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Wireless Markup Language

Wireless Markup Language, based on XML, is a markup language intended for devices that implement the Wireless Application Protocol (WAP) specification, such as mobile phones. It provides navigational support, data input, hyperlinks, text and image presentation, and forms, much like HTML (HyperText Markup Language). It preceded the use of other markup languages now used with WAP, such as HTML itself, and XHTML (which are gaining in popularity as processing power in mobile devices increases). A WML document is known as a deck. Data in the deck is structured into one or more cards (pages) each of which represents a single interaction with the user. The introduction of the terms "deck" and "card" into the internet and mobile phone communities was a result of the user interface software and its interaction with wireless communications services having to comply with the requirements of the laws of two or more nations. WML decks are stored on an ordinary web server configured to serve the text/vnd.wap.wml MIME type in addition to plain HTML and variants. The WML cards when requested by a device are accessed by a bridge WAP gateway, which sits between mobile devices and the World Wide Web, passing pages from one to the other much like a proxy. The gateways send the WML pages on in a form suitable for mobile device reception (WAP Binary XML). This process is hidden from the phone, so it may access the page in the same way as a browser accesses HTML, using a URL (for example, http://example.com/foo.wml). (Provided the mobile phone operator has not specifically locked the phone to prevent access of user-specified URLs.) WML has a scaled down set of procedural elements which can be used by the author to control navigation to other cards.

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