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Ortega method
Goal is this time to make 1 face instead of 1 complete layer. So take white for example and put all the white cubies on 1 face, not looking at there permutation. The result is that the last step is drammaticaly faster.
Now, when you have 1 face, orient the bottom corners with these algs. See which case you have (if the cubies are already correctly orientated go to step 3) and perform the alg. Note: you see that the first layer is completely solved, this is not necessary, but it's just that I'm lazy and used the images from the page where you do make one complete layer.
(FURU'R'F')
FRUR'U'RUR'U'F R2 U2 R U2 R2 '
Done!!congratulations!!