Professional Documents
Culture Documents
TO CLICK A CITIZEN/VILLAGER/
ULFSARK, THEN PRESS
Build House E
Build Farm F
Build Temple T
© & p 2003 Microsoft Corporation. All rights reserved. Microsoft, Age of Mythology, Ensemble Technical Support Options...............................................21
Studios, the Microsoft logo, the Microsoft Game Studios logo, Windows, and Windows NT
are either registered trademarks or trademarks of Microsoft Corporation in the United States
and/or other countries.
The names of actual companies and products mentioned herein may be the trademarks of their
respective owners.
Main Screen
God Power Display
Age Advancement Bar
Tracks Age advancement progress
Mini Map
Displays the entire
game map
Help Flare
2 Sends a distress 3
Resource Panel signal seen by all
Shows current players
stockpiled resources
Town Center
and population limit
Focuses view on
the Town Center
Food
Combat Filter
Wood Displays military
units and buildings
Gold on the mini map
Resource Filter
Population
Displays economic
units and buildings
Favor on the mini map
Default Filter
Displays all units
and buildings on
the mini map
Civilization Chart
Ten years after the fall of Atlantis, its people are a culture Press F2 to access the in-game tech tree. The tech tree offers
displaced. In the single-player campaign, you play Kastor, players quick access to information on all available units,
the son of Arkantos, as he guides his people to safety. The buildings, myth units, and improvements. You can also access
path will be difficult, and you will be beset on all sides by the tech tree by clicking the Civilization Chart icon at the top-
danger and treachery. right corner of the game screen. Click any icon on the tech tree
to access detailed Help.
Installation Detailed Help
To install Age of Mythology®: The Titans, you must have the original Right-click any icon, or press F1, to display detailed Help.
Age of Mythology installed. The detailed Help shows the attributes for the unit, building,
Insert the Age of Mythology: The Titans CD into your CD-ROM improvement, or God Power. For units and buildings, the available
drive, and then follow the onscreen installation instructions. improvement will also be displayed in the detailed Help.
If installation fails to start automatically, complete the
following steps:
Tooltips
Pause your mouse pointer over an icon to open a brief description
4 1. Insert the Age of Mythology: The Titans CD into your in the lower-left corner of the screen. Pause your pointer over a 5
CD-ROM drive. resource to display the number of Citizens tasked to gather it.
2. On the Start menu, click Run.
3. Type D:\setup.exe (where D: is your CD-ROM drive). Online Manual
4. Click OK. Information on additional game features—such as mythological
improvements, technological improvements, and buildings—
Follow the onscreen instructions to complete setup.
is available in the online manual. The online manual can be
viewed or printed before the game starts from the autorun screen.
Installation FAQs To view the online manual, click the View Manual button on the
Q: While installing Age of Mythology: The Titans, you are autorun screen. The autorun screen will appear whenever you
prompted to provide a product key. Where is the product place the Age of Mythology: The Titans CD into your CD-ROM drive.
key located? If the autorun screen does not appear, click Run on the Start menu
A: On the back of the CD jewel case. and then type D:\setup.exe (where D: is your CD-ROM drive).
Q: How do you view the online manual?
A: Click the View Manual button on the autorun screen. If
Adobe® Reader® is not installed, it will install from the CD.
Once Adobe Reader is installed, click the View Manual
button again.
Heroes
Chapter 2: The Heroes of the Atlantean culture are quite different from those of
Culture of Atlantis the Greek, Egyptian, and Norse cultures. There are no set hero
characters, like the Greek heroes Odysseus and Bellerophon, and
no set hero class, like the Egyptian Priests and the Norse Hersirs.
Rather, any normal unit can become a hero at a cost of resources
After the fall of Atlantis and the ascension to Godhood of the hero
Arkantos, the surviving Atlanteans find themselves adrift, without and total population.
a home and without a god to watch over them. Their long devotion To turn a normal human unit into a hero, simply click the button
to Poseidon had resulted in a great betrayal, and hardened them indicating hero and, if you have the resources, your unit will be
as a people. empowered with a divine aura.
