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Player Name
Maximilian Ximenez
Andras Amdusias
Character Name
2
Level
Swordmage
Class Paragon Path Epic Destiny Deity Adventuring Company Total XP
Tiefling
Race
Medium
Size
33
Age
Male
Gender
6'
Height
Good
Alignment RPGA Number
INITIATIVE
SCORE DEX 1/2 LVL MISC SCORE DEFENSE
DEFENSES
10 + ARMOR/ 1/2 LVL ABIL CLASS SCORE FEAT ENH MISC MISC
MOVEMENT
BASE ARMOR ITEM MISC
Initiative
24
CONDITIONAL MODIFIERS
AC
11
Speed
(Squares)
SPECIAL MOVEMENT
CONDITIONAL BONUSES
ABILITY SCORES
SCORE ABILITY ABIL MOD MOD + 1/2 LVL DEFENSE
SENSES
CLASS FEAT ENH MISC MISC SCORE PASSIVE SENSE BASE SKILL BONUS
12 16 12 18 8 12
STR Strength
Constitution
1 3 1 4 -1 1 HIT POINTS
2 4 2 5 0 2
14
FORT 11
10 10
CLASS FEAT ENH MISC MISC
10 + 10 +
0 0
CON
CONDITIONAL BONUSES
DEFENSE
SPECIAL SENSES
Low-light Vision
16
REF
11
1
ABILITY: ATT BONUS CLASS FEAT ENH MISC MISC
ATTACK WORKSPACE
Sword Burst - Farbond Spellblade Longsword +1
1/2 LVL ABIL CLASS PROF FEAT ENH MISC
CONDITIONAL BONUSES
WIS CHA
DEFENSE
+ 7
ABILITY: ATT BONUS
4
CLASS PROF
1
FEAT
1
ENH MISC
14
WILL 11
CONDITIONAL BONUSES
Charisma
+ 10 ACTION POINTS
SURGES/DAY
MAX HP
BLOODIED
HEALING SURGES
SURGE VALUE
37
CURRENT HIT POINTS
18
1/2 HP
9
1/4 HP
11
CURRENT SURGE USES
Action Points
ACTION POINTS 1 2 3
DAMAGE WORKSPACE
ABILITY: DAMAGE
4
ABIL FEAT
1
ENH MISC MISC
USED
Fire Resistance - You have resist fire 5 + 1/2 level Bloodhunt - +1 to attacks against bloodied enemies
1d8+5
4 BASIC ATTACKS
ATTACK
DEFENSE
WEAPON OR POWER
DAMAGE
vs vs vs vs
AC AC AC AC
Farbond Spellblade Longsword +1 1d8+5 (Range Rhythm Blade Wrist Razors +1 1d4+5 Unarmed (Melee) 1d4+4
BONUS
SKILL NAME
Swordbond - Bond with one blade (1 hr.); standard action to call to hand (10 squares); fix it in 1 hr. Swordmage Aegis - Choose an Aegis. Aegis of Shielding - Use aegis of shielding as an atwill power. Swordmage Warding - +1 AC with blade, +3 AC if offhand is free; if unconscious, warding ends
FEATS
War Wizard's Expertise - You gain a +1 feat bonus per tier to the attack rolls of arcane attack powers and basic attacks made with a light blade or a heavy blade, and take a -5 penalty to hit your allies. Intelligent Blademaster - Use Int for your MBAs
2 10 2 4 2 0 9 0 10 0 9 0 0 5 4 2 2
Acrobatics Arcana Athletics Bluff Diplomacy Dungeoneering Endurance Heal History Insight Intimidate Nature Perception Religion Stealth Streetwise Thievery
DEX INT STR CHA CHA WIS CON WIS INT WIS CHA WIS WIS INT DEX CHA DEX
2 5 2 2 2 0 4 0 5 0 2 0 0 5 2 2 2
0 5 0 0 0 0 5 0 5 0 5 0 0 0 0 0 0
n/a n/a n/a n/a n/a n/a n/a n/a n/a n/a n/a n/a n/a n/a n/a n/a n/a
0 0 0 2 0 0 0 0 0 0 2 0 0 0 2 0 0
LANGUAGES KNOWN
Common, Primordial
Andras Amdusias
Page 1
Maximilian Ximenez
POWER INDEX
List your powers below. Check the box when the power is used. Clear the box when the power renews.
CHARACTER PORTRAIT
AT-WILL POWERS
Bull Rush Attack Grab Attack Opportunity Attack Aegis of Shielding Sword Burst Booming Blade
WEAPON WEAPON WEAPON WEAPON ARMOR ARMS FEET
MAGIC ITEMS
Farbond Spellblade Longsword +1 (E) Rhythm Blade Wrist Razors +1 (E)
ENCOUNTER POWERS
Second Wind Infernal Wrath Sword of Sigils
HANDS HEAD NECK RING RING WAIST
PERSONALITY TRAITS
Andras is a quiet tiefling who holds himself at all times with a regal bearing who can often be caught seemingly meditating or otherwise lost in thought when not engaged in other activities. Andras is very pensive and thoughtful, never acting brashly but instead with great purpose and precision.
