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Log file open, 08/05/11 19:49:27 Files map: TSet: 9 elements, 16 hash slots Hash[0] = 1 Hash[1] = 0 Hash[2] = 0 Hash[3] = 0 Hash[4] = 0 Hash[5] = 0 Hash[6] = 0 Hash[7] = 2 Hash[8] = 0 Hash[9] = 1 Hash[10] = 0 Hash[11] = 1 Hash[12] = 0 Hash[13] = 0 Hash[14] = 2 Hash[15] = 2 FileName: ..\BmGame\Config\BmEditor.ini [AnimSetViewer] CheckSingleInfluenceLOD=True

Log: [UnrealEd.KismetBindings] Log: Bindings=(Key="O",SeqObjClassName="Engine.SeqVar_Object") Log: Bindings=(Key="S",SeqObjClassName="Engine.SeqAct_PlaySound") Log: Bindings=(Key="P",SeqObjClassName="Engine.SeqVar_Player") Log: Bindings=(Key="I",SeqObjClassName="Engine.SeqVar_Int") Log: Bindings=(Key="I",bControl=true,SeqObjClassName="Engine.SeqCond_CompareI nt") Log: Bindings=(Key="F",SeqObjClassName="Engine.SeqVar_Float") Log: Bindings=(Key="F",bControl=true,SeqObjClassName="Engine.SeqCond_CompareF loat") Log: Bindings=(Key="B",SeqObjClassName="Engine.SeqVar_Bool") Log: Bindings=(Key="B",bControl=true,SeqObjClassName="Engine.SeqCond_CompareB ool") Log: Bindings=(Key="N",SeqObjClassName="Engine.SeqVar_Named") Log: Bindings=(Key="E",SeqObjClassName="Engine.SeqVar_External") Log: Bindings=(Key="LeftBracket",SeqObjClassName="Engine.SeqEvent_SequenceAct ivated") Log: Bindings=(Key="RightBracket",SeqObjClassName="Engine.SeqAct_FinishSequen ce") Log: Bindings=(Key="T",SeqObjClassName="Engine.SeqAct_Toggle") Log: Bindings=(Key="D",SeqObjClassName="Engine.SeqAct_Delay") Log: Bindings=(Key="L",SeqObjClassName="Engine.SeqAct_Log") Log: Bindings=(Key="M",SeqObjClassName="Engine.SeqAct_Interp") Log: Bindings=(Key="S",bControl=true,SeqObjClassName="Engine.SeqEvent_LevelSt artup") Log: Bindings=(Key="X",SeqObjClassName="Engine.SeqCond_Increment") Log: Bindings=(Key="Q",SeqObjClassName="Engine.Sequence") Log: Bindings=(Key="G",SeqObjClassName="Engine.SeqAct_Gate") Log: CommentPresets=(PresetName="Default",BorderWidth=1,BorderColor=(R=0,G=0, B=0,A=255),bFilled=true,FillColor=(R=0,G=0,B=0,A=16)) Log: Log: Log: Log: [LogWindow] MaxNumberOfLogLines=5000

Log: [UnrealEd.ThumbnailManager] Log: ArchetypeRenderableThumbnailTypes=(ClassNeedingThumbnailName="Core.Objec t",RendererClassName="UnrealEd.ArchetypeThumbnailRenderer",LabelRendererClassNam e="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,G=192,B=128,A=255) ,IconName="EditorResources.UnrealEdIcon_Archetype") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.Prefab",Rend ererClassName="UnrealEd.PrefabThumbnailRenderer",LabelRendererClassName="UnrealE d.GenericThumbnailLabelRenderer",BorderColor=(R=255,G=192,B=128,A=255),IconName= "EditorResources.UnrealEdIcon_Prefab") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.PhysicsAsset ",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="Unr ealEd.PhysicsAssetLabelRenderer",BorderColor=(R=255,G=192,B=128,A=255),IconName= "EditorResources.UnrealEdIcon_PhysAsset") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.PhysicalMate rial",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName= "UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(B=255,A=255),IconName="Eng ineMaterials.UnrealEdIcon_PhysMat") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.AnimTree",Re ndererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealE d.AnimTreeLabelRenderer",BorderColor=(R=255,G=128,B=192,A=255),IconName="EngineM aterials.UnrealEdIcon_AnimTree") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.SoundNodeWav e",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="Un realEd.SoundLabelRenderer",BorderColor=(R=0,G=0,B=255,A=255),IconName="EditorRes ources.UnrealEdIcon_Sound") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.SoundCue",Re ndererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealE d.SoundLabelRenderer",BorderColor=(R=0,G=175,B=255,A=255),IconName="EditorResour ces.UnrealEdIcon_SoundCue") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.SoundMode",R endererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="Unreal Ed.GenericThumbnailLabelRenderer",BorderColor=(R=175,G=0,B=255,A=255),IconName=" EditorResources.UnrealEdIcon_SoundCue") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.SpeechRecogn ition",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName ="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=0,G=0,B=255,A=255),Icon Name="EditorResources.UnrealEdIcon_SoundCue") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.Font",Render erClassName="UnrealEd.FontThumbnailRenderer",LabelRendererClassName="UnrealEd.Ge nericThumbnailLabelRenderer",BorderColor=(B=255,A=255),IconName="EditorResources .UnrealEdIcon_Font") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.Sequence",Re ndererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealE d.GenericThumbnailLabelRenderer",BorderColor=(R=255,G=255,B=255,A=255),IconName= "EngineMaterials.UnrealEdIcon_Sequence") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.AnimSet",Ren dererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd .AnimSetLabelRenderer",BorderColor=(R=192,G=128,B=255,A=255),IconName="EngineMat erials.UnrealEdIcon_AnimSet") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.TerrainMater ial",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName=" UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=192,G=255,B=192,A=255),Ic onName="EditorResources.UnrealEdIcon_TerrainMaterial") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.TerrainLayer Setup",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName ="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=255,A=255), IconName="EditorResources.UnrealEdIcon_TerrainLayerSetup") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.Texture2D",R endererClassName="UnrealEd.TextureThumbnailRenderer",LabelRendererClassName="Unr ealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255))

Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.ShadowMap2D" ,RendererClassName="UnrealEd.TextureThumbnailRenderer",LabelRendererClassName="U nrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255)) Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.ShadowMapTex ture2D",RendererClassName="UnrealEd.TextureThumbnailRenderer",LabelRendererClass Name="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255)) Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.TextureRende rTarget",RendererClassName="UnrealEd.TextureThumbnailRenderer",LabelRendererClas sName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255)) Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.TextureRende rTargetCube",RendererClassName="UnrealEd.TextureThumbnailRenderer",LabelRenderer ClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255)) Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.TextureFlipB ook",RendererClassName="UnrealEd.TextureThumbnailRenderer",LabelRendererClassNam e="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255)) Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.TextureMovie ",RendererClassName="UnrealEd.TextureThumbnailRenderer",LabelRendererClassName=" UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255)) Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.LightMapText ure2D",RendererClassName="UnrealEd.TextureThumbnailRenderer",LabelRendererClassN ame="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255)) Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.TextureCube" ,RendererClassName="UnrealEd.TextureCubeThumbnailRenderer",LabelRendererClassNam e="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255)) Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.Material",Re ndererClassName="UnrealEd.MaterialInstanceThumbnailRenderer",LabelRendererClassN ame="UnrealEd.MaterialInstanceLabelRenderer",BorderColor=(R=0,G=255,B=0,A=255)) Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.MaterialInte rface",RendererClassName="UnrealEd.MaterialInstanceThumbnailRenderer",LabelRende rerClassName="UnrealEd.MaterialInstanceLabelRenderer",BorderColor=(R=0,G=128,B=0 ,A=255)) Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.ParticleSyst em",RendererClassName="UnrealEd.ParticleSystemThumbnailRenderer",LabelRendererCl assName="UnrealEd.ParticleSystemLabelRenderer",BorderColor=(R=255,G=255,B=0,A=25 5)) Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.FracturedSta ticMesh",RendererClassName="UnrealEd.StaticMeshThumbnailRenderer",LabelRendererC lassName="UnrealEd.FracturedStaticMeshLabelRenderer",BorderColor=(R=96,G=200,B=2 55,A=255)) Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.StaticMesh", RendererClassName="UnrealEd.StaticMeshThumbnailRenderer",LabelRendererClassName= "UnrealEd.StaticMeshLabelRenderer",BorderColor=(R=0,G=255,B=255,A=255)) Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.SkeletalMesh ",RendererClassName="UnrealEd.SkeletalMeshThumbnailRenderer",LabelRendererClassN ame="UnrealEd.SkeletalMeshLabelRenderer",BorderColor=(R=255,G=0,B=255,A=255)) Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.MorphTargetS et",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="U nrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=192,G=128,B=0,A=255),IconN ame="EngineMaterials.UnrealEdIcon_MorphTargetSet") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.MorphWeightS equence",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassNa me="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255), IconName="EngineMaterials.UnrealEdIcon_MorphWeightSequence") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.PostProcessC hain",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName= "UnrealEd.PostProcessLabelRenderer",BorderColor=(R=192,G=128,B=255,A=255),IconNa me="EngineMaterials.UnrealEdIcon_PostProcessChain") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.UIScene",Ren dererClassName="UnrealEd.UISceneThumbnailRenderer",LabelRendererClassName="Unrea lEd.GenericThumbnailLabelRenderer",BorderColor=(R=30,G=170,B=200,A=255),IconName

="EditorResources.UnrealEdIcon_Archetype") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.CurveEdPrese tCurve",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassNam e="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=30,G=170,B=200,A=255), IconName="EngineMaterials.UnrealEdIcon_CurveEdPresetCurve") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.FaceFXAsset" ,RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="Unre alEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,G=192,B=0,A=255),IconName ="EditorResources.UnrealEdIcon_FaceFXAsset") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.FaceFXAnimSe t",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="Un realEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=128,B=255,A=255),Icon Name="EditorResources.UnrealEdIcon_FaceFXAsset") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.UISkin",Rend ererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd. GenericThumbnailLabelRenderer",BorderColor=(R=15,G=125,B=150,A=255),IconName="Ed itorResources.UnrealEdIcon_Archetype") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.CameraAnim", RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="Unrea lEd.GenericThumbnailLabelRenderer",BorderColor=(R=15,G=125,B=150,A=255),IconName ="EditorResources.UnrealEdIcon_Archetype") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.SpeedTree",R endererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="Unreal Ed.GenericThumbnailLabelRenderer",BorderColor=(R=64,G=255,B=64,A=255),IconName=" EditorResources.SpeedTreeLogoBig") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.LensFlare",R endererClassName="UnrealEd.LensFlareThumbnailRenderer",LabelRendererClassName="U nrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,G=200,B=64,A=255)) Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.PhysXParticl eSystem",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassNa me="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,G=192,B=128,A=255 ),IconName="EditorResources.UnrealEdIcon_PhysXParticleSystem") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.ApexDestruct ibleAsset", RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRender erClassName="UnrealEd.ApexDestructibleAssetLabelRenderer",BorderColor=(R=255,G=1 92,B=128,A=255),IconName="EditorResources.UnrealEdIcon_ApexDestructibleAsset") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.ApexRenderMe shAsset", RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRender erClassName="UnrealEd.ApexDestructibleAssetLabelRenderer",BorderColor=(R=255,G=1 92,B=128,A=255),IconName="EditorResources.UnrealEdIcon_ApexDestructibleAsset") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.ApexParticle SystemAsset", RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRender erClassName="UnrealEd.ApexDestructibleAssetLabelRenderer",BorderColor=(R=255,G=1 92,B=128,A=255),IconName="EditorResources.UnrealEdIcon_ApexDestructibleAsset") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.ApexMeshPart icleFactoryAsset",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRender erClassName="UnrealEd.ApexDestructibleAssetLabelRenderer",BorderColor=(R=255,G=1 92,B=128,A=255),IconName="EditorResources.UnrealEdIcon_ApexDestructibleAsset") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.Destructible DamageParameters",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRender erClassName="UnrealEd.ApexDestructibleAssetLabelRenderer",BorderColor=(R=255,G=1 92,B=128,A=255),IconName="EditorResources.UnrealEdIcon_ApexDestructibleAsset") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RAimingConfi g",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="Un realEd.GenericThumbnailLabelRenderer",BorderColor=(B=255,A=255),IconName="Engine Resources.DefaultTexture") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RCrimeSceneA sset",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName= "UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255),IconName="Eng ineResources.DefaultTexture")

Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RDummyEviden ceConfig",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassN ame="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(G=255,A=255),IconName= "EngineResources.DefaultTexture") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.REvidence",R endererClassName="BmEditor.REvidenceThumbnailRenderer",LabelRendererClassName="U nrealEd.GenericThumbnailLabelRenderer",BorderColor=(B=255,A=255),IconName="UILog .ui_Log_DNA") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RPoseConfig" ,RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="Unre alEd.GenericThumbnailLabelRenderer",BorderColor=(B=255,A=255),IconName="EngineRe sources.DefaultTexture") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RIdleWithDea thConfig",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassN ame="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255),IconName= "IdleConfigs.IdleConfigD") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RPairedIdleC onfig",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName ="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(B=255,G=255,A=255),IconNa me="IdleConfigs.IdleConfigC") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RIdleTransit ionConfig",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClass Name="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(B=255,A=255),IconName ="IdleConfigs.IdleConfigB") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RSimpleIdleC onfig",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName ="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(G=255,A=255),IconName="Id leConfigs.IdleConfigA") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RWeaponConfi g",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="Un realEd.GenericThumbnailLabelRenderer",BorderColor=(B=255,A=255),IconName="Engine Resources.DefaultTexture") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="CommonGame.RBarkSet ",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="Unr ealEd.GenericThumbnailLabelRenderer",BorderColor=(R=200,G=30,B=30,A=255),IconNam e="EngineResources.DefaultTexture") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="CommonGame.RScriptC onversation",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererCla ssName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(B=255,A=255),IconNa me="EngineResources.DefaultTexture") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.FMODReverb", RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="Unrea lEd.FMODReverbLabelRenderer",BorderColor=(R=255,G=64,B=64,A=255),IconName="Edito rResources.UnrealEdIcon_Sound") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.MixBin",Rend ererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd. MixBinLabelRenderer",BorderColor=(R=255,G=64,B=64,A=255),IconName="EditorResourc es.UnrealEdIcon_Sound") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.RFMODSound", RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="Unrea lEd.FMODSoundLabelRenderer",BorderColor=(R=0,G=128,B=255,A=255),IconName="Editor Resources.UnrealEdIcon_Sound") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RSmashablePr opConfig",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassN ame="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255),IconName= "EngineResources.DefaultTexture") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RCapeStateCo nfig",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName= "UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=0,G=0,B=0,A=255),IconNam e="EngineResources.DefaultTexture")

Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RCapeStateBo neConfig",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassN ame="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=0,G=255,B=255,A=255) ,IconName="EngineResources.DefaultTexture") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RForceFieldC onfig",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName ="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=0,G=255,B=255,A=255),Ic onName="EngineResources.DefaultTexture") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RCapeCollisi onShapeConfig",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererC lassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=0,G=255,B=0,A=2 55),IconName="EngineResources.DefaultTexture") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RCapeCollisi onConfig",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassN ame="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=0,G=0,B=255,A=255),I conName="EngineResources.DefaultTexture") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RCapeConfig" ,RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="Unre alEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,G=255,B=255,A=255),IconNa me="EngineResources.DefaultTexture") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RBoneRescale Config",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassNam e="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255),IconName="E ngineResources.DefaultTexture") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RCharacterVi ewerConfig",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClas sName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255),IconNam e="EngineResources.DefaultTexture") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RMirrorConfi g",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="Un realEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255),IconName="Engine Resources.DefaultTexture") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RSpecialMove Config",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassNam e="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255),IconName="E ngineResources.DefaultTexture") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RAlternateAn imationAndWeaponConfig",RendererClassName="UnrealEd.IconThumbnailRenderer",Label RendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(G=255,B= 255,A=255),IconName="EngineResources.DefaultTexture") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RCharacterBi oCue",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName= "UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(B=255,A=255),IconName="Eng ineResources.DefaultTexture") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RBatmanDamag eState",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassNam e="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(B=255,A=255),IconName="E ngineResources.DefaultTexture") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="GFxUI.GFxMovie",Ren dererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd .GenericThumbnailLabelRenderer",BorderColor=(R=255,G=0,B=255,A=255),IconName="Ed itorResources_GFx.GFxLogoBig") Log: RenderableThumbnailTypes=(ClassNeedingThumbnailName="GFxUI.GFxMovieInfo" ,RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="Unre alEd.GenericThumbnailLabelRenderer",BorderColor=(R=200,G=120,B=200,A=255),IconNa me="EditorResources_GFx.GFxLogoBig") Log: Log: Log: [UnrealEd.DefaultSizedThumbnailRenderer] DefaultSizeX=512

Log: Log:

DefaultSizeY=512

Log: [UnrealEd.BrowserManager] Log: LastSelectedPaneID=0 Log: BrowserPanes=(PaneID=0,WxWindowClassName="WxGenericBrowser",FriendlyName ="GenericBrowser",CloneOfPaneID=-1,CloneNumber=-1) Log: BrowserPanes=(PaneID=1,WxWindowClassName="WxActorBrowser",FriendlyName=" ActorBrowser",CloneOfPaneID=-1,CloneNumber=-1) Log: BrowserPanes=(PaneID=2,WxWindowClassName="WxGroupBrowser",FriendlyName=" GroupBrowser",CloneOfPaneID=-1,CloneNumber=-1) Log: BrowserPanes=(PaneID=3,WxWindowClassName="WxLevelBrowser",FriendlyName=" LevelBrowser",CloneOfPaneID=-1,CloneNumber=-1) Log: BrowserPanes=(PaneID=4,WxWindowClassName="WxReferencedAssetsBrowser",Fri endlyName="ReferencedAssetsBrowser",CloneOfPaneID=-1,CloneNumber=-1) Log: BrowserPanes=(PaneID=6,WxWindowClassName="WxPrimitiveStatsBrowser",Frien dlyName="Primitive Stats",CloneOfPaneID=-1,CloneNumber=-1) Log: BrowserPanes=(PaneID=7,WxWindowClassName="WxDynamicShadowStatsBrowser",F riendlyName="Dynamic Shadow Stats",CloneOfPaneID=-1,CloneNumber=-1) Log: BrowserPanes=(PaneID=8,WxWindowClassName="WxSceneManager",FriendlyName=" SceneManager",CloneOfPaneID=-1,CloneNumber=-1) Log: BrowserPanes=(PaneID=9,WxWindowClassName="WxTagBrowser",FriendlyName="Ta gBrowser",CloneOfPaneID=-1,CloneNumber=-1) Log: BrowserPanes=(PaneID=10,WxWindowClassName="WxTaskBrowser",FriendlyName=" TaskBrowser",CloneOfPaneID=-1,CloneNumber=-1) Log: BrowserPanes=(PaneID=20,WxWindowClassName="WxLightBrowser",FriendlyName= "LightBrowser",CloneOfPaneID=-1,CloneNumber=-1) Log: BrowserPanes=(PaneID=30,WxWindowClassName="WxLogBrowser",FriendlyName="L ogBrowser",CloneOfPaneID=-1,CloneNumber=-1) Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: [Engine.ActorFactory] MenuPriority=0 [Engine.ActorFactoryMover] MenuPriority=15 [Engine.ActorFactoryRigidBody] MenuPriority=0 [Engine.ActorFactoryPlayerStart] MenuPriority=1 [Engine.ActorFactoryStaticMesh] MenuPriority=20

Log: [UnrealEd.CustomPropertyItemBindings] Log: CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UIStyleOverride.D rawColor",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem") Log: CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UIStyleOverride.O pacity",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem") Log: CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UIStyleOverride.P adding",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem",bReplaceArr ayHeaders=true,bIgnoreArrayElements=true) Log: CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverri

de.DrawFont",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem") Log: CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverri de.TextAttributes",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem") Log: CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverri de.TextAlignment",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem",b ReplaceArrayHeaders=true,bIgnoreArrayElements=true) Log: CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverri de.ClipMode",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem") Log: CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverri de.ClipAlignment",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem") Log: CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverri de.AutoScaling",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem") Log: CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverri de.DrawScale",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem",bRepl aceArrayHeaders=true,bIgnoreArrayElements=true) Log: CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverri de.SpacingAdjust",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem",b ReplaceArrayHeaders=true,bIgnoreArrayElements=true) Log: CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UIImageStyleOverr ide.Coordinates",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem") Log: CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UIImageStyleOverr ide.Formatting",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem",bRe placeArrayHeaders=true,bIgnoreArrayElements=true) Log: ;CustomPropertyClasses=(PropertyPathName="Engine.UIComp_ListPresenter:Co lumnHeaderBackground",PropertyItemClassName="WxCustomPropertyItem_ConditionalIte m",bReplaceArrayHeaders=true,bIgnoreArrayElements=true) Log: ;CustomPropertyClasses=(PropertyPathName="Engine.UIComp_ListPresenter:Co lumnHeaderBackgroundCoordinates",PropertyItemClassName="WxCustomPropertyItem_Con ditionalItem",bReplaceArrayHeaders=true,bIgnoreArrayElements=true) Log: CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstance Constant:VectorParameterValues", PropertyItemClassName="WxPropertyWindow_Materia lInstanceConstantParameters", bReplaceArrayHeaders=1) Log: CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstance Constant:StaticSwitchParameterValues", PropertyItemClassName="WxPropertyWindow_M aterialInstanceConstantParameters", bReplaceArrayHeaders=1) Log: CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstance Constant:StaticComponentMaskParameterValues", PropertyItemClassName="WxPropertyW indow_MaterialInstanceConstantParameters", bReplaceArrayHeaders=1) Log: CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstance Constant:ScalarParameterValues", PropertyItemClassName="WxPropertyWindow_Materia lInstanceConstantParameters", bReplaceArrayHeaders=1) Log: CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstance Constant:TextureParameterValues", PropertyItemClassName="WxPropertyWindow_Materi alInstanceConstantParameters", bReplaceArrayHeaders=1) Log: CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstance Constant:EditorVectorParameterValue.ParameterValue",PropertyItemClassName="WxCus tomPropertyItem_MaterialInstanceConstantParameter") Log: CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstance Constant:EditorStaticSwitchParameterValue.ParameterValue",PropertyItemClassName= "WxCustomPropertyItem_MaterialInstanceConstantParameter") Log: CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstance Constant:EditorStaticComponentMaskParameterValue.ParameterValue",PropertyItemCla ssName="WxCustomPropertyItem_MaterialInstanceConstantParameter") Log: CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstance Constant:EditorScalarParameterValue.ParameterValue",PropertyItemClassName="WxCus tomPropertyItem_MaterialInstanceConstantParameter") Log: CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstance Constant:EditorTextureParameterValue.ParameterValue",PropertyItemClassName="WxCu stomPropertyItem_MaterialInstanceConstantParameter") Log: ;CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanc

eTimeVarying:VectorParameterValues", PropertyItemClassName="WxPropertyWindow_Mat erialInstanceTimeVaryingParameters", bReplaceArrayHeaders=1) Log: ;CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanc eTimeVarying:StaticSwitchParameterValues", PropertyItemClassName="WxPropertyWind ow_MaterialInstanceTimeVaryingParameters", bReplaceArrayHeaders=1) Log: ;CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanc eTimeVarying:StaticComponentMaskParameterValues", PropertyItemClassName="WxPrope rtyWindow_MaterialInstanceTimeVaryingParameters", bReplaceArrayHeaders=1) Log: ;CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanc eTimeVarying:ScalarParameterValues", PropertyItemClassName="WxPropertyWindow_Mat erialInstanceTimeVaryingParameters", bReplaceArrayHeaders=1) Log: ;CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanc eTimeVarying:TextureParameterValues", PropertyItemClassName="WxPropertyWindow_Ma terialInstanceTimeVaryingParameters", bReplaceArrayHeaders=1) Log: ;CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanc eTimeVarying:EditorVectorParameterValueOverTime.ParameterValue",PropertyItemClas sName="WxCustomPropertyItem_MaterialInstanceTimeVaryingParameter") Log: ;CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanc eTimeVarying:EditorStaticSwitchParameterValueOverTime.ParameterValue",PropertyIt emClassName="WxCustomPropertyItem_MaterialInstanceTimeVaryingParameter") Log: ;CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanc eTimeVarying:EditorStaticComponentMaskParameterValueOverTime.ParameterValue",Pro pertyItemClassName="WxCustomPropertyItem_MaterialInstanceTimeVaryingParameter") Log: ;CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanc eTimeVarying:EditorScalarParameterValueOverTime.ParameterValue",PropertyItemClas sName="WxCustomPropertyItem_MaterialInstanceTimeVaryingParameter") Log: ;CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanc eTimeVarying:EditorTextureParameterValueOverTime.ParameterValue",PropertyItemCla ssName="WxCustomPropertyItem_MaterialInstanceTimeVaryingParameter") Log: CustomPropertyTypeDrawProxies=(PropertyName="ObjectProperty",PropertyObj ectClassPathName="Engine.UITexture",PropertyItemClassName="UnrealEd.UITexture_Cu stomDrawProxy") Log: CustomPropertyTypeInputProxies=(PropertyName="ObjectProperty",PropertyOb jectClassPathName="Engine.UITexture",PropertyItemClassName="UnrealEd.UITexture_C ustomInputProxy") Log: CustomPropertyDrawProxies=(PropertyPathName="Engine.UIObject:PlayerInput Mask",PropertyItemClassName="UnrealEd.PlayerInputMask_CustomDrawProxy") Log: CustomPropertyInputProxies=(PropertyPathName="Engine.UIObject:PlayerInpu tMask",PropertyItemClassName="UnrealEd.PlayerInputMask_CustomInputProxy") Log: CustomPropertyInputProxies=(PropertyPathName="Engine.UIScreenObject:Inac tiveStates.InactiveStates",PropertyItemClassName="UnrealEd.UIState_CustomInputPr oxy") Log: CustomPropertyInputProxies=(PropertyPathName="Engine.UIScreenObject:Init ialState",PropertyItemClassName="UnrealEd.UIStateClass_CustomInputProxy") Log: CustomPropertyClasses=(PropertyPathName="Engine.LevelStreamingVolume:Str eamingLevels", PropertyItemClassName="WxPropertyWindow_LevelList", bReplaceArray Headers=1) Log: Log: [UnrealEd.UISceneManager] Log: TitleRegions=(MaxPercentage=0.9,RecommendedPercentage=0.85) Log: UIWidgetToolbarMaps=(WidgetClassName="Engine.UIButton",IconName="UI_MODE _BUTTON",ToolTip="UIEditor_Widget_Button",HelpText="UIEditor_HelpText_Button") Log: UIWidgetToolbarMaps=(WidgetClassName="Engine.UIEditBox",IconName="UI_MOD E_EDITBOX",ToolTip="UIEditor_Widget_Editbox",HelpText="UIEditor_HelpText_Editbox ") Log: UIWidgetToolbarMaps=(WidgetClassName="Engine.UIImage",IconName="UI_MODE_ IMAGE",ToolTip="UIEditor_Widget_Image",HelpText="UIEditor_HelpText_Image") Log: UIWidgetToolbarMaps=(WidgetClassName="Engine.UILabel",IconName="UI_MODE_ LABEL",ToolTip="UIEditor_Widget_Label",HelpText="UIEditor_HelpText_Label")

