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Pixels programming play pedagogy (p4games.

org)

Pixels programming play pedagogy (p4games.org)

Scratch Grid

10 pixels per unit

480 pixels wide

360 pixels high

origin at center

Pixels programming play pedagogy (p4games.org)

Scratch Grid

20 pixels per unit

480 pixels wide

360 pixels high

origin at center

Pixels programming play pedagogy (p4games.org)

Scratch Grid

40 pixels per unit

480 pixels wide

360 pixels high

origin at center

Intro + Instruction screen

Outcome screen (for example: "You win!")

Play screen (where all the action happens

Outcome Screen (for example: "you lose!")

Pixels programming play pedagogy (p4games.org)

Scratch grid

suggested minimum screens needed for a complete game

Sprite for Character or object #____ controlled by: [ ] keyboard [ ] mouse [ ] computer code

Sprite for Character or object #____ controlled by: [ ] keyboard [ ] mouse [ ] computer code

Sprite for Character or object #____ controlled by: [ ] keyboard [ ] mouse [ ] computer code

Pixels programming play pedagogy (p4games.org)

Scratch Grid

sketch pad for Sprites, characters, objects, and stories.

Pixels programming play pedagogy (p4games.org)

Scratch Grid

storyboard panels

ScratchGrid Read Me License These files were created by Rafael Fajardo for Pixels, Programming, Play & Pedagogy (P4 Games), they are distributed under a Creative Commons Attribution, Non-Commercial, Share-Alike License. You are free to redistribute them as long as you credit P4 Games.org. You are free to modify them and distribute your modifications as long as they are credited and non-commercial, and that your modifications are likewise licensed. (cc) 2008, 2009, 2010, Rafael Fajardo & P4 Games The ScratchGrid worksheets are provided as .pdf The ScratchGrid source files are provided as .ai (Adobe Illustrator) and as .svg (Scalable Vector Graphics) files. The source files are organized such that each worksheet is on a layer within the source file.

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