When the Titans reemerged, it was only natural that the Hero units have slightly greater hit points, attack, and defence, but
Atlanteans would seek to follow them. A Titan was, after all, the greatest benefits come in the form of massive bonus damage
the original king of Atlantis. against myth units and the sheer number of them that you can
Thus a kinship was formed between the Atlanteans and the Titans; potentially have.
two groups of outcasts, united in desire to reclaim their former
elevated status.
Civilians
Atlantean Playing Tips Citizen
6 § Oracles—Oracles can neither fight nor gather resources, but Training Location Town Center 7
are invaluable as short-range scouts. Place your Oracles at
the fringes of towns and don’t move them so that their line of The Citizens of Atlantis are a hardy and capable
sight increases and exposes your surroundings. Flashes of light group. They have great fortitude, and though they are
indicate that their line of sight has improved. not capable fighters, they will fight with enthusiasm
in defense of their lands and homes. A pack mule
§ Earning Favor—Atlanteans gain favor by building Town Centers. accompanies each, and they need no drop points for
The more Town Centers, the more favor. Atlanteans can also gathered resources.
build Town Centers during the Archaic Age, earlier than other
cultures. Oracle
§ Heroes—Any Atlantean human unit can become a hero, so Training Location Temple
there are benefits to making different types of heros. A hero
Citizen builds and gathers faster, a hero Contarius is faster with The Oracle is a non-labor, non-combat unit who is
greater attack and defense. Atlantean heroes are very strong trained to have powerful inner vision that can be used
against myth units. to reveal sizable portions of the map. Place your initial
Oracles at the fringes of town and don’t move them so
§ Reusable God Powers—Some God Powers granted to the that their line of sight may increase and expose your
Atlanteans can be used again after recharging. Some are granted surroundings. Flashes of light indicate that their line of
more readily than others, and the most powerful are rarely sight has reached its maximum range.
granted more than once.
Infantry Archer
Destroyer Arcus
Training Location Palace Training Location Barracks
The robust Destroyer carries a great shield and Armed with a longbow and a small buckler for defense,
a vicious trident when doing battle. However, the the Arcus is a versatile unit that, while especially
Destroyer is trained to eliminate fortifications, such strong against infantry, can do significant damage at
as buildings and Guard Towers, and is not an effective range to all units.
melee fighter.
Fanatic Cavalry
Training Location Palace Contarius
The lightly armored Fanatics wield dual swords and Training Location Barracks
can skillfully battle any military unit except the archer.
The swift and dangerous Contarius rides a warhorse
Since there is no room for a shield in the Fanatics’
resplendent in heavy barding, and wields a shield and a
style of fighting, arrows are especially damaging.
great sword. Though especially effective against archers,
the Contarius is skilled at battling any enemy unit.
Katapeltes
8 9
Training Location Counter Barracks Turma
Hefting a great mace into battle, the Katapeltes is Training Location Counter Barracks
a unit specialized to fight against cavalry. However,
The moderately armored Turma is the most fleet of
the Katapeltes is not particularly effective against
your units. The Turma attacks by heaving short spears
other units.
at enemies, but is strong only against archers.
Murmillo
Training Location Barracks
Siege
Battling with sword and shield, the Murmillo is Cheiroballista
particularly good against cavalry, but can effectively
Training Location Counter Barracks
battle any type of foe.
The light and relatively fast Cheiroballista is an anti-
infantry siege weapon, but is weak against most other
units, particularly cavalry.
Fire Siphon
Training Location Palace
Chapter 3:
The Fire Siphon combines the properties of the metal
orichalkos and a double-action piston with naptha and
Titans, God Powers,
quicklime to produce a constant stream of flame.
It is strong against buildings. and Myth Units
Naval The Titans—creators of the world and parents of the Greek gods—
were overthrown by their devious children and imprisoned in the
Bireme depths of Tartarus.
The Bireme is a large, but very swift, double-hulled Free at last, the Titans are ready to fight for their newfound
arrow ship that is strong against hammer ships freedom, and this time the combined might of the gods may
and Fireships. not be enough to stay their wrath.
Fireship
Using the same technology as the Fire Siphon, the The Titan Gate
Fireship is a devastating naval unit that is strong In Age of Mythology: The Titans, all cultures can open a Titan Gate.
against siege ships. When any of the four cultures progresses to the Mythic Age, the
10 Titan Gate can be acquired by researching Secrets of the Titans at 11
Fishing Ship the Town Center.
