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=============================================================================
---------------------------------------------------------==( The King of Fighters 2002: Challenge to Ultimate Battle )==--------------------------------------------------------FAQ/Movelist v1.5
by Moriya
=============================================================================
===============================================================================
Up to version 0.6, this FAQ was just a compilation of contributed
information. After that, everything was tested and corrected, and a huge
amount of new info was added.
=============================================================================
===============================================================================
=============================================================================
INDEX
=-=-=
1. Update History
2. The
2.1.
2.2.
2.3.

System
Basic System
What is changed from KOF2001
Action list and costs in a nutshell

3. The Movelist
3.1. Japan Team
:
3.1.A. Extra Version
:
3.2. Fatal Fury Team
:
3.3. Art of Fighting Team:
3.4. Ikari Warriors Team :
3.5. Psycho Soldiers Team:
3.6. Female Team
:
3.7. Korea Team
:
3.8. KOF96 Team
:
3.9. KOF97 Team
:
3.10. KOF98 Team
:
3.10.A. Extra Versions :
3.11. KOF99 Team
:
3.12. KOF2000 Team
:
3.13. KOF2001 Team
:
3.14 Boss
:

Kyo Kusanagi
Kusanagi
Terry Bogard
Ryo Sakazaki
Leona Heidern
Athena Asamiya
Mai Shiranui
Kaphwan Kim
Iori Yagami
Ryuji Yamazaki
Yashiro Nanakase
Orochi Yashiro
K'
Vanessa
Kula Diamond
Rugal Bernstein

Benimaru Nikaido Goro Daimon


Andy Bogard
Robert Garcia
Ralf Jones
Kensou Sie
Yuri Sakazaki
Koehan Chang
Mature
Blue Mary
Shermie
Orochi Shermie
Maxima
Seth
K9999

Joe Higashi
Takuma Sakazaki
Clark Steel
Chin Gentsai
Jinju May Lee
Bounge Choi
Vice
Billy Kane
Chris
Orochi Chris
Whip
Ramon
Angel

4. General Info
4.1. Music Information
4.2. Color Information
4.3. Chart of Characters
5. Credits / Copyright / Contact Info
=============================================================================
===============================================================================
=============================================================================
1. UPDATE HISTORY
=-=-=-=-=-=-=-=-=
(September 9, 2002) Version 0.1
- First release. Beta movelists, plenty of unconfirmed/missing info.
(September 13, 2002) Version 0.2
- Design update. New sections added. Some info corrected.
(September 19, 2002) Version 0.3
- Updates in some sections, a few moves changed, many notes added.

(September 20, 2002) Version 0.31


- Small updates.
(October 10, 2002) Version 0.4
- Small updates, a few notes added. Less unconfirmed info by now. The code to
select Kusanagi was changed. The game is out in the arcades now, so this FAQ
is due to gain its 1.0 version as soon as I have access to it.
(October 20, 2002) Version 0.5
- Some updates. Info on most Hidden SDMs was added. And the code to select
Kusanagi was changed AGAIN. Very few unconfirmed info remains.
(November 20, 2002) Version 0.6
- Big update. Some layout changes, and some corrections/additions to the
movelists. A list showing all of the basic system actions and their costs was
added. A new Super Cancelable Moves box was added in each character's
movelist. Info on the new music system was added (thanks again, TTW).
(December 19, 2002) Version 1.0
- Initial release. NOW the hard work begins. Wrong info is being corrected,
new info is being added. Rugal movelist has been added.
(December 23, 2002) Version 1.01
- Small updates.
(December 29, 2002) Version 1.1
- A BIG clean-up has started. A new MAX Mode Cancelable Moves list has been
added on each character's movelist (under construction). Many updates on
existing info.
(January 04, 2003) Version 1.2
- More cleaning up. Many updates on existing info. A new Color Information
section has been added, showing information on all the colors for all the
characters.
(February 08, 2003) Version 1.21
- A Chart of Characters was added, related to the KOF series in general, just
as a source of random useless information. =)
- The MAX Mode Cancelable Into moves section was added under each character's
movelist, but I've only had time to test up to Blue Mary, so the list will
still be blank for everyone starting from Billy Kane. It will (obviously) be
fixed later, when I have more free time.
(June 10, 2003) Version 1.3
- Finally, after a loooong time, I have some time to work on this. The MAX
Mode Cancelable Into moves section is finished now. Also, corrected a mistake
with the command to Ryo's Ryuuko Ranbu SDM.
(June 14, 2003) Version 1.4
- Just some small additions.
(September 10, 2003) Version 1.5
- Very small corrections.
=============================================================================
===============================================================================
=============================================================================
2. THE SYSTEM
=-=-=-=-=-=-=
-------------------------------------------------------------------------------= Basic System =-----------Terminology:
f - forward

b - back

u - up

d - down

(forward refers to the right if your character is facing right, and the left
if your character is facing left; back is the opposite direction)
ub - up-back
db - down-back
qcf
qcb
hcf
hcb

uf - up-forward
df - down-forward

quarter circle front (d,df,f)


quarter circle back (d,db,b)
half circle front (b,db,d,df,f)
half circle back (f,df,d,db,b)

A - Light Punch
B - Light Kick

C - Heavy Punch
D - Heavy Kick

Start - Taunt/Provocation.
Press
Press
Press
Press

ub, u or
ub, u or
db,uf or
ub while

uf rapidly to perform a hop.


uf holding the button for a short while to perform a jump.
df,ub to perform a high jump.
running to perform a high jump.

f,f

: Run (keep holding f to keep running).

b,b

: Backstep.

b while being
attacked

: Block. This greatly reduces the damage an enemy does to


you, but you cannot be performing any other action while
blocking, and it cannot be done in the air.

b/f + C/D while : Throw escape. Note that only normal throws can be escaped,
being thrown
and you must use the same button that the opponent used to
throw you. Some normal throws are not escapable at all.
AB

: Emergency Evasion (your character rolls forward; he/she is


almost invincible while rolling, being only affected by
throws).

b + AB

: Emergency Evasion (exactly like the normal one, except that


your character rolls backwards).

AB while
blocking

: Guard Cancel. Your character will cancel the blocking


animation and roll back for his/her safety. This will cost
one power stock.

AB during a
normal/special
move

: Roll Buffering. Your character will cancel whichever


attack he/she is performing (even a CD Guard Cancel) and
roll. This will cost one power stock.

AB after being
knocked down

: Recovery Roll. You roll instead of being actually knocked


down. It saves time. Note that it can't be done after
certain moves.

BC

: Activate MAX Mode. While on MAX Mode, your character can


perform SDMs for the cost of one extra stock, or DMs for
free. If either is performed, though, MAX Mode ends
immediately. Otherwise, it lasts for the length of a small
time bar. While on MAX Mode, your character can also cancel
normal/special moves into some other moves, but doing so
will deplete about 1/4 of the time bar, thus making the mode
end earlier (and assuring that you can only cancel about 4
or 5 moves). And there's more to MAX Mode: during it, the
damage your character inflicts is reduced in about 25%.
Activating MAX Mode costs one power stock.

BC during a
normal move

: MAX Mode Buffering. Your character will cancel whichever


normal attack he/she is performing and activate MAX Mode.
This can save time as it immediatly removes the rest of the

recovery time (so you can use it to extend some combos).


This will cost one more power stock (besides the power
stock already necessary to activate MAX Mode).
CD

: Heavy Attack (this attack always knocks the opponent down,


and can be performed in