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Ethereal

Type Points Ws Aun O 5 Aun el 4 Unit type: Infantry Wargear: Pulse pistol, Symbols of office Special Rules: Independent character Honour guard: May get a bodyguard of veteran fire warriors If this option is taken the ethereal must be placed in the squad and may not leave them until they are removed. Inspiring presence: any Unit with line of sight of the Ethereal counts as stubborn and may regroup if even below half strength. The ethereal is fearless and so is any unit he joins Price of failure: if the ethereal is killed then all units that are not locked in combat or falling back or are in a vehicle must take a moral test all units that took the test gain the slow and purposeful USR Options May exchange symbols of office and pulse pistol for: Hounor blade 25pts or Houner staff 25pts Bs 4 3 S 3 3 T 3 3 W 3 2 I 5 4 A 4 3 Ld/Sv 10/10/-

May take any of the following: Jetpack 30pts (if taken the ethereal may take a crisis suit bodyguard) Pulse grenades 1pts EMP grenades 3pts Firewarrior armour 5pts Drone controller 0pts Shield generator 20pts

Ethereal wargear
Close combat: Symbols of office: Count as a pair of close combat weapons Houner blade: is a power weapon that confers 2+ Str and on a 6+ count as rending Houner staff: is a power weapon that grants 2+ initiative

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