Professional Documents
Culture Documents
Palladium Character Folio
Palladium Character Folio
SAVING THROWS
Lethal Poison
Non-Lethal Poison
Harmful Drugs
Acid
Insanity
Psionics
Non Psionic
Psionic
/ Roll
14+
16+
15+
Dodge
12+
15+
12+
Magic Spell
Level 1-3
Level 4-7
Level 8-11
Level 12-15+
Magic Ritual
12+
13+
14+
15+
16+
Character History:
Character Name: _________________________ Nick Name / Handle: ____________
Gender: ________ Date of Birth: _________ Age: _______ Size Level: ___________
Height: _____________ Weight: ____________ Eye Color: _________________
Hair Color: ____________ Hair Length: ____________ Hair Style: ________________
Ethnicity: _____________ Nationality: ________________ Race: ________________
Scars:
Location: ______________ Size: ____________ Shape: ___________ Color: _______
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Birthmarks:
Location: ______________ Size: ____________ Shape: ___________ Color: _______
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Tattoos:
Location: ______________ Size: ____________ Shape: ___________ Color: _______
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Character Background:
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SKILLS:
Skill Program(s): Number Taken: _____ Bonus%: +________%
Program Name(s): _______________________________________________
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Main Skill (O.C.C.)
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Secondary Skill
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Related Skill
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Other Skill
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Ancient/Modern
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Hand to Hand
Type: ______________________________
Number of Attacks: ______ Damage:+____
Strike:+_____ Parry:+_____ Dodge:+_____
Roll:+______ Pull Punch:+______
Damages:
Restrained Punch:______ Punch: _______
Power Punch: ________ Kick: ________
Leap Kick: ________ Flip: _______
Body Ram/Tackle: ______
Knock Out: _____ Critical Strike: _________
Death Blow: _____
Martial Art Abilities:
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Str
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Dod
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Thrown
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Rate
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Hand to Hand
Type: __________________________
Number of Attacks: ____ Damage:+___
Strike:+____ Parry:+____ Dodge:+____
Roll:+_____ Pull Punch:+_______
Damages:
Restrained Punch: _____ Punch:_____
Power Punch: _______
Kick:_____
Leap Kick: _________ Flip: ______
Body Ram/Tackle: _____
Knock Out: _____ Critical Strike: _____
Death Blow: _______
Martial Art Abilities:
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Armor:
Primary Armor:
S.D.C.
A.R.: ____
M.D.C.
Type: __________________ Max: _______ Current: ____ Max: _____Current:______
Special Features: _______________________________________________________
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Secondary Armor:
S.D.C.
A.R.: ____
M.D.C.
Type: __________________ Max: _______ Current: ____ Max: _____Current:______
Special Features: _______________________________________________________
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Reserve Armor:
S.D.C.
A.R.: ____
M.D.C.
Type: __________________ Max: _______ Current: ____ Max: _____Current:______
Special Features: _______________________________________________________
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Weapons:
Weapon Name/Number
#
Damage(s)
Range/Area Payload
#clips
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Equipment:
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6
Power Armor / Robot / Vehicle Log
Damages:
Damages:
S.D.C. / M.D.C.
S.D.C. / M.D.C.
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Speed: Cruise:
Ground: _______
Water: _______
Air:
_______
Space: _______
Max:
_________ Max. Altitude: __________
_________ Max. Depth: ___________
_________ Robotic P.S.: _________
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Armor on Component
Remaining: Maximum: Current:
__________ _________ __________
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Armor on Component
Remaining: Maximum: Current:
__________ _________
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Features / Capabilities:
Type of Robot: _________________ Intelligence Type: _______________________
Cargo: _____________________ Power Source / Supply: ______________________
Body:
Frame: ________________________ Size: ___________________________
Style: _________________________ Reinforcement: ____________________
Locomotion:
Legs/Speed: _______ Wheels/Speed: _______ Treads/Speed: _______
V.T.O.L./Speed: _______ Hover/Speed: _________ Pontoons/Speed: __________
Audio:
System: _______________________ System: _______________________
System: _______________________ System: _______________________
System: _______________________ System: _______________________
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Optics:
System: _______________________ System: _______________________
System: _______________________ System: _______________________
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Range/Area
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Payload
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Location
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Natural Abilities:
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Super Abilities:
# of Minor: ______ # of Major: _______ (S.D.C. / M.D.C.)
Minor Power: __________________
Damage: ___________
Range: _____________
Bonuses: ______________________
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Type
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Level
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