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Prozeuxis Research Paper 2
Prozeuxis Research Paper 2
pg. 455 Arnheim - If expression is the primary content of vision in daily live, the same should
be all the more true of the way the artist looks at the world. The expressive qualities are his
means of communication. They capture his attention, they enable him to understand and
interpret his experiences, and they determine the from patterns he creates.
pg. 151 Significantly, gestalt therapy contrasted spontaneity both to the automatic and to the
conscious act. Spontaneity was characterized by a flexible awareness turned to the gratification
of organic needs. “Spontaneity is that seizing on, and glowing and growing with, what is
interesting and nourishing in the environment.”
pg. 155 In Gestalt Therapy, Goodman valorized painting and poetry as synecdoches of how a
healthy individual should function in the social-animal-physical field. In writing about the artist's
spontaneous creativity, he described a process specific to the “plastic dialog” that was being
pioneered by his friends and contemporaries...His distinction between spontaneity and
automatism identified a crucial theme of the postwar culture of spontaneity, He insisted:
The important part of the psychology of art is not in the dream or in the critical consciousness, it
is... in the concentrated sensation and in the playful manipulation of the material medium. With
bright sensation and play in the medium as his central acts, the artist then accepts his dream
and uses his critical deliberateness...The artist is quite aware of what he is doing...he is not
unconscious in his working, about neither is he mainly deliberately calculating.
Cultural/Historical/Scientific/and Social Aspects
Significance of art form
pg. 17 During the field's long, half-forgotten early development, it centered around the “color
organ,” a device which embodied the light-as-music metaphor that continues to influence the
field today. The first color organ was designed in 1743 by Louis Bertrand Castel, a
mathematician and a priest.. associated the seven notes of the major scale to seven different
colors, which were displayed by colored papers moving in front of candles.
pg. 11 ...it was in the 1960's, first in America and then elsewhere, that the light-show became a
staple of rock gigs and hallucinatory 'happenings'. Before computers... the creation of light-shows
was cumbersome and haphazard. It involved bulky projectors, and usually lots of them. Oil was
poured on to glass and mixed with water; chemicals were exposed on photographic slides; and
hand-painted glass plates were subjected to multiple exposure and were projected through
spinning wheels. The results were kaleidoscopic, hallucinatory and sensational.
pg. 19 ...Seymour Locks, an art professor in San Francisco, gave improvised visual
accompaniment to a jazz combo by using an overhead to project wet paints that he swirled
around in a glass dish. This was the beginning of a dynamic, abstract- expressionist technique
that came to be known latter as “wet shows” or “liquids”
pg. 21 A few light artists, used live and recorded video during the late 1960's. In 1969 Nam
June Paik began experimenting artistically with the Sony Portapak, a mobile video unit developed
for television reporters covering the Vietnam War. But for the most part, the technology was too
expensive to catch on widely.
pg. 22 Another technical mini-revolution happened in 1984, when Australia's Fairlight
Corporation came out with the Fairlight CVI (Computer Video Instrument)...Fairlight operators
could superimpose graphics, produce solarizations and other color effects, show “trails,” and do
lots of other things that you see an awful lot of in videos of the mid-1980s...the introduction of
the Fairlight opened a brief window of opportunity during which designers could satisfy clients by
simply pressing the right button on a new tool, before overuse rendered the results recognizable
and uninteresting.
Roles of Vjs
pg. 10 Vjs now think of themselves as filmmakers, or perhaps moving-image alchemists, mixing
live visuals in front of real people; mixing the signs, symbols and imagery of the world, and re-
envisioning it for a jaded postmodern culture that claims to have seen everything. Whether this
alchemical process is done in a club as an adjunct to the spinning turntables of a DJ or as is
increasingly likely, in concert venues where the visuals accompany a live music performance, the
role of the VJ is to creature audio-visual marriages that engage the senses.
pg. 39 So to me, something like Jitter is a profound artistic movement, in terms of both what the
software is enabling the artistic community to do, and also the way that it's going about it – the
way it's a community, like an open-source movement...And often the people creating the
software are also using it. So, perhaps the people creating the software, the programmers, will
be seen as the meta-artists of our time, not unlike the artists who created video imaging
equipment in the '70s.
Artistic Aspects
Improvement of storytelling
Usage of tactile / organic interface
pg. 66 (interview c505) People will continue to explore experimental visuals using tools like
Jitter, but they'll tire of the lack of control these tools offer and begin to move toward a less real
time but more controllable approach.
We would like to try to integrate some live instrumentation in our work in the audio realm.. We're
interested in taking the performance beyond the laptop somehow.
pg. 134 ...Robert Motherwell and Lee Krasner developed collage into an art form equal in
significance to Jackson Pollock's gesture-field painting. The development of abstract
expressionism in the late 1950's toward assemblage, combines, and happenings owed much to
these pioneers of collage.
pg. 135 Motherwell was content to let the pasted paper be the primary element in his work. He
emphasized the tactile qualities of the paper, not its use in figural representation. As he
explained in 1946,
The sensation of physically operating on the world is very strong in the medium of the papier
colle' or collage, in which various kinds of paper and pasted to the canvas. One cuts and
chooses and shifts and pastes, and sometimes tears off and begins again. In any case, shaping
and arranging such a relational structure obliterates the need, and often the awareness o of
representation. Without reference to likenesses, it possess feeling because all the decisions in
regard to it are ultimately made on the grounds of feelings.
Technical Aspects
Description of Development plan
Description of setup / usage / physical aspects of system
pg. 40 The business of concert visuals and visual design is expanding alongside the release of
newer more affordable playback technologies and software applications. There are dozens of
media servers on the market, increasingly powerful and lower in cost than previous generations.
They are capable of playing back multiple layers of video, combined with digital effects and color
correction, and can be controlled by lighting consoles or MIDI devices, opening the door for a
wide range of performance methods.
Conclusion
Design aimed toward goal of Improvisation / Expression
pg. 191 It's improvised and performed in front of a live and generally demonstrative audience,
which makes it very different from movies or television. It has traditionally been in the
background, ambient, but in new settings, it is coming more to the fore. It can be abstract,
representational, textual, symbolic, or any combination. All of these factors define how the form
fits in with other media, and predict that in goods hands, its cultural influence could be
enormous.
pg. 193 The hottest environments of all are live performances in venues small enough that the
audience can be actively engaged. Vaudeville, improvisational comedy, and some forms of
experimental theater fit into this category. Given the infinite breadth and improvisational power if
Vjing, which lets performers show virtually anything they want and change it immediately, this
also seems like the logical category for VJ performances, when they're center-stage in front of
an attentive audience.
pg. 194 Improv comedy itself is a well-developed field with plenty of wisdom for VH, including
how to successfully improvise narratives. Most of these techniques are based on interactive role-
playing, however which won't be relevant to Vjs until they start performing as teams within multi-
player virtual worlds.
Bibliography
Web:
http://www.tmema.org/messa/
http://mtg.upf.es/reactable/
http://createdigitalmotion.com/2009/03/02/structuring-a-vj-set-with-vdmx-clip-prep-on-the-
new-vj-kung-fu/
http://www.jazzmutant.com/lemur_overview.php
http://www.flong.com/projects/aves/
http://vjkungfu.com/archive/loop-r-vj-touchscreen-system/
http://www.reas.com/texts/sonicacts.html
Book:
Faulkner, Michael. VJ: Audio-Visual Art and VJ Culture. London: Laurence King Publishing Ltd,
2006
Fry, Ben, and Casey Reas. Processing: a programming handbook for visual designers and
Arnheim, Rudolf. Art and Visual Perception. Berkeley: The University of California Press, 1974
Belgrad, Daniel. The Culture of Spontaneity. Chicago: The University of Chicago, 1998.