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TvT 1-1-1 vs xSixMakoplux So this game was a bit strange at the start, we went for almost the same

strateg y, some marines and hellions and drops. Unfortunately I got too aggressive righ t at the start and his reactored hellions were able to clean up my little push a nd put me behind. I was scared of an attack at the front, and trying to get a bunker up before I w ent back to defend my worker line, and he dropped me RIGHT before that finished, it was a nice timing by him and it put me even further behind. All this would have been avoided if I just played safe and smart and only fight in situations t hat I know will work out good, instead of gambling and pushing like I did. So, I am down 20 workers to 30, and my opponent has a 2nd command center. There is only one thing that I can do that can possibly win, I have to go allin off 1 base and try to kill him before his expansion kicks in. He will have more vuln erable points to attack because he has to defend 2 bases and I have a lot of gas saved up so I can make both cloaked banshees and tanks. Cloak banshee switches are really deadly once your opponent has their expansions up, if they don't expect it. 2 banshees take the same amount of time to build as cloak does to research, so you can make 1 banshee, and send it the long way a round the map to sneak into his expansion when cloak finishes, and then send the 2nd banshee straight into their main. If your opponent gets caught off guard t hey can just instantly lose the game, if they don't have enough detection for 2 split up banshees they will lose a ton of SCVs. I just kept attacking non-stop and tried to abuse the immobility of his tank / h ellion army and was able to get a good seige position below his ramp and win the game.

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