This small, swift ship can harvest fish anywhere a When the research is complete, the Titan Gate appears below
school of fish is visible in the sea. the God Powers at the top of the screen. Use the Titan Gate as
if you were casting a God Power, then task builders on it to free
Siege Bireme the Titan.
Slow but powerful, the Siege Bireme is strong against Taller than the highest tower and so powerful that the strongest
buildings and arrow ships. walls sunder before them, the Titan will fight for you as a myth
unit until it is killed, or you are victorious.
Transport Ship
The Transport Ship is used to transfer units across the
open water. It has no attack, but has decent defense.
Major Gods Minor Gods
Kronos Prometheus: Titan-God of Forethought
King of the Titans and god of time as it affects Benefits Heroes
the course of human life. God Power Valor
Targets human units and converts some
God Power: Deconstruction of them into heroes.
Select an enemy building to deconstruct it.
Resources from deconstructed buildings are Myth Unit Promethean
returned to the builder. Men of clay that divide in two when
killed.
Civilization Bonus:
Moves the buildings of Kronos’s followers to Oceanus: Titan-God of Water
alternate locations at a cost of resources. Benefits Infantry
God Power Carnivora
Oranos Spawns a giant, man-eating plant.
Original ruler of the Titans and the father of
Myth Units Caladria
Kronos. His body was the solid dome of the sky.
Flying myth unit that heals allied units.
God Power: Shockwave
Servant of Oceanus
Target a location on the map to hurl enemy
An oceangoing elemental myth unit that
units into the air and briefly stun them.
12 can heal other units. 13
Civilization Bonus:
Builds Sky Passages. Any unit garrisoned in Leto: Titan-Goddess of the Unseen
a Sky Passage can exit from any other Sky Benefits Automaton
Passage. God Power Spider Lair
Seeds the ground with giant trapdoor
Gaia spiders that attack enemies.
Mother of the Titans and the embodiment of Myth Unit Automaton
Mother Earth. Called the Foundation of All, as Men of metal that can repair and
she supports even the dome of the sky. rebuild each other.
God Power: Gaia’s Forest
Select a location to cause a forest to spring into
being. Resource gathering from it is faster and
more lucrative than from normal forests.
Civilization Bonus:
Lush greenery surrounds all buildings, healing
them and preventing enemy buildings from
being built nearby.
Hyperion: Titan-God of Watching and Helios: Titan-God of the Sun
Observation Benefits Siege
Benefits Heroes God Power Vortex
God Power Chaos Targets a location to immediately
Targets an enemy group to make transport all of your military units there.
it hostile to all. Myth Units Heka Gigantes
Myth Units Satyr A mighty giant who pounds the ground
Can saturate an area with thrown to knock enemies back.
spears. Man O’ War
Nereid Seagoing myth unit that attacks with
Seagoing myth unit that is strong bursts of chain lightning.
against other myth units.
Hekate: Titan-Goddess of Witchcraft
Theia: Titan-Goddess of Sight Benefits Myth Units
Benefits Cavalry God Power Tartarian Gate
God Power Hesperides Summons a portal to chaotic Tartarus
Creates a tree in a selected location that continuously pours forth demons
that will allow you to train Dryad that attack all nearby units until the
myth units. portal is destroyed.
14 Myth Unit Stymphalian Bird Myth Unit Lampades 15
Attacks units from the air. Can only Underworld nymphs. Uses ranged
be attacked by ranged units. attack to evoke chaos in enemies.
Valor Vortex
Through the grace of Helios, a great whirlwind can be
The generosity of Prometheus can be channeled into
summoned that will transport all of your combat units to
your human units. A portion of them will be imbued
the location you select. Use caution, for all combat units
with his favor, turning them into heroes.
are affected, leaving none behind to defend your city.