Log: UIWidgetToolbarMaps=(WidgetClassName="Engine.UILabelButton",IconName="UI _MODE_LABELBUTTON",ToolTip="UIEditor_Widget_LabelButton",HelpText="UIEditor_Help Text_LabelButton") Log: UIWidgetToolbarMaps=(WidgetClassName="Engine.UIToggleButton",IconName="U I_MODE_TOGGLEBUTTON",ToolTip="UIEditor_Widget_ToggleButton",HelpText="UIEditor_H elpText_ToggleButton") Log: UIWidgetToolbarMaps=(WidgetClassName="Engine.UICheckbox",IconName="UI_MO DE_CHECKBOX",ToolTip="UIEditor_Widget_CheckBox",HelpText="UIEditor_HelpText_Chec kBox") Log: UIWidgetToolbarMaps=(WidgetClassName="Engine.UIList",IconName="UI_MODE_L IST",ToolTip="UIEditor_Widget_List",HelpText="UIEditor_HelpText_List") Log: UIWidgetToolbarMaps=(WidgetClassName="Engine.UIPanel",IconName="UI_MODE_ PANEL",ToolTip="UIEditor_Widget_Panel",HelpText="UIEditor_HelpText_Panel") Log: UIWidgetToolbarMaps=(WidgetClassName="Engine.UISlider",IconName="UI_MODE _SLIDER",ToolTip="UIEditor_Widget_Slider",HelpText="UIEditor_HelpText_Slider") Log: Log: Log: Log: [UnrealEd.HitProxy] HitProxySize=5

Log: [UnrealEd.UnrealEdOptions] Log: ;EditorCategories=(Name="LevelEditor") Log: EditorCategories=(Name="Matinee") Log: ;EditorCategories=(Name="Cascade") Log: ;EditorCategories=(Name="MaterialEditor") Log: ;EditorCategories=(Name="Kismet") Log: EditorCategories=(Name="CurveEditor") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_PlayForward", Des cription="Matinee_PlayForward_Desc", ExecCommand="Matinee Play") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_PlayReverse", Des cription="Matinee_PlayReverse_Desc", ExecCommand="Matinee PlayReverse") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_Stop", Descriptio n="Matinee_Stop_Desc", ExecCommand="Matinee Stop") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_TogglePlayPause", Description="Matinee_TogglePlayPause_Desc", ExecCommand="Matinee TogglePlayPaus e") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomIn", Descript ion="Matinee_ZoomIn_Desc", ExecCommand="Matinee ZoomIn") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomInAlt", Descr iption="Matinee_ZoomInAlt_Desc", ExecCommand="Matinee ZoomIn") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomOut", Descrip tion="Matinee_ZoomOut_Desc", ExecCommand="Matinee ZoomOut") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomOutAlt", Desc ription="Matinee_ZoomOutAlt_Desc", ExecCommand="Matinee ZoomOut") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_Undo", Descriptio n="Matinee_Undo_Desc", ExecCommand="Matinee Undo") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_Redo", Descriptio n="Matinee_Redo_Desc", ExecCommand="Matinee Redo") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_Copy", Descriptio n="Matinee_Copy_Desc", ExecCommand="Matinee Copy") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_Cut", Description ="Matinee_Cut_Desc", ExecCommand="Matinee Cut") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_Paste", Descripti on="Matinee_Paste_Desc", ExecCommand="Matinee Paste") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_DeleteSelection", Description="Matinee_DeleteSelection_Desc", ExecCommand="Matinee DeleteSelectio n") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_MarkInSection", D escription="Matinee_MarkInSection_Desc", ExecCommand="Matinee MarkInSection")

Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_MarkOutSection", Description="Matinee_MarkOutSection_Desc", ExecCommand="Matinee MarkOutSection") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_IncrementPosition ", Description="Matinee_IncrementPosition_Desc", ExecCommand="Matinee IncrementP osition") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_DecrementPosition ", Description="Matinee_DecrementPosition_Desc", ExecCommand="Matinee DecrementP osition") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveToNextKey", D escription="Matinee_MoveToNextKey_Desc", ExecCommand="Matinee MoveToNextKey") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveToPrevKey", D escription="Matinee_MoveToPrevKey_Desc", ExecCommand="Matinee MoveToPrevKey") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_SplitAnimKey", De scription="Matinee_SplitAnimKey_Desc", ExecCommand="Matinee SplitAnimKey") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_ToggleSnap", Desc ription="Matinee_ToggleSnap_Desc", ExecCommand="Matinee ToggleSnap") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveActiveUp", De scription="Matinee_MoveActiveUp_Desc", ExecCommand="Matinee MoveActiveUp") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveActiveDown", Description="Matinee_MoveActiveDown_Desc", ExecCommand="Matinee MoveActiveDown") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_AddKey", Descript ion="Matinee_AddKey_Desc", ExecCommand="Matinee AddKey") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_DuplicateSelected Keys", Description="Matinee_DuplicateSelectedKeys_Desc", ExecCommand="Matinee Du plicateSelectedKeys") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_CropAnimationBegi nning", Description="Matinee_CropAnimationBeginning_Desc", ExecCommand="Matinee CropAnimationBeginning") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_CropAnimationEnd" , Description="Matinee_CropAnimationEnd_Desc", ExecCommand="Matinee CropAnimatio nEnd") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitSequence", Description="Matinee_ViewFitSequence_Desc", ExecCommand="Matinee ViewFitSequenc e") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitToSelected ", Description="Matinee_ViewFitToSelected_Desc", ExecCommand="Matinee ViewFitToS elected") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitLoop", Des cription="Matinee_ViewFitLoop_Desc", ExecCommand="Matinee ViewFitLoop") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitLoopSequen ce", Description="Matinee_ViewFitLoopSequence_Desc", ExecCommand="Matinee ViewFi tLoopSequence") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpMo deAUTO", Description="Matinee_ChangeKeyInterpModeAUTO_Desc", ExecCommand="Matine e ChangeKeyInterpModeAUTO") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpMo deUSER", Description="Matinee_ChangeKeyInterpModeUSER_Desc", ExecCommand="Matine e ChangeKeyInterpModeUSER") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpMo deBREAK", Description="Matinee_ChangeKeyInterpModeBREAK_Desc", ExecCommand="Mati nee ChangeKeyInterpModeBREAK") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpMo deLINEAR", Description="Matinee_ChangeKeyInterpModeLINEAR_Desc", ExecCommand="Ma tinee ChangeKeyInterpModeLINEAR") Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpMo deCONSTANT", Description="Matinee_ChangeKeyInterpModeCONSTANT_Desc", ExecCommand ="Matinee ChangeKeyInterpModeCONSTANT") Log: EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInt erpModeAUTO", Description="CurveEditor_ChangeInterpModeAUTO_Desc", ExecCommand=" CurveEditor ChangeInterpModeAUTO")

Log: EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInt erpModeUSER", Description="CurveEditor_ChangeInterpModeUSER_Desc", ExecCommand=" CurveEditor ChangeInterpModeUSER") Log: EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInt erpModeBREAK", Description="CurveEditor_ChangeInterpModeBREAK_Desc", ExecCommand ="CurveEditor ChangeInterpModeBREAK") Log: EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInt erpModeLINEAR", Description="CurveEditor_ChangeInterpModeLINEAR_Desc", ExecComma nd="CurveEditor ChangeInterpModeLINEAR") Log: EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInt erpModeCONSTANT", Description="CurveEditor_ChangeInterpModeCONSTANT_Desc", ExecC ommand="CurveEditor ChangeInterpModeCONSTANT") Log: EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_FitViewHo rizontally", Description="CurveEditor_FitViewHorizontally_Desc", ExecCommand="Cu rveEditor FitViewHorizontally") Log: EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_FitViewVe rtically", Description="CurveEditor_FitViewVertically_Desc", ExecCommand="CurveE ditor FitViewVertically") Log: EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_FitViewTo All", Description="CurveEditor_FitViewToAll_Desc", ExecCommand="CurveEditor FitV iewToAll") Log: EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_FitViewTo Selected", Description="CurveEditor_FitViewToSelected_Desc", ExecCommand="CurveE ditor FitViewToSelected") Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: [TaskBrowser] EpicDefaultServerName=testtrack.epicgames.net EpicDefaultServerPort=80 EpicDefaultProjectName=UE3 EpicDefaultDBFilterName=My tasks (open not fixed) [Cooker.MatineeOptions] bBakeAndPruneDuringCook=true [Cooker.FaceFXOptions] bGeneratePersistentMapAnimSet=false [Cooker.ObjectsToNeverCook] +Name=EngineMaterials.UnrealEdIcon_Sequence +Name=EngineMaterials.UnrealEdIcon_Prefab +Name=EngineMaterials.UnrealEdIcon_PostProcessChain +Name=EngineMaterials.UnrealEdIcon_PhysMat +Name=EngineMaterials.UnrealEdIcon_MorphWeightSequence +Name=EngineMaterials.UnrealEdIcon_MorphTargetSet +Name=EngineMaterials.UnrealEdIcon_CurveEdPresetCurve +Name=EngineMaterials.UnrealEdIcon_AnimTree +Name=EngineMaterials.UnrealEdIcon_AnimSet +Name=EngineMaterials.SoundCue_SpeakerIcon +Name=EngineResources.WireframeTexture [Configuration] BasedOn=..\BmGame\Config\DefaultEditor.ini [ModPackages]

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log:

ModPackagesInPath=..\BmGame\Src ModOutputDir=..\BmGame\Unpublished\CookedPC\Script [Cooker.PackagesWithNoTextureStreaming] Package=V_AaronCash Package=V_ArkhamInmate Package=V_ArmouredBatman Package=V_Bane Package=V_Batman Package=V_BatMobile Package=V_BatWing Package=V_BG Package=V_BlackgateInmate Package=V_FrankBoles Package=V_HarleyQuinn Package=V_JimGordon Package=V_Joker Package=V_KillerCroc Package=V_PoisonIvy Package=V_QuincySharp Package=V_Scarecrow Package=V_Scarface Package=V_VenomHenchman Package=V_VenomJoker Package=V_Zsasz [Cooker.PackagesWithNoTextureStreamingXbox] Package=Death_Bane Package=Death_Harley Package=Death_Ivy Package=Death_Joker Package=Death_Joker_Split Package=Death_KillerCroc Package=Death_Scarecrow Package=Death_VenomJoker [UnrealEd.Settings] DefaultPathNodeType=CommonGame.RPathNode DefaultPatrolPointType=BmGame.RPatrolPoint DefaultForensicType=BmGame.RForensicDnaSplatStatic DefaultForensicNonScanType=BmGame.RForensicDnaSplatStaticNonScan DefaultForensicVisibleType=BmGame.RForensicVisibleEvidence

Log: [Editor.ContentTagIndex] Log: DefaultTags=(AssetTypeName="Engine.StaticMesh",Tags=(Arch,Ash,Brick,Bloo d,Building,Cave,Chair,Character,COG,Column,Concrete,Corner,Couch,Cover,Crate,Dec oration,Destroyed,Dome,Door,Electronic,Exterior,Facade,Fire,Flare,Floor,Foliage, Fracture,Furniture,Glass,Gore,Hail,HeroPiece,Ice,Ink,Interior,Ladder,Lever,Light ,Liquid,Locust,Mechanical,Metal,Mountain,Optimization_Done,Optimization_ToDo,Opt imization_NotNeeded,Organic,Physics,Pipe,Railing,Riftworm,Road,Rock,Roof,Rubble, Sidewalk,Sign,Sky,Snow,Stairs,Stone,Stranded,Table,Trash,Tree,Trim,Tunnel,Urban, Vehicle,Volumetric,Wall,Weapon,Wheel,Window,Wood))) Log: DefaultTags=(AssetTypeName="Engine.ParticleSystem",Tags=(Ash,Beam,Blood, Camera,Dirt,Dust,Electricity,Explosion,Fire,Fog,Impact,Imulsion,Ink,Liquid,Metal ,Mud,MuzzleFlash,Optimization_Done,Optimization_ToDo,Optimization_NotNeeded,Rift worm,Shell,Smoke,Snow,Spark,Stone,Water,Weapon,Wood))

Log: DefaultTags=(AssetTypeName="Engine.Material",Tags=(Ash,Asphalt,Blood,Bri ck,Ceiling,Character,COG,Column,Concrete,Damaged,Decal,Dirt,Distortion,Door,Dust ,Electricity,Explosion,Exterior,Fire,Flare,Floor,Fog,Foliage,Gases,Glass,Gore,Ha il,Ice,Imulsion,Ink,Interior,Light,LightFunction,Liquid,Locust,Mechanical,Metal, MuzzleFlash,Neutral,Optimization_Done,Optimization_ToDo,Optimization_NotNeeded,O rganic,Riftworm,Rock,Roof,Sign,Sky,Smoke,Snow,Steam,Stone,Stranded,Tiling,Trash, Tree,Trim,Vehicle,Wall,Water,Weapon,Wood))) Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: [ScriptDatabase.Settings] ListOfNodes=Admin,Cave,Cells,Garden,Max,Medical,Overworld,EnemyBarks [BrowserData] Prefab_ZoomFactor=1.00000 [FEditorModeTools] TranslationMode=1 [CommonEditor.RActorFactoryStaticMeshToggleable] MenuPriority=19 [CommonEditor.RActorFactoryStaticMeshNoCL] MenuPriority=18 [CommonGame.RActorFactoryMoverNoCL] MenuPriority=14 [BmEditor.RActorFactoryInteractableItem] MenuPriority=10 [CommonGame.RActorFactoryBreakableProp] MenuPriority=9 [CommonGame.RActorFactoryBreakablePropStatic] MenuPriority=8 [BmGame.RActorFactoryXrayMesh] MenuPriority=5 [BmGame.RActorFactoryXrayInterItem] MenuPriority=4 [BmGame.RActorFactoryXrayWire] MenuPriority=3 [BmEditor.RActorFactoryDisruptableItem] MenuPriority=1

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log:

[UnrealEd.VerifySourceIgnore] Package=EditorMaterials Package=EditorResources Package=EditorResources_Gfx Package=EngineResources Package=EngineMaterials Package=EngineVolumetrics Package=Engine_MI_Shaders Package=RockEditorResources Package=FlashTest Package=UE3UI Package=BMPanels Package=LC_AG4 Package=LC_cop Package=LC_TZero Package=Brush_Demo Package=LeesPackage Package=MARK_TEST Package=NPC_Unarmed_Anims Package=Combat_Camera Package=Combat_vs_Thug_Anims Package=Batman_Ragdoll Package=Batman_PromoAnims Package=Character_Trash Package=Assault_Rifle Package=asylumtest Package=OutsourceTests Object=fx_misc.newspaper_t_BMtest Package=StormfuryStreet Package=Stormfurystreet2 Package=stormfurystreet3 Package=PRT_Stormfurysea Package=OBJ_Bouy Package=BmFonts Package=BmFonts_Pol Package=BmFonts_Rus Package=FX_Weather Package=LC_Pistol_Anims Package=LC_Unarmed_Anims Package=desert_eagle_3p Package=Machete_3P Package=Shotgun Object=LIGHTS_Int.Lights_Int_LightBeam_falloff01_D Object=LIGHTS_Int.Lights_Int_LightBeam_fallof02_D Object=FX_Godrays.Godrays.FX_Godray_plane01_noise01_t Object=fx_smoke.ScarecrowRoom.fx_PlumeSmoke Object=fx_smoke.ScarecrowRoom.FX_fire1_noise_t Object=fx_smoke.ScarecrowRoom.FX_fire1_smoke_t Package=Cinematic_Animations Package=FE Package=Menus Package=PX_Cloth_Medical Package=PX_Scarecrow2 Package=PX_ClothRBTest Package=PX_ClothTest_TearLines Package=PX_Cloth_Paper Package=PX_Cloth_Draped Package=PX_Paper_Stacks Package=PX_Smoke

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: 0 Log: Log: Log: Log: Log: Log: Log: Log: Log:

Package=PX_Sparks Package=PX_Cloth_Hanging Package=PX_Cloth_Tape Package=PX_Dest_Medical_B7 Package=PX_FX_Particles Package=PX_Cave_A_Dest Package=Nvidia_Physics Object=Cinematic_Camera.Camera_Rig.Cinematic_Camera_Rig Package=Speech-C2_Doctor1 Package=Speech-C2_Dr_Jessop Package=Speech-C2_Guard2 Package=Speech-C2_HeadOrderly Package=Speech-C2_Kerrison Package=Speech-AsylumTest01 Package=Speech-AsylumTest02 Package=Speech-C1_Batman Package=Speech-C1_NPC Package=Speech-EnemyTest Package=Speech-forensic_test Package=Speech-C2_Andy Package=Speech-C2_atmosphere Package=Speech-C2_Dr_Walker Package=Speech-C2_Dr_Young Package=Speech-C2_Guard1 Package=Speech-C2_Guard3 Package=Speech-C2_Guard4 Package=Speech-C2_Guard5 Package=Speech-C2_Guard6 Package=Speech-C2_Guard7 Package=Speech-C2_Inmate_B27 Package=Speech-C2_Mental2 Package=Speech-C2_Mental3 Package=Speech-C2_Oracle Package=Speech-C2_Orderly1 Package=Speech-C2_Scott Package=Speech-Promo Package=Speech-POZ_TEST Package=Speech-Test Object=IngmarTest.fx_BlueSea_Tex Object=Speech-Joker_Predator.Joker_Predator_automated_AnnounceTakedown-1 Object=Speech-Scarecrow_Taunts.Scarecrow_Taunts_Death_Short_01-4 Object=Speech-Venom_J.Venom_J_Attack_idles_04-3 Object=Speech-Venom_J.Venom_J_Attack_idles_04-2 [IniVersion] 0=1243136148.000000 1=1246315248.000000 2=1243134778.000000

Log: FileName: ..\BmGame\Config\BmEditorUserSettings.ini Log: [Editor.EditorUserSettings] Log: AllowFlightCameraToRemapKeys=True Log: PreviewThumbnailBackgroundColor=(R=0,G=0,B=0) Log: PreviewThumbnailTranslucentMaterialBackgroundColor=(R=127,G=127,B=127) Log: bAutoSaveEnable=True Log: AutoSaveTimeMinutes=10 Log:

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log:

[WindowPosManager] DlgAddSpecial=879,571,328,226,0 DlgActorSearch=379,262,881,507,0 DlgActorFactory=783,544,553,311,0 DlgBuildProgress=560,475,806,180,0 SurfaceProperties=647,491,514,477,0 DockingContainer=64,33,940,1076,0 FloatingFrame_DockingContainer=64,33,940,1076,0 DlgGBSearch=953,568,400,300,0 DlgSoundNodeWaveOptions=496,238,664,324,0 DlgMove=760,475,497,408,0 [EditorFrame] FrameClassName=WxEditorFrame LocalizationFile=UnrealEd FramePos.x=43 FramePos.y=4 FrameSize.x=1832 FrameSize.y=1152 FrameMaximized=1 ViewportResizeTogether=True ShowAllPropertyItemButtons=False ShowOnlyModifiedProperties=False [MRU] [UnrealEd.MaterialEditorOptions] bShowGrid=True bShowBackground=False bHideUnusedConnectors=False bDrawCurves=True bRealtimeMaterialViewport=False bRealtimeExpressionViewport=False bAlwaysRefreshAllPreviews=False [LinkedObjectEditor] InvertMousePan=False [FEditorModeTools] ShowWidget=True MouseLock=False CoordSystem=0 [LightingBuildOptions] OnlyBuildSelectedActors=false OnlyBuildCurrentLevel=false OnlyBuildChanged=false BuildBSP=true BuildActors=true FullQualityBuild=true [Matinee]

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log:

Hide3DTracks=false ZoomToScrubPos=false ShowCurveEd=false [SourceControl] Disabled=False [Directories] UNR=..\BmGame\Content\Maps\ BRUSH=..\BmGame\Content\ 2DS=..\BmGame\Content\ PSA=..\BmGame\Content\ COLLADAAnim=..\Engine\Content\ GenericImport=..\BmGame\Content\ GenericExport=..\BmGame\Content\ GenericOpen=..\BmGame\Content\ GenericSave=..\BmGame\Content\ [UnrealEd.TerrainEditOptions] Solid1_Strength=100 Solid1_Radius=1 Solid1_Falloff=1 Solid2_Strength=100 Solid2_Radius=8 Solid2_Falloff=8 Solid3_Strength=100 Solid3_Radius=32 Solid3_Falloff=32 Solid4_Strength=100 Solid4_Radius=64 Solid4_Falloff=64 Solid5_Strength=100 Solid5_Radius=128 Solid5_Falloff=128 Noisy1_Strength=100 Noisy1_Radius=1 Noisy1_Falloff=16 Noisy2_Strength=100 Noisy2_Radius=8 Noisy2_Falloff=32 Noisy3_Strength=100 Noisy3_Radius=32 Noisy3_Falloff=64 Noisy4_Strength=100 Noisy4_Radius=64 Noisy4_Falloff=128 Noisy5_Strength=100 Noisy5_Radius=128 Noisy5_Falloff=256 Current_Tool=2 Current_Brush=0 Current_Strength=100 Current_Radius=64 Current_Falloff=128 SliderRange_Low_Strength=0 SliderRange_High_Strength=100 SliderRange_Low_Radius=0

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log:

SliderRange_High_Radius=2048 SliderRange_High_Falloff=2048 bShowFoliageMeshes=true bShowDecoarationMeshes=true TerrainLayerBrowser_BackgroundColor=(R=162,G=162,B=162) TerrainLayerBrowser_BackgroundColor2=(R=192,G=192,B=192) TerrainLayerBrowser_BackgroundColor3=(R=212,G=212,B=212) TerrainLayerBrowser_SelectedColor=(R=162,G=162,B=0) TerrainLayerBrowser_SelectedColor2=(R=192,G=192,B=0) TerrainLayerBrowser_SelectedColor3=(R=212,G=212,B=0) TerrainLayerBrowser_BorderColor=(R=64,G=64,B=64) [UnrealEd.PhATSimOptions] SkyBrightness=0.25 Brightness=1.0 AngularSnap=15.0 LinearSnap=2.0 SimSpeed=1.0 bDrawContacts=false FloorGap=25.0 GravScale=1.0 bPromptOnBoneDelete=true PokeStrength=100.0 bShowNamesInHierarchy=true PokePauseTime=0.5 PokeBlendTime=0.5 [UnrealEd.CurveEdOptions] MinViewRange=0.01 MaxViewRange=1000000.0 BackgroundColor=(R=0.23529412,G=0.23529412,B=0.23529412) LabelColor=(R=0.4,G=0.4,B=0.4) SelectedLabelColor=(R=0.6,G=0.4,B=0.1) GridColor=(R=0.35,G=0.35,B=0.35) GridTextColor=(R=0.78431373,G=0.78431373,B=0.78431373) LabelBlockBkgColor=(R=0.25,G=0.25,B=0.25) SelectedKeyColor=(R=1.0,G=1.0,B=0.0) [UnrealEd.UIEditorOptions] WindowPosition=(X=256,Y=256,Width=1024,Height=768) ViewportSashPosition=824 PropertyWindowSashPosition=568 ViewportGutterSize=0 VirtualSizeX=0 VirtualSizeY=0 bRenderViewportOutline=true bRenderContainerOutline=true bRenderSelectionOutline=true bRenderSelectionHandles=true bRenderPerWidgetSelectionOutline=true GridSize=8 bSnapToGrid=true mViewDrawGrid=true bShowDockHandles=true [UnrealEd.CascadeOptions]

Log: bShowModuleDump=false Log: BackgroundColor=(B=25,G=20,R=20,A=0) Log: bUseSubMenus=true Log: bUseSpaceBarReset=false Log: bUseSpaceBarResetInLevel=true Log: Empty_Background=(B=25,G=20,R=20,A=0) Log: Emitter_Background=(B=25,G=20,R=20,A=0) Log: Emitter_Unselected=(B=0,G=100,R=255,A=0) Log: Emitter_Selected=(B=180,G=180,R=180,A=0) Log: ModuleColor_General_Unselected=(B=49,G=40,R=40,A=0) Log: ModuleColor_General_Selected=(B=0,G=100,R=255,A=0) Log: ModuleColor_TypeData_Unselected=(B=20,G=20,R=15,A=0) Log: ModuleColor_TypeData_Selected=(B=0,G=100,R=255,A=0) Log: ModuleColor_Beam_Unselected=(R=160,G=150,B=235) Log: ModuleColor_Beam_Selected=(R=255,G=100,B=0) Log: ModuleColor_Trail_Unselected=(R=130,G=235,B=170) Log: ModuleColor_Trail_Selected=(R=255,G=100,B=0) Log: ModuleColor_Spawn_Unselected=(R=200,G=100,B=100) Log: ModuleColor_Spawn_Selected=(R=255,G=50,B=50) Log: ModuleColor_Required_Unselected=(R=200,G=200,B=100) Log: ModuleColor_Required_Selected=(R=255,G=225,B=50) Log: ModuleColor_Event_Unselected=(R=64,G=64,B=255) Log: ModuleColor_Event_Selected=(R=0,G=0,B=255) Log: bShowGrid=false Log: GridColor_Hi=(R=0,G=100,B=255) Log: GridColor_Low=(R=0,G=100,B=255) Log: GridPerspectiveSize=1024 Log: PostProcessChainName=EditorMaterials.Cascade.DefaultCascadePostProcess Log: ShowPPFlags=0 Log: bUseSlimCascadeDraw=true Log: SlimCascadeDrawHeight=30 Log: bCenterCascadeModuleText=true Log: Cascade_MouseMoveThreshold=4 Log: ModuleMenu_ModuleRejections=ParticleModuleTypeDataBase Log: ModuleMenu_ModuleRejections=ParticleModule Log: ModuleMenu_ModuleRejections=ParticleModuleRequired Log: ModuleMenu_ModuleRejections=ParticleModuleSpawn Log: ModuleMenu_ModuleRejections=ParticleModuleTypeDataBeam Log: ModuleMenu_ModuleRejections=ParticleModuleTypeDataTrail Log: ModuleMenu_ModuleRejections=ParticleModuleLocationPrimitiveBase Log: ModuleMenu_ModuleRejections=ParticleModuleEventReceiverBase Log: ModuleMenu_TypeDataToBaseModuleRejections=(ObjName=None,InvalidObjNames= (ParticleModuleBeamBase,ParticleModuleTrailBase)) Log: ModuleMenu_TypeDataToBaseModuleRejections=(ObjName=ParticleModuleTypeDat aBeam2,InvalidObjNames=(ParticleModuleTrailBase)) Log: ModuleMenu_TypeDataToBaseModuleRejections=(ObjName=ParticleModuleTypeDat aTrail2,InvalidObjNames=(ParticleModuleBeamBase)) Log: ModuleMenu_TypeDataToBaseModuleRejections=(ObjName=ParticleModuleTypeDat aMesh,InvalidObjNames=(ParticleModuleBeamBase,ParticleModuleTrailBase)) Log: ModuleMenu_TypeDataToBaseModuleRejections=(ObjName=ParticleModuleTypeDat aMeshPhysX,InvalidObjNames=(ParticleModuleBeamBase,ParticleModuleTrailBase,Parti cleModuleAccelerationBase,ParticleModuleAttractorBase,ParticleModuleCollisionBas e,ParticleModuleColorBase,ParticleModuleEventBase,ParticleModuleEventReceiverBas e,ParticleModuleKillBase,ParticleModuleOrbitBase,ParticleModuleSubUVBase,Particl eModuleMaterialBase,ParticleModuleOrientationBase)) Log: ModuleMenu_TypeDataToBaseModuleRejections=(ObjName=ParticleModuleTypeDat aPhysX,InvalidObjNames=(ParticleModuleBeamBase,ParticleModuleTrailBase,ParticleM oduleAccelerationBase,ParticleModuleAttractorBase,ParticleModuleCollisionBase,Pa rticleModuleKillBase,ParticleModuleOrbitBase)) Log: ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName=None,InvalidObjNa

mes=(ParticleModuleMeshMaterial,ParticleModuleMeshRotation,ParticleModuleMeshRot ationRate,ParticleModuleMeshRotationRateMultiplyLife)) Log: ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName=ParticleModuleTyp eDataBeam2,InvalidObjNames=(ParticleModuleMeshMaterial,ParticleModuleMeshRotatio n,ParticleModuleMeshRotationRate,ParticleModuleMeshRotationRateMultiplyLife)) Log: ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName=ParticleModuleTyp eDataTrail2,InvalidObjNames=(ParticleModuleMeshMaterial,ParticleModuleMeshRotati on,ParticleModuleMeshRotationRate,ParticleModuleMeshRotationRateMultiplyLife)) Log: ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName=ParticleModuleTyp eDataMeshPhysX,InvalidObjNames=(ParticleModuleRotation,ParticleModuleRotationOve rLifetime,ParticleModuleMeshRotationRateMultiplyLife,ParticleModuleRotationRate, ParticleModuleRotationRateMultiplyLife,ParticleModuleSizeMultiplyVelocity,Partic leModuleVelocityOverLifetime,ParticleModuleSizeScale)) Log: ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName=ParticleModuleTyp eDataPhysX,InvalidObjNames=(ParticleModuleMeshMaterial,ParticleModuleMeshRotatio n,ParticleModuleMeshRotationRate,ParticleModuleMeshRotationRateMultiplyLife,)) Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: [UnrealEd.LensFlareEditorOptions] LFED_BackgroundColor=(B=0.098,G=0.078,R=0.078,A=1.0) LFED_Source_ElementEd_Background=(B=0.098,G=0.078,R=0.078,A=1.0) LFED_Source_Selected=(B=0.196,G=0.588,R=1.0,A=1.0) LFED_Source_Unselected=(B=0.784,G=0.784,R=0.784,A=1.0) LFED_ElementEd_Background=(B=0.098,G=0.078,R=0.078,A=1.0) LFED_Element_Unselected=(B=0.506,G=0.506,R=0.506,A=1.0) LFED_Element_Selected=(B=0.0,G=0.392,R=1.0,A=1.0) bShowGrid=false GridColor_Hi=(R=0,G=100,B=255) GridColor_Low=(R=0,G=100,B=255) GridPerspectiveSize=1024 [Configuration] BasedOn=..\BmGame\Config\DefaultEditorUserSettings.ini [BrowserData] REvidence_ZoomFactor=0.40000 REvidence_FixedSize=0 REvidence_Primitive=2 RCharacterBio_ZoomFactor=0.80000 RCharacterBio_FixedSize=0 RCharacterBio_Primitive=2 RDummyEvidenceConfig_ZoomFactor=0.80000 RDummyEvidenceConfig_FixedSize=0 RDummyEvidenceConfig_Primitive=2 [Docking] LightBrowser_Docked=True LightBrowser_Visible=True [IniVersion] 0=1243136148.000000 1=1243134778.000000 2=1243134778.000000

