Professional Documents
Culture Documents
Marco Schaerf
Computer Graphics
Prof. Marco Schaerf
Classes:
marco.schaerf@uniroma1.it
Monday 5.30pm-7.00pm Wednesday 3.45pm-5.15pm 5.30pm-7.00pm Room A7 Room A7 Room A7
Computer Graphics
Introduction
Pagina 2
Program
Intro to Computer Graphics Transformations and Visualization OpenGL e Hierarchical Models Rendering, culling and hidden surfaces removal Lighting, shading and texturing-mapping Advanced Topics Lab OpenGL programming (requires basic knowledge of C/C++ programming)
Computer Graphics
Introduction
Pagina 3
Suggested Reading
Foley, Van Dam, Feiner, Hughes, Phillips Introduction to Computer Graphics, AddisonWesley, 1994
Course web page:
http://sites.google.com/a/aixia.it/computer-graphics-schaerf/
Computer Graphics
Introduction
Pagina 4
Grading
Written Final 24 points
Project
Image Processing
More on the 2D side
Computer Graphics
Introduction
Pagina 6
Computer Graphics: 3D
In a nutshell:
Modeling of 3D entities Animation Rendering
Telecommunications
Personalized Avatars E Commerce
Entertainment industry
Games Cinematography
Cultural heritage virtual museums restoration support monitoring Medicine Diagnosis support Tele surgery Simulations Virtual Reality Architecture Design aid Previews
Introduction Pagina 8
Computer Graphics