Myth Units Lampades
These dark, mysterious nymphs of the Underworld will
come to serve the followers of Hekate. From the chaos
Automaton of Tartarus, they bring the power to simply look at an
The Automaton is a forged construct in the shape of a
enemy and fill them with madness, attacking friends
man. They are stronger and sturdier than any human
and foes alike.
soldier and, since they can repair and rebuild each
other, are particularly dangerous in a group. Man O’ War
This massive myth unit appears to be a giant jellyfish,
Argus but when ordered, it will unleash blasts of chain
A fearsome and powerful beast, the Argus appears as
lightning at enemies.
a large blob covered with eyes. The corrosive slime of
its body can be expelled forcefully at an enemy, leaving Nereid
only melted remains. The Nereids, or sea nymphs, are a shy but powerful
race. They do battle mounted on giant sharks and can,
Behemoth in addition to their attacks, direct their mounts to take
These dinosaur-like beasts of war are covered in thick,
great bites out of their foes.
segmented plates, making them difficult to injure. They
attack by ramming enemies with their powerful tusks. Promethean
The Behemoths can also regenerate health, making A living mound of clay, the Promethean is a powerful
them effective battle units. myth unit whose body, when mortally wounded, will
18 split into two smaller versions of itself who will then 19
Caladria fight to the death.
Beloved servants of Gaia, the Caladria are valiant
healers of the wounded. Gifted with flight, but unable Satyr
to attack in any way, they hover over the battlefield Unlike the playful fauns, the warlike Satyrs are vicious
and spread their healing powers to friendly units. The fighters, and are capable of throwing multiple spears
Caladria can only be hit by ranged attacks. at approaching enemies, hitting several at once.
Dryad Servant of Oceanus
Born of the great oak gifted to mortals by the Titan The Servant of Oceanus appears as a being formed
Theia’s most potent blessing—the God Power solely of water. The Servant is the greatest blessing
Hesperides—the Dryads are capable fighters and will of Oceanus to mariners, as it heals naval units or any
battle tirelessly for whoever controls their tree. other allied unit near the water.
Heka Gigantes Stymphalian Birds
The mightiest allies of the Titans, the Heka Gigantes Vicious and flesh-eating, the Stymphalian Birds appear
are powerful, four-armed giants who can pound the as metal-clad avian beasts. In battle, they can shower
ground with all four fists and knock back whole groups enemies with a barrage of razor-sharp feathers.
of enemies.
Credits Dave “Bigdog” Pottinger
-Director of Technology
Dave Rippy
Alicia Bishop
Lizette Minor
WEB AND UI SUPPORT
Technical Support Options
DESIGN Harter Ryan
Ian M. Fischer -Lead Vance Hampton
-Executive Producer
Jeff “Quasta” Brown Bruce C. Shelley MULTIPLAYER TESTING For all of our support offerings, visit http://microsoft.com/support/. In Canada,
Joseph D. Gillum Wallace H. Wachi, Jr. -Producer TJ Duez -Test Lead visit http://microsoft.ca/support/. To get started, try the following:
Jerome K. Jones Mehdi Slaoui Andaloussi
Mike “Captn” Kidd TEST TEAM • For articles targeted at specific issues, visit the Microsoft Knowledge Base at
-PC Test Lead
Brian “Lemonhead” Lemon
David Leary Chris Robinson • http://microsoft.com/support/
Karen “Scout” Sparks -Manager and Lead
Greg “DeathShrimp” Street Timothy “CaptainJerk” Ruessler LOCALIZATION • To work with a Microsoft Support Professional over the Internet, submit your
Karen “MelindaHernandez” -Multiplayer Lead Warren Wright • issue at http://support.microsoft.com/directory/onlinesr.asp
Swanson Robert “Mr. Anderson”
PC CONFIGURATION
Anderson
TEST TEAM • For your product’s general support policy, visit http://support.microsoft.com/
MUSIC David Bettner •
Jason Mangold -Test Lead directory/productsupportoption.asp
Kevin “dr. cosmic” McMullan Mike Brown •
Patrick Ascolese -Team Lead
-Lead Andy “Sandman” Coats • Phone Support: For support in the U.S., call (425) 637-9308, and in Canada,
Jeff Felker •
Stephen “Big Al” Rippy Nicolas “MoonGoat” Currie •
Yaqub Bandey • call (905) 568-3503 (toll charges may apply). These numbers are for technical
Brian “Vega” Dellinger •
PROGRAMMING Dustin Stroh •
Robert “Xemu” Fermier -Lead Ben “Dakuwaga” Donges • issues only—do not use them to request game hints, codes, or cheats.
Dusty “Dlangar” Monk Brian “TheEdge” Edgin • USER EXPERIENCE
Marcin “Laeus” Szymanski Peter Ferriola • Alan Theurer -Manager TTY Users: Microsoft text telephone (TTY/TDD) services are available
Bolaji “Bo” Harris • John “Nepenthe” Hoffmeister at (425) 635-4948 in Washington State, (800) 892-5234 in the U.S., and
ESO PROGRAMMING Matthew “Topaz_monkey” -UX Lead •
Richard “LoserBoy” Gyger Hemby Brent Metcalfe -Editor
(905) 568-9641 in Canada.
-Lead Kevin “The Sheriff” Holme
Paul “winter” Bettner -Balance Lead PRINT DESIGN Worldwide: Support outside the U.S. and Canada may vary. For regional
Byron Wade Goodman David “MilkmanDan” Lewis Jeannie Voirin contact details, visit http://support.microsoft.com/international.aspx. If there
-Print Design Lead
Shawn “Strobe” Lohstroh Mehran “Capt. Krunch”
Doug Startzel • is no Microsoft subsidiary office in your country or region, please contact the
Makki •
ART
Alex “Nazgul” Quintana
establishment from which you obtained your Microsoft product.
Lance “Trouble” Hoke - SR DEV MANAGEMENT
Susan “MadKnitter” Randell • Robbie Booth Conditions: Microsoft’s support services are subject to then-current prices,
Manager
Justin “Bear” Rouse •
20 Paul “Slussman” Slusser -Lead
David A. Cherry
Matty “Maimin” Scadding SR DEV ANTI-PIRACY
“Crazy Dan” Wallace
terms, and conditions, which are subject to change without notice. 21
Randy “Casual Tea” Carnell •
Herb “Hellwood” Ellwood Chris “Stoaf” Guthrie
Eric “COB” Wollf •
Don “Forkboy” Gagen
Randall “Pun-tastic” Woodman SR DEV SETUP
Bryan “Bubbles” Hehman
-SDET • DEVELOPMENT
Thonny “Nemo” Namuonglo
Chea “T_R_U_C_K” O’Neill ADDITIONAL Sean Stroud •
Nathan “NateDawg” Stefan PLAYTESTING & HELP Mark Morgan •
Chris Van Doren Michael Bean MARKETING & PUBLIC
Sean “Lord Soth” Wolff Timothy “Timotron” Deen RELATIONS
Paul “Sage Emeritus” Jaquays Rick Mehler
Andy Cotnam Dave Kubalak Michelle Jacob
Brad Crow Sandy Petersen Kristen McEntire
Dave Kubalak Chris “Scapegoat” Rippy
Duncan “Rev” McKissick Mike “Copper” Coker MS MANAGEMENT
Pete “Booboo” Parisi John Evanson Stuart Moulder
Duane “Saint” Santos Gage R. Galinger Matt Whiting -UX Group
Mark Sinclair Bill “BillyJack” Jackson Manager
Zeus Brian Sousa Bellal “Raxxus” Khan Jo Tyo -MGS Shared Resources
Bart Tiongson Angelo “Desperado” Laudon Director
Scott Winsett Matt “The Optimizer” Pritchard Matt Gradwohl
Jeff “Dr. Jest” Reudiger Andy Glaister
ES PRODUCTION & Stephane “Bios10h” Duguay
MANAGEMENT THE ZONE/STATS/SAS
Tony “GreedySmurf” Goodman NETWORK MANAGEMENT Matt Esget
-Studio Head Roy “Royster Rabey David Andrews
Patrick Hudson - IT Manager Michael Swink
-Business Planner Jake “D_Dawg” Dotson Jason Keimig
Michael “Archangel” McCart Dwayne Gravitt • Adam Millard
-Community Relations Matt Vaughn
Manager ADMINISTRATION Matt Golz
Jordan Bierfeld • Jason Graf
Baelson Duque
TO CLICK A CITIZEN/VILLAGER/
ULFSARK, THEN PRESS
Build House E
Build Farm F
Build Temple T