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What is the theme of the game, the purpose and method of winning or
losing the game?
Theme:
Win:
Loss:
Make a list of all the possible Objects, Events, and Actions for the Game.
Objects:
Events:
Actions:
Fill in the blanks with possible Objects, Events, and Actions that might happen in your game.
In some conditions, there may be a secondary object that is part of the Event. Write those in
as
well.
(Example: If bullet hits soldier, then dies.)
IF __________________ ________________________, THEN _______________________.
(Object 1) (Event / Object 2) (Action)
IF __________________ ________________________, THEN _______________________.
(Object 1) (Event / Object 2) (Action)
IF __________________ ________________________, THEN _______________________.
(Object 1) (Event / Object 2) (Action)
IF __________________ ________________________, THEN _______________________.
(Object 1) (Event / Object 2) (Action)
IF __________________ ________________________, THEN _______________________.
(Object 1) (Event / Object 2) (Action)
IF __________________ ________________________, THEN _______________________.
(Object 1) (Event / Object 2) (Action)
IF __________________ ________________________, THEN _______________________.
(Object 1) (Event / Object 2) (Action)
IF __________________ ________________________, THEN _______________________.
(Object 1) (Event / Object 2) (Action)
IF __________________ ________________________, THEN _______________________.
(Object 1) (Event / Object 2) (Action)
IF __________________ ________________________, THEN _______________________.
(Object 1) (Event / Object 2) (Action)
IF __________________ ________________________, THEN _______________________.
(Object 1) (Event / Object 2) (Action)
IF __________________ ________________________, THEN _______________________.
(Object 1) (Event / Object 2) (Action)
IF __________________ ________________________, THEN _______________________.
(Object 1) (Event / Object 2) (Action)
IF __________________ ________________________, THEN _______________________.
(Object 1) (Event / Object 2) (Action)V. STARTING A GAME