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Look up Multimedia in
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Audi
Text Still Images
o
Contents
[hide]
• 1 Categorization of multimedia
• 2 Major characteristics of multimedia
• 3 Terminology
o 3.1 History of the term
o 3.2 Word usage and context
• 4 Usage
o 4.1 Creative industries
4.1.1 Commercial
4.1.2 Entertainment and fine arts
o 4.2 Education
o 4.3 Engineering
o 4.4 Industry
o 4.5 Mathematical and Scientific Research
o 4.6 Medicine
o 4.7 Miscellaneous
• 5 Structuring information in a multimedia form
• 6 Conferences
• 7 References, Sources, and Notes
• 8 See also
• 9 External links
[edit] Terminology
[edit] History of the term
1965 the term Multi-media was used to describe the
Exploding Plastic Inevitable, a performance that combined
live rock music, cinema, experimental lighting and
performance art.[citation needed]
In the intervening forty years the word has taken on different meanings. In
the late 1970s the term was used to describe presentations consisting of
multi-projector slide shows timed to an audio track.[citation needed] In the 1990s
it took on its current meaning. In common usage the term multimedia
refers to an electronically delivered combination of media including video,
still images, audio, text in such a way that can be accessed interactively. [1]
Much of the content on the web today falls within this definition as
understood by millions.
[edit] Usage
VVO Multimedia-Terminal in Dresden WTC (Germany)
Multimedia finds its application in various areas including, but not limited
to, advertisements, art, education, entertainment, engineering, medicine,
mathematics, business, scientific research and spatial temporal
applications. Several examples are as follows:
[edit] Commercial
Much of the electronic old and new media utilized by commercial artists is
multimedia. Exciting presentations are used to grab and keep attention in
advertising. Industrial, business to business, and interoffice
communications are often developed by creative services firms for
advanced multimedia presentations beyond simple slide shows to sell
ideas or liven-up training. Commercial multimedia developers may be
hired to design for governmental services and nonprofit services
applications as well.
[edit] Education
[edit] Engineering
[edit] Industry
[edit] Medicine
[edit] Miscellaneous
A good site must be made with a specific purpose in mind and a site with
good interactivity and new technology can also be useful for attracting
visitors. The site must be attractive and innovative in its design, function
in terms of its purpose, easy to navigate, frequently updated and fast to
download. [3]
When users view a page, they can only view one page at a time. As a
result, multimedia users must create a ‘mental model of information
structure’.[4]
Patrick Lynch, author of the Yale University Web Style Manual, states that
users need predictability and structure, with clear functional and graphical
continuity between the various components and subsections of the
multimedia production. In this way, the home page of any multimedia
production should always be a landmark, able to be accessed from
anywhere within a multimedia piece.
Contents
[hide]
• 1 Basics
• 2 Applications
• 3 History
• 4 Facts
• 5 Challenges faced by MMS
• 6 MMSC Vendors
• 7 Open Source
• 8 See also
• 9 Protocols
• 10 Resources
• 11 External links
[edit] Basics
Cellphones have popularized the services provided by SMS (Short
Message Service), MMS (Multi-media Messaging Service), as well as
WAP (Wireless Application Protocol).
Picture messaging has become more and more popular now that
cellphones have built in or attachable cameras on them enabling people to
send picture messaging back and forth. Picture messaging is made
possible through the MMS system which supports all kinds of photos,
graphics, animation, as well as video and audio clips. MMS is the
evolution of Short Message Service. It allows the sending and receiving
of multimedia messages. It has been designed to work with mobile packet
data services such as GPRS and 1x/EVDO. Many people get images off of
the internet and send them around to their friends and family. Mobile cards
are popular. This option also allows certain phones to feature games.
The most recent addition is the mobile internet which is powered by WAP,
(Wireless Application Protocol). This application allows one to access
their emails, to get directions, the news and sports statistics etc... The
options are endless and unpredictable.
[edit] Applications
• MMS-enabled mobile phones enable subscribers to compose and
send messages with one or more multimedia parts. Multimedia
parts may include text, images, audio and video. These content
types should conform to the MMS Standards. For example a phone
can send an MPEG-4 video in AVI format, but the other party who
is receiving the MMS may not be able to interpret it. To avoid this,
all mobiles should follow the standards defined by OMA. Mobile
phones with built-in or attached cameras, or with built-in MP3
players are very likely to also have an MMS messaging client—a
software program that interacts with the mobile subscriber to
compose, address, send, receive, and view MMS messages.
