Professional Documents
Culture Documents
Process Design
4.2
Chapter Coverage
What are design and process? Product and services design and process design are interrelated. Design activity is a process itself Designing processes Process types
4.3
Design: To design refers to the process of originating and developing a plan for a product, service or process.
Process: Is any part of an organization which takes a set of input resources which are then used to transform something into outputs of products or services.
Nigel Slack, Stuart Chambers & Robert Johnston, 2004 Operations Management, 4E: Chapter 4
4.4
Process Design
Process design
Processes that Design Products and Services
Concept Generation Screening Preliminary Design Evaluation and Improvement Prototyping and final design Layout and Flow
Process Technology
Job Design
4.5
4.6
Products and services should be designed in such a way that they can be created effectively
Decisions taken during the design of the product or service will have an impact on the process that produces them and vice versa
Nigel Slack, Stuart Chambers & Robert Johnston, 2004 Operations Management, 4E: Chapter 4
4.7
Process Design and Product/Service Design are Interrelated To commit to the detailed design of a product or service consideration must be given to how it is to be produced. Design of process can constrain the design of products and services. The overlap is greater in the service industry: Service industry - it is impossible to separate service design and process design they are the same thing. Manufacturing industry - it is possible to separate product design and process design but it is beneficial to consider them together because the design of products has a major effect on the cost of making them.
4.8
Process and product/service design must satisfy customer Products/services designer customers satisfaction criteria Aesthetically pleasing Reliability Meets expectation Inexpensive Quality Easy to manufacture and deliver Speedy Process designer customers satisfaction achieved through: Layout Location Process technology Human skills
Nigel Slack, Stuart Chambers & Robert Johnston, 2004 Operations Management, 4E: Chapter 4
4.9
High quality: Error-free designs which fulfil their purpose in an effective and creative way
Speedily produced: Designs which have moved from concept to detailed specification in a short time Dependably delivered: Designs which are delivered when promised Produced flexibly: Designs which include the latest ideas to emerge during the process Low cost: Designs produced without consuming excessive resources
Operations Management, 4E: Chapter 4
INPUTS
Test and design equipment Design and technical staff TRANSFORMING RESOURCES
4.10
Relatively early in the design activity the decisions taken will commit the operation to costs which will be incurred later
100%
4.11
Designing processes
Process mapping Process mapping symbols Improving processes Process performance Throughput, cycle time & work in process
4.12
Process mapping
Used to identify different types of activities. Shows the flow of material, people or information. Critical analysis of process maps can improve the process.
4.13
Input or Output from the process Direction of flow Decision (exercising discretion)
4.14
Raw Materials
Assembly
Stored Sandwiches
Move to Outlets
Stored Sandwiches
Sell
Take Payment
Standard sandwich process Customer Request Raw Materials Assembly Take Payment
Customer Request
4.15
The operation of making and selling customized sandwiches
Prepare Assemble as required Take payment
Bread and Base filling Assemble whole sandwich Use standard base? No Yes Customer Request Assemble from standard base Stored Bases Fillings
4.16
No
4.17
Wait
Nigel Slack, Stuart Chambers & Robert Johnston, 2004
Put aside
Operations Management, 4E: Chapter 4
4.18
Process performance
Process performance can be judge against the five key performance objective: Quality Speed Dependability Flexibility Cost
4.19
Cycle time The average time between units of output emerging form the process
Work in process (WIP) unfinished items in a production process waiting for further processing e. g. when customers join a queue in a process they become WIP
4.20
Project Processes
One-off, complex, large scale, high work content products Specially made, every one customized Defined start and finish: time, quality and cost objectives Many different skills have to be coordinated Fixed position layout
4.21
Project Process
4.22
Jobbing Processes
Very small quantities: one-offs, or only a few required Specially made. High variety, low repetition. Skill requirements are usually very broad
4.23
Jobbing Process
4.24
Batch Processes
Higher volumes and lower variety than for jobbing Standard products, repeating demand. But can make specials Specialized, narrower skills Set-ups (changeovers) at each stage of production Process or cellular layout
4.25
Batch Process
4.26
4.27
Mass Process
4.28
Continuous Process
Extremely high volumes and low variety: often single product Standard, repeat products Highly capital-intensive and automated Few changeovers required Difficult and expensive to start and stop the process Product layout: usually flow along conveyors or pipes
Nigel Slack, Stuart Chambers & Robert Johnston, 2004 Operations Management, 4E: Chapter 4
4.29
Continuous Process
4.30
Jobbing
Variety Variety Service shop
Batch
Low
Volume
High