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Graphics: Pete's D3D driver 1.

76 Full screen 1024 / 600 - 16 bit colour (I'm British) Texture quality - R8 G8 B8 A8 Texture filtering - 1-standard Hi-Res texture - NONE GFX VRAM - 128 (needs to be set manually; there's an issue with the comp talking to ePSXe about VRAM speed, so don't put 0) Use FPS limit - checked Auto-detect frame rate - checked Off-screen drawing - 2-standard Advanced blending - 0-none Framebuffer texture - 1 Framebuffer access - 3 colour dithering - checked special game fixes - checked - 0x0040 & 0x0080 - checked all else is unchecked Sound: P.E.Op.S. DSound Audio Driver 1.9 mode - 2 Use SPUasync Volume - 3 - loudest Reverb - 2 PSX reverb (best quality) Interpolation - 0 Enable XA playing - checked Change XA speed - checked SPU IRQ... wait for CPU action - checked all else - unchecked CD: W/E

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