• The Indian Premier League Club, Kolkata Knight Riders has its
team owner and Bollywood Celebrity ShahRukh Khan uploading
photos from the match venue to the website directly. Using a
Mobile Photo Sharing Platform called Mobshare, these photos are
also broadcasted to thousands of fans directly on their mobile
phones.
Multimedia literacy
From Wikipedia, the free encyclopedia
Contents
[hide]
• 1 Definition debate
• 2 Changing digital technology
• 3 Constructivist learning and multimedia
• 4 Multimedia literacy in schools
o 4.1 Video
o 4.2 Sound
• 5 See also
• 6 External links
Thousands of years ago, a few early cultures invented the skills and
technologies of reading and writing. Many languages today still have no
written form. Of those with the invention of writing, only a small
percentage of the citizens of these early cultures needed literacy. Each
culture and time decides its needed technologies of thought and
communication. Those who teach in a society respond to these needs. All
societies have relatively recently (in the last 200 years) found that
traditional literacy is essential. Not all have achieved it yet. Today there is
a very rapid growth in forms of literacy, largely due to the arrival of the
personal computer and the internet.
There was a tipping point in the demand for universal (reading and
writing) literacy as an effect of the Industrial Revolution. Paper, writing
instruments and printing also became much cheaper at about this time.
Today there is a revolution in the development of new communication
media. There is a demand for literate people to become skilled in the new
literacies related to the use of a variety of online tools - blogs, social
networking, video and audio sharing and so on. The impact of these
internet related media is different from that of the earlier multimedia
revolution when film and radio became widespread. These media were
powerful, but were largely in the hands of a small number of people with
the mass of the population being a passive audience. The new media,
particularly those described as Web 2.0 tools tend to actively involve the
users in responding and creating material.
The related study of mass media has long been part of the school program
in many school systems either as a separate subject option in secondary
schools or more often as a part of general literacy learning. Film Study has
also been a school subject in many schools for some time using relatively
expensive and complicated equipment to make film or video. The rapid
development of multimedia via personal computing means that it is
becoming a routine form for a widening group of people not only for just
"reading" but for creating the media. The line between mass media and
personally authored media is becoming much more blurred if not
obliterated. Some non professional authors on the web already have
audiences larger than major commercial publications such as major
newspapers and TV stations, whether text based blogs or multimedia
podcasts. The sudden emergence of short video as a medium for viewing
and authoring on sites such as YouTube has illustrated the very rapid rate
of change in this area, and the need to learn new forms of literacy
The reformist group see the rapid growth in the use of ICT in schooling
occurring in conjunction with the adoption of the constructivist learning
theory.(OECD)[2] This theory supports active, hands-on learning. It is
related to Cognitive Apprenticeship and the work of Jerome Bruner.
Some educators see ICT as being a major driver of school reform. This
reform is towards a more constructivist approach, using related terms such
as: student-centred learning, Problem-based learning and experiential
education. Others point to the slow pace of such reform and suggest that
ICT may support reform but it is by no means inevitable that it will do so.
(eLearning europa) [3]
Educators are finding, however, that while ICT can provide a technical
environment for constructivist learning to occur, there needs to be high
quality teaching to develop and sustain an environment that will challenge
and inspire students to learn.
[edit] Video
Film making has been a major technology and art form for over a century.
Personal video making makes use of many but not all of the techniques of
professional film making. Student movie makers need to be familiar with
the basic tools and techniques of the art, including familiarity with:
• camera shots: close up, medium, long shot, pan, fade etc in order to
achieve different effects
• story-boarding: a pictorial frame view of the story line, showing
camera views, times and shot sequence which provides the
Director with a simple shooting script for a video.
• editing software replaces tedious and expensive film splicing with
digital editing which is quick and forgiving of errors, and allows
the insertion of audio tracks in sequence with the video track.
• sound tracks allow music, sound effects and voice tracks to be
added to an existing film (see Sound).
• the so called Ken Burns Effect, in which the camera pans across a
still image allows still images accompanied by a sound track to
create quite powerful presentations.
The rise of short videos shared from online services such as YouTube is
changing the perception of who makes video and how and why it is
viewed. Short and shared online videos have become a major cultural
phenomenon in a few years. Their production often breaks most of the
'rules' of how to make video. There technically quality is sometimes low,
but their communication impact high.
External Links
Most people are very familiar with the use of sound as a powerful tool in
television, radio and film, but have little experience in using it themselves.
Digital recording allows the user much greater opportunity to experiment
with the effect of sound features such as: