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Set game point to 99999 #include <windows.

h> int APIENTRY WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR lpCmdLine,int nShowCmd) { HWND hwnd =FindWindow(L"ThunderRT6FormDC", L"ss2"); // tm ca s pikachu if (!hwnd) // Nu ko tm thy { MessageBox(HWND_DESKTOP,L"Bn phi bt pikachu ln chi trc ",L"Thng bo",MB_OK); //Hin thng bo } else { DWORD pid; float temp=99998; GetWindowThreadProcessId(hwnd,&pid); // ly nh danh ca process HANDLE handle=OpenProcess(PROCESS_QUERY_INFORMATION|PROCESS_VM_OPERATION| PROCESS_VM_WRITE,FALSE,pid); // m process ly handle int *address=(int*)0x4B6088; // a ch ca bin im WriteProcessMemory(handle,address,&temp,sizeof(temp),0); // ghi ln vng nh MessageBox(HWND_DESKTOP,L" thit lp xong",L"Thng bo",MB_OK); // thng bo kt qu } return EXIT_SUCCESS; } Tng im ca ngi chi (add 1000 to game point) #include <windows.h> void Add1000ToPoint() { HWND hwnd =FindWindow(L"ThunderRT6FormDC", L"ss2"); if (!hwnd) { MessageBox(HWND_DESKTOP,L"Bn phi bt pikachu ln chi trc ",L"Thng bo",MB_OK); } else { DWORD pid; float temp=0; GetWindowThreadProcessId(hwnd,&pid); HANDLE handle=OpenProcess(PROCESS_QUERY_INFORMATION|PROCESS_VM_OPERATION| PROCESS_VM_WRITE|PROCESS_VM_READ,FALSE,pid); int *address=(int*)0x4B6088; ReadProcessMemory(handle,address,&temp,sizeof(temp),0); temp+=1000.f; WriteProcessMemory(handle,address,&temp,sizeof(temp),0); MessageBox(HWND_DESKTOP,L" add thnh cng",L"Thng bo",MB_OK); } } int APIENTRY WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR lpCmdLine,int nShowCmd)

{ }

Add1000ToPoint(); return EXIT_SUCCESS;

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