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Dealmaster13

CoS Round 21 Guide

Day 0
Changes in TE for Round 21:
None

Getting Started:
Carry out EVERYTHING below AS SOON AS YOU CREATE YOUR NATION (before
receiving trade offers).

Click the YELLOW HIGHLIGHTED TEXT and read the tip boxes on the right which will explain what each action means. PAY YOUR BILLS!!!

Nation Settings:
Change your Alliance Affiliation to Cradle of Snakes and change your team color to black for easier trade finding. Choose Tax rate 28%, Defcon 5, Threat level low in your Edit My Nation page. Change your Government Position to the following:
1. 2. 3. #2 out of 4 #2 out of 4 #3 out of 4

4. 5. 6. 7. 8.

#2 #2 #1 #2 #1

out out out out out

of of of of of

4 4 4 4 4

Change your Government Type to any of these (in order of priority):

Republic,

Capitalist, Monarchy or Revolutionary by going to your Edit My Nation page. Change your National Religion to what your citizens want (if necessary) by going to your Edit My Nation page.

Purchases:
Land, Tech and Infra all jump in price at particular levels of purchase (always exactly at a whole number of levels). The price for Infra jumps at 20 levels as well as many others including 1000 levels, so it is recommended to always keep 0.01, 0.001 or 0.0000000001 infra less than a whole level to ensure that you have 19.99, 19.999 or 19.9999999999 infra instead of 20 infra. For Tech, keep 0.5 levels below the next highest multiple of 10 levels, e.g. 49.5 levels or 199.5 levels, unless if you need a certain amount of tech to purchase planes, navy vessels or wonders.

Do not buy Land. Do not buy Tech. Land and tech will be purchased on the day of collection (possibly Day 3).

Do not buy infra if you have not been placed in a fully confirmed Trade Circle (see the end of this guide for more details).
Buy 98.99 infra //99.99 infra total The citizens from the 99.99 infra should allow you to buy your first improvement. Buy a harbor here.

Preparing For Tomorrow:

DO NOT COLLECT TAXES TODAY!!! DO NOT BUY SOLDIERS TODAY!!!


A National Research Lab (NRL) or Disaster Relief Agency (DRA) is highly recommended to be purchased today. A NRL will allow you to purchase a Scientific Development Centre (SDC) and/or Weapons Research Complex (WRC) in the later stages of the round. An SDC should be purchased ASAP and a WRC should be purchased late in the round to minimise economic effects. ---------------------------------------------------------------------------------------------------------As soon as you have carried out all the instructions above, you MUST search for Trade Offers.

Contact Einner (TPC) here on in #tpc-te (IRC) should you want to join a trade circle.
Trades may be hard to get, however they are what put you at the top of the pile, increasing your future collections and reducing your future payments. If you arent interested in trade circles, the video found here (to be watched in HD, maximised) shows you how to efficiently search for separate trade offers actively.

Which resources?
Top infra cost reducers - try to get 5-7 of the following (in order of importance): Marble Aluminum Lumber Iron [Construction] Coal [Steel] Rubber Top income boosters - try to get 7-9 of the following (in order of importance): Fish Wheat [Affluent Population] Cattle [Fine Jewelry] Water Gems Silver Wine

Sugar Pigs [Automobiles] [Fast Food] [Beer] Furs Gold [Microchips] [Radiation Cleanup] [Scholars]

The ideal set has been highlighted in bold. To learn more about resources, check this out.

End of Day 0

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