DAILY POWERS
Dimensional Thunder
CHARACTER BACKGROUND
Fire in Your Veins You have traced your ancestry to House Zolfura, not that you needed dusty tomes or wrinkled sages to tell you who you are. Elemental power flows through you like blood. You see the primordial forces in things in ways that others consider madness. A flash of lightning in the distance always sends a delirious thrill through your body, and when you look upon flames, your ears seem to detect the distant call of elemental beings. Does your ancestry cause you to be interested in
OTHER EQUIPMENT
Backpack (empty)
RITUALS / ALCHEMY
Andras Amdusias
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Maximilian Ximenez
CHARACTER NAME
Andras Amdusias
PLAYER NAME
Skills 2 10 2 4 2 0 9 0 10 0 9 0 0 5 4 2 2 Acrobatics Arcana Athletics Bluff Diplomacy Dungeoneering Endurance Heal History Insight Intimidate Nature Perception Religion Stealth Streetwise Thievery DEX INT STR CHA CHA WIS CON WIS INT WIS CHA WIS WIS INT DEX CHA DEX (Trained)
Action Point
ADDITIONAL EFFECTS
Maximilian Ximenez
RACE
Tiefling
CLASS
Swordmage
LEVEL
SCORE ABILITY
MOD
HP 37 Spd 6 Init +2
10
PLAY DATA
Passive Insight
10
ADDITIONAL EFFECTS
Effect: Gain a standard action this turn. Special: You are reset to one action point when you take an extended rest. You gain an action point each milestone.
ENCOUNTER SPECIAL
PLAY DATA
Second Wind
KEYWORDS USED
Grab Attack
KEYWORDS USED
Melee 1 RANGE
vs
Fort DEFENSE
vs
Reflex DEFENSE
Effect: You spend a healing surge and regain 9 hit points. You gain a +2 bonus to all defenses until the start of your next turn.
Attack: Strength vs. Fortitude Hit: You can push the target 1 square and then shift 1 square into the space it left. Unarmed: +2 attack
Requirement: You must have a hand free. Attack: Strength vs. Reflex Hit: You grab the target until the end of your next turn. You can end the grab as a free action. Sustain Minor: The grab persists until the end of your next turn. Unarmed: +2 attack
ADDITIONAL EFFECTS
ADDITIONAL EFFECTS
ADDITIONAL EFFECTS
PH
CLASS
LEVEL
BOOK
PH
BOOK
PH
UTILITY POWER
AT-WILL POWER
AT-WILL POWER
Opportunity Attack
KEYWORDS USED
Aegis of Shielding
KEYWORDS
Sword Burst
USED KEYWORDS
USED
* Opportunity Action
Melee 1 RANGE
Minor ACTION
vs
vs
Trigger: An enemy that you can see either leaves a square adjacent to you or uses a ranged or an area power while adjacent to you. Effect: You make a melee basic attack against the target.
Effect: You mark the target. The target remains marked until you use this power against another target. If you mark other creatures using other powers, the target is still marked. A creature can be subject to only one mark at a time. A new mark supersedes a mark that was already in place. If your marked target makes an attack that doesn't include you as a target, it takes a 2 penalty to attack rolls. If that attack hits and the marked target is within 10 squares of you, you can use an immediate interrupt to reduce the damage dealt by that attack to any one creature by an amount equal to 5 + your Constitution modifier (+3). At 11th level, reduce the damage dealt by 10 + your Constitution modifier (+3). At 21st level, reduce the damage dealt by 15 + your Constitution modifier (+3).
ADDITIONAL EFFECTS
Attack: Intelligence vs. Reflex Hit: 1d6 + Intelligence modifier (+4) force damage. Increase damage to 2d6 + Intelligence modifier (+4) at 21st level. Farbond Spellblade Longsword +1: +7 attack, 1d6+5 damage Rhythm Blade Wrist Razors +1: +7 attack, 1d6+5 damage
ADDITIONAL EFFECTS
ADDITIONAL EFFECTS
BOOK
PH
CLASS
Swordmage
LEVEL
BOOK
FRPG
CLASS
Swordmage
LEVEL
BOOK
FRPG
AT-WILL POWER
Andras Amdusias
AT-WILL POWER
Page 3
AT-WILL POWER
Maximilian Ximenez
Booming Blade
KEYWORDS
Infernal Wrath
USED KEYWORDS
Sword of Sigils
USED KEYWORDS
USED
Melee 1 RANGE
Free ACTION
vs
AC DEFENSE
vs
vs
Attack: Intelligence vs. AC Hit: 1[W] + Intelligence modifier (+4) damage, and if the target is adjacent to you at the start of its next turn and moves away during that turn, it takes 1d6 + Constitution modifier (+3) thunder damage. Increase damage to 2[W] + Intelligence modifier (+4) at 21st level. Farbond Spellblade Longsword +1: +10 attack, 1d8 +5 damage Rhythm Blade Wrist Razors +1: +10 attack, 1d4+5 damage
ADDITIONAL EFFECTS
Trigger: An enemy within 10 squares of you hits you Effect: The target takes 1d6 + Intelligence modifier (+4) or Charisma modifier (+1) fire damage. Level 11: 2d6 + Intelligence modifier (+4) or Charisma modifier (+1) fire damage. Level 21: 3d6 + Intelligence modifier (+4) or Charisma modifier (+1) fire damage.