Log: FileName: ..\BmGame\Config\BmCompat.ini

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log:

[AppCompat] CPUScore1=1000 CPUScore2=720 CPUScore3=630 CPUScore4=500 CPUScore5=275 CPUSpeed1=1.8 CPUSpeed2=2.4 CPUSpeed3=3.0 CPUSpeed4=3.5 CPUSpeed5=4.0 CPUMultiCoreMult=1.75 CPUHyperThreadMult=1.15 CPUMemory1=0.5 CPUMemory2=1.0 CPUMemory3=1.0 CPUMemory4=2.0 CPUMemory5=3.0 GPUmemory1=128 GPUmemory2=128 GPUmemory3=256 GPUmemory4=512 GPUmemory5=768 GPUShader1=2 GPUShader2=2 GPUShader3=2 GPUShader4=3 GPUShader5=3 [AppCompatGPU-0x10DE] VendorName=NVIDIA VendorMobileTag=Go 0x014F=1,GeForce 6200 0x00F3=1,GeForce 6200 0x0221=1,GeForce 6200 0x0163=1,GeForce 6200 LE 0x0162=1,GeForce 6200SE TurboCache(TM) 0x0161=1,GeForce 6200 TurboCache(TM) 0x0162=1,GeForce 6200SE TurboCache(TM) 0x0160=1,GeForce 6500 0x0141=2,GeForce 6600 0x00F2=2,GeForce 6600 0x0140=2,GeForce 6600 GT 0x00F1=2,GeForce 6600 GT 0x0142=2,GeForce 6600 LE 0x00F4=2,GeForce 6600 LE 0x0143=2,GeForce 6600 VE 0x0147=2,GeForce 6700 XL 0x0041=3,GeForce 6800 0x00C1=3,GeForce 6800 0x0047=3,GeForce 6800 GS 0x00F6=3,GeForce 6800 GS 0x00C0=3,GeForce 6800 GS 0x0045=3,GeForce 6800 GT 0x00F9=3,GeForce 6800 Series GPU 0x00C2=3,GeForce 6800 LE 0x0040=3,GeForce 6800 Ultra 0x00F9=3,GeForce 6800 Series GPU 0x0043=3,GeForce 6800 XE

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log:

0x0048=3,GeForce 6800 XT 0x0218=3,GeForce 6800 XT 0x00C3=3,GeForce 6800 XT 0x01DF=2,GeForce 7300 GS 0x0393=2,GeForce 7300 GT 0x01D1=2,GeForce 7300 LE 0x01D3=2,GeForce 7300 SE 0x01DD=-1,GeForce 7500 LE 0x0392=3,GeForce 7600 GS 0x0392=3,GeForce 7600 GS 0x02E1=3,GeForce 7600 GS 0x0391=3,GeForce 7600 GT 0x0394=3,GeForce 7600 LE 0x00F5=4,GeForce 7800 GS 0x0092=4,GeForce 7800 GT 0x0091=4,GeForce 7800 GTX 0x0291=3,GeForce 7900 GT/GTO 0x0292=3,GeForce 7900 GS 0x0290=4,GeForce 7900 GTX 0x0293=4,GeForce 7900 GX2 0x0294=4,GeForce 7950 GX2 0x0322=0,GeForce FX 5200 0x0321=0,GeForce FX 5200 Ultra 0x0323=0,GeForce FX 5200LE 0x0326=1,GeForce FX 5500 0x0326=1,GeForce FX 5500 0x0312=1,GeForce FX 5600 0x0311=1,GeForce FX 5600 Ultra 0x0314=1,GeForce FX 5600XT 0x0342=1,GeForce FX 5700 0x0341=1,GeForce FX 5700 Ultra 0x0343=1,GeForce FX 5700LE 0x0344=1,GeForce FX 5700VE 0x0302=1,GeForce FX 5800 0x0301=1,GeForce FX 5800 Ultra 0x0331=1,GeForce FX 5900 0x0330=1,GeForce FX 5900 Ultra 0x0333=1,GeForce FX 5950 Ultra 0x0324=-1,GeForce FX Go5200 64M 0x031A=-1,GeForce FX Go5600 0x0347=-1,GeForce FX Go5700 0x0167=-1,GeForce Go 6200/6400 0x0168=-1,GeForce Go 6200/6400 0x0148=-1,GeForce Go 6600 0x00c8=3,GeForce Go 6800 0x00c9=3,GeForce Go 6800 Ultra 0x0098=3,GeForce Go 7800 0x0099=3,GeForce Go 7800 GTX 0x0298=3,GeForce Go 7900 GS 0x0299=3,GeForce Go 7900 GTX 0x0185=0,GeForce MX 4000 0x00FA=0,GeForce PCX 5750 0x00FB=0,GeForce PCX 5900 0x0110=0,GeForce2 MX/MX 400 0x0111=0,GeForce2 MX200 0x0110=0,GeForce2 MX/MX 400 0x0200=0,GeForce3 0x0201=0,GeForce3 Ti200 0x0202=0,GeForce3 Ti500 0x0172=0,GeForce4 MX 420

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log:

0x0171=0,GeForce4 MX 440 0x0181=0,GeForce4 MX 440 with AGP8X 0x0173=0,GeForce4 MX 440-SE 0x0170=0,GeForce4 MX 460 0x0253=0,GeForce4 Ti 4200 0x0281=0,GeForce4 Ti 4200 with AGP8X 0x0251=0,GeForce4 Ti 4400 0x0250=0,GeForce4 Ti 4600 0x0280=0,GeForce4 Ti 4800 0x0282=0,GeForce4 Ti 4800SE 0x0203=0,Quadro DCC 0x0309=-1,Quadro FX 1000 0x034E=-1,Quadro FX 1100 0x00FE=-1,Quadro FX 1300 0x00CE=-1,Quadro FX 1400 0x0308=-1,Quadro FX 2000 0x0338=-1,Quadro FX 3000 0x00FD=-1,Quadro PCI-E Series 0x00F8=-1,Quadro FX 3400/224400 0x00CD=-1,Quadro FX 3450/4000 SDI 0x004E=-1,Quadro FX 4000 0x00CD=-1,Quadro FX 3450/4000 SDI 0x00F8=-1,Quadro FX 3400/4400 0x009D=-1,Quadro FX 4500 0x029F=-1,Quadro FX 4500 X2 0x032B=-1,Quadro FX 500/FX 600 0x014E=-1,Quadro FX 540 0x014C=-1,Quadro FX 540 MXM 0x032B=-1,Quadro FX 500/FX 600 0X033F=-1,Quadro FX 700 0x034C=-1,Quadro FX Go1000 0x00CC=-1,Quadro FX Go1400 0x031C=-1,Quadro FX Go700 0x018A=-1,Quadro NVS with AGP8X 0x032A=-1,Quadro NVS 280 PCI 0x00FD=-1,Quadro PCI-E Series 0x0165=-1,Quadro NVS 285 0x017A=-1,Quadro NVS 0x018A=-1,Quadro NVS with AGP8X 0x0113=-1,Quadro2 MXR/EX 0x017A=-1,Quadro NVS 0x018B=-1,Quadro4 380 XGL 0x0178=-1,Quadro4 550 XGL 0x0188=-1,Quadro4 580 XGL 0x025B=-1,Quadro4 700 XGL 0x0259=-1,Quadro4 750 XGL 0x0258=-1,Quadro4 900 XGL 0x0288=-1,Quadro4 980 XGL 0x028C=-1,Quadro4 Go700 0x0295=4,NVIDIA GeForce 7950 GT 0x03D0=-1,NVIDIA GeForce 6100 nForce 430 0x03D1=-1,NVIDIA GeForce 6100 nForce 405 0x03D2=-1,NVIDIA GeForce 6100 nForce 400 0x0241=-1,NVIDIA GeForce 6150 LE 0x0242=-1,NVIDIA GeForce 6100 0x0245=-1,NVIDIA Quadro NVS 210S / NVIDIA GeForce 6150LE 0x029C=-1,NVIDIA Quadro FX 5500 0x0191=5,NVIDIA GeForce 8800 GTX 0x0193=5,NVIDIA GeForce 8800 GTS 0x0400=4,NVIDIA GeForce 8600 GTS

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log:

0x0402=4,NVIDIA 0x0421=2,NVIDIA 0x0422=2,NVIDIA 0x0423=2,NVIDIA

GeForce GeForce GeForce GeForce

8600 8500 8400 8300

GT GT GS GS

[AppCompatGPU-0x1002] VendorName=ATI VendorMobileTag=Mobility 0x5653=-1,ATI MOBILITY/RADEON X700 0x7248=5,Radeon X1950 XTX Uber - Limited Edition 0x7268=5,Radeon X1950 XTX Uber - Limited Edition Secondary 0x554D=3,Radeon X800 CrossFire Edition 0x556D=3,Radeon X800 CrossFire Edition Secondary 0x5D52=3,Radeon X850 CrossFire Edition 0x5D72=3,Radeon X850 CrossFire Edition Secondary 0x564F=1,Radeon X550/X700 Series 0x4154=-1,ATI FireGL T2 0x4174=-1,ATI FireGL T2 Secondary 0x5B64=-1,ATI FireGL V3100 0x5B74=-1,ATI FireGL V3100 Secondary 0x3E54=-1,ATI FireGL V3200 0x3E74=-1,ATI FireGL V3200 Secondary 0x7152=-1,ATI FireGL V3300 0x7172=-1,ATI FireGL V3300 Secondary 0x7153=-1,ATI FireGL V3350 0x7173=-1,ATI FireGL V3350 Secondary 0x71D2=-1,ATI FireGL V3400 0x71F2=-1,ATI FireGL V3400 Secondary 0x5E48=-1,ATI FireGL V5000 0x5E68=-1,ATI FireGL V5000 Secondary 0x5551=-1,ATI FireGL V5100 0x5571=-1,ATI FireGL V5100 Secondary 0x71DA=-1,ATI FireGL V5200 0x71FA=-1,ATI FireGL V5200 Secondary 0x7105=-1,ATI FireGL V5300 0x7125=-1,ATI FireGL V5300 Secondary 0x5550=-1,ATI FireGL V7100 0x5570=-1,ATI FireGL V7100 Secondary 0x5D50=-1,ATI FireGL V7200 0x7104=-1,ATI FireGL V7200 0x5D70=-1,ATI FireGL V7200 Secondary 0x7124=-1,ATI FireGL V7200 Secondary 0x710E=-1,ATI FireGL V7300 0x712E=-1,ATI FireGL V7300 Secondary 0x710F=-1,ATI FireGL V7350 0x712F=-1,ATI FireGL V7350 Secondary 0x4E47=-1,ATI FireGL X1 0x4E67=-1,ATI FireGL X1 Secondary 0x4E4B=-1,ATI FireGL X2-256/X2-256t 0x4E6B=-1,ATI FireGL X2-256/X2-256t Secondary 0x4A4D=-1,ATI FireGL X3-256 0x4A6D=-1,ATI FireGL X3-256 Secondary 0x4147=-1,ATI FireGL Z1 0x4167=-1,ATI FireGL Z1 Secondary 0x5B65=-1,ATI FireMV 2200 0x5B75=-1,ATI FireMV 2200 Secondary 0x719B=-1,ATI FireMV 2250 0x71BB=-1,ATI FireMV 2250 Secondary 0x3151=-1,ATI FireMV 2400

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0x3171=-1,ATI FireMV 2400 Secondary 0x724E=-1,ATI FireStream 2U 0x726E=-1,ATI FireStream 2U Secondary 0x4C58=-1,ATI MOBILITY FIRE GL 7800 0x4E54=-1,ATI MOBILITY FIRE GL T2/T2e 0x5464=-1,ATI MOBILITY FireGL V3100 0x3154=-1,ATI MOBILITY FireGL V3200 0x564A=-1,ATI MOBILITY FireGL V5000 0x564B=-1,ATI MOBILITY FireGL V5000 0x5D49=-1,ATI MOBILITY FireGL V5100 0x71C4=-1,ATI MOBILITY FireGL V5200 0x71D4=-1,ATI MOBILITY FireGL V5250 0x7106=-1,ATI MOBILITY FireGL V7100 0x7103=-1,ATI MOBILITY FireGL V7200 0x4C59=-1,ATI MOBILITY RADEON 0x4C57=-1,ATI MOBILITY RADEON 7500 0x4E52=-1,ATI MOBILITY RADEON 9500 0x4E56=-1,ATI MOBILITY RADEON 9550 0x4E50=-1,ATI MOBILITY RADEON 9600/9700 Series 0x4A4E=-1,ATI MOBILITY RADEON 9800 0x7210=-1,ATI Mobility Radeon HD 2300 0x7211=-1,ATI Mobility Radeon HD 2300 0x94C9=-1,ATI Mobility Radeon HD 2400 0x94C8=-1,ATI Mobility Radeon HD 2400 XT 0x9581=-1,ATI Mobility Radeon HD 2600 0x9583=-1,ATI Mobility Radeon HD 2600 XT 0x714A=-1,ATI Mobility Radeon X1300 0x7149=-1,ATI Mobility Radeon X1300 0x714B=-1,ATI Mobility Radeon X1300 0x714C=-1,ATI Mobility Radeon X1300 0x718B=-1,ATI Mobility Radeon X1350 0x718C=-1,ATI Mobility Radeon X1350 0x7196=-1,ATI Mobility Radeon X1350 0x7145=-1,ATI Mobility Radeon X1400 0x7186=-1,ATI Mobility Radeon X1450 0x718D=-1,ATI Mobility Radeon X1450 0x71C5=-1,ATI Mobility Radeon X1600 0x71D5=-1,ATI Mobility Radeon X1700 0x71DE=-1,ATI Mobility Radeon X1700 0x71D6=-1,ATI Mobility Radeon X1700 XT 0x7102=-1,ATI Mobility Radeon X1800 0x7101=-1,ATI Mobility Radeon X1800 XT 0x7284=-1,ATI Mobility Radeon X1900 0x718A=-1,ATI Mobility Radeon X2300 0x7188=-1,ATI Mobility Radeon X2300 0x5461=-1,ATI MOBILITY RADEON X300 0x5460=-1,ATI MOBILITY RADEON X300 0x3152=-1,ATI MOBILITY RADEON X300 0x3150=-1,ATI MOBILITY RADEON 0x5462=-1,ATI MOBILITY RADEON X600 SE 0x5652=-1,ATI MOBILITY RADEON X700 0x5653=-1,ATI MOBILITY RADEON X700 0x5673=-1,ATI MOBILITY RADEON X700 Secondary 0x5D4A=-1,ATI MOBILITY RADEON X800 0x5D48=-1,ATI MOBILITY RADEON X800 XT 0x4153=1,ATI Radeon 9550/X1050 Series 0x4173=1,ATI Radeon 9550/X1050 Series Secondary 0x4150=1,ATI RADEON 9600 Series 0x4E51=1,ATI RADEON 9600 Series 0x4151=1,ATI RADEON 9600 Series

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0x4155=1,ATI RADEON 9600 Series 0x4152=1,ATI RADEON 9600 Series 0x4E71=1,ATI RADEON 9600 Series Secondary 0x4171=1,ATI RADEON 9600 Series Secondary 0x4170=1,ATI RADEON 9600 Series Secondary 0x4175=1,ATI RADEON 9600 Series Secondary 0x4172=1,ATI RADEON 9600 Series Secondary 0x9402=5,ATI Radeon HD 2900 XT 0x9403=5,ATI Radeon HD 2900 XT 0x9400=5,ATI Radeon HD 2900 XT 0x9401=5,ATI Radeon HD 2900 XT 0x791E=-1,ATI Radeon X1200 Series 0x791F=-1,ATI Radeon X1200 Series 0x7288=5,ATI Radeon X1950 GT 0x72A8=5,ATI Radeon X1950 GT Secondary 0x554E=3,ATI RADEON X800 GT 0x556E=3,ATI RADEON X800 GT Secondary 0x554D=3,ATI RADEON X800 XL 0x556D=3,ATI RADEON X800 XL Secondary 0x4B4B=3,ATI RADEON X850 PRO 0x4B6B=3,ATI RADEON X850 PRO Secondary 0x4B4A=3,ATI RADEON X850 SE 0x4B6A=3,ATI RADEON X850 SE Secondary 0x4B49=3,ATI RADEON X850 XT 0x4B4C=3,ATI RADEON X850 XT Platinum Edition 0x4B6C=3,ATI RADEON X850 XT Platinum Edition Secondary 0x4B69=3,ATI RADEON X850 XT Secondary 0x793F=-1,ATI Radeon Xpress 1200 Series 0x7941=-1,ATI Radeon Xpress 1200 Series 0x7942=-1,ATI Radeon Xpress 1200 Series 0x5A61=-1,ATI Radeon Xpress Series 0x5A63=-1,ATI Radeon Xpress Series 0x5A62=-1,ATI Radeon Xpress Series 0x5A41=-1,ATI Radeon Xpress Series 0x5A43=-1,ATI Radeon Xpress Series 0x5A42=-1,ATI Radeon Xpress Series 0x5954=-1,ATI Radeon Xpress Series 0x5854=-1,ATI Radeon Xpress Series 0x5955=-1,ATI Radeon Xpress Series 0x5974=-1,ATI Radeon Xpress Series 0x5874=-1,ATI Radeon Xpress Series 0x5975=-1,ATI Radeon Xpress Series 0x4144=1,Radeon 9500 0x4149=1,Radeon 9500 0x4E45=1,Radeon 9500 PRO / 9700 0x4E65=1,Radeon 9500 PRO / 9700 Secondary 0x4164=1,Radeon 9500 Secondary 0x4169=1,Radeon 9500 Secondary 0x4E46=1,Radeon 9600 TX 0x4E66=1,Radeon 9600 TX Secondary 0x4146=1,Radeon 9600TX 0x4166=1,Radeon 9600TX Secondary 0x4E44=1,Radeon 9700 PRO 0x4E64=1,Radeon 9700 PRO Secondary 0x4E49=1,Radeon 9800 0x4E48=1,Radeon 9800 PRO 0x4E68=1,Radeon 9800 PRO Secondary 0x4148=1,Radeon 9800 SE 0x4168=1,Radeon 9800 SE Secondary 0x4E69=1,Radeon 9800 Secondary

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0x4E4A=1,Radeon 0x4E6A=1,Radeon 0x7146=2,Radeon 0x7166=2,Radeon 0x714E=2,Radeon 0x715E=2,Radeon 0x714D=2,Radeon 0x71C3=2,Radeon 0x718F=2,Radeon 0x716E=2,Radeon 0x717E=2,Radeon 0x716D=2,Radeon 0x71E3=2,Radeon 0x71AF=2,Radeon 0x7142=2,Radeon 0x7180=2,Radeon 0x7183=2,Radeon 0x7187=2,Radeon 0x7162=2,Radeon 0x71A0=2,Radeon 0x71A3=2,Radeon 0x71A7=2,Radeon 0x7147=2,Radeon 0x715F=2,Radeon 0x719F=2,Radeon 0x7167=2,Radeon 0x717F=2,Radeon 0x7143=2,Radeon 0x7193=2,Radeon 0x7163=2,Radeon 0x71B3=2,Radeon 0x71CE=3,Radeon 0x71EE=3,Radeon 0x7140=3,Radeon 0x71C0=3,Radeon 0x71C2=3,Radeon 0x71C6=3,Radeon 0x7181=3,Radeon 0x71CD=3,Radeon 0x7160=3,Radeon 0x71E2=3,Radeon 0x71E6=3,Radeon 0x71A1=3,Radeon 0x71ED=3,Radeon 0x71E0=3,Radeon 0x71C1=3,Radeon 0x7293=3,Radeon 0x7291=3,Radeon 0x71C7=3,Radeon 0x71E1=3,Radeon 0x72B3=3,Radeon 0x72B1=3,Radeon 0x71E7=3,Radeon 0x7100=4,Radeon 0x7108=4,Radeon 0x7109=4,Radeon 0x710A=4,Radeon 0x710B=4,Radeon 0x710C=4,Radeon 0x7120=4,Radeon

9800 XT 9800 XT Secondary X1300 / X1550 Series X1300 / X1550 Series Secondary X1300 Series X1300 Series X1300 Series X1300 Series X1300 Series X1300 Series Secondary X1300 Series Secondary X1300 Series Secondary X1300 Series Secondary X1300 Series Secondary X1300/X1550 Series X1300/X1550 Series X1300/X1550 Series X1300/X1550 Series X1300/X1550 Series Secondary X1300/X1550 Series Secondary X1300/X1550 Series Secondary X1300/X1550 Series Secondary X1550 64-bit X1550 64-bit X1550 64-bit X1550 64-bit Secondary X1550 64-bit Secondary X1550 Series X1550 Series X1550 Series Secondary X1550 Series Secondary X1600 Pro / Radeon X1300 XT X1600 Pro / Radeon X1300 XT Secondary X1600 Series X1600 Series X1600 Series X1600 Series X1600 Series X1600 Series X1600 Series Secondary X1600 Series Secondary X1600 Series Secondary X1600 Series Secondary X1600 Series Secondary X1600 Series Secondary X1650 Series X1650 Series X1650 Series X1650 Series X1650 Series Secondary X1650 Series Secondary X1650 Series Secondary X1650 Series Secondary X1800 Series X1800 Series X1800 Series X1800 Series X1800 Series X1800 Series X1800 Series Secondary

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log:

0x7128=4,Radeon 0x7129=4,Radeon 0x712A=4,Radeon 0x712B=4,Radeon 0x712C=4,Radeon 0x7243=5,Radeon 0x7245=5,Radeon 0x7246=5,Radeon 0x7247=5,Radeon 0x7248=5,Radeon 0x7249=5,Radeon 0x724A=5,Radeon 0x724B=5,Radeon 0x724C=5,Radeon 0x724D=5,Radeon 0x724F=5,Radeon 0x7263=5,Radeon 0x7265=5,Radeon 0x7266=5,Radeon 0x7267=5,Radeon 0x7268=5,Radeon 0x7269=5,Radeon 0x726A=5,Radeon 0x726B=5,Radeon 0x726C=5,Radeon 0x726D=5,Radeon 0x726F=5,Radeon 0x7280=5,Radeon 0x7240=5,Radeon 0x7244=5,Radeon 0x72A0=5,Radeon 0x7260=5,Radeon 0x7264=5,Radeon 0x5B60=1,Radeon 0x5B63=1,Radeon 0x5B73=1,Radeon 0x5B70=1,Radeon 0x5657=1,Radeon 0x5677=1,Radeon 0x5B62=1,Radeon 0x5B72=1,Radeon 0x3E50=1,Radeon 0x3E70=1,Radeon 0x5E4D=2,Radeon 0x5E4B=2,Radeon 0x5E6B=2,Radeon 0x5E4C=2,Radeon 0x5E6C=2,Radeon 0x5E6D=2,Radeon 0x5E4A=2,Radeon 0x5E6A=2,Radeon 0x5E4F=2,Radeon 0x5E6F=2,Radeon 0x554B=3,Radeon 0x556B=3,Radeon 0x5549=3,Radeon 0x554F=3,Radeon 0x5D4F=3,Radeon 0x5569=3,Radeon 0x556F=3,Radeon

X1800 Series Secondary X1800 Series Secondary X1800 Series Secondary X1800 Series Secondary X1800 Series Secondary X1900 Series X1900 Series X1900 Series X1900 Series X1900 Series X1900 Series X1900 Series X1900 Series X1900 Series X1900 Series X1900 Series X1900 Series Secondary X1900 Series Secondary X1900 Series Secondary X1900 Series Secondary X1900 Series Secondary X1900 Series Secondary X1900 Series Secondary X1900 Series Secondary X1900 Series Secondary X1900 Series Secondary X1900 Series Secondary X1950 Series X1950 Series X1950 Series X1950 Series Secondary X1950 Series Secondary X1950 Series Secondary X300/X550/X1050 Series X300/X550/X1050 Series X300/X550/X1050 Series Secondary X300/X550/X1050 Series Secondary X550/X700 Series X550/X700 Series Secondary X600 Series X600 Series Secondary X600/X550 Series X600/X550 Series Secondary X700 X700 PRO X700 PRO Secondary X700 SE X700 SE Secondary X700 Secondary X700 XT X700 XT Secondary X700/X550 Series X700/X550 Series Secondary X800 GT X800 GT Secondary X800 GTO X800 GTO X800 GTO X800 GTO Secondary X800 GTO Secondary

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0x5D6F=3,Radeon 0x4A49=3,Radeon 0x4A69=3,Radeon 0x4A4F=3,Radeon 0x4A6F=3,Radeon 0x4A48=3,Radeon 0x4A4A=3,Radeon 0x4A4C=3,Radeon 0x5548=3,Radeon 0x4A68=3,Radeon 0x4A6A=3,Radeon 0x4A6C=3,Radeon 0x5568=3,Radeon 0x4A54=3,Radeon 0x4A74=3,Radeon 0x4A4B=3,Radeon 0x5D57=3,Radeon 0x4A50=3,Radeon 0x554A=3,Radeon 0x4A70=3,Radeon 0x556A=3,Radeon 0x4A6B=3,Radeon 0x5D77=3,Radeon 0x5D52=3,Radeon 0x5D4D=3,Radeon 0x5D6D=3,Radeon 0x5D72=3,Radeon

X800 X800 X800 X800 X800 X800 X800 X800 X800 X800 X800 X800 X800 X800 X800 X800 X800 X800 X800 X800 X800 X800 X800 X850 X850 X850 X850

GTO Secondary PRO PRO Secondary SE SE Secondary Series Series Series Series Series Secondary Series Secondary Series Secondary Series Secondary VE VE Secondary XT XT XT Platinum Edition XT Platinum Edition XT Platinum Edition Secondary XT Platinum Edition Secondary XT Secondary XT Secondary XT XT Platinum Edition XT Platinum Edition Secondary XT Secondary

[Configuration] BasedOn=..\BmGame\Config\DefaultCompat.ini [IniVersion] 0=1243136148.000000 1=1243134778.000000 2=1243134778.000000

Log: FileName: ..\BmGame\Config\BmEngine.ini Log: [URL] Log: Protocol=unreal Log: Name=Player Log: Map=Boot.umap Log: LocalMap=Boot.umap Log: TransitionMap=Entry Log: MapExt=umap Log: EXEName=BmGame.exe Log: DebugEXEName=DEBUG-BmGame.exe Log: SaveExt=usa Log: Port=7777 Log: GameName=Batman Log: GameNameShort=Bm Log: Log: Log: Log: Log: Log: [Engine.Engine] NetworkDevice=IpDrv.TcpNetDriver ConsoleClassName=Engine.Console GameViewportClientClassName=BmGame.RGFxGameViewportClient LocalPlayerClassName=Engine.LocalPlayer

Log: DataStoreClientClassName=Engine.DataStoreClient Log: StorageDeviceManagerClassName=Engine.StorageDeviceManager Log: Language=esn Log: bAllowMatureLanguage=FALSE Log: GameEngine=Engine.GameEngine Log: EditorEngine=Editor.EditorEngine Log: UnrealEdEngine=BmEditor.BmEdEngine Log: Client=WinDrv.WindowsClient Log: Render=Render.Render Log: Input=Engine.Input Log: Canvas=Engine.Canvas Log: TinyFontName=BmFonts.EngineTinyFont Log: SmallFontName=BmFonts.EngineSmallFont Log: MediumFontName=BmFonts.MediumFont Log: LargeFontName=BmFonts.MediumFont Log: SubtitleFontName=BmFonts.SmallFont Log: WireframeMaterialName=EngineMaterials.WireframeMaterial Log: DefaultMaterialName=EngineMaterials.DefaultMaterial Log: DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial Log: DefaultTextureName=EngineMaterials.DefaultDiffuse Log: EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial Log: GeomMaterialName=EngineMaterials.GeomMaterial Log: DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial Log: TickMaterialName=EditorMaterials.Tick_Mat Log: CrossMaterialName=EditorMaterials.Cross_Mat Log: DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret Log: SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial Log: SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial Log: RandomAngleTextureName=EngineMaterials.RandomAngles Log: RandomNormalTextureName=EngineMaterials.RandomNormal Log: WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderText ure Log: LevelColorationLitMaterialName=EngineMaterials.LevelColorationLitMateria l Log: LevelColorationUnlitMaterialName=EngineMaterials.LevelColorationUnlitMat erial Log: ShadedLevelColorationUnlitMaterialName=EngineMaterials.ShadedLevelColora tionUnlitMaterial Log: ShadedLevelColorationLitMaterialName=EngineMaterials.ShadedLevelColorati onLitMaterial Log: RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial Log: VertexColorMaterialName=EngineMaterials.VertexColorMaterial Log: EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial Log: DefaultPhysMaterialName=DefaultPhysicalMaterial.DefaultPhysicalMaterial Log: TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStre amingBounds_MATInst Log: TerrainCollisionMaterialName=EngineMaterials.TerrainCollisionMaterial Log: TerrainErrorMaterialName=EngineMaterials.MaterialError_Mat Log: TerrainMaterialMaxTextureCount=16 Log: TerrainTessellationCheckCount=6 Log: TerrainTessellationCheckBorder=2.0 Log: TerrainTessellationCheckDistance=4096.0 Log: BeginUPTryCount=200000 Log: bStaticDecalsEnabled=True Log: bDynamicDecalsEnabled=True Log: bForceStaticTerrain=False Log: LightComplexityColors=(R=0,G=0,B=0,A=1) Log: LightComplexityColors=(R=0,G=255,B=0,A=1) Log: LightComplexityColors=(R=63,G=191,B=0,A=1) Log: LightComplexityColors=(R=127,G=127,B=0,A=1)

Log: LightComplexityColors=(R=191,G=63,B=0,A=1) Log: LightComplexityColors=(R=255,G=0,B=0,A=1) Log: ShaderComplexityColors=(R=0,G=255,B=100,A=1) Log: ShaderComplexityColors=(R=0,G=255,B=0,A=1) Log: ShaderComplexityColors=(R=63,G=191,B=0,A=1) Log: ShaderComplexityColors=(R=127,G=127,B=0,A=1) Log: ShaderComplexityColors=(R=191,G=63,B=0,A=1) Log: ShaderComplexityColors=(R=255,G=0,B=0,A=1) Log: bUsePixelShaderComplexity=True Log: bUseAdditiveComplexity=True Log: MaxPixelShaderAdditiveComplexityCount=300 Log: MaxPixelShaderOpaqueComplexityCount=100 Log: MaxVertexShaderComplexityCount=100 Log: TimeBetweenPurgingPendingKillObjects=60 Log: bUseSound=True Log: bUseTextureStreaming=True Log: bUseBackgroundLevelStreaming=True Log: bSubtitlesEnabled=FALSE Log: bSubtitlesForcedOff=FALSE Log: ScoutClassName=BMGame.RBMScout Log: DefaultPostProcessName=PostProcess.PostProcess Log: DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess Log: ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPos tProcess Log: ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailP ostProcess Log: ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostPro cess Log: DefaultSoundName= Log: bOnScreenKismetWarnings=FALSE Log: bEnableKismetLogging=FALSE Log: AllowShadowVolumes=FALSE Log: CameraRotationThreshold=45.0 Log: CameraTranslationThreshold=10000 Log: PrimitiveProbablyVisibleTime=8.0 Log: PercentUnoccludedRequeries=0.125 Log: MaxOcclusionPixelsFraction=0.001 Log: MinTextureDensity=0.0 Log: IdealTextureDensity=13.0 Log: MaxTextureDensity=55.0 Log: PhysXLevel=0 Log: bPhysXuseGRB=False Log: PhysXgrbSpacing=10.0 Log: DemoRecordingDevice=Engine.DemoRecDriver Log: bPauseOnLossOfFocus=TRUE Log: MaxFluidNumVerts=1048576 Log: FluidSimulationTimeLimit=30.0 Log: MaxParticleResize=0 Log: MaxParticleResizeWarn=0 Log: bCheckParticleRenderSize=True Log: MaxParticleVertexMemory=131972 Log: NetClientTicksPerSecond=200 Log: LensFlareMaxOcclusionIncrement=0.15 Log: LensFlareOcclusionStepSize=0.05 Log: MipLevelFadingInRate=0.3 Log: MipLevelFadingOutRate=0.1 Log: StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)) ,(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255)))) Log: StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),( In=15.0,Out=(G=255)),(In=17.5,Out=(R=255,G=255)),(In=20.0,Out=(R=255))))

Log: StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,O ut=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)) ,(In=10.0,Out=(R=255)))) Log: PhysXGpuHeapSize=128 Log: PhysXMeshCacheSize=8 Log: bEnableColorClear=TRUE Log: AdditionalFontNames=BmFonts.MediumFont Log: DefaultOnlineSubsystemName=OnlineSubsystemLive.OnlineSubsystemLive Log: AutoInsertURL=BatEntry?Area= Log: MinShadowResolution=32 Log: ForceShaderModel2=FALSE Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: [Engine.StreamingMovies] RenderPriorityPS3=1001 SuspendGameIO=False [Engine.ISVHacks] bInitializeShadersOnDemand=True DisableATITextureFilterOptimizationChecks=True UseMinimalNVIDIADriverShaderOptimization=True PumpWindowMessagesWhenRenderThreadStalled=False [Engine.GameEngine] bSmoothFrameRate=TRUE MinSmoothedFrameRate=24 MaxSmoothedFrameRate=62 MaxDeltaTime=0.0416666 [Engine.DemoRecDriver] AllowDownloads=True DemoSpectatorClass=Engine.PlayerController MaxClientRate=25000 ConnectionTimeout=15.0 InitialConnectTimeout=30.0 AckTimeout=1.0 KeepAliveTime=1.0 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=30 LanServerMaxTickRate=30 MaxRewindPoints=30 RewindPointInterval=1.0 NumRecentRewindPoints=7 [Engine.PackagesToAlwaysCook] SeekFreePackage=AMBI_FrontEndSFX SeekFreePackage=MUS_FrontEnd SeekFreePackage=MUS_IPv2 SeekFreePackage=MUS_LicenseTest SeekFreePackage=MUS_Ch3Combat SeekFreePackage=MUS_CellsCombat SeekFreePackage=MUS_CrimeScene SeekFreePackage=MUS_BatmanChallenege

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log:

SeekFreePackage=MUS_SPGardens SeekFreePackage=MUS_BossJoker SeekFreePackage=MUS_Predator SeekFreePackage=MUS_MaxB3Combat SeekFreePackage=FX_TV_JokerLift SeekFreePackage=FX_TV_Ch2_J_TV_prop SeekFreePackage=FX_TV_CH2_J_TV_prop2 SeekFreePackage=FX_TV_Ch2_PY_TV_prop SeekFreePackage=FX_TV_Ch2_PY_TV_prop2 SeekFreePackage=BatmanDamage1 SeekFreePackage=BatmanDamage2 SeekFreePackage=BatmanDamage3 SeekFreePackage=BatmanDamage4 SeekFreePackage=BatmanDamage5 SeekFreePackage=BatmanDamage6 SeekFreePackage=BatmanDamage7 SeekFreePackage=BatmanDamage8 SeekFreePackage=BatmanDamage9 SeekFreePackage=Bio_Batman SeekFreePackage=Bio_Joker SeekFreePackage=Bio_Warden SeekFreePackage=Bio_Frank_Boles SeekFreePackage=Bio_Killer_Croc SeekFreePackage=Bio_Harley_Quinn SeekFreePackage=Bio_Penguin SeekFreePackage=Bio_Two_Face SeekFreePackage=Bio_Prometheus SeekFreePackage=Bio_Great_White_Shark SeekFreePackage=Bio_Ventriloquist SeekFreePackage=Bio_Hugo_Strange SeekFreePackage=Bio_Black_Mask SeekFreePackage=Bio_Calendar_Man SeekFreePackage=Bio_Bruce_Wayne SeekFreePackage=Bio_Oracle SeekFreePackage=Bio_James_Gordon SeekFreePackage=Bio_Penny_Young SeekFreePackage=Bio_Riddler SeekFreePackage=Bio_Catwoman SeekFreePackage=Bio_Bane SeekFreePackage=Bio_Zsasz SeekFreePackage=Bio_Maxie_Zeus SeekFreePackage=Bio_Ras_Al_Ghul SeekFreePackage=Bio_Killer_Moth SeekFreePackage=Bio_Ratcatcher SeekFreePackage=Bio_Firefly SeekFreePackage=Bio_Amadeus_Arkham SeekFreePackage=Bio_Bruce_Waynes_Parents SeekFreePackage=Bio_Alfred SeekFreePackage=Bio_Aaron_Cash SeekFreePackage=Bio_Jack_Ryder SeekFreePackage=Bio_Poison_Ivy SeekFreePackage=Bio_Mr_Freeze SeekFreePackage=Bio_Scarecrow SeekFreePackage=Bio_Scarface_Puppet SeekFreePackage=Bio_Tommy_Elliott SeekFreePackage=Bio_Mad_Hatter SeekFreePackage=Bio_Clayface SeekFreePackage=Bio_Humpty_Dumpty SeekFreePackage=Bio_TweedleDumAndDee SeekFreePackage=Bio_Spirit_Of_Arkham

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SeekFreePackage=Bio_Spirit_Of_Arkham2 SeekFreePackage=Bio_Spirit_Of_Arkham3 SeekFreePackage=Challenge_0 SeekFreePackage=Challenge_1 SeekFreePackage=Challenge_2 SeekFreePackage=Challenge_3 SeekFreePackage=Challenge_4 SeekFreePackage=Challenge_5 SeekFreePackage=Challenge_6 SeekFreePackage=Challenge_7 SeekFreePackage=Challenge_8 SeekFreePackage=Challenge_9 SeekFreePackage=Challenge_10 SeekFreePackage=Challenge_11 SeekFreePackage=Challenge_12 SeekFreePackage=Challenge_13 SeekFreePackage=Challenge_14 SeekFreePackage=Challenge_15 SeekFreePackage=Challenge_16 SeekFreePackage=Challenge_25 SeekFreePackage=Challenge_26 SeekFreePackage=Challenge_27 SeekFreePackage=Challenge_28 SeekFreePackage=Challenge_29 SeekFreePackage=Challenge_30 SeekFreePackage=Upgrade_CombatThrow SeekFreePackage=Upgrade_AnytimeTd SeekFreePackage=Upgrade_ComboBoost SeekFreePackage=Upgrade_ComboBatarang SeekFreePackage=Upgrade_DoublePowerCombo SeekFreePackage=Upgrade_HangAttackTd SeekFreePackage=Upgrade_Health1 SeekFreePackage=Upgrade_Health2 SeekFreePackage=Upgrade_Health3 SeekFreePackage=Upgrade_Health4 SeekFreePackage=Upgrade_BatarangStunTime SeekFreePackage=Upgrade_BatarangTarget2 SeekFreePackage=Upgrade_BatarangTarget3 SeekFreePackage=Upgrade_BatarangSteer SeekFreePackage=Upgrade_SonicBatarang SeekFreePackage=Upgrade_SonicBatarangExp SeekFreePackage=Upgrade_ExplodeSolo SeekFreePackage=Upgrade_ProximityMine SeekFreePackage=Upgrade_ResonatorRange SeekFreePackage=Upgrade_ResonatorEasy SeekFreePackage=LH-Tape_Harley_Quinn_1 SeekFreePackage=LH-Tape_Harley_Quinn_2 SeekFreePackage=LH-Tape_Harley_Quinn_3 SeekFreePackage=LH-Tape_Harley_Quinn_4 SeekFreePackage=LH-Tape_Harley_Quinn_5 SeekFreePackage=LH-Tape_Joker_1 SeekFreePackage=LH-Tape_Joker_2 SeekFreePackage=LH-Tape_Joker_3 SeekFreePackage=LH-Tape_Joker_4 SeekFreePackage=LH-Tape_Joker_5 SeekFreePackage=LH-Tape_Killer_Croc_1 SeekFreePackage=LH-Tape_Killer_Croc_2 SeekFreePackage=LH-Tape_Killer_Croc_3 SeekFreePackage=LH-Tape_Killer_Croc_4 SeekFreePackage=LH-Tape_Killer_Croc_5

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SeekFreePackage=LH-Tape_Poison_Ivy_1 SeekFreePackage=LH-Tape_Poison_Ivy_2 SeekFreePackage=LH-Tape_Poison_Ivy_3 SeekFreePackage=LH-Tape_Poison_Ivy_4 SeekFreePackage=LH-Tape_Poison_Ivy_5 SeekFreePackage=LH-Tape_Riddler_1 SeekFreePackage=LH-Tape_Riddler_2 SeekFreePackage=LH-Tape_Riddler_3 SeekFreePackage=LH-Tape_Riddler_4 SeekFreePackage=LH-Tape_Riddler_5 SeekFreePackage=LH-Tape_Scarecrow_1 SeekFreePackage=LH-Tape_Scarecrow_2 SeekFreePackage=LH-Tape_Scarecrow_3 SeekFreePackage=LH-Tape_Scarecrow_4 SeekFreePackage=LH-Tape_Scarecrow_5 SeekFreePackage=LH-Tape_Zsasz_1 SeekFreePackage=LH-Tape_Zsasz_2 SeekFreePackage=LH-Tape_Zsasz_3 SeekFreePackage=LH-Tape_Zsasz_4 SeekFreePackage=LH-Tape_Zsasz_5 SeekFreePackage=LH-Intro_Spirit SeekFreePackage=Tape_Spirit_Of_Arkham_1 SeekFreePackage=Tape_Spirit_Of_Arkham_2 SeekFreePackage=Tape_Spirit_Of_Arkham_3 SeekFreePackage=Tape_Spirit_Of_Arkham_4 SeekFreePackage=Tape_Spirit_Of_Arkham_5 SeekFreePackage=Tape_Spirit_Of_Arkham_6 SeekFreePackage=Tape_Spirit_Of_Arkham_7 SeekFreePackage=Tape_Spirit_Of_Arkham_8 SeekFreePackage=Tape_Spirit_Of_Arkham_9 SeekFreePackage=Tape_Spirit_Of_Arkham_10 SeekFreePackage=Tape_Spirit_Of_Arkham_11 SeekFreePackage=Tape_Spirit_Of_Arkham_12 SeekFreePackage=Tape_Spirit_Of_Arkham_13 SeekFreePackage=Tape_Spirit_Of_Arkham_14 SeekFreePackage=Tape_Spirit_Of_Arkham_15 SeekFreePackage=Tape_Spirit_Of_Arkham_16 SeekFreePackage=Tape_Spirit_Of_Arkham_17 SeekFreePackage=Tape_Spirit_Of_Arkham_18 SeekFreePackage=Tape_Spirit_Of_Arkham_19 SeekFreePackage=Tape_Spirit_Of_Arkham_20 SeekFreePackage=Tape_Spirit_Of_Arkham_21 SeekFreePackage=Tape_Spirit_Of_Arkham_22 SeekFreePackage=Tape_Spirit_Of_Arkham_23 SeekFreePackage=Tape_Spirit_Of_Arkham_24 SeekFreePackage=LH-Tape_RiddlerCaught SeekFreePackage=Riddle_AllTeeth SeekFreePackage=Riddle_Idle_1 SeekFreePackage=Riddle_Intro_1 SeekFreePackage=Riddle_Intro_2 SeekFreePackage=Riddle_Percent_10 SeekFreePackage=Riddle_Percent_25 SeekFreePackage=Riddle_Percent_50 SeekFreePackage=Riddle_Percent_75 SeekFreePackage=Riddle_Percent_90 SeekFreePackage=Riddle_Percent_100 SeekFreePackage=Riddle_SecretsMap_1 SeekFreePackage=Riddle_SecretsMap_2 SeekFreePackage=Riddle_SecretsMap_3 SeekFreePackage=Riddle_SecretsMap_4

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SeekFreePackage=Riddle_Solved_1 SeekFreePackage=Riddle_Solved_2 SeekFreePackage=Riddle_Solved_3 SeekFreePackage=Riddle_Solved_4 SeekFreePackage=Riddle_Solved_5 SeekFreePackage=Riddle_Solved_6 SeekFreePackage=Riddle_Solved_7 SeekFreePackage=Riddle_Solved_8 SeekFreePackage=Riddle_Solved_9 SeekFreePackage=Riddle_Solved_10 SeekFreePackage=Riddle_Solved_11 SeekFreePackage=Riddle_Solved_12 SeekFreePackage=Riddle_Solved_13 SeekFreePackage=Riddle_Trophy_1 SeekFreePackage=Riddle_Trophy_2 SeekFreePackage=Riddle_Trophy_3 SeekFreePackage=Riddle_Trophy_4 SeekFreePackage=Riddle_Trophy_5 SeekFreePackage=Riddle_Trophy_6 SeekFreePackage=Riddle_Trophy_7 SeekFreePackage=Riddle_Trophy_8 SeekFreePackage=Riddle_Trophy_9 SeekFreePackage=Riddle_Trophy_10 SeekFreePackage=Riddle_Trophy_11 SeekFreePackage=Riddle_Trophy_12 SeekFreePackage=Riddle_Trophy_13 SeekFreePackage=Riddle_Trophy_14 SeekFreePackage=Riddle_Trophy_15 SeekFreePackage=Riddle_Trophy_16 SeekFreePackage=Riddle_Trophy_17 SeekFreePackage=Riddle_Trophy_18 SeekFreePackage=Riddle_Trophy_19 SeekFreePackage=Riddle_NearlyCaught SeekFreePackage=Riddle_Admin_1 SeekFreePackage=Riddle_Admin_2 SeekFreePackage=Riddle_Admin_3 SeekFreePackage=Riddle_Admin_4 SeekFreePackage=Riddle_Admin_5 SeekFreePackage=Riddle_Admin_6 SeekFreePackage=Riddle_Admin_7 SeekFreePackage=Riddle_Admin_8 SeekFreePackage=Riddle_Admin_9 SeekFreePackage=Riddle_Cell_1 SeekFreePackage=Riddle_Cell_2 SeekFreePackage=Riddle_Cell_3 SeekFreePackage=Riddle_Cell_4 SeekFreePackage=Riddle_Cell_5 SeekFreePackage=Riddle_Cell_6 SeekFreePackage=Riddle_Cell_7 SeekFreePackage=Riddle_Cell_8 SeekFreePackage=Riddle_Garden_1 SeekFreePackage=Riddle_Garden_2 SeekFreePackage=Riddle_Garden_3 SeekFreePackage=Riddle_Garden_4 SeekFreePackage=Riddle_Garden_5 SeekFreePackage=Riddle_Garden_6 SeekFreePackage=Riddle_Garden_7 SeekFreePackage=Riddle_Garden_8 SeekFreePackage=Riddle_Max_1 SeekFreePackage=Riddle_Max_2

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log:

SeekFreePackage=Riddle_Max_3 SeekFreePackage=Riddle_Max_4 SeekFreePackage=Riddle_Max_5 SeekFreePackage=Riddle_Max_6 SeekFreePackage=Riddle_Max_7 SeekFreePackage=Riddle_Max_8 SeekFreePackage=Riddle_Medical_1 SeekFreePackage=Riddle_Medical_2 SeekFreePackage=Riddle_Medical_3 SeekFreePackage=Riddle_Medical_4 SeekFreePackage=Riddle_Medical_5 SeekFreePackage=Riddle_Medical_6 SeekFreePackage=Riddle_Medical_7 SeekFreePackage=Riddle_Medical_8 SeekFreePackage=Riddle_Overworld_1 SeekFreePackage=Riddle_Overworld_2 SeekFreePackage=Riddle_Overworld_3 SeekFreePackage=Riddle_OverworldEast_2 SeekFreePackage=Riddle_OverworldEast_3 SeekFreePackage=Riddle_OverworldEast_4 SeekFreePackage=Riddle_OverworldWest_1 SeekFreePackage=Riddle_OverworldWest_2 SeekFreePackage=Riddle_OverworldWest_3 SeekFreePackage=LH-H1 SeekFreePackage=LH-H2 SeekFreePackage=LH-H1-Combat SeekFreePackage=LH-H2-Combat SeekFreePackage=LH-G1-PI SeekFreePackage=LH-G2-PI SeekFreePackage=LH-Venom-H1 SeekFreePackage=LH-Venom-J SeekFreePackage=LH-Bane SeekFreePackage=LH-Zsasz SeekFreePackage=LH-Predator-Joker SeekFreePackage=LH-J-G1 SeekFreePackage=LH-J-G2 SeekFreePackage=LH-J-G1-Combat SeekFreePackage=LH-J-G2-Combat SeekFreePackage=LH-J-Predator-Cash SeekFreePackage=MUS_Chal_CombatJoker SeekFreePackage=MUS_Chal_JokerPredator Package=Entry Package=Entry2 Package=Entry3 Package=Entry4 Package=Entry5 Package=Entry6 Package=Entry7 Package=Entry8 Package=Exit Package=Boot Package=BatEntry Package=Frontend Package=DebugFrontend SeekFreePackage=OnlineSubsystemLive SeekFreePackage=OnlineSubsystemNP [Engine.StartupPackages] bSerializeStartupPackagesFromMemory=TRUE

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log:

bSerializeStartupPackagesFromMemoryCompressed=FALSE Package=PL_BatsXPSFX Package=EngineMaterials Package=EngineSounds Package=BmFonts bFullyCompressStartupPackages=FALSE Package=DefaultPhysicalMaterial Package=PostProcess [Engine.PackagesToForceCookPerMap] [Core.System] MaxObjectsNotConsideredByGC=0 SizeOfPermanentObjectPool=11200000 StaleCacheDays=30 MaxStaleCacheSize=10 MaxOverallCacheSize=30 PackageSizeSoftLimit=900 AsyncIOBandwidthLimit=0 CachePath=..\BmGame\Cache CacheExt=.uxx Paths=..\Engine\Content ScriptPaths=..\BmGame\Script FRScriptPaths=..\BmGame\ScriptFinalRelease CutdownPaths=..\BmGame\CutdownPackages CutdownPaths=..\BmGame\Script ScreenShotPath=..\BmGame\ScreenShots LocalizationPaths=..\Engine\Localization Extensions=upk Extensions=u TextureFileCacheExtension=tfc Suppress=Dev Suppress=DevAudio Suppress=DevAudioVerbose Suppress=DevBind Suppress=DevBsp Suppress=DevCollision Suppress=DevCompile Suppress=DevComponents Suppress=DevCooking Suppress=DevDataStore Suppress=DevGarbage Suppress=DevKill Suppress=DevLoad Suppress=DevNetTraffic Suppress=DevPath Suppress=DevReplace Suppress=DevSave Suppress=DevSound Suppress=DevStats Suppress=DevTick Suppress=DevUI Suppress=DevUIStates Suppress=DevUIStyles Suppress=DevUIAnimation Suppress=DevUIFocus Suppress=DevHDDCaching Suppress=Init

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log:

Suppress=Input Suppress=Inventory Suppress=Localization Suppress=LocalizationWarning Suppress=PlayerMove Suppress=DevSHA Suppress=DevAnim Suppress=DevDecals Suppress=RON_DEBUG Suppress=DevShaders Suppress=DevShadersDetailed Paths=..\BmGame\Content Paths=..\BmGame\Script Paths=..\BmGame\__Trashcan LocalizationPaths=..\BmGame\Localization SavePath=..\BmGame\Save Extensions=umap SeekFreePCPaths=..\BmGame\CookedPC SeekFreePCExtensions=xxx Suppress=LogAnim Suppress=LogAnimPose Suppress=LogWeapon [Engine.Client] DisplayGamma=2.0 MinDesiredFrameRate=35.000000 InitialButtonRepeatDelay=0.2 ButtonRepeatDelay=0.1 DisplayGammaMin=1.3 DisplayGammaMax=3.3 DisplayGammaReferenceBrightness=0.67f; [WinDrv.WindowsClient] AudioDeviceClass=FMODAudio.FMODAudioDevice MinAllowableResolutionX=0 MinAllowableResolutionY=0 MaxAllowableResolutionX=0 MaxAllowableResolutionY=0 MinAllowableRefreshRate=0 MaxAllowableRefreshRate=0 ParanoidDeviceLostChecking=1 AllowJoystickInput=1 [Engine.Player] ConfiguredInternetSpeed=10000 ConfiguredLanSpeed=20000 PP_DesaturationMultiplier=1.0 PP_HighlightsMultiplier=1.0 PP_MidTonesMultiplier=1.0 PP_ShadowsMultiplier=1.0 [ALAudio.ALAudioDevice] MaxChannels=32 CommonAudioPoolSize=0 UseEffectsProcessing=1 MinOggVorbisDurationGame=5

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log:

