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ZEBR A

PENGUI N

RABBI T

OCTOP US

SNAKE PARRO T MONKE Y


GIRAFF E

The aim of the game is to practice can/cant. Children have to throw the dice and move the number of squares the dice shows. If they land on a green square they have to make negative sentences i.e use cant with the animal they read or see in the square. If they land on a square where the bee says stop they miss a turn. If they land on a square where a bee stings they have to go back three squares. If they land on a square where a bee helps them they can move forward three squares. In the rest of squares they are supposed to form affirmative sentences using the animals they see or read.

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