Attack: Intelligence vs. AC Hit: 1[W] + Intelligence modifier (+4) damage, and the target is marked until the end of your next turn. Until the mark ends, if the target makes an attack that does not include you as a target, it takes force damage equal to your Intelligence modifier (+4) after the attack is resolved. Aegis of Shielding: If a target marked by this power hits a creature within 10 squares of you with an attack that does not include you as a target, you can use an immediate interrupt to reduce the damage dealt by that attack to any single creature by an amount equal to your Constitution modifier (+3). Farbond Spellblade Longsword +1: +10 attack, 1d8+5 damage Rhythm Blade Wrist Razors +1: +10 attack, 1d4+5 damage
ADDITIONAL EFFECTS
ADDITIONAL EFFECTS
Swordmage
LEVEL
BOOK
FRPG
Tiefling
LEVEL
BOOK
PH
CLASS
Swordmage
LEVEL
BOOK
AP
AT-WILL POWER
ENCOUNTER POWER
ENCOUNTER POWER
Dimensional Thunder
KEYWORDS
Second Wind
USED KEYWORDS USED
Host of Shields
KEYWORDS
Arcane, Stance
USED
vs
Fort DEFENSE
Attack: Intelligence vs. Fortitude Effect: Teleport a number of squares equal to your Constitution modifier. Hit: 2[W] + Intelligence modifier (+4) thunder damage. Effect: Each enemy adjacent to you gains ongoing 5 thunder damage (save ends). Farbond Spellblade Longsword +1: +10 attack, 2d8 +5 damage Rhythm Blade Wrist Razors +1: +10 attack, 2d4+5 damage
ADDITIONAL EFFECTS
Effect: Spend a healing surge and gain a +2 bonus to all defenses until the start of your next turn.
Effect: Until the stance ends, you gain a +2 power bonus to AC and Reflex.
ADDITIONAL EFFECTS
ADDITIONAL EFFECTS
Swordmage
LEVEL
BOOK
Dragon 367
CLASS
LEVEL
BOOK
PH
CLASS
Swordmage
LEVEL
BOOK
AP
DAILY POWER
UTILITY POWER
UTILITY POWER
3
PROFICIENT
Heavy Blade
GROUP
1d4
DAMAGE
3
PROFICIENT
Light Blade
GROUP
CHECK
SPEED
1
QUANTITY
2
LEVEL
+1d6 damage per plus, or +1 +1d8 attack per rolls plus and when damage used as rolls an implement 3 +1d6 for damage an arcane per power plus
CRITICAL
PROPERTIES
+1 AC
ENHANCEMENT
PROPERTIES
2
LEVEL
Armor
TYPE
ENHANCEMENT
LEVEL
CRITICAL
This weapon can be used as a heavy thrown weapon with a range of 5/10. If you have the Swordbond class feature, you can call this weapon to your hand from up to a mile away. Versatile, Heavy Thrown Melee Basic Attack: +10 attack, 1d8+5 damage Ranged Basic Attack: +10 attack, 1d8+5 damage
While you wield this weapon in your off hand, your shield bonus to AC and Reflex increases by 1. Off-hand Melee Basic Attack: +10 attack, 1d4+5 damage
Leather armor is sturdier than cloth armor. It protects vital areas with multiple layers of boiledleather plates, while covering the limbs with supple leather that provides a small amount of protection.
AT-WILL
POWER
AT-WILL
POWER
ENCOUNTER
DAILY
AT-WILL
POWER
ENCOUNTER
DAILY
ENCOUNTER
DAILY
Rarity: Uncommon
Rarity: Uncommon
Rarity: Uncommon Power (Encounter): Immediate Interrupt. Trigger: A creature you have marked with your aegis of shielding power targets you and at least one of your allies with an attack. Effect: The damage of the triggering creature's attack damage is reduced by 5 + the armor's enhancement bonus.
1
PRICE
ITEM SLOT
One-hand
WEIGHT
PRICE
520
BOOK
PH
ITEM SLOT
Off-hand
WEIGHT
680
BOOK
DSCS
ITEM SLOT
Body
WEIGHT
15
PRICE
520
BOOK
PH
MAGIC WEAPON
Andras Amdusias
MAGIC WEAPON
Page 4
MAGIC ITEM
Maximilian Ximenez
2: You gain a bonus to AC against opportunity attacks equal to the number of items you have from this set. 5: You can use your Hunter's Quarry class feature as a free action instead of a minor action.
ITEM SET
Andras Amdusias
Page 5
Maximilian Ximenez