MinOggVorbisDurationEditor=4 DeviceName=Generic Software [IpDrv.TcpNetDriver] AllowDownloads=True ConnectionTimeout=30.0 InitialConnectTimeout=200.0 AckTimeout=1.0 KeepAliveTime=0.2 MaxClientRate=15000 MaxInternetClientRate=10000 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=30 LanServerMaxTickRate=35 DownloadManagers=IpDrv.HTTPDownload DownloadManagers=Engine.ChannelDownload NetConnectionClassName=IpDrv.TcpipConnection [IpServer.UdpServerQuery] GameName=ut [IpDrv.UdpBeacon] DoBeacon=True BeaconTime=0.50 BeaconTimeout=5.0 BeaconProduct=ut ServerBeaconPort=8777 BeaconPort=9777 [TextureStreaming] PoolSize=1024 HysteresisLimit=15 DropMipLevelsLimit=12 StopIncreasingLimit=9 StopStreamingLimit=6 MinEvictSize=12 MinFudgeFactor=0.5 FudgeFactorIncreaseRateOfChange=0.5 FudgeFactorDecreaseRateOfChange=-0.4 MinRequestedMipsToConsider=11 MinTimeToGuaranteeMinMipCount=2 MaxTimeToGuaranteeMinMipCount=12 UseTextureFileCache=True [StreamByURL] PostLoadPause=6.0 [Editor.EditorEngine] LocalPlayerClassName=Editor.EditorPlayer bUseSound=True bSubtitlesEnabled=True GridEnabled=True

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log:

SnapScaleEnabled=True ScaleGridSize=5 SnapVertices=False SnapDistance=10.000000 GridSize=(X=16.000000,Y=16.000000,Z=16.000000) RotGridEnabled=True RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) GameCommandLine=-log FOVAngle=45.000000 GodMode=True AutoSaveDir=..\BmGame\Content\Maps\Autosaves InvertWidgetZAxis=True UseAxisIndicator=True MatineeCurveDetail=0.1 Client=WinDrv.WindowsClient CurrentGridSz=4 bUseMayaCameraControls=True bPrefabsLocked=True HeightMapExportClassName=TerrainHeightMapExporterTextT3D EditorOnlyContentPackages=EditorMeshes EditorOnlyContentPackages=EditorMaterials EditorOnlyContentPackages=NodeBuddies EditPackagesInPath=..\Development\Src EditPackages=Core EditPackages=Engine ;EditPackages=GameFramework EditPackages=Editor EditPackages=UnrealEd InEditorGameURLOptions= EditPackages=IpDrv EditPackagesOutPath=..\BmGame\Script FRScriptOutputPath=..\BmGame\Script EditPackages=OnlineSubsystemLive EditPackages=OnlineSubsystemNP EditPackages=GFxUI EditPackages=GFxUIEditor EditPackages=CommonGame EditPackages=CommonEditor EditPackages=BmGame EditPackages=BmEditor EditPackages=BmScript LevelViewFOVAngle=60.000000 [UnrealEd.UnrealEdEngine] AutoSaveIndex=0 PackagesToBeFullyLoadedAtStartup=EditorMaterials PackagesToBeFullyLoadedAtStartup=EditorMeshes PackagesToBeFullyLoadedAtStartup=EditorResources PackagesToBeFullyLoadedAtStartup=EngineMaterials PackagesToBeFullyLoadedAtStartup=EngineResources PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders ScoutClassName=BMGame.RBMScout PackagesToBeFullyLoadedAtStartup=EvidenceHelpers [Engine.DataStoreClient] GlobalDataStoreClasses=Engine.UIDataStore_Strings GlobalDataStoreClasses=Engine.CurrentGameDataStore ;;GlobalDataStoreClasses=Engine.UIDataStore_SessionSettings"

; unused

Log: Log: Log: Log: Log: Log: Log: o Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: eys Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log:

GlobalDataStoreClasses=Engine.UIDataStore_InputAlias PlayerDataStoreclassNames=Engine.UIDataStore_OnlinePlayerData PlayerDataStoreClassNames=Engine.PlayerOwnerDataStore ;;PlayerDataStoreclassNames=Engine.UIDataStore_PlayerSettings" ; unused [Engine.UIDataStore_SessionSettings] SessionSettingsProviderClassNames=Engine.SessionSettingsProvider_GameInf

[DevOptions.Shaders] AutoReloadChangedShaders=True bAllowMultiThreadedShaderCompile=False NumUnusedShaderCompilingThreads=1 ThreadedShaderCompileThreshold=1 bDumpShaderPDBs=False [StatNotifyProviders] BinaryFileStatNotifyProvider=true XmlStatNotifyProvider=false CsvStatNotifyProvider=false StatsNotifyProvider_UDP=true PIXNamedCounterProvider=false [StatNotifyProviders.StatNotifyProvider_UDP] ListenPort=13000 [RemoteControl] SuppressRemoteControlAtStartup=False [LogFiles] PurgeLogsDays=3 [AnimationCompression] DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_RemoveTrivialK TranslationCompressionFormat=0 RotationCompressionFormat=6 AlternativeCompressionThreshold=1000.f ForceRecompression=False bOnlyCheckForMissingSkeletalMeshes=False [IpDrv.OnlineSubsystemCommonImpl] MaxLocalTalkers=1 MaxRemoteTalkers=16 bIsUsingSpeechRecognition=false [IpDrv.OnlineGameInterfaceImpl] LanAnnouncePort=14001 LanQueryTimeout=5.0

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log:

[OnlineSubsystemLive.OnlineSubsystemLive] LiveSystemLinkPort=14000 LanAnnouncePort=14001 CurrentNotificationPosition=NNP_TopRight [Engine.StaticMeshCollectionActor] bCookOutStaticMeshActors=TRUE MaxStaticMeshComponents=100 [Engine.StaticLightCollectionActor] bCookOutStaticLightActors=TRUE MaxLightComponents=100 [LiveSock] bUseVDP=True bUseSecureConnections=true MaxDgramSockets=64 MaxStreamSockets=16 DefaultRecvBufsizeInK=256 DefaultSendBufsizeInK=256 [CustomStats] LD=Streaming fudge factor LD=FrameTime LD=Terrain Foliage Time LD=Foliage Render Time LD=Terrain Smooth Time LD=Terrain Render Time LD=Decal Render Time LD=Terrain Triangles LD=Foliage Instances LD=Decal Triangles LD=Decal Draw Calls LD=Static Mesh Tris LD=Skel Mesh Tris LD=Skel Verts CPU Skin LD=Skel Verts GPU Skin LD=30+ FPS LD=Total CPU rendering time LD=Total GPU rendering time LD=Occluded primitives LD=Projected shadows LD=Visible static mesh elements LD=Visible dynamic primitives LD=Texture Pool Size LD=Physical Memory Used LD=Virtual Memory Used LD=Audio Memory Used LD=Texture Memory Used LD=360 Texture Memory Used LD=Animation Memory LD=Vertex Lighting Memory LD=StaticMesh Vertex Memory LD=StaticMesh Index Memory LD=SkeletalMesh Vertex Memory LD=SkeletalMesh Index Memory

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log:

LD=Decal Vertex Memory LD=Decal Index Memory LD=Decal Interaction Memory MEMLEAN=Virtual Memory Used MEMLEAN=Audio Memory Used MEMLEAN=Animation Memory MEMLEAN=FaceFX Cur Mem MEMLEAN=Vertex Lighting Memory MEMLEAN=StaticMesh Vertex Memory MEMLEAN=StaticMesh Index Memory MEMLEAN=SkeletalMesh Vertex Memory MEMLEAN=SkeletalMesh Index Memory MEMLEAN=Decal Vertex Memory MEMLEAN=Decal Index Memory MEMLEAN=Decal Interaction Memory MEMLEAN=VertexShader Memory MEMLEAN=PixelShader Memory GameThread=Async Loading Time GameThread=Audio Update Time GameThread=FrameTime GameThread=HUD Time GameThread=Input Time GameThread=Kismet Time GameThread=Move Actor Time GameThread=RHI Game Tick GameThread=RedrawViewports GameThread=Script time GameThread=Tick Time GameThread=Update Components Time GameThread=World Tick Time GameThread=Async Work Wait GameThread=PerFrameCapture [MemorySplitClassesToTrack] Class=AnimSequence Class=AudioComponent Class=AudioDevice Class=CylinderComponent Class=DecalComponent Class=DecalLifetime Class=DecalLifetimeAge Class=DecalLifetimeData Class=DecalLifetimeDataAge Class=DecalManager Class=DecalMaterial Class=Field Class=Font Class=Level Class=Material Class=MaterialInstanceConstant Class=MaterialInstanceTimeVarying Class=Model Class=ModelComponent Class=MorphTarget Class=ObjectReferencer Class=ParticleModule Class=ParticleSystemComponent Class=PathNode Class=RB_BodyInstance

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log:

Class=RB_BodySetup Class=ReachSpec Class=SkeletalMesh Class=SoundCue Class=SoundNode Class=StaticMesh Class=StaticMeshActor Class=StaticMeshComponent Class=Terrain Class=TerrainComponent Class=Texture2D Class=UIRoot [ConfigCoalesceFilter] FilterOut=BmEngine.ini FilterOut=BmEditor.ini FilterOut=BmInput.ini FilterOut=BmGame.ini FilterOut=BmUI.ini FilterOut=BmCompat.ini FilterOut=BmEditorKeyBindings.ini FilterOut=BmEditorUserSettings.ini FilterOut=UnrealEd.int FilterOut=Editor.int FilterOut=EditorTips.int FilterOut=UnrealScriptTest.int FilterOut=WinDrv.int FilterOut=XWindow.int FilterOut=Launcher.ini FilterOut=Achievements.int FilterOut=Demo.int FilterOut=Presence.int FilterOut=XLast_DLC.int FilterOut=Kiosk.int FilterOut=Signs.int FilterOut=Core.int FilterOut=Descriptions.int FilterOut=Engine.int FilterOut=Launch.int FilterOut=Startup.int FilterOut=OnlineSubsystemGameSpy.int FilterOut=UnrealEd.deu FilterOut=Editor.deu FilterOut=EditorTips.deu FilterOut=UnrealScriptTest.deu FilterOut=WinDrv.deu FilterOut=XWindow.deu FilterOut=Achievements.deu FilterOut=Demo.deu FilterOut=Presence.deu FilterOut=XLast_DLC.deu FilterOut=Kiosk.deu FilterOut=Signs.deu FilterOut=Core.deu FilterOut=Descriptions.deu FilterOut=Engine.deu FilterOut=Launch.deu FilterOut=Startup.deu FilterOut=OnlineSubsystemGameSpy.deu

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FilterOut=UnrealEd.esn FilterOut=Editor.esn FilterOut=EditorTips.esn FilterOut=UnrealScriptTest.esn FilterOut=WinDrv.esn FilterOut=XWindow.esn FilterOut=Achievements.esn FilterOut=Demo.esn FilterOut=Presence.esn FilterOut=XLast_DLC.esn FilterOut=Kiosk.esn FilterOut=Signs.esn FilterOut=Core.esn FilterOut=Descriptions.esn FilterOut=Engine.esn FilterOut=Launch.esn FilterOut=Startup.esn FilterOut=OnlineSubsystemGameSpy.esn FilterOut=UnrealEd.fra FilterOut=Editor.fra FilterOut=EditorTips.fra FilterOut=UnrealScriptTest.fra FilterOut=WinDrv.fra FilterOut=XWindow.fra FilterOut=Achievements.fra FilterOut=Demo.fra FilterOut=Presence.fra FilterOut=XLast_DLC.fra FilterOut=Kiosk.fra FilterOut=Signs.fra FilterOut=Core.fra FilterOut=Descriptions.fra FilterOut=Engine.fra FilterOut=Launch.fra FilterOut=Startup.fra FilterOut=OnlineSubsystemGameSpy.fra FilterOut=UnrealEd.ita FilterOut=Editor.ita FilterOut=EditorTips.ita FilterOut=UnrealScriptTest.ita FilterOut=WinDrv.ita FilterOut=XWindow.ita FilterOut=Achievements.ita FilterOut=Demo.ita FilterOut=Presence.ita FilterOut=XLast_DLC.ita FilterOut=Kiosk.ita FilterOut=Signs.ita FilterOut=Core.ita FilterOut=Descriptions.ita FilterOut=Engine.ita FilterOut=Launch.ita FilterOut=Startup.ita FilterOut=OnlineSubsystemGameSpy.ita [TaskPerfTracking] bUseTaskPerfTracking=FALSE RemoteConnectionIP=10.1.10.83 ConnectionString=Provider=sqloledb;Data Source=DB-02;Initial Catalog=Eng

ineTaskPerf;Trusted_Connection=Yes Log: RemoteConnectionStringOverride=Data Source=DB-02;Initial Catalog=EngineT askPerf;Integrated Security=True;Pooling=False;Asynchronous Processing=True;Netw ork Library=dbmssocn Log: Log: [TaskPerfMemDatabase] Log: bUseTaskPerfMemDatabase=FALSE Log: RemoteConnectionIP=10.1.10.83 Log: ConnectionString=Provider=sqloledb;Data Source=DEVDB-02;Initial Catalog= PerfMem;Trusted_Connection=Yes Log: RemoteConnectionStringOverride=Data Source=DEVDB-02;Initial Catalog=Perf Mem;Integrated Security=True;Pooling=True;Asynchronous Processing=True;Network L ibrary=dbmssocn Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: [MemoryPools] FLightPrimitiveInteractionInitialBlockSize=512 FModShadowPrimitiveInteractionInitialBlockSize=512 [SystemSettings] StaticDecals=True DynamicDecals=True UnbatchedDecals=True DecalCullDistanceScale=1.000000 DynamicLights=True DynamicShadows=False SmokeShadows=True bDownsampleParticles=True ParticleDownsampleFactor=4 ParticleRefinementThreshold=0.001000 LightEnvironmentShadows=True CompositeDynamicLights=False DirectionalLightmaps=True MotionBlur=False DepthOfField=True AmbientOcclusion=False Bloom=False UseHighQualityBloom=True Distortion=False DropParticleDistortion=False SpeedTreeLeaves=True SpeedTreeFronds=True OnlyStreamInTextures=False LensFlares=True FogVolumes=False FloatingPointRenderTargets=True OneFrameThreadLag=True UseVsync=True UpscaleScreenPercentage=True Fullscreen=True AllowD3D10=False SkeletalMeshLODBias=0 ParticleLODBias=0 DetailMode=0 ShadowFilterQualityBias=0 MaxAnisotropy=4 MaxMultisamples=1 MinShadowResolution=32

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: 0) Log: ) Log: Log: Log: Log: Log: Log: Log: Log: Log: ) Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: ) Log: Log: Log: Log: Log:

MaxShadowResolution=256 ShadowFadeResolution=45 ShadowFadeExponent=1.000000 ResX=1152 ResY=648 ScreenPercentage=100.000000 SceneCaptureStreamingMultiplier=1.000000 FoliageDrawRadiusMultiplier=1.000000 ShadowTexelsPerPixel=1.273240 bEnableVSMShadows=False bEnableBranchingPCFShadows=False bAllowBetterModulatedShadows=True bEnableForegroundShadowsOnWorld=False bEnableForegroundSelfShadowing=False ShadowFilterRadius=2.000000 ShadowDepthBias=0.012000 ShadowSlopeScaleDepthBias=10.000000 ShadowVolumeLightRadiusThreshold=1000.000000 ShadowVolumePrimitiveScreenSpacePercentageThreshold=0.250000 bAllowFracturedDamage=True NumFracturedPartsScale=1.000000 FractureDirectSpawnChanceScale=1.000000 FractureRadialSpawnChanceScale=1.000000 FractureCullDistanceScale=1.000000 bForceCPUAccessToGPUSkinVerts=false bDisableSkeletalInstanceWeights=false TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=1024,LODBias=0) TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=0) TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=0) TEXTUREGROUP_Character=(MinLODSize=512,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_CharacterNormalMap=(MinLODSize=512,MaxLODSize=2048,LODBias= TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=0 TEXTUREGROUP_Weapon=(MinLODSize=128,MaxLODSize=512,LODBias=0) TEXTUREGROUP_WeaponNormalMap=(MinLODSize=128,MaxLODSize=256,LODBias=0) TEXTUREGROUP_WeaponSpecular=(MinLODSize=128,MaxLODSize=256,LODBias=0) TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=1024,LODBias=0) TEXTUREGROUP_VehicleNormalMap=(MinLODSize=128,MaxLODSize=256,LODBias=0) TEXTUREGROUP_VehicleSpecular=(MinLODSize=128,MaxLODSize=256,LODBias=0) TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=256,LODBias=0) TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=128,MaxLODSize=256,LODBias=0 TEXTUREGROUP_Skybox=(MinLODSize=256,MaxLODSize=512,LODBias=0) TEXTUREGROUP_UI=(MinLODSize=1024,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_LightAndShadowMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=1024,LODBias=0) DisableSphericalHarmonicLights=True TEXTUREGROUP_Weapon3P=(MinLODSize=128,MaxLODSize=256,LODBias=0) TEXTUREGROUP_Weapon3PNormalMap=(MinLODSize=128,MaxLODSize=256,LODBias=0) TEXTUREGROUP_Weapon3PSpecular=(MinLODSize=128,MaxLODSize=256,LODBias=0) TEXTUREGROUP_World_Hi=(MinLODSize=256,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_WorldNormalMap_Hi=(MinLODSize=256,MaxLODSize=2048,LODBias=0 TEXTUREGROUP_WorldSpecular_Hi=(MinLODSize=256,MaxLODSize=1024,LODBias=0) TEXTUREGROUP_Effects_Hi=(MinLODSize=128,MaxLODSize=1024,LODBias=0) EffectsLevel=0 IniVersion=58

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[SystemSettingsEditor] bEnableForegroundSelfShadowing=False ; delete line: MaxDynamicChunkCount=1000 ; delete line: DebrisLifetime=60.0 ResX=960 ResY=720 [Engine.PhysicsLODVerticalEmitter] ParticlePercentage=100

Log: [Engine.OnlineSubsystem] Log: +NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassNam e="Engine.OnlineRecentPlayersList") Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: [Engine.OnlineRecentPlayersList] MaxRecentPlayers=100 MaxRecentParties=5 [VoIP] VolumeThreshold=0.2 bHasVoiceEnabled=true [Configuration] BasedOn=..\BmGame\Config\DefaultEngine.ini [FullScreenMovie] SkippableMovies=Attract StartupMovies=baa_logo_run_v5_h264 StartupMovies=UTlogo StartupMovies=Legal StartupMovies=Install [Windows.StandardUser] MyDocumentsSubDirName=Eidos\Batman Arkham Asylum

Log: [Engine.AudioDevice] Log: SoundGroups=(GroupName=Master,Properties=(Volume=1),ChildGroupNames=(Mus ic,SFX,Dialogue)) Log: SoundGroups=(GroupName=Music,Properties=(Volume=1)) Log: SoundGroups=(GroupName=SFX,Properties=(Volume=1)) Log: SoundGroups=(GroupName=Dialogue,Properties=(Volume=1)) Log: Log: Log: Log: Log: Log: Log: Log: [FMODAudio.FMODAudioDevice] MaxChannels=200 UseEffectsProcessing=True EnableMIDIMixing=False [Engine.UIDataStore_OnlinePlayerData] ProfileSettingsClassName=BmGame.RProfileSettings

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: [BmGameInfoSummary] ClassName=BmGame.RGameInfo GameAcronym=EX MapPrefix=EX bIsTeamGame=False GameName=Batman Description=Batman [Metrics] bRecordMetrics=false bPopupQuestions=false ConnectionString= RemoteConnectionStringOverride= [IniVersion] 0=1245385132.000000 1=1246139406.000000 2=1312590812.000000 [AppCompat] MeasuredCPUScore=342.275787 CompatLevelComposite=4 CompatLevelCPU=4 CompatLevelGPU=4

Log: FileName: ..\BmGame\Config\BmGame.ini Log: [Engine.GameInfo] Log: DefaultGame=BmGame.RGameInfo Log: DefaultServerGame=BmGame.RGameInfo Log: bAdminCanPause=false Log: MaxPlayers=1 Log: GameDifficulty=+1.0 Log: bChangeLevels=True Log: MaxSpectators=0 Log: MaxIdleTime=+0.0 Log: MaxTimeMargin=+0.0 Log: TimeMarginSlack=+1.35 Log: MinTimeMargin=-1.0 Log: TotalNetBandwidth=32000 Log: MaxDynamicBandwidth=7000 Log: MinDynamicBandwidth=4000 Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: [Engine.AccessControl] IPPolicies=ACCEPT;* [Engine.GameReplicationInfo] ServerName=Another Server ShortName=Server MessageOfTheDay= [DefaultPlayer]

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Name=Player team=255 [Engine.HUD] bMessageBeep=true HudCanvasScale=0.95 ConsoleMessageCount=4 ConsoleFontSize=5 MessageFontOffset=0 bShowHud=true DebugDisplay=AI [Engine.PlayerController] bAimingHelp=true bDynamicNetSpeed=true InteractDistance=512 DynamicPingThreshold=+400.0 bCheckRelevancyThroughPortals=true ForceFeedbackManagerClassName=WinDrv.XnaForceFeedbackManager ;================================================= [Engine.Weapon] Priority=-1.0 [Engine.WorldInfo] DefaultGravityZ=-1000.0 RBPhysicsGravityScaling=1.5 MaxPhysicsSubsteps=5 SquintModeKernelSize=128.0 EmitterPoolClassPath=Engine.EmitterPool DecalManagerClassPath=Engine.DecalManager FractureManagerClassPath=Engine.FractureManager FracturedMeshWeaponDamage=1.0 ChanceOfPhysicsChunkOverride=1.0 bEnableChanceOfPhysicsChunkOverride=FALSE FractureExplosionVelScale=1.0 [Engine.DecalManager] DecalLifeSpan=120.0 MaxActiveDecals=100 ;=====================

Log: [Engine.UIDataStore_GameResource] Log: ElementProviderTypes=(ProviderTag="GameTypes",ProviderClassName="Engine. UIGameInfoSummary") Log: Log: Log: Log: Log: Log: Log: [Engine.UISafeRegionPanel] RegionPercentages[0]=0.9 RegionPercentages[1]=0.8 [Configuration] BasedOn=..\BmGame\Config\DefaultGame.ini

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: [AreaNamesList] AreaNames=Admin AreaNames=Cave AreaNames=Cell AreaNames=Garden AreaNames=Max AreaNames=Medical AreaNames=Overworld AreaNames=Visitor [AlternativeRegionMovie] RegionUS=LegalUS [Engine.Pawn] VehicleCheckRadius=1000

Log: [BmGame.RPlayerController] Log: ButtonCover=true Log: DebugLevelStarts=(Name="FE_NewGame", LevelNames="start batentry?Area=Max ,Max_C0,Max_C0_Audio,Max_C0_CLights,Max_C0_FX,Max_C0_Lights,Max_C0_Static,Max_A1 ,Max_A1_Audio,Max_A1_CH1,Max_A1_CLights,Max_A1_Fx,Max_A1_Lights,Max_A1_Static,Ma x_IntroParty,Max_IntroAudio?Flags=Chapter1_Start,gamestart,Batman_AbilitiesScree nDisabled,Batman_EnvAnalysisDisabled,Batman_RiddlesDisabled,Batman_RiddlerChalle ngesDisabled?Start=BeginGame?Movie=101_Batmobile_Intro?StreamMovie") Log: DebugLevelStarts=(Name="FE_Continue", LevelNames="loadgame") Log: DebugLevelStarts=(Name="FE_ExitGame", LevelNames="exit") Log: DebugLevelStarts=(Name="FE_Benchmark", LevelNames="start batentry?Area=b enchmark?DisableFrameSmoothing?Causeevent=PlayCam") Log: CreditsSectionOrderFull=Rocksteady_Studios_Ltd Log: CreditsSectionOrderFull=Batman_Created_By Log: CreditsSectionOrderFull=Director_Game Log: CreditsSectionOrderFull=Director_Studio Log: CreditsSectionOrderFull=Producer_Senior Log: CreditsSectionOrderFull=Director_Tech Log: CreditsSectionOrderFull=Audio_Manager Log: CreditsSectionOrderFull=Art_Director Log: CreditsSectionOrderFull=Producer_Associate Log: CreditsSectionOrderFull=Art_Producer Log: CreditsSectionOrderFull=Art_Lead Log: CreditsSectionOrderFull=Art Log: CreditsSectionOrderFull=Art_Concept Log: CreditsSectionOrderFull=Art_Fx Log: CreditsSectionOrderFull=Anim_Lead Log: CreditsSectionOrderFull=Anim Log: CreditsSectionOrderFull=Audio Log: CreditsSectionOrderFull=Audio_Programmer Log: CreditsSectionOrderFull=Character_Lead Log: CreditsSectionOrderFull=Character Log: CreditsSectionOrderFull=Cinematics_Lead Log: CreditsSectionOrderFull=Cinematics Log: CreditsSectionOrderFull=Writer Log: CreditsSectionOrderFull=Design_Script Log: CreditsSectionOrderFull=Design_Lead Log: CreditsSectionOrderFull=Design Log: CreditsSectionOrderFull=Code_Lead

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CreditsSectionOrderFull=Code CreditsSectionOrderFull=Code_Engine CreditsSectionOrderFull=QA_Lead CreditsSectionOrderFull=QA CreditsSectionOrderFull=Support_Staff CreditsSectionOrderFull=Special_Thanks CreditsSectionOrderFull=Outsource_Partners CreditsSectionOrderFull=Eidos_Global CreditsSectionOrderFull=Chief_Executive_Officer CreditsSectionOrderFull=Company_Secretary CreditsSectionOrderFull=Product_Acquisition_Director CreditsSectionOrderFull=Group_Strategic_Planning_Director CreditsSectionOrderFull=Group_Marketing_Director CreditsSectionOrderFull=Group_Communications_Director CreditsSectionOrderFull=Chief_Technical_Officer CreditsSectionOrderFull=Head_of_Legal_And_Business_Affairs CreditsSectionOrderFull=Legal_And_Business_Affairs_Manager CreditsSectionOrderFull=Eidos_Game_Studios CreditsSectionOrderFull=Eidos_Game_Studios_General_Manager CreditsSectionOrderFull=Producer CreditsSectionOrderFull=Associate_Producer CreditsSectionOrderFull=Design_Manager CreditsSectionOrderFull=Product_Acquisitions_Coordinator CreditsSectionOrderFull=External_Games_Designer CreditsSectionOrderFull=Brand_Manager CreditsSectionOrderFull=Assistant_Brand_Manager CreditsSectionOrderFull=Global_Communications_Manager CreditsSectionOrderFull=Community_Manager CreditsSectionOrderFull=Manual_Writer CreditsSectionOrderFull=Operations CreditsSectionOrderFull=Operations_Director CreditsSectionOrderFull=Head_of_Localisation CreditsSectionOrderFull=Localisation_Manager CreditsSectionOrderFull=Localisation_QA_Supervisor CreditsSectionOrderFull=Production_and_Creative_Manager CreditsSectionOrderFull=Production_Executive CreditsSectionOrderFull=Senior_Creative_Artworker CreditsSectionOrderFull=Distribution_Supervisor CreditsSectionOrderFull=Head_of_QA CreditsSectionOrderFull=QA_Project_Manager CreditsSectionOrderFull=Mastering_Manager CreditsSectionOrderFull=Eidos_Montral CreditsSectionOrderFull=QA_Manager CreditsSectionOrderFull=EM_QA_Lead CreditsSectionOrderFull=QA_Testers CreditsSectionOrderFull=Eidos_UK CreditsSectionOrderFull=UK_General_Manager CreditsSectionOrderFull=Head_of_UK_Marketing CreditsSectionOrderFull=Head_of_UK_Sales CreditsSectionOrderFull=UK_Senior_Product_Manager CreditsSectionOrderFull=UK_PR_Manager CreditsSectionOrderFull=Eidos_US CreditsSectionOrderFull=Executive_Vice_President_of_Sales_and_Marketing CreditsSectionOrderFull=Director_of_Marketing CreditsSectionOrderFull=Director_of_Finance_and_Operations CreditsSectionOrderFull=Senior_Director_Human_Resources CreditsSectionOrderFull=Product_Management CreditsSectionOrderFull=Marketing_Coordinator CreditsSectionOrderFull=PR_Specialist CreditsSectionOrderFull=Sr__Manager__Product_Management

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: t Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log:

CreditsSectionOrderFull=US_Associate_Producer CreditsSectionOrderFull=US_Mastering_and_Submissions_Supervisor CreditsSectionOrderFull=Creative_Services_Manager CreditsSectionOrderFull=Creative_Services_Project_Administrator CreditsSectionOrderFull=Regional_Sales_Manager CreditsSectionOrderFull=Sales_and_Marketing_Services_Manager CreditsSectionOrderFull=Channel_Marketing_Specialist CreditsSectionOrderFull=Marketing_Administrator CreditsSectionOrderFull=US_Legal_and_Business_Affairs_Manager CreditsSectionOrderFull=Operations_Analyst CreditsSectionOrderFull=Eidos_Deutschland CreditsSectionOrderFull=Leiter_Produkt/Marketing CreditsSectionOrderFull=Senior_Marketing_and_Distribution_Manager CreditsSectionOrderFull=PR_Manager CreditsSectionOrderFull=Eidos_France CreditsSectionOrderFull=Managing_Director CreditsSectionOrderFull=Sales_Director CreditsSectionOrderFull=Marketing_Director CreditsSectionOrderFull=Marketing_Product_Manager CreditsSectionOrderFull=EF_Special_Thanks CreditsSectionOrderFull=Warner_Bros__Interactive_Entertainment CreditsSectionOrderFull=Warner_Bros__Home_Entertainment_Group CreditsSectionOrderFull=WB_Associate_Producer CreditsSectionOrderFull=Production_Coordinator CreditsSectionOrderFull=Director_of_Production,_Licensing CreditsSectionOrderFull=Manager,_Rights_and_Clearances CreditsSectionOrderFull=Manager,_First_Party_Operations CreditsSectionOrderFull=WB_Marketing_Coordinator CreditsSectionOrderFull=Marketing_Associate CreditsSectionOrderFull=Marketing_Manager CreditsSectionOrderFull=Director,_Marketing CreditsSectionOrderFull=PR_Representative CreditsSectionOrderFull=PR_Manager,_Americas CreditsSectionOrderFull=Director,_PR CreditsSectionOrderFull=Sales CreditsSectionOrderFull=Manager,_Trade_Marketing CreditsSectionOrderFull=Manager,_Sales_Analysis CreditsSectionOrderFull=Manager,_Sales_Communications CreditsSectionOrderFull=Director,_Trade_Marketing CreditsSectionOrderFull=Vice_President,_Sales_and_Distribution CreditsSectionOrderFull=Director,_Sales_and_Licensing CreditsSectionOrderFull=Vice_President,_Business_Development CreditsSectionOrderFull=Deputy_General_Counsel CreditsSectionOrderFull=Vice_President,_Finance CreditsSectionOrderFull=Senior_Vice_President,_Production_and_Developmen CreditsSectionOrderFull=Senior_Vice_President,_Operations CreditsSectionOrderFull=Executive_Vice_President,_Worldwide_Operations CreditsSectionOrderFull=President CreditsSectionOrderFull=WB_Special_Thanks CreditsSectionOrderFull=Warner_Bros__Sound_Facilities CreditsSectionOrderFull=Sound_Designer CreditsSectionOrderFull=Foley_Artist CreditsSectionOrderFull=Warner_Bros__Studio_Facilities CreditsSectionOrderFull=Sound_Supervisor_/_Sound_Designer CreditsSectionOrderFull=Foley_Editor CreditsSectionOrderFull=WB_Foley_Artist CreditsSectionOrderFull=Re-Recording_Mixer CreditsSectionOrderFull=Senior_VP_Post_Production_Services CreditsSectionOrderFull=DC_COMICS

Log: CreditsSectionOrderFull=Editor,_Interactive Log: CreditsSectionOrderFull=Assistant_Editor,_Interactive Log: CreditsSectionOrderFull=Senior_Editor,_Interactive Log: CreditsSectionOrderFull=Group_Editor,_Interactive Log: CreditsSectionOrderFull=DC_Special_Thanks Log: CreditsSectionOrderFull=Wildstorm_Productions Log: CreditsSectionOrderFull=EVP/Editorial_Director Log: CreditsSectionOrderFull=VP/General_Manager Log: CreditsSectionOrderFull=Lead_Artist Log: CreditsSectionOrderFull=English_Cast_list Log: CreditsSectionOrderFull=Voice_and_Casting_Director Log: CreditsSectionOrderFull=Skylark_Sound_Studios_ _Signatory_Services_(AFTRA) Log: CreditsSectionOrderFull=Director_of_Performer_Rights_and_Clearances Log: CreditsSectionOrderFull=Coordinator_of_Performer_Rights_and_Clearances Log: CreditsSectionOrderFull=Cast_List Log: CreditsSectionOrderFull=Dialogue_recorded_at:_Salami_Studios_Audio_Post_ Production Log: CreditsSectionOrderFull=Dialogue_and_ADR_mixers Log: CreditsSectionOrderFull=Italian_Translation/Adaption Log: CreditsSectionOrderFull=Dubbing_Director Log: CreditsSectionOrderFull=Recorded_at_Merak,_Italy Log: CreditsSectionOrderFull=Italian_Cast_List Log: CreditsSectionOrderFull=Spanish_Translation/Adaption Log: CreditsSectionOrderFull=SP_Dubbing_Director Log: CreditsSectionOrderFull=Recorded_at_Tecnison,_Spain Log: CreditsSectionOrderFull=Spanish_Cast_List Log: CreditsSectionOrderFull=French_Translation/Adaption Log: CreditsSectionOrderFull=FR_Dubbing_Director Log: CreditsSectionOrderFull=Recorded_at_La_Marque_Rose,_France Log: CreditsSectionOrderFull=French_Cast_List Log: CreditsSectionOrderFull=German_Translation/Adaption Log: CreditsSectionOrderFull=GE_Dubbing_Director Log: CreditsSectionOrderFull=Recorded_at_Blackbird_Music,_Germany Log: CreditsSectionOrderFull=German_Cast_List Log: ;=================== Log: RiddleInfo=(PMap="Admin", Room="Admin_A", RiddleIndex=1, SpeechChapter= 7) Log: RiddleInfo=(PMap="Admin", Room="Admin_B2", RiddleIndex=2, SpeechChapter= 5) Log: RiddleInfo=(PMap="Admin", Room="Admin_B3", RiddleIndex=3, SpeechChapter= 5) Log: RiddleInfo=(PMap="Admin", Room="Admin_C3", RiddleIndex=4, SpeechChapter= 5) Log: RiddleInfo=(PMap="Admin", Room="Admin_C3", RiddleIndex=8, SpeechChapter= 5) Log: RiddleInfo=(PMap="Admin", Room="Admin_C4", RiddleIndex=5, SpeechChapter= 5) Log: RiddleInfo=(PMap="Admin", Room="Admin_B4", RiddleIndex=6, SpeechChapter= 5, EnableOnFlag="C4_Admin_B4_Done") Log: RiddleInfo=(PMap="Admin", Room="Admin_C5", RiddleIndex=7, SpeechChapter= 5) Log: RiddleInfo=(PMap="Admin", Room="Admin_B3", RiddleIndex=9, SpeechChapter= 5) Log: RiddleInfo=(PMap="Cell", Room="Cell_A1", RiddleIndex=1, SpeechChapter=5) Log: RiddleInfo=(PMap="Cell", Room="Cell_A1", RiddleIndex=6, SpeechChapter=5) Log: RiddleInfo=(PMap="Cell", Room="Cell_B1", RiddleIndex=2, SpeechChapter=5) Log: RiddleInfo=(PMap="Cell", Room="Cell_B3", RiddleIndex=3, SpeechChapter=5) Log: RiddleInfo=(PMap="Cell", Room="Cell_B3", RiddleIndex=8, SpeechChapter=5) Log: RiddleInfo=(PMap="Cell", Room="Cell_B2", RiddleIndex=4, SpeechChapter=5) Log: RiddleInfo=(PMap="Cell", Room="Cell_C2", RiddleIndex=5, SpeechChapter=5)

Log: RiddleInfo=(PMap="Cell", Room="Cell_C6", RiddleIndex=7, SpeechChapter=5) Log: RiddleInfo=(PMap="Garden", Room="Garden_A", RiddleIndex=1, SpeechChapte r=7) Log: RiddleInfo=(PMap="Garden", Room="Garden_B3", RiddleIndex=2, SpeechChapte r=5) Log: RiddleInfo=(PMap="Garden", Room="Garden_C1", RiddleIndex=3, SpeechChapte r=7, EnableOnFlag="C4_Admin_B4_Done") Log: RiddleInfo=(PMap="Garden", Room="Garden_C3", RiddleIndex=5, SpeechChapte r=5) Log: RiddleInfo=(PMap="Garden", Room="Garden_C2", RiddleIndex=4, SpeechChapte r=7) Log: RiddleInfo=(PMap="Garden", Room="Garden_C2", RiddleIndex=7, SpeechChapte r=7) Log: RiddleInfo=(PMap="Garden", Room="Garden_C2", RiddleIndex=6, SpeechChapte r=7) Log: RiddleInfo=(PMap="Garden", Room="Garden_B4", RiddleIndex=8, SpeechChapte r=5) Log: RiddleInfo=(PMap="Max", Room="Max_A1", RiddleIndex=1, SpeechChapter=6, R oom2="Max_A1_Desc") Log: RiddleInfo=(PMap="Max", Room="Max_A1", RiddleIndex=8, SpeechChapter=6, R oom2="Max_A1_Desc") Log: RiddleInfo=(PMap="Max", Room="Max_C1", RiddleIndex=2, SpeechChapter=6) Log: RiddleInfo=(PMap="Max", Room="Max_B1", RiddleIndex=3, SpeechChapter=6) Log: RiddleInfo=(PMap="Max", Room="Max_B3", RiddleIndex=4, SpeechChapter=5) Log: RiddleInfo=(PMap="Max", Room="Max_B4", RiddleIndex=5, SpeechChapter=5) Log: RiddleInfo=(PMap="Max", Room="Max_C5", RiddleIndex=6, SpeechChapter=5) Log: RiddleInfo=(PMap="Max", Room="Max_C8", RiddleIndex=7, SpeechChapter=5) Log: RiddleInfo=(PMap="Medical", Room="Medical_A", RiddleIndex=1, SpeechChap ter=3) Log: RiddleInfo=(PMap="Medical", Room="Medical_A", RiddleIndex=8, SpeechChap ter=3) Log: RiddleInfo=(PMap="Medical", Room="Medical_B1", RiddleIndex=2, SpeechChap ter=3) Log: RiddleInfo=(PMap="Medical", Room="Medical_B2", RiddleIndex=3, SpeechChap ter=3) Log: RiddleInfo=(PMap="Medical", Room="Medical_B4", RiddleIndex=4, SpeechChap ter=3) Log: RiddleInfo=(PMap="Medical", Room="Medical_B5", RiddleIndex=5, SpeechChap ter=3, EnableOnFlag="C2_Med_ScarecrowDone") Log: RiddleInfo=(PMap="Medical", Room="Medical_B6", RiddleIndex=6, SpeechChap ter=3) Log: RiddleInfo=(PMap="Medical", Room="Medical_C5", RiddleIndex=7, SpeechChap ter=3) Log: RiddleInfo=(PMap="Overworld", Room="Overworld_A2", RiddleIndex=2, Sp eechChapter=7) Log: RiddleInfo=(PMap="Overworld", Room="Overworld_A2", RiddleIndex=3, Sp eechChapter=7) Log: RiddleInfo=(PMap="Overworld", Room="Overworld_A2", RiddleIndex=1, Sp eechChapter=7) Log: RiddleInfo=(PMap="OverworldEast", Room="Overworld_A3", RiddleIndex=2, Sp eechChapter=7) Log: RiddleInfo=(PMap="OverworldEast", Room="Overworld_A3", RiddleIndex=3, Sp eechChapter=7) Log: RiddleInfo=(PMap="OverworldEast", Room="Overworld_A3", RiddleIndex=4, Sp eechChapter=7) Log: RiddleInfo=(PMap="OverworldWest", Room="Overworld_A1", RiddleIndex=1, Sp eechChapter=8) Log: RiddleInfo=(PMap="OverworldWest", Room="Overworld_A1", RiddleIndex=2, Sp eechChapter=8) Log: RiddleInfo=(PMap="OverworldWest", Room="Overworld_A1", RiddleIndex=3, Sp

eechChapter=8) Log: RiddleInfo=(PMap="Cave", Room="Cave_A", RiddleIndex=1, SpeechChapter=7, Room2="Cave_A_Desc") Log: Unlockables=( Name="Health1" ), Log: Unlockables=( Name="Health2", NeedsFlagSet="Unlocked_Health1" ), Log: Unlockables=( Name="Health3", NeedsFlagSet="Unlocked_Health2" ), Log: Unlockables=( Name="Health4", NeedsFlagSet="Unlocked_Health3" ), Log: Unlockables=( Name="BatarangStunTime" ), Log: Unlockables=( Name="BatarangTarget2" ), Log: Unlockables=( Name="BatarangTarget3", NeedsFlagSet="Unlocked_BatarangTar get2" ), Log: Unlockables=( Name="ExplodeSolo", NeedsFlagSet="Unlocked_GelSolo" ), Log: Unlockables=( Name="ProximityMine", NeedsFlagSet="Equip_ExplosiveGoo" ), Log: Unlockables=( Name="SonicBatarang", NeedsFlagSet="CollarsOn" ), Log: Unlockables=( Name="SonicBatarangExp", NeedsFlagSet="Unlocked_SonicBatar ang" ), Log: Unlockables=( Name="ResonatorRange", NeedsFlagSet="Equip_Resonator2" ), Log: Unlockables=( Name="ResonatorEasy", NeedsFlagSet="Equip_Resonator2" ), Log: Unlockables=( Name="BatarangSteer" ), Log: Unlockables=( Name="AnytimeTd" ), Log: Unlockables=( Name="FloorGrateTd" ), Log: Unlockables=( Name="GlassSmashTd" ), Log: Unlockables=( Name="HangAttackTd" ), Log: Unlockables=( Name="CombatThrow" ), Log: Unlockables=( Name="QuickTakedown" ), Log: Unlockables=( Name="DoublePowerCombo" ) Log: Unlockables=( Name="LedgeGrab" ) Log: Unlockables=( Name="ComboBatarang" ) Log: Unlockables=( Name="ComboBoost" ) Log: ;&=split character for <A> + <B> Log: ;^=split character for <A> - <B> Log: CI_KeyMap= Log: CI_KeyMap=_A Log: CI_KeyMap=_B Log: CI_KeyMap=_X Log: CI_KeyMap=_Y Log: CI_KeyMap=_ShoulderL Log: CI_KeyMap=_TriggerL Log: CI_KeyMap=_TriggerR Log: CI_KeyMap=_ShoulderR Log: CI_KeyMap=_A Log: CI_KeyMap=_Back Log: CI_KeyMap=_DPad Log: CI_KeyMap=_AnalogueL Log: CI_KeyMap=_AnalogueL Log: CI_KeyMap=_AnalogueL Log: CI_KeyMap=_AnalogueL Log: CI_KeyMap=_AnalogueR Log: CI_KeyMap=_TriggerR&_A Log: CI_KeyMap=_AnalogueL&_AnalogueR Log: CI_KeyMap=_TriggerR Log: CI_KeyMap=_DPad_U Log: CI_KeyMap=_DPad_D Log: CI_KeyMap=_DPad_L Log: CI_KeyMap=_DPad_R Log: CI_KeyMap=_AnalogueR Log: CI_KeyMap=_TriggerL&_TriggerR Log: CI_KeyMap=_ShoulderL^_ShoulderR Log: CI_KeyMap=_ShoulderL Log: CI_KeyMap=_ShoulderR

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log:

CI_KeyMap=_TriggerR&_Y CI_KeyMap=_Y CI_KeyMap=_X CI_KeyMap=_ShoulderR CI_KeyMap=_B CI_KeyMap=_A&_X CI_KeyMap=_B&_Y CI_KeyMap=_B CI_KeyMap=_A CI_KeyMap=_DPad CI_KeyMap=_DPad CI_KeyMap=_DPad CI_KeyMap=_DPad CI_KeyMap=_DPad CI_KeyMap=_DPad CI_KeyMap=_DPad CI_KeyMap=_DPad CI_KeyMap=_AnalogueR CI_KeyMap=_AnalogueL_click CI_KeyMap=_AnalogueR_click CI_KeyMap=_TriggerL&_ShoulderR CI_KeyMap=_TriggerL CI_KeyMap=_TriggerR CI_KeyMap=_B CI_KeyMap=_Blank CI_KeyMap=_DPad CI_KeyMap=_AnalogueL&_AnalogueR CI_KeyMap=_sixaxisShake1 CI_KeyMap=_sixaxisShake2 CI_KeyboardMap= CI_KeyboardMap=Espacio CI_KeyboardMap=_MMB CI_KeyboardMap=_LMB CI_KeyboardMap=_RMB CI_KeyboardMap=X CI_KeyboardMap=_RMB CI_KeyboardMap=_LMB CI_KeyboardMap=F CI_KeyboardMap= CI_KeyboardMap=Tab CI_KeyboardMap=1*8 CI_KeyboardMap=W*S*A*D CI_KeyboardMap=W CI_KeyboardMap=S CI_KeyboardMap=A*D CI_KeyboardMap=_Mouse CI_KeyboardMap=Ctrl izq.&Espacio CI_KeyboardMap= CI_KeyboardMap=Ctrl izq. CI_KeyboardMap= CI_KeyboardMap= CI_KeyboardMap= CI_KeyboardMap= CI_KeyboardMap= CI_KeyboardMap=_RMB&_LMB CI_KeyboardMap= CI_KeyboardMap= CI_KeyboardMap= CI_KeyboardMap=Ctrl izq.&_RMB CI_KeyboardMap=_RMB

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log:

CI_KeyboardMap=_LMB CI_KeyboardMap=_MMB CI_KeyboardMap=_MMB CI_KeyboardMap=Mays&_LMB CI_KeyboardMap=Mays&_RMB CI_KeyboardMap=Ctrl izq. CI_KeyboardMap=Espacio CI_KeyboardMap=1 CI_KeyboardMap=2 CI_KeyboardMap=3 CI_KeyboardMap=4 CI_KeyboardMap=5 CI_KeyboardMap=6 CI_KeyboardMap=8 CI_KeyboardMap=7 CI_KeyboardMap=_Mouse CI_KeyboardMap= CI_KeyboardMap=Z CI_KeyboardMap=_RMB&_MMB CI_KeyboardMap=Q CI_KeyboardMap=C CI_KeyboardMap=Ctrl izq. CI_KeyboardMap=W*S CI_KeyboardMap=1*8 CI_KeyboardMap=A*D*_LMB*_RMB CI_KeyboardMap= CI_KeyboardMap= CI_KeyboardMap2=Sin asignar CI_KeyboardMap2=Sin asignar CI_KeyboardMap2=Sin asignar CI_KeyboardMap2=Sin asignar CI_KeyboardMap2=Sin asignar CI_KeyboardMap2=Sin asignar CI_KeyboardMap2=Sin asignar CI_KeyboardMap2=Sin asignar CI_KeyboardMap2=_Thumb1 CI_KeyboardMap2=Sin asignar CI_KeyboardMap2=Sin asignar CI_KeyboardMap2=Sin asignar CI_KeyboardMap2=_Up*_Down*_Left*_Right CI_KeyboardMap2=_Up CI_KeyboardMap2=_Down CI_KeyboardMap2=_Left*_Right CI_KeyboardMap2=Sin asignar CI_KeyboardMap2=Sin asignar&Sin asignar CI_KeyboardMap2=Sin asignar CI_KeyboardMap2=Sin asignar CI_KeyboardMap2=Sin asignar CI_KeyboardMap2=Sin asignar CI_KeyboardMap2=Sin asignar CI_KeyboardMap2=Sin asignar CI_KeyboardMap2=Sin asignar CI_KeyboardMap2=Sin asignar&Sin asignar CI_KeyboardMap2=Sin asignar CI_KeyboardMap2=Sin asignar CI_KeyboardMap2=Sin asignar CI_KeyboardMap2=Sin asignar&Sin asignar CI_KeyboardMap2=Sin asignar CI_KeyboardMap2=Sin asignar CI_KeyboardMap2=R

Log: CI_KeyboardMap2=E Log: CI_KeyboardMap2=Sin asignar Log: CI_KeyboardMap2=Sin asignar Log: CI_KeyboardMap2=Sin asignar Log: CI_KeyboardMap2=Sin asignar Log: CI_KeyboardMap2=Sin asignar Log: CI_KeyboardMap2=Sin asignar Log: CI_KeyboardMap2=Sin asignar Log: CI_KeyboardMap2=Sin asignar Log: CI_KeyboardMap2=Sin asignar Log: CI_KeyboardMap2=Sin asignar Log: CI_KeyboardMap2=Sin asignar Log: CI_KeyboardMap2=Sin asignar Log: CI_KeyboardMap2=Sin asignar Log: CI_KeyboardMap2=Sin asignar Log: CI_KeyboardMap2=Sin asignar Log: CI_KeyboardMap2=Sin asignar&R Log: CI_KeyboardMap2=_Thumb2 Log: CI_KeyboardMap2=Sin asignar Log: CI_KeyboardMap2=Sin asignar Log: CI_KeyboardMap2=_Up*_Down Log: CI_KeyboardMap2=Sin asignar Log: CI_KeyboardMap2=_Left*_Right*_LMB*_RMB Log: CI_KeyboardMap2=Sin asignar Log: CI_KeyboardMap2= Log: AutoJezRoutes=(Name="test",MapList=("entry","admin","entry2","cell","ent ry3","garden","entry4","cave","entry5","overworld","entry6","medical","entry7"," max","entry8","visitor","exit")) Log: AutoJezRoutes=(Name="admin",MapList=("admin")) Log: AutoJezRoutes=(Name="cave",MapList=("cave")) Log: AutoJezRoutes=(Name="cell",MapList=("cell")) Log: AutoJezRoutes=(Name="garden",MapList=("garden")) Log: AutoJezRoutes=(Name="max",MapList=("max")) Log: AutoJezRoutes=(Name="medical",MapList=("medical")) Log: AutoJezRoutes=(Name="overworld",MapList=("overworld")) Log: AutoJezFlags=(Name="overworld",FlagList=("Chapter6_Start")) Log: AutoJezFlags=(Name="cell",FlagList=("Chapter4_Start")) Log: AutoJezFlags=(Name="garden",FlagList=("Chapter5_Start")) Log: AutoJezFlags=(Name="cave",FlagList=("Chapter6_Start")) Log: AutoJezFlags=(Name="medical",FlagList=("Chapter2_Start")) Log: AutoJezFlags=(Name="max",FlagList=("Chapter5_Start")) Log: AutoJezFlags=(Name="visitor",FlagList=("Chapter7_Start")) Log: AutoJezFlags=(Name="admin",FlagList=("Chapter3_Start")) Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_JokerSet, ID=1, IconI D=1, PictureID=1, Mode=0, Start="Combat_Max,Combat_Max_Joker,Max_B3,Max_B3_CH 0,Max_B3_Static,Max_B3_Lights,Max_B3_Fx,Max_B3_CLights,Max_B3_Audio?Flags=Challe nge,Challenge_Guards?Movie=LoadingJC?NoFadeIn?Id=1") Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_JokerSet, ID=2, IconI D=2, PictureID=2, Mode=1, Start="Predator_Med,Predator_Med_Joker,Medical_A,Me dical_A_Static_Art,Medical_A_Lights,Medical_A_Fx,Medical_A_CLights,Medical_A_Aud io,Medical_A_CH0?Flags=Challenge,Challenge_Guards?Movie=LoadingJP?NoFadeIn?Id=2" ) Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_JokerSet, ID=3, IconI D=3, PictureID=3, Mode=0, Start="Combat_Cave,Combat_Cave_Joker,CombatCave_C1, CombatCave_C1_CH0,CombatCave_C1_Static,CombatCave_C1_Lights,CombatCave_C1_Fx,Com batCave_C1_CLights,CombatCave_C1_Audio?Flags=Challenge,Challenge_Guards?Movie=Lo adingJC?NoFadeIn?Id=3") Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_JokerSet, ID=4, IconI D=4, PictureID=4, Mode=1, Start="Predator_Admin,Predator_Admin_Joker,Admin_B2 ,Admin_B2_Static,Admin_B2_Lights,Admin_B2_Fx,Admin_B2_CLights,Admin_B2_Audio,Adm

in_B2_CH0?Flags=Challenge,Challenge_Guards?Movie=LoadingJP?NoFadeIn?Id=4") Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_JokerSet, ID=5, IconI D=5, PictureID=5, Mode=0, Start="Combat_Cell,Combat_Cell_Joker,Cell_B1,Cell_B 1_CH0,Cell_B1_Static,Cell_B1_Lights,Cell_B1_CLights,Cell_B1_Audio,Cell_B1_Fx?Fla gs=Challenge,Challenge_Guards?Movie=LoadingJC?NoFadeIn?Id=5") Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_JokerSet, ID=6, IconI D=6, PictureID=6, Mode=1, Start="Predator_Max,Predator_Max_Joker,Max_A1,Max_A 1_Static,Max_A1_Lights,Max_A1_Fx,Max_A1_CLights,Max_A1_Audio,Max_A1_CH0,Max_A1_C H2567?Flags=Challenge,Challenge_Guards?Movie=LoadingJP?NoFadeIn?Id=6") Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_JokerSet, ID=7, IconI D=7, PictureID=7, Mode=0, Start="Combat_Garden,Combat_Garden_Joker,Garden_B5_ CH0,Garden_B5,Garden_B5_Static,Garden_B5_Lights,Garden_B5_CLights,Garden_B5_Audi o?Flags=Challenge,Challenge_Guards?Movie=LoadingJC?NoFadeIn?Id=7") Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_JokerSet, ID=8, IconI D=8, PictureID=8, Mode=1, Start="Predator_Cave,Predator_Cave_Joker,Cave_B6,Ca ve_B6_Static,Cave_B6_Lights,Cave_B6_CLights,Cave_B6_Audio,Cave_B6_CH0?Flags=Chal lenge,Challenge_Guards?Movie=LoadingJP?NoFadeIn?Id=8") Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=9, Icon ID=1, PictureID=1, Mode=0, Start="Combat_Max,Max_B3,Max_B3_CH0,Max_B3_Static, Max_B3_Lights,Max_B3_Fx,Max_B3_CLights,Max_B3_Audio?Flags=Challenge,Challenge_No rmal?Movie=LoadingBC?NoFadeIn?Id=9") Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=10, Icon ID=2, PictureID=2, Mode=1, Start="Predator_Med,Medical_A,Medical_A_Static_Art ,Medical_A_Lights,Medical_A_Fx,Medical_A_CLights,Medical_A_Audio,Medical_A_CH0?F lags=Challenge,Challenge_Normal?Movie=LoadingBP?NoFadeIn?Id=10") Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=11, Icon ID=3, PictureID=3, Mode=0, Start="Combat_Cave,CombatCave_C1,CombatCave_C1_CH0 ,CombatCave_C1_Static,CombatCave_C1_Lights,CombatCave_C1_Fx,CombatCave_C1_CLight s,CombatCave_C1_Audio?Flags=Challenge,Challenge_Normal?Movie=LoadingBC?NoFadeIn? Id=11") Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=12, Icon ID=4, PictureID=4, Mode=1, Start="Predator_Admin,Admin_B2,Admin_B2_Static,Adm in_B2_Lights,Admin_B2_Fx,Admin_B2_CLights,Admin_B2_Audio,Admin_B2_CH0?Flags=Chal lenge,Challenge_Normal?Movie=LoadingBP?NoFadeIn?Id=12") Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=13, Icon ID=5, PictureID=5, Mode=0, Start="Combat_Cell,Cell_B1,Cell_B1_CH0,Cell_B1_Sta tic,Cell_B1_Lights,Cell_B1_CLights,Cell_B1_Audio,Cell_B1_Fx?Flags=Challenge,Chal lenge_Normal?Movie=LoadingBC?NoFadeIn?Id=13") Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=14, Icon ID=6, PictureID=6, Mode=1, Start="Predator_Max,Max_A1,Max_A1_Static,Max_A1_Li ghts,Max_A1_Fx,Max_A1_CLights,Max_A1_Audio,Max_A1_CH0,Max_A1_CH2567?Flags=Challe nge,Challenge_Normal?Movie=LoadingBP?NoFadeIn?Id=14") Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=15, Icon ID=7, PictureID=7, Mode=0, Start="Combat_Garden,Garden_B5,Garden_B5_CH0,Garde n_B5_Static,Garden_B5_Lights,Garden_B5_CLights,Garden_B5_Audio?Flags=Challenge,C hallenge_Normal?Movie=LoadingBC?NoFadeIn?Id=15") Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=16, Icon ID=8, PictureID=8, Mode=1, Start="Predator_Cave,Cave_B6,Cave_B6_Static,Cave_B 6_Lights,Cave_B6_CLights,Cave_B6_Audio,Cave_B6_CH0?Flags=Challenge,Challenge_Nor mal?Movie=LoadingBP?NoFadeIn?Id=16") Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=17, Icon ID=9, PictureID=9, Mode=0, Start="Combat_Max,Max_B3,Max_B3_CH0,Max_B3_Static, Max_B3_Lights,Max_B3_Fx,Max_B3_CLights,Max_B3_Audio?Flags=Challenge,Challenge_Ha rd?Movie=LoadingBC?NoFadeIn?Id=17") Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=18, Icon ID=10, PictureID=10, Mode=1, Start="Predator_Med,Medical_A,Medical_A_Static_Art ,Medical_A_Lights,Medical_A_Fx,Medical_A_CLights,Medical_A_Audio,Medical_A_CH0?F lags=VantageBombs,Challenge,Challenge_Hard?Movie=LoadingBP?NoFadeIn?Id=18") Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=19, Icon ID=11, PictureID=11, Mode=0, Start="Combat_Cave,CombatCave_C1,CombatCave_C1_CH0

,CombatCave_C1_Static,CombatCave_C1_Lights,CombatCave_C1_Fx,CombatCave_C1_CLight s,CombatCave_C1_Audio?Flags=,Challenge,Challenge_Hard?Movie=LoadingBC?NoFadeIn?I d=19") Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=20, Icon ID=12, PictureID=12, Mode=1, Start="Predator_Admin,Admin_B2,Admin_B2_Static,Adm in_B2_Lights,Admin_B2_Fx,Admin_B2_CLights,Admin_B2_Audio,Admin_B2_CH0?Flags=Vant ageBombs,Challenge,Challenge_Hard?Movie=LoadingBP?NoFadeIn?Id=20") Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=21, Icon ID=13, PictureID=13, Mode=0, Start="Combat_Cell,Cell_B1,Cell_B1_CH0,Cell_B1_Sta tic,Cell_B1_Lights,Cell_B1_CLights,Cell_B1_Audio,Cell_B1_Fx?Flags=Challenge,Chal lenge_Hard?Movie=LoadingBC?NoFadeIn?Id=21") Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=22, Icon ID=14, PictureID=14, Mode=1, Start="Predator_Max,Max_A1,Max_A1_Static,Max_A1_Li ghts,Max_A1_Fx,Max_A1_CLights,Max_A1_Audio,Max_A1_CH0,Max_A1_CH2567?Flags=Vantag eBombs,Challenge,Challenge_Hard?Movie=LoadingBP?NoFadeIn?Id=22") Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=23, Icon ID=15, PictureID=15, Mode=0, Start="Combat_Garden,Garden_B5,Garden_B5_CH0,Garde n_B5_Static,Garden_B5_Lights,Garden_B5_CLights,Garden_B5_Audio?Flags=Challenge,C hallenge_Hard?Movie=LoadingBC?NoFadeIn?Id=23") Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=24, Icon ID=16, PictureID=16, Mode=1, Start="Predator_Cave,Cave_B6,Cave_B6_Static,Cave_B 6_Lights,Cave_B6_CLights,Cave_B6_Audio,Cave_B6_CH0?Flags=VantageBombs,Challenge, Challenge_Hard?Movie=LoadingBP?NoFadeIn?Id=24") Log: IniVersion=58 Log: Log: Log: Log: Log: Log: it Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: [BmGame.RHUD] SkipButtonIconName=BmFonts.Xbox_BButton [BmGame.RExperienceSystem] XPCurve=2000 ; 1 - this is hardcoded, tell Ben if you want to change XPCurve=2000 ; 2 XPCurve=2500 ; 3 XPCurve=3000 ; 4 XPCurve=3500 ; 5 XPCurve=4000 ; 6 XPCurve=4500 ; 7 XPCurve=5000 ; 8 XPCurve=5000 ; 9 XPCurve=5000 ;10 XPCurve=5000 ;11 XPCurve=5000 ;12 XPCurve=5000 ;13 XPCurve=5000 ;14 XPCurve=5000 ;15 XPCurve=5000 ;16 XPCurve=5000 ;17 XPCurve=5000 ;18 XPCurve=5000 ;19 XPCurve=5000 ;20 ;================================================= [IniVersion] 0=1243136148.000000 1=1245046198.000000 2=1312590812.000000

Log: FileName: ..\BmGame\Config\BmInput.ini Log: [Engine.PlayerInput] Log: MoveForwardSpeed=1200 Log: MoveStrafeSpeed=1200 Log: LookRightScale=375 Log: LookUpScale=-300 Log: MouseSensitivity=30.0 Log: DoubleClickTime=0.250000 Log: bEnableMouseSmoothing=true Log: Bindings=(Name="Fire",Command="Button bFire StartFire OnRelease Stop Fire") Log: Bindings=(Name="AltFire",Command="StartAltFire OnRelease StopAltFire") Log: Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0") Log: Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0") Log: Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis =100") Log: Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAx is=100") Log: Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0") Log: Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0") Log: Bindings=(Name="Jump",Command="Jump Axis aUp Speed=+1.0 AbsoluteAxis=1 00") Log: Bindings=(Name="Duck",Command="Button bDuck Axis aUp Speed=-1.0 Absol uteAxis=100") Log: Bindings=(Name="Look",Command="Button bLook") Log: Bindings=(Name="Pause",Command="Pause") Log: Bindings=(Name="LookToggle",Command="Toggle bLook") Log: Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=1 00") Log: Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis =100") Log: Bindings=(Name="CenterView",Command="Button bSnapLevel") Log: Bindings=(Name="Walking",Command="Button bRun") Log: Bindings=(Name="Strafe",Command="Button bStrafe") Log: Bindings=(Name="NextWeapon",Command="NextWeapon") Log: Bindings=(Name="ViewTeam",Command="ViewClass Pawn") Log: Bindings=(Name="TurnToNearest",Command="Button bTurnToNearest") Log: Bindings=(Name="Turn180",Command="Button bTurn180") Log: Bindings=(Name="W",Command="MoveForward") Log: Bindings=(Name="S",Command="MoveBackward") Log: Bindings=(Name="A",Command="StrafeLeft") Log: Bindings=(Name="D",Command="StrafeRight") Log: Bindings=(Name="F",Command="FreezeRendering") Log: Bindings=(Name="MouseX",Command="Count bXAxis Axis aMouseX") Log: Bindings=(Name="MouseY",Command="Count bYAxis Axis aMouseY") Log: Bindings=(Name="LeftMouseButton",Command="Fire") Log: Bindings=(Name="RightMouseButton",Command="AltFire") Log: Bindings=(Name="LeftControl",Command="Jump") Log: Bindings=(Name="SpaceBar",Command="Jump") Log: Bindings=(Name="BackSpace",Command="Jump") Log: Bindings=(Name="Escape",Command="CloseEditorViewport onrelease ShowMen u") Log: Bindings=(Name="E",Command="Use") Log: Bindings=(Name="MouseScrollUp",Command="PrevWeapon") Log: Bindings=(Name="MouseScrollDown",Command="NextWeapon") Log: Bindings=(Name="C",Command="DoDuck") Log: Bindings=(Name="P",Command="TogglePhysicsMode") Log: Bindings=(Name="B",Command="ToggleSpeaking true OnRelease ToggleSpeaki ng false")

Log: Bindings=(Name="T",Command="Talk") Log: Bindings=(Name="Y",Command="TeamTalk") Log: Bindings=(Name="Up",Command="MoveForward") Log: Bindings=(Name="Down",Command="MoveBackward") Log: Bindings=(Name="Left",Command="TurnLeft") Log: Bindings=(Name="Right",Command="TurnRight") Log: Bindings=(Name="LeftShift",Command="Walking") Log: Bindings=(Name="F1",Command="viewmode wireframe") Log: Bindings=(Name="F2",Command="viewmode unlit") Log: Bindings=(Name="F3",Command="viewmode lit") Log: Bindings=(Name="F5",Command="Stat StartFile") Log: Bindings=(Name="F11",Command="ToggleMovieRecord") Log: Bindings=(Name="F8",Command="show postprocess") Log: Bindings=(Name="F4",Command="ReloadLevel",Alt=False) Log: Bindings=(Name="F9",Command="shot") Log: Bindings=(Name="F10",Command="dumpdynamicshadowstats") Log: Bindings=(Name="Delete",Command="DebugMenuOn OnRelease DebugMenuOff") Log: Bindings=(Name="End",Command="Camera FirstPerson") Log: Bindings=(Name="PageDown",Command="Camera ThirdPerson") Log: Bindings=(Name="PageUp",Command="Camera Fixed") Log: Bindings=(Name="Home",Command="Camera FixedTracking") Log: Bindings=(Name="Insert",Command="Camera FreeCam") Log: Bindings=(Name="XboxTypeS_A",Command="Use") Log: Bindings=(Name="XboxTypeS_B",Command="Jump") Log: Bindings=(Name="XboxTypeS_X",Command="ChangePosture") Log: Bindings=(Name="XboxTypeS_Y",Command="NextWeapon") Log: Bindings=(Name="XboxTypeS_Back",Command="") Log: Bindings=(Name="XboxTypeS_Start",Command=" onrelease showmenu") Log: Bindings=(Name="XboxTypeS_LeftShoulder",Command="obj list") Log: Bindings=(Name="XboxTypeS_RightShoulder",Command="mem") Log: Bindings=(Name="XboxTypeS_DPad_Up",Command="MoveForward") Log: Bindings=(Name="XboxTypeS_DPad_Down",Command="MoveBackward") Log: Bindings=(Name="XboxTypeS_DPad_Left",Command="TurnLeft") Log: Bindings=(Name="XboxTypeS_DPad_Right",Command="TurnRight") Log: Bindings=(Name="XboxTypeS_RightTrigger",Command="Fire") Log: Bindings=(Name="XboxTypeS_LeftTrigger",Command="ToggleTargetingMode") Log: Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZon e=0.3") Log: Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone =0.3") Log: Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone =0.2") Log: Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZo ne=0.2") Log: bInvertMouse=true Log: bInvertCapeGlide=true Log: Bindings=(Name="F6",Command="Stat StopFile") Log: Bindings=(Name="V",Command="FreezeAll") Log: Bindings=(Name="C",Command="ToggleLockCamera", Control=True) Log: Bindings=(Name="Y",Command="ToggleGhost") Log: Bindings=(Name="C",Command="ToggleCapeForwardState",Alt=true) Log: Bindings=(Name="V",Command="ToggleCapeGlideState",Alt=true) Log: Bindings=(Name="X",Command="ToggleCapePause",Alt=true) Log: Bindings=(Name="B",Command="CapeReset",Alt=true) Log: Bindings=(Name="T",Command="Teleport") Log: Bindings=(Name="J",Command="ToggleFMODCompressor") Log: Bindings=(Name="O",Command="ToggleFMODOcclusion") Log: Bindings=(Name="Add", Command="AddXP") Log: Bindings=(Name="Period",Command="ToggleThoughts") Log: Bindings=(Name="NumPadTwo",Command="DebugCameraDown OnRelease StopDebu

gCameraMovement") Log: Bindings=(Name="NumPadFour",Command="DebugCameraLeft OnRelease StopDeb ugCameraMovement") Log: Bindings=(Name="NumPadSix",Command="DebugCameraRight OnRelease StopDeb ugCameraMovement") Log: Bindings=(Name="NumPadEight",Command="DebugCameraUp OnRelease StopDebu gCameraMovement") Log: Bindings=(Name="NumPadSeven",Command="DebugCameraForward OnRelease Sto pDebugCameraMovement") Log: Bindings=(Name="NumPadOne",Command="DebugCameraBack OnRelease StopDebu gCameraMovement") Log: Bindings=(Name="NumPadNine",Command="DebugCameraZoomIn OnRelease StopD ebugCameraMovement") Log: Bindings=(Name="NumPadThree",Command="DebugCameraZoomOut OnRelease Sto pDebugCameraMovement") Log: Bindings=(Name="One",Command="SelectGadget1") Log: Bindings=(Name="Two",Command="SelectGadget2") Log: Bindings=(Name="Three",Command="SelectGadget3") Log: Bindings=(Name="Four",Command="SelectGadget4") Log: Bindings=(Name="Five",Command="SelectGadget5") Log: Bindings=(Name="Six",Command="SelectGadget6") Log: Bindings=(Name="Seven",Command="SelectGadget7") Log: Bindings=(Name="Eight",Command="SelectGadget8") Log: Bindings=(Name="C",Command="ToggleAlternativeCamera",Control=true) Log: Bindings=(Name="F4",Command="PauseExit",Alt=True) Log: Bindings=(Name="Run",Command="StartRun OnRelease EndRun Button bRunB utton") Log: Bindings=(Name="Stealth",Command="StartStealthMove OnRelease EndStealt hMove Button bCrouchButton FloorTakedownModifierPressed") Log: Bindings=(Name="Grapple",Command="GrapplePressed OnRelease GrappleRele ased") Log: Bindings=(Name="Gadget",Command="GadgetPressed OnRelease GadgetRelease d") Log: Bindings=(Name="Grab", Command="GrabPressed OnRelease GrabReleased") Log: Bindings=(Name="Cover", Command="CoverPressed OnRelease CoverReleased" ); Log: Bindings=(Name="HoldToZoom", Command="ReadyGadget OnRelease UnreadyGad get Button bReadyGadgetButton") Log: Bindings=(Name="GadgetMode", Command="StartGadgetMode OnRelease EndGad getMode") Log: Bindings=(Name="ForensicMode", Command="SelectForensicModePressed OnRe lease SelectForensicModeReleased"); Log: Bindings=(Name="GrappleOrGadget", Command="GrappleOrGadgetPressed OnRe lease FireGrapple OnRelease GadgetReleased") Log: Bindings=(Name="GrappleOrGadgetOrQuickStrike", Command="GrappleOrStrikeG adgetPressed OnRelease GadgetReleased") Log: Bindings=(Name="GadgetOrQuickStrike", Command="GadgetOrQuickStrikePresse d OnRelease GadgetReleased") Log: Bindings=(Name="StealthOrGadget", Command="StealthOrGadgetPressed OnRe lease EndStealthMove OnRelease GadgetReleased Button bCrouchButton FloorTa kedownModifierPressed") Log: Bindings=(Name="QuickStrike", Command="TriggerQuickStrike OnRelease Qu ickStrikeReleased") Log: Bindings=(Name="HeavyStrike", Command="TriggerHeavyStrike OnRelease He avyStrikeReleased") Log: Bindings=(Name="ChargeStrike", Command="TriggerChargeStrike OnRelease ChargeStrikeReleased") Log: Bindings=(Name="BlockBreaker", Command="TriggerBlockBreaker OnRelease BlockBreakerReleased") Log: Bindings=(Name="Redirect", Command="TriggerRedirect OnRelease Redirect

Released") Log: Bindings=(Name="ContextSensitive", Command="PressedContextSensitive On Release ReleasedContextSensitive") Log: Bindings=(Name="ReadyBatarang", Command="ReadyBatarang OnRelease UnRea dyBatarang") Log: Bindings=(Name="HoldToZoomOrCounter", Command="ReadyGadgetOrCounterPress ed OnRelease ReadyGadgetOrCounterReleased OnRelease UnreadyGadget Button b ReadyGadgetButton") Log: Bindings=(Name="PS3Crouch", Command="StealthOrQuickBatclawPressed OnRe lease EndStealthMove Button bCrouchButton FloorTakedownModifierPressed")) Log: Bindings=(Name="W",Command="DebugMenuUpPressed OnRelease DebugMenuUpRe leased") Log: Bindings=(Name="S",Command="DebugMenuDownPressed OnRelease DebugMenuDo wnReleased") Log: Bindings=(Name="A",Command="DebugMenuLeftPressed OnRelease DebugMenuLe ftReleased") Log: Bindings=(Name="D",Command="DebugMenuRightPressed OnRelease DebugMenuR ightReleased") Log: Bindings=(Name="Up",Command="DebugMenuUpPressed OnRelease DebugMenuUpR eleased") Log: Bindings=(Name="Down",Command="DebugMenuDownPressed OnRelease DebugMen uDownReleased") Log: Bindings=(Name="Left",Command="DebugMenuLeftPressed OnRelease DebugMen uLeftReleased") Log: Bindings=(Name="Right",Command="DebugMenuRightPressed OnRelease DebugM enuRightReleased") Log: Bindings=(Name="E",Command="DebugMenuNextPage") Log: Bindings=(Name="Enter",Command="DebugCamSingleFrameStep DebugMenuSelec tA") Log: Bindings=(Name="BackSpace",Command="ToggleDebugCamera",Control=False) Log: Bindings=(Name="BackSpace",Command="DebugCamera2Pad",Control=True) Log: Bindings=(Name="RightShift",Command="DebugMenuOn OnRelease DebugMenuOf f") Log: Bindings=(Name="Q",Command="DebugMenuPrevPage") Log: Bindings=(Name="K",Command="DebugKillAllEnemies") Log: Bindings=(Name="I",Command="ToggleLookInvert") Log: Bindings=(Name="G",Command="DebugGiveAllGadgets") Log: Bindings=(Name="F",Command="DebugMenuSelect2") Log: Bindings=(Name="Escape",Command="Pause") Log: Bindings=(Name="Pause",Command="Pause") Log: Bindings=(Name="P",Command="TogglePhysicsGrabber",Alt=false,Control=fals e) Log: Bindings=(Name="P",Command="TogglePaths",Alt=true) Log: Bindings=(Name="P",Command="ToggleAIPaths",Control=true) Log: Bindings=(Name="M",Command="ToggleMute",Control=true) Log: Bindings=(Name="H",Command="ToggleHighSpeed",Alt=false) Log: Bindings=(Name="H",Command="ToggleSuperHighSpeed",Alt=true) Log: Bindings=(Name="L",Command="ToggleLowSpeed",Alt=false) Log: Bindings=(Name="Equals",Command="DebugWeaponIn Button aRightShoulder") Log: Bindings=(Name="Underscore",Command="DebugWeaponOut Button aLeftShould er") Log: Bindings=(Name="SLASH",Command="GPU") Log: Bindings=(Name="Equals",Command="Stat Levels") Log: Bindings=(Name="U",Command="DebugForce3rdPersonCamera") Log: Bindings=(Name="COMMA",Command="ToggleEnemiesCanAttack") Log: Bindings=(Name="TAB", Command="OpenLevelUpOrMap") Log: Bindings=(Name="O",Command="RestoreHealth") Log: Bindings=(Name="PageUp",Command="DebugMenuStepUp") Log: Bindings=(Name="PageDown",Command="DebugMenuStepDown") Log: Bindings=(Name="R",Command="DebugMenuSelectA")

Log: Bindings=(Name="XboxTypeS_LeftTrigger",Command="HoldToZoom DebugMenuQu alifyOn OnRelease DebugMenuQualifyOff DebugMenuPrevPage Axis aLeftTrigger Speed=1.0 DeadZone=0.2 Axis aUp Speed=-1.0 DeadZone=0.1") Log: Bindings=(Name="XboxTypeS_RightTrigger",Command="StealthOrGadget Debug MenuQualifyOn OnRelease DebugMenuQualifyOff DebugMenuNextPage Axis aRightT rigger Speed=1.0 DeadZone=0.2 AttackThrow Axis aUp Speed=1.0 DeadZone=0.1") Log: Bindings=(Name="XboxTypeS_RightThumbstick",Command="DebugMenuSelectA T oggleCameraZoom") Log: Bindings=(Name="XboxTypeS_LeftThumbstick",Command="DebugMenuSelectA Ce ntreCamera") Log: Bindings=(Name="XboxTypeS_DPad_Left",Command="Button bGadgetSelectLeft DebugMenuLeftPressed OnRelease DebugMenuLeftReleased") Log: Bindings=(Name="XboxTypeS_DPad_Right",Command="Button bGadgetSelectRight DebugMenuRightPressed OnRelease DebugMenuRightReleased") Log: Bindings=(Name="XboxTypeS_DPad_Up",Command="MoveDialogueOptionUp Butto n bGadgetSelectUp DebugMenuUpPressed OnRelease DebugMenuUpReleased") Log: Bindings=(Name="XboxTypeS_DPad_Down",Command="MoveDialogueOptionDown B utton bGadgetSelectDown DebugMenuDownPressed OnRelease DebugMenuDownReleased ") Log: Bindings=(Name="XboxTypeS_Back",Command="OpenLevelUpOrMap") Log: Bindings=(Name="XboxTypeS_Start",Command="Pause") Log: Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZon e=0.3 Axis aRawLHJoyRight Speed=1.0 DeadZone=0.0") Log: Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone =0.3 Axis aRawLHJoyUp Speed=1.0 DeadZone=0.0" ) Log: Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone =0.2 Axis aRawRHJoyRight Speed=1.0 DeadZone=0.0") Log: Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=1.0 DeadZo ne=0.2 Axis aRawRHJoyUp Speed=1.0 DeadZone=0.0") Log: Bindings=(Name="XboxTypeS_A",Command="DebugCamSingleFrameStep Run Co ntextSensitive CapeGlide AcceptConversation Evade DebugMenuSelectA Can celBatarangCamera") Log: Bindings=(Name="XboxTypeS_B",Command="HangFromVantagePoint BlockBreake r DebugCamMoreSpeed OnRelease DebugCamNormalSpeed ExitAgilityMode SkipCu tscene CancelGadget DebugMenuSelectB CancelBatarangCamera") Log: Bindings=(Name="XboxTypeS_X",Command="QuickStrike AttackSilentFinish DebugMenuSelectX CancelBatarangCamera") Log: Bindings=(Name="XboxTypeS_Y",Command="Grab ActivateNoise AttackFear Finish DebugMenuSelectY SpecialMoveCheat CancelBatarangCamera") Log: Bindings=(Name="XboxTypeS_LeftShoulder",Command="DebugMenuStepUp Foren sicMode Button aLeftShoulder SlowDownSpectatorCamera") Log: Bindings=(Name="XboxTypeS_RightShoulder",Command="DebugMenuStepDown Gr apple SecondaryFireGadget DebugMenuQualifyOn OnRelease DebugMenuQualifyOff Button aRightShoulder SpeedUpSpectatorCamera") Log: Bindings=(Name="MouseScrollUp",Command="GadgetSelectLeft") Log: Bindings=(Name="MouseScrollDown",Command="GadgetSelectRight") Log: Bindings=(Name="SIXAXIS_AccelX",Command="Axis aAccelX Speed=1.0 DeadZone =0.2") Log: Bindings=(Name="SIXAXIS_AccelY",Command="Axis aAccelY Speed=1.0 DeadZone =0.2") Log: Bindings=(Name="SIXAXIS_AccelZ",Command="Axis aAccelZ Speed=1.0 DeadZone =0.2") Log: Bindings=(Name="SIXAXIS_Gyro",Command="Axis aGyro Speed=1.0 DeadZone=0.2 ") Log: IniVersion=58 Log: Bindings=(Name="W",Command="MoveForward DebugMenuUpPressed OnRelease DebugMenuUpReleased Axis aRawLHJoyUp Speed=1.0", Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_FOR WARD,0,-1,-1,"",false,false,CI_Movement,CI_LeftStick,CI_LeftStickUp Log: Bindings=(Name="S",Command="MoveBackward DebugMenuDownPressed OnRele

ase DebugMenuDownReleased Axis aRawLHJoyUp Speed=-1.0", Shift=false, Control=f alse, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:C OM_BACK,0,-1,-1,"",false,false,CI_Movement,CI_LeftStick,CI_LeftStickDown Log: Bindings=(Name="A",Command="StrafeLeft DebugMenuLeftPressed OnReleas e DebugMenuLeftReleased Axis aRawLHJoyRight Speed=-1.0", Shift=false, Control= false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META: COM_LEFT,0,-1,-1,"",false,false,CI_LeftStick,CI_LeftStickLeftAndRight Log: Bindings=(Name="D",Command="StrafeRight DebugMenuRightPressed OnRele ase DebugMenuRightReleased Axis aRawLHJoyRight Speed=1.0", Shift=false, Contro l=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):MET A:COM_RIGHT,0,-1,-1,"",false,false,CI_LeftStick,CI_LeftStickLeftAndRight Log: Bindings=(Name="SpaceBar",Command="ContextSensitive Run CapeGlide AcceptConversation Evade CancelBatarangCamera", Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_RUN _GLIDE_USE,0,-1,-1,"bRunButton",false,false,CI_RunGlide,CI_Interact Log: Bindings=(Name="LeftControl",Command="Stealth CancelBatarangCamera C ancelGadget ExitAgilityMode HangFromVantagepoint", Shift=false, Control=fals e, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_ CROUCH,0,-1,-1,"bCrouchButton",false,false,CI_Crouch,CI_Cancel,CI_HangFromVantag ePoint Log: Bindings=(Name="Z",Command="ToggleCameraZoom", Shift=false, Control=fals e, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_ ZOOM,0,-1,-1,"",false,true,CI_Zoom Log: Bindings=(Name="F",Command="Grapple", Shift=false, Control=false, Alt=fa lse, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_GRAPPLE,0 ,-1,-1,"",false,true,CI_UseGrapple Log: Bindings=(Name="Q",Command="DebugMenuPrevPage QuickBatarang", Shift=fa lse, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt =false):META:COM_QUICKBATARANG,1,-1,-1,"",false,true,CI_QuickBatarang Log: Bindings=(Name="C",Command="QuickBatClaw", Shift=false, Control=false, A lt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_QUIC KBATCLAW,1,-1,-1,"",false,true,CI_QuickBatClaw Log: Bindings=(Name="LeftMouseButton",Command="TriggerThrow", Shift=true, Con trol=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false): META:COM_THROW,1,-1,-1,"",false,true,CI_Throw Log: Bindings=(Name="RightMouseButton",Command="TriggerCombatTakedown Butto n bReadyGadgetButton", Shift=true, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_COMBATTAKEDOWN,1,-1,-1,"",false,t rue,CI_CombatTakeDown Log: Bindings=(Name="X",Command="ForensicMode Button aLeftShoulder", Shift= false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreA lt=false):META:COM_DETECTIVE_MODE,1,-1,-1,"",false,true,CI_VisionModes Log: Bindings=(Name="LeftMouseButton",Command="GadgetOrQuickStrike SkipCuts cene", Shift=false, Control=false, Alt=false, bIgnoreShift=true, bIgnoreCtrl=fal se, bIgnoreAlt=false):META:COM_GRAPPLE_USE_STRIKE,1,0,-1,"",false,true,CI_Strike ,CI_UseGadget,CI_X Log: Bindings=(Name="Unbound",Command="Gadget", Shift=false, Control=false, A lt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_USE_ GADGET,1,0,0,"",false,true,CI_Strike Log: Bindings=(Name="Unbound",Command="QuickStrike", Shift=false, Control=fal se, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:COM _STRIKE,1,0,0,"",false,true,CI_UseGadget Log: Bindings=(Name="RightMouseButton",Command="HoldToZoomOrCounter Button bReadyGadgetButton", Shift=false, Control=false, Alt=false, bIgnoreShift=true, b IgnoreCtrl=false, bIgnoreAlt=false):META:COM_READY,1,1,-1,"bReadyGadgetButton",f alse,false,CI_AimGadget,CI_SilentTakeDown,CI_Y Log: Bindings=(Name="Unbound",Command="HoldToZoom", Shift=false, Control=fals e, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_ AIM_GADGET,1,1,-1,"bReadyGadgetButton",false,false,CI_AimGadget Log: Bindings=(Name="Unbound",Command="Grab", Shift=false, Control=false, Alt

=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_COUNTE R,1,1,-1,"",false,false,CI_SilentTakeDown Log: Bindings=(Name="MiddleMouseButton",Command="SecondaryFireGadget BlockB reaker", Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl= false, bIgnoreAlt=false):META:COM_CAPESTUN,1,2,-1,"",false,true,CI_CapeStun,CI_S econdaryFire,CI_B Log: Bindings=(Name="Unbound",Command="SecondaryFireGadget", Shift=false, Con trol=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false): META:COM_GADGET_SECONDARY,1,2,-1,"",false,true,CI_SecondaryFire Log: Bindings=(Name="Unbound",Command="DebugMenuNextPage BlockBreaker", Shi ft=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgno reAlt=false):META:COM_CAPESTUN,1,2,-1,"",false,true,CI_CapeStun Log: Bindings=(Name="Up",Command="MoveForward DebugMenuUpPressed OnReleas e DebugMenuUpReleased Axis aRawLHJoyUp Speed=1.0", Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_FO RWARD,0,-1,-1,"",true,false,CI_Movement,CI_LeftStick,CI_LeftStickUp Log: Bindings=(Name="Down",Command="MoveBackward DebugMenuDownPressed OnR elease DebugMenuDownReleased Axis aRawLHJoyUp Speed=-1.0", Shift=false, Contro l=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):MET A:COM_BACK,0,-1,-1,"",true,false,CI_Movement,CI_LeftStick,CI_LeftStickDown Log: Bindings=(Name="Left",Command="StrafeLeft DebugMenuLeftPressed OnRel ease DebugMenuLeftReleased Axis aRawLHJoyRight Speed=-1.0", Shift=false, Contr ol=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):ME TA:COM_LEFT,0,-1,-1,"",true,false,CI_LeftStick,CI_LeftStickLeftAndRight Log: Bindings=(Name="Right",Command="StrafeRight DebugMenuRightPressed On Release DebugMenuRightReleased Axis aRawLHJoyRight Speed=1.0", Shift=false, Co ntrol=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false) :META:COM_RIGHT,0,-1,-1,"",true,false,CI_LeftStick,CI_LeftStickLeftAndRight Log: Bindings=(Name="Unbound",Command="ContextSensitive Run CapeGlide A cceptConversation Evade CancelBatarangCamera", Shift=false, Control=false, A lt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_RUN_ GLIDE_USE,0,-1,-1,"bRunButton",true,false,CI_RunGlide,CI_Interact Log: Bindings=(Name="Unbound",Command="Stealth CancelBatarangCamera Cance lGadget ExitAgilityMode HangFromVantagepoint", Shift=false, Control=false, A lt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_CROU CH,0,-1,-1,"bCrouchButton",true,false,CI_Crouch,CI_Cancel,CI_HangFromVantagePoin t Log: Bindings=(Name="Unbound",Command="ToggleCameraZoom", Shift=false, Contro l=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):MET A:COM_ZOOM,0,-1,-1,"",true,true,CI_Zoom Log: Bindings=(Name="ThumbMouseButton",Command="Grapple", Shift=false, Contro l=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):MET A:COM_GRAPPLE,0,-1,-1,"",true,true,CI_UseGrapple Log: Bindings=(Name="ThumbMouseButton2",Command="DebugMenuPrevPage QuickBat arang", Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=f alse, bIgnoreAlt=false):META:COM_QUICKBATARANG,1,-1,-1,"",true,true,CI_QuickBata rang Log: Bindings=(Name="Unbound",Command="QuickBatClaw", Shift=false, Control=fa lse, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:CO M_QUICKBATCLAW,1,-1,-1,"",true,true,CI_QuickBatClaw Log: Bindings=(Name="Unbound",Command="TriggerThrow", Shift=false, Control=fa lse, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:CO M_THROW,1,-1,-1,"",true,true,CI_Throw Log: Bindings=(Name="Unbound",Command="TriggerCombatTakedown", Shift=false, C ontrol=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false ):META:COM_COMBATTAKEDOWN,1,-1,-1,"",true,true,CI_CombatTakeDown Log: Bindings=(Name="Unbound",Command="ForensicMode Button aLeftShoulder", Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bI gnoreAlt=false):META:COM_DETECTIVE_MODE,1,-1,-1,"",true,true,CI_VisionModes Log: Bindings=(Name="Unbound",Command="GadgetOrQuickStrike", Shift=false, Con

trol=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false): META:COM_GRAPPLE_USE_STRIKE,1,0,-1,"",true,true,CI_Strike,CI_UseGadget,CI_X Log: Bindings=(Name="Unbound",Command="Gadget", Shift=false, Control=false, A lt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_USE_ GADGET,1,0,0,"",true,true,CI_Strike Log: Bindings=(Name="Unbound",Command="QuickStrike", Shift=false, Control=fal se, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:COM _STRIKE,1,0,0,"",true,true,CI_UseGadget Log: Bindings=(Name="Unbound",Command="HoldToZoomOrCounter", Shift=false, Con trol=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false): META:COM_READY,1,1,-1,"bReadyGadgetButton",true,false,CI_AimGadget,CI_SilentTake Down,CI_Y Log: Bindings=(Name="Unbound",Command="HoldToZoom", Shift=false, Control=fals e, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_ AIM_GADGET,1,1,-1,"bReadyGadgetButton",true,false,CI_AimGadget Log: Bindings=(Name="Unbound",Command="Grab", Shift=false, Control=false, Alt =false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_COUNTE R,1,1,-1,"",true,false,CI_SilentTakeDown Log: Bindings=(Name="Unbound",Command="SecondaryFireGadget BlockBreaker", S hift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIg noreAlt=false):META:COM_CAPESTUN,1,2,-1,"",true,true,CI_CapeStun,CI_SecondaryFir e,CI_B Log: Bindings=(Name="R",Command="SecondaryFireGadget", Shift=false, Control=f alse, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:C OM_GADGET_SECONDARY,1,2,-1,"",true,true,CI_SecondaryFire Log: Bindings=(Name="E",Command="DebugMenuNextPage BlockBreaker", Shift=fal se, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt= false):META:COM_CAPESTUN,1,2,-1,"",true,true,CI_CapeStun Log: Log: [Engine.DebugCameraInput] Log: Bindings=(Name="MoveUp",Command="Axis aUp Speed=1.0") Log: Bindings=(Name="MoveDown",Command="Axis aUp Speed=-1.0") Log: Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0") Log: Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0") Log: Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis =100") Log: Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAx is=100") Log: Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0") Log: Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0") Log: Bindings=(Name="Q",Command="MoveDown") Log: Bindings=(Name="E",Command="MoveUp") Log: Bindings=(Name="W",Command="MoveForward") Log: Bindings=(Name="S",Command="MoveBackward") Log: Bindings=(Name="A",Command="StrafeLeft") Log: Bindings=(Name="D",Command="StrafeRight") Log: Bindings=(Name="F",Command="FreezeRendering") Log: Bindings=(Name="MouseX",Command="Count bXAxis Axis aMouseX") Log: Bindings=(Name="MouseY",Command="Count bYAxis Axis aMouseY") Log: Bindings=(Name="Left",Command="TurnLeft") Log: Bindings=(Name="Right",Command="TurnRight") Log: Bindings=(Name="c",Command="ToggleDebugCamera",Control=False,Shift=False ,Alt=True) Log: Bindings=(Name="LeftShift",Command="MoreSpeed OnRelease NormalSpeed",C ontrol=False,Shift=False,Alt=False) Log: Bindings=(Name="XboxTypeS_LeftThumbstick",Command="ToggleDebugCamera") Log: Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZon e=0.3") Log: Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone

=0.3") Log: Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone =0.2") Log: Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZo ne=0.2") Log: Bindings=(Name="XboxTypeS_LeftTrigger",Command="MoveDown") Log: Bindings=(Name="XboxTypeS_RightTrigger",Command="MoveUp") Log: Bindings=(Name="XboxTypeS_A",Command="SetFreezeRendering") Log: Bindings=(Name="XboxTypeS_B",Command="MoreSpeed OnRelease NormalSpeed" ) Log: Log: [Editor.EditorViewportInput] Log: Bindings=(Command="MODE WIDGETMODECYCLE",Name=SpaceBar) Log: Bindings=(Command="MODE WIDGETCOORDSYSTEMCYCLE",Name=Tilde) Log: Bindings=(Command="DELETE",Name=Delete) Log: Bindings=(Command="EDCALLBACK ACTORPROPS",Name=F4) Log: Bindings=(Command="QUIT_EDITOR",Name=F4,Alt=True) Log: Bindings=(Command="EDCALLBACK SURFPROPS",Name=F5) Log: Bindings=(Command="EDCALLBACK LEVELPROPS",Name=F6) Log: Bindings=(Command="ACTOR SELECT ALL",Name=A,Shift=True) Log: Bindings=(Command="POLY SELECT MATCHING BRUSH",Name=B,Shift=True) Log: Bindings=(Command="POLY SELECT ADJACENT COPLANARS",Name=C,Shift=True) Log: Bindings=(Command="DUPLICATE",Name=D,Shift=True) Log: Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH",Name=E,Shift=True) Log: Bindings=(Command="POLY SELECT ADJACENT FLOORS",Name=F,Shift=True) Log: Bindings=(Command="EDCALLBACK FITTEXTURETOSURFACE",Name=F,Control=True,S hift=True) Log: Bindings=(Command="POLY SELECT MATCHING GROUPS",Name=G,Shift=True) Log: Bindings=(Command="POLY SELECT MATCHING ITEMS",Name=I,Shift=True) Log: Bindings=(Command="POLY SELECT ADJACENT ALL",Name=J,Shift=True) Log: Bindings=(Command="POLY SELECT MEMORY SET",Name=M,Shift=True) Log: Bindings=(Command="ACTOR LEVELCURRENT",Name=M) Log: Bindings=(Command="ACTOR MOVETOCURRENT",Name=M,Control=True) Log: Bindings=(Command="SELECT NONE",Name=N,Shift=True) Log: Bindings=(Command="POLY SELECT MEMORY INTERSECT",Name=O,Shift=True) Log: Bindings=(Command="POLY SELECT REVERSE",Name=Q,Shift=True) Log: Bindings=(Command="POLY SELECT MEMORY RECALL",Name=R,Shift=True) Log: Bindings=(Command="POLY SELECT ALL",Name=S,Shift=True) Log: Bindings=(Command="POLY SELECT MATCHING TEXTURE",Name=T,Shift=True) Log: Bindings=(Command="POLY SELECT MEMORY UNION",Name=U,Shift=True) Log: Bindings=(Command="POLY SELECT ADJACENT WALLS",Name=W,Shift=True) Log: Bindings=(Command="POLY SELECT MEMORY XOR",Name=X,Shift=True) Log: Bindings=(Command="POLY SELECT ADJACENT SLANTS",Name=Y,Shift=True) Log: Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH ALLCLASSES",Name=Z,Sh ift=True) Log: Bindings=(Command="EDIT COPY",Name=C,Control=True) Log: Bindings=(Command="EDIT PASTE",Name=V,Control=True) Log: Bindings=(Command="DUPLICATE",Name=W,Control=True) Log: Bindings=(Command="EDIT CUT",Name=X,Control=True) Log: Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True) Log: Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True) Log: ;Bindings=(Command="BRUSH ADD",Name=A,Control=True) Log: ;Bindings=(Command="BRUSH SUBTRACT",Name=S,Control=True) Log: ;Bindings=(Command="BRUSH FROM INTERSECTION",Name=I,Control=True) Log: ;Bindings=(Command="BRUSH FROM DEINTERSECTION",Name=D,Control=True) Log: Bindings=(Command="PREFAB SELECTACTORSINPREFABS",Name=P,Shift=True) Log: Bindings=(Command="ACTOR ALIGN SNAPTOFLOOR ALIGN=0",Name=End) Log: Bindings=(Command="ACTOR ALIGN MOVETOGRID",Name=End,Control=True) Log: Bindings=(Command="CAMERA ALIGN",Name=Home)

Log: ) Log: Log: Log: rue) Log: Log: Log: Log: rue) Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log:

Bindings=(Command="CAMERA ALIGN ACTIVEVIEWPORTONLY",Name=Home,Shift=True Bindings=(Command="MAP BRUSH GET",Name=P,Control=True) Bindings=(Command="ACTOR FIND KISMET",Name=K,Control=True) Bindings=(Command="ACTOR SELECT ALL FROMOBJ",Name=A,Control=True,Shift=T Bindings=(Command="ACTOR SYNCBROWSER",Name=B,Control=True) Bindings=(Command="ACTOR DESELECT",Name=Escape) Bindings=(Command="CTRLTAB SHIFTDOWN=FALSE",Name=Tab,Control=True) Bindings=(Command="CTRLTAB SHIFTDOWN=TRUE",Name=Tab,Control=True,Shift=T Bindings=(Command="SAVEALL",Name=S,Control=True) Bindings=(Command="OPEN KISMET",Name=K,Control=True) [UnrealEd.ObjectEditorViewportInput] Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True) Bindings=(Command="TRANSACTION REDO",Name=Z,Control=True,Shift=True) Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True) [Engine.Console] ConsoleKey=F10 TypeKey=Quote MaxScrollbackSize=1024 HistoryBot=-1

Log: [Engine.UIInputConfiguration] Log: AxisEmulationDefinitions=(AxisInputKey=MouseX,AdjacentAxisInputKey=Mouse Y,bEmulateButtonPress=False) Log: AxisEmulationDefinitions=(AxisInputKey=MouseY,AdjacentAxisInputKey=Mouse X,bEmulateButtonPress=False) Log: AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftX,AdjacentAxisInput Key=XboxTypeS_LeftY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_LeftSt ick_Right,InputKeyToEmulate[1]=Gamepad_LeftStick_Left) Log: AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftY,AdjacentAxisInput Key=XboxTypeS_LeftX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_LeftSt ick_Up,InputKeyToEmulate[1]=Gamepad_LeftStick_Down) Log: AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightX,AdjacentAxisInpu tKey=XboxTypeS_RightY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_Righ tStick_Right,InputKeyToEmulate[1]=Gamepad_RightStick_Left) Log: AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightY,AdjacentAxisInpu tKey=XboxTypeS_RightX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_Righ tStick_Up,InputKeyToEmulate[1]=Gamepad_RightStick_Down) Log: Log: [Engine.UIDataStore_InputAlias] Log: ;InputAliases=(AliasName="ShiftBoth",PlatformInputKeys[1]=(InputKeyData= (InputKeyName=""),ButtonFontMarkupString="")) @todo Log: Log: Log: Log: Log: Log: Log: [Configuration] BasedOn=..\BmGame\Config\DefaultInput.ini [CommonGame.RPlayerInputBase] bInvertJoystick=true

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log:

[BmGame.RPlayerInput] GlanceUpScale=-200 GlanceRightScale=200 bInvertCapeGlide=true bUseEasyControls=false [GFxUI.KeyMap] FullKeyboard=1 XboxTypeS_DPad_Left=Left XboxTypeS_DPad_Right=Right XboxTypeS_DPad_Up=Up XboxTypeS_DPad_Down=Down XboxTypeS_A=Enter XboxTypeS_B=Escape XboxTypeS_X=LeftControl XboxTypeS_Y=Delete XboxTypeS_LeftTrigger=LeftBracket XboxTypeS_LeftShoulder=Underscore XboxTypeS_LeftThumbStick=NumPadSeven XboxTypeS_RightTrigger=RightBracket XboxTypeS_RightShoulder=Equals XboxTypeS_RightThumbStick=NumPadNine XboxTypeS_Back=Tab XboxTypeS_Start=SpaceBar Gamepad_LeftStick_Left=Left Gamepad_LeftStick_Right=Right Gamepad_LeftStick_Up=Up Gamepad_LeftStick_Down=Down Gamepad_RightStick_Left=NumPadFour Gamepad_RightStick_Right=NumPadSix Gamepad_RightStick_Up=NumPadEight Gamepad_RightStick_Down=NumPadTwo [GFxUI.GamepadMouse] X=XboxTypeS_RightX Y=XboxTypeS_RightY [IniVersion] 0=1243136148.000000 1=1243134778.000000 2=1312590812.000000

Log: FileName: ..\BmGame\Config\BmUI.ini Log: [Engine.UIInteraction] Log: UISkinName=DefaultUISkin.DefaultSkin Log: UIJoystickDeadZone=0.9 Log: UIAxisMultiplier=1.0 Log: AxisRepeatDelay=0.2 Log: MouseButtonRepeatDelay=0.15 Log: DoubleClickTriggerSeconds=0.5 Log: DoubleClickPixelTolerance=1 Log: ToolTipInitialDelaySeconds=0.25 Log: ToolTipExpirationSeconds=5.0 Log: UISoundCueNames=GenericError Log: UISoundCueNames=MouseEnter Log: UISoundCueNames=MouseExit

Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log:

UISoundCueNames=Clicked UISoundCueNames=Focused UISoundCueNames=SceneOpened UISoundCueNames=SceneClosed UISoundCueNames=ListSubmit UISoundCueNames=ListUp UISoundCueNames=ListDown UISoundCueNames=SliderIncrement UISoundCueNames=SliderDecrement UISoundCueNames=NavigateUp UISoundCueNames=NavigateDown UISoundCueNames=NavigateLeft UISoundCueNames=NavigateRight UISoundCueNames=CheckboxChecked UISoundCueNames=CheckboxUnchecked [Engine.GameUISceneClient] OverlaySceneAlphaModulation=0.45 bRestrictActiveControlToFocusedScene=true bCaptureUnprocessedInput=True bEnableDebugInput=true bRenderDebugInfo=false bRenderActiveControlInfo=true bRenderFocusedControlInfo=true bRenderTargetControlInfo=true bRenderDebugInfoAtTop=true bSelectVisibleTargetsOnly=true bInteractiveMode=false bDisplayFullPaths=true bShowWidgetPath=true bShowRenderBounds=true bShowCurrentState=true bShowMousePos=true [Engine.UIScreenObject] AnimationDebugMultiplier=1.0 [Engine.UIAction_GetNATType] bAlwaysOpen=False [Engine.UITabControl] bAllowPagePreviews=true [Engine.UIComp_DrawStringEditbox] SelectionTextColor=(R=1.0,G=1.0,B=1.0,A=1.0) SelectionBackgroundColor=(R=0.0,G=0.0,B=1.0,A=0.6) [Engine.UICalloutButton] DefaultMarkupStringTemplate=<ButtonCallouts:`InputAliasTag`> [Configuration] BasedOn=..\BmGame\Config\DefaultUI.ini

Log: Log: Log: Log: Log:

[IniVersion] 0=1243136148.000000 1=1243134778.000000 2=1243134778.000000

Log: FileName: ..\Engine\Localization\INT\Core.INT Log: [Language] Log: Language=English (International) Log: LangId=9 Log: SubLangId=1 Log: Log: Log: dlet) Log: [Public] Object=(Name=Core.HelloWorldCommandlet,Class=Class,MetaClass=Core.Comman

Log: [Errors] Log: Unknown=Unknown Error Log: Aborted=Aborted Log: ExportOpen=Error exporting `~: couldn't open file '`~' Log: ExportWrite=Error exporting `~: couldn't write file '`~' Log: FileNotFound=Can't find file '`~' Log: ObjectNotFound=Failed to find object '`~ `~.`~' Log: PackageNotFound=Can't find file for package '`~' while loading `~ Log: PackageResolveFailed=Can't resolve package name Log: FilenameToPackage=Can't convert filename '`~' to package name Log: Sandbox=Package '`~' is not accessible in this sandbox Log: PackageVersion=Package '`~' version mismatch Log: SavedWithNewerVersion=Package '`~' has been saved with engine version ne wer than current and therefore won't be possible to save. CurrEngineVersion: `~ VersionSavedWith: `~ Log: CannotSaveWithOlderVersion=Cannot save package '`~' as current engine ve rsion is older than version the package was originally saved with. Log: CannotSavePartiallyLoaded=Cannot save package '`~' as it has only been p artially loaded Log: Error_FilenameIsTooLongForCooking=Filename '`~' is too long; this may in terfere with cooking for consoles. Unreal filenames should be no longer than `~ characters. Log: FailedLoad=Failed to load '`~': `~ Log: ConfigNotFound=Can't find '`~' in configuration file section=`~ key=`~ Log: LoadClassMismatch=`~ is not a child class of `~ Log: NotDll='`~' is not a DLL package; can't find export '`~' Log: NotInDll=Can't find '`~' in '`~.lib' Log: FailedLoadPackage=Failed loading package: `~ Log: FailedLoadObject=Failed to load '`~ `~.`~': `~ Log: TransientImport=Transient object imported: `~ Log: LinkedToObjectsInOtherMap_FindCulpritQ=Can't save `~: Graph is linked to object in external map package. Try to find the chain of references to that ob ject (may take some time)? Log: LinkedToPrivateObjects_FindCulpritQ=Can't save `~: Graph is linked to ex ternal private object. Try to find the chain of references to that object (may take some time)? Log: FailedSaveOtherMapPackage=Can't save `~: Graph is linked to object `~ in external map package Log: FailedSavePrivate=Can't save `~: Graph is linked to external private obj ect `~ Log: FailedImportPrivate=Can't import private object `~ `~

Log: FailedCreate=`~ `~ not found for creation Log: FailedImport=Can't find `~ in file '`~' Log: FailedSaveFile=Error saving file '`~': `~ Log: SaveWarning=Error saving '`~' Log: NotPackaged=Object is not packaged: `~ `~ Log: NotWithin=Object `~ `~ created in `~ instead of `~ Log: Abstract=Can't create object `~: class `~ is abstract Log: NoReplace=Can't replace `~ with `~ Log: ReplaceNotFullyLoaded_f=Attempting to replace an object that hasn't been fully loaded: `~ Log: ReplaceNoPostLoad_f=Can't replace objects which need to be post-loaded w hile still de-serializing objects: `~ Log: NoFindImport=Can't find file '`~' for import Log: ReadFileFailed=Failed to read file '`~' for import Log: SeekFailed=Error seeking file Log: OpenFailed=Error opening file '`~' (`~). Log: WriteFailed=Error writing to file Log: ReadEof=Read beyond end of file Log: IniReadOnly=The file `~ is write protected; settings cannot be saved Log: UrlFailed=Failed launching URL Log: Warning=Warning Log: Question=Question Log: OutOfMemory=Ran out of virtual memory. To prevent this condition, you mu st free up more space on your primary hard disk. Log: History=History Log: Assert=Assertion failed: `~ [File:`~] [Line: `~] Log: Debug=Debug assertion failed: `~ [File:`~] [Line: `~] Log: LinkerExists=Linker for '`~' already exists Log: BinaryFormat=The file '`~' contains unrecognizable data Log: SerialSize=`~: Serial size mismatch: Got `~, Expected `~ Log: ExportIndex=Bad export index `~/`~ Log: ImportIndex=Bad import index `~/`~ Log: Password=Password not recognized Log: Exec=Unrecognized command Log: BadProperty='`~': Bad or missing property '`~' Log: MisingIni=Missing .ini file: `~ Log: Error_ActorComponentDestroyedWithoutRemoval=Actor component (`~) destroy ed without removal from scene Log: FileVersionDump=Unable to load package (`~) PackageVersion `4~, MaxExpec ted `4~ : LicenseePackageVersion `4~, MaxExpected `4~. Log: CookedPackagedVersionOlderThanEnginePackageFileCookedContentVersion=Unab le to run as package was cooked with an older version of the engine. Please reco ok: (`~) CurrEngineVersion: `~ VersionSavedWith: `~ Log: NativeRebuildRequired=Unable to create object of type '`~': native class layout differs from script layout. Please build C++ before continuing to avoid data corruption. Log: PackageNamedNone=Attempted to create a package named 'None' Log: EmptyPackageName=Attempted to create a package with an empty package nam e. Log: OldVersionFile=The file `~ was saved by a previous version which is not backwards compatible with this one. Log: LoadingTransientInstance=Attempting to load an instance of a transient c lass from disk - Package:'`~' Object:'`~' Class:'`~' Log: LoadedDeprecatedClassInstance=`~: class `~ has been deprecated. Log: OperationDisallowedOnCookedContent=The requested operation cannot be per formed on a cooked package. Log: PackageBiggerThanSoftLimit=Package `~ was successfully saved and is `~ M Byte in size. This exceeds the recommended package size. Please split it up to be less than `~ MByte. Log:

Log: [Query] Log: OldVersion=The file `~ was saved by a previous version which is not back wards compatible with this one. Reading it will likely fail, and may cause a cr ash. Do you want to try anyway? Log: Name=Name: Log: Password=Password: Log: PassPrompt=Enter your name and password: Log: PassDlg=Identity Check Log: Overwrite=The file '`~' needs to be updated. Do you want to overwrite t he existing version? Log: OverwriteReadOnly='`~' is marked read-only. Would you like to try to fo rce overwriting it? Log: CheckoutPerforce='`~' is marked read-only. Should I try to check it out of Perforce? Log: PackageFailedToOpen=The package '`~' failed to open. Should this command let continue operation, ignoring further load errors? Continuing may have advers e effects (object references may be lost). Log: RemoveNativeClass=Native class with no script detected: '`~'. Should thi s class be removed from static initialization? (If you haven't recently removed a native script class, make sure that the class declaration includes CLASS_Intri nsic.) Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: Log: [Progress] Saving=Saving file: `~... Loading=Loading file: `~... Finalizing=Finalizing: `~... [General] Product=Unreal Engine=Unreal Engine Copyright=Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. True=True False=False None=None Yes=Yes No=No

Log: [HelpCommandlet] Log: HelpDescription=This commandlet displays help information on other comma ndlets Log: HelpUsage=gamename.exe help <list commandletname webhelp commandletn ame> Log: HelpWebLink=https://udn.epicgames.com/bin/view/Three/HelpCommandlet Log: HelpParamNames[0]=list Log: HelpParamDescriptions[0]=Lists all commandlets that are available Log: HelpParamNames[1]=commandlet name Log: HelpParamDescriptions[1]=Displays help information for the specified com mandlet Log: HelpParamNames[2]=webhelp Log: HelpParamDescriptions[2]=Launches a browser with the URL of the web page that documents the commandlet Log: Log: FileName: ..\BmGame\Localization\INT\Version.INT Log: Log file closed, 08/05/11 19:49:27

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