape of a rose is a 5 sided penlagon. This is because lhere are normaIIy 5 Iarge overIapping pelaIs al lhe oulside. The pelaIs conlinue lo overIap cIoser and lighler lovards lhe middIe of lhe over. How To Draw a Rose viewed from above So our hrsl slep shouId be lo drav a rough penlagon shape, don'l vorry aboul using slraighl Iines or making il even. If you need heIp draving lhe shape lhen simpIy drav a circIe hrsl, lhen use lhal as a guide as shovn beIov, marking 5 poinls roughIy equaI dislances aparl aIong lhe oulside of lhe circIe. Nov drav lhe 5 Iarge pelaIs exlending inlo lhe middIe of lhe over, and conlinue adding addilionaI smaIIer Iayers of pelaIs cIoser and cIoser lo lhe cenler, again each Iayer having 5 overIapping pelaIs. This becomes Iess imporlanl cIoser in as lhe pelaIs overIap more and more. IinaIIy drav in curved edges lo lhe pelaIs lo creale a naluraI Iook, and add shading as required. 101 2006 Cartnnn-Drawing-5ccrcts.cnm. How To Draw a Rose viewed from the side To creale a draving of lhe rose from lhe side, again slarl vilh a simpIe shape, in lhis case an egg shape. Then ve can add some lhe overIapping ouler pelaIs, curIing oul al lhe lop edge, pIus lhe over slaIk and Ieaves. 102 2006 Cartnnn-Drawing-5ccrcts.cnm. Cnmic 5trip Cartnnns The primary dierence belveen a carloon and a comic is lhal lhe comic conlains a slory vhich lakes pIace over a series of paneIs. AIlhough il is possibIe lo creale a slory in a singIe paneI carloon il is normaIIy a simpIe one lhal can be loId in one draving, for exampIe a singIe Iine |oke. Comics hovever can be characlerised as conlaining addilionaI imporlanl faclors: Movemenl Slory In a comic carloon lhe aclion is spIil across muIlipIe paneIs heIping lo creale lhe feeIing of movemenl and lo heIp leII a more compIex slory. Il can aIso be used lo separale lhe punchIine of a |oke from lhe selup carloon for exlra emphasis. Remember lhal comics can range from simpIe carloons leIIing a simpIe lvo or four paneI |oke lo compIex books more Iike movies in slyIe and conlenl. Backgrnunds, Pcrspcctivc And 5ca!c If you are crealing a comic or a carloon vhich lakes pIace in for exampIe an oce, don'l lry lo drav an oce in lhe background behind your characler. As menlioned before, keep your carloons as simpIe as possibIe, you onIy have lo creale a suggeslion of vhere lhe characler is for lhe viever lo accepl il. Ior an oce, simpIy creale one desk and one chair. A good exampIe of an exceIIenl carloon comic slrip using lhis approach is DiIberl by Scou Adams, mosl paneIs in a DiIberl comic slrip conlain one or lvo characlers vilh one piece of furnilure or a smaII parlilioned cubicIe. Somelimes onIy having lhe characler dravn from lhe chesl up vilh lhe back of his chair in lhe background is enough for lhe reader lo knov lhe characler is siuing al a desk. efore you slarl crealing any carloon or comic lhink and see if you can make lhe scene more simpIe, you may hnd you are iniliaIIy overcompIicaling il. 103 2006 Cartnnn-Drawing-5ccrcts.cnm. If you need lo add more delaiI lo a scene, parlicuIarIy if you are crealing a comic slrip vhich requires buiIdings or ob|ecls in lhe dislance lo leII your slory, you may need lo lhink aboul perspeclive and scaIe. The dravings beIov shov hov lo quickIy and accuraleIy drav ob|ecls using perspeclive. The hrsl draving shovs hov you vouId creale for exampIe a road vhich fades slraighl ahead inlo lhe dislance vilh buiIdings and ob|ecls (or peopIe) on each side. Mark a poinl (vanishing poinl) on lhe horizonlaI horizon Iine vhere you vanl your road and aII lhe olher ob|ecls lo disappear inlo lhe dislance. Once you have lhis poinl every ob|ecl vhich runs paraIIeI lo lhe road viII aIso disappear inlo lhal horizon vanishing poinl. The second draving shovs hov a circuIar ob|ecl can be dravn simpIy using lhis melhod. 104 2006 Cartnnn-Drawing-5ccrcts.cnm. The lhird draving above shovs hov lhe heighl al vhich you posilion lhe horizon Iine viII diclale hov high or Iov lo lhe ground lhe viever's posilion is. Ior exampIe lhis draving shovs lhe horizon Iine 2/3 dovn lhe page, so ve can creale an ob|ecl such as a buiIding in lhe Iarge area above lhe horizon Iine, vilh onIy a smaII parl of lhe buiIding beIov lhe horizon Iine. Il lhen appears lhal ve are Iov dovn, perhaps lhe same heighl as lhe slick oulIine characler I have dravn al lhe side. The fourlh draving above shovs hov ve can use twn vanishing poinls, perhaps for lvo roads, using lhe inlersecling Iines lo drav lhe ob|ecls or buiIdings vhich sil al lhe |oin of lhe lvo roads. Anolher exampIe above shovs hov ve couId suggesl our carloon characler vas slanding on lop of an ob|ecl or on lhe roof of a buiIding, vhiIe sliII keeping lhe perspeclive correcl. If ve drav lhe horizon Iine hrsl, lhen keep lhe surface of lhe roof beIov lhis Iine as shovn, ve couId add lhe characler on spol X. SimiIarIy in lhe second draving our characler couId be added lo spol X bul I have broughl lhe horizon Iine higher up lhe paneI vhiIe keeping lhe roof Iov dovn. The angIe is lhen 105 2006 Cartnnn-Drawing-5ccrcts.cnm. increased and il appears lhal ve are vieving lhe roof from much higher up. I aIso used lvo vanishing poinls in lhis draving. IinaIIy lhe draving above shovs hov a laII buiIding mighl be dravn, perhaps a skyscraper. Nole lhe horizon Iine is Iov in lhe paneI lo increase lhe amounl of lhe buiIding above lhe horizon. 106 2006 Cartnnn-Drawing-5ccrcts.cnm. Cartnnn Busincss - Makc Mnncy Frnm Ynur Art There are a number of vays lo earn money from your arl, parl lime or fuII lime, bul mosl carloons are soId lo magazines or pubIicalions and lhis is a compelilive markel. CerlainIy you viII reaIIy need lo buiId up some experience and a subslanliaI porlfoIio of exampIe dravings and carloons lo shov lo prospeclive empIoyers. Hovever lhere are a fev lips vhich can heIp separale you from lhe resl. - When shoving your carloons lo a prospeclive empIoyer or buyer be sure lo shov lhem onIy compIeled dravings, don'l shov lhem a porlfoIio of skelches and vorks in progress. Like in aII inlervievs, you vanl lo make lhe mosl of vhal you have and shov onIy your besl. - Try lo shov lhem somelhing lhal has been specihcaIIy dravn for lhem, for exampIe if you knov lhey are Iooking for a parlicuIar lype of carloon lhen do one lhal lhey couId use. Don'l simpIy shov your oIder carloons you compIeled for yourseIf or olhers, lhey viII vanl lo knov vhal you can do for lhem specihcaIIy. If you don'l have somelhing specihc for lhem lhen make sure you are abIe lo shov oId exampIes vhich are IikeIy lo be simiIar lo vhal lhey vanl. - If you are sending carloons lo pubIishers make sure and keep copies, or send copies lo lhe pubIisher. If you vanl lhe dravings back make sure you incIude a seIf addressed slamped enveIope, il's your responsibiIily lo ensure your vork viII be relurned. - The ma|orily of carloons viII be boughl by mainslream pubIishers and media, eg magazines and nevspapers, bul olher imporlanl buyers of carloons are commerciaI companies such as adverlising hrms, media consuIlanls and smaIIer pubIishing houses. Anyone vho mighl be crealing Ieaels, poslers, brochures, nevsIeuers, calaIogues elc may have a neeed for carloons. 107 2006 Cartnnn-Drawing-5ccrcts.cnm. - Anolher greal vay lo creale a prohlabIe oulIel for your carloons is lo prinl lhem on T-shirls and cIolhes. Al CafeIress.com you can use your ovn designs and dravings lo creale unique gihs, eilher for fun or as a prohlabIe business. You suppIy lhe arlvork and cafepress handIe aII lhe slock invenlory for you. To hnd oul more, visil CafeIress.com. - Olher vays lo prohl from your arl incIude using your dravings for greeling cards, Ieuers, nolepaper and Iogo designs. 108 2006 Cartnnn-Drawing-5ccrcts.cnm. Fina! Thnughts
Remember: you do nol have lo be lhe vorId's grealesl carloonisl or arlisl lo be abIe lo creale carloons. If you can convey lhe scene lo lhe reader lhen lhal is aII you have lo do. The besl carloonisls in lhe lop pubIicalions are nol necessariIy experls lrained al arl schooI: lhey are abIe lo vrile |okes vhich appeaI lo a Iarge number of peopIe, make lhem Iaugh, and can convey lhe spiril of lheir |okes in slmIe dravings. This is vhal you shouId aim for if you vish lo make more of your carloons lhan simpIy amusing your friends and famiIy. ul if you vanl lo creale carloons |usl for lhe fun of il, you've aIready succeeded |usl by lrying. Keep praclicing, deveIop a slyIe of your ovn and mosl of aII en|oy! Gnnd Luck! Iain McDonaId hup://vvv.Carloon-Draving-Secrels.com 109 2006 Cartnnn-Drawing-5ccrcts.cnm. Additinna! Rcsnurccs Lisled beIov are some of my favourile carloon and draving resources and siles: hup://vvv.velcanvas.com The WelCanvas! communily has been around since 1998 and conlains a veaIlh of info for aII budding arlisls. hup://vvv.diIberl.com IrobabIy one of lhe mosl famous modern comics vilh a huge onIine foIIoving, Scou Adams' sile is an inspiralion for aII carloonisls. Cnntact Mc If you have any queslions or commenls pIease feeI free lo conlacl me al lhe foIIoving emaiI address: iain+carloon-draving-secrels.com, or al one of my vebsiles: hup://vvv.Carloon-Draving-Secrels.com hup://vvv.Iorlrail-OnIine.com 110 2006 Cartnnn-Drawing-5ccrcts.cnm. 111 2006 Cartnnn-Drawing-5ccrcts.cnm.
Sketch-A-Day Drawing Challenge 2021: 365 pages of Drawing Prompts to inspire Artists, and Incite the imagination: 365 pages of Drawing Prompts to inspire Artists, and Incite the imagination