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Destroids are non-transformable mecha. Like the Veritechs, they are protoculture-powered. All feature radar (30-mile range).

Radio/video communications (wide-band directional radio and video telecast capabilities, range 600 miles or can be boosted indefinitely via satellite), laser targeting system/combat computer (ranged touch attack as a swift action, lets the Destroid gain a +2 bonus to attack rolls against the targeted opponent), external audio pickup (+4 Listen checks), loudspeaker, thermo-imager (grants darkvision via IR), night-vision optics (low-light vision), radiation shielding, a life-support system that can last for up to a week on its own, and a reinforced pilot compartment that has 50 hit points, a hardness of 20, and a Defense of 5 (Huge, immobile, armor). All except the Monster can rotate their torsoes 180 degrees. Tomahawk MBR-04-VI: Also known as the Excalibur Mk VI. Defense/assault; multiple weapon systems includes: particle beam guns, short and long range missiles. Massive destruction potential. Tomahawks are heavily-armored juggernauts, a heavy artillery support unit and a frontline combat unit with a good mix of long range and short range armaments. The Tomahawk is usually deployed as a companion to the Monster to protect it from close-range attacks. It is far from perfect, however. The Tomahawk suffers from a low ground speed and lacks hands. The Tomahawk is size Gargantuan, has 200 hp, a hardness of 20, and a +10 armor bonus. The Tomahawk has twin M-89 machineguns mounted to either side of the head, two TZ IV gun clusters identical to those on the Gladiator, a pair of particle-beam cannons, two 12-tube shoulder medium missile pods, a 6-tube medium missile pod mounted on the right shoulder, and four 3-tube leg-mounted medium missile pods. Spartan MBR-07 MK II: Also known as the Gladiator. Defense/assault; also used for riot control and reconnaissance. Superior hand-to-hand capabilities compared to other Destroids and Battle Pods, shortrange missiles and lasers. HWR-00 MK II: Also known as the M.A.C II or the Monster. Defense/assault; basically a giant walking artillery unit with 4 autocannons and particle-beam guns. Defender ADR-04 MK X: Also known as the Raidar X. Defense/assault/antiaircraft; two doublebarrel autocannons. Phalanx SDR-04-MK XII: Also known as the Spartan. Defense/assault, also used in demolitions; massive, heavy, long-range missile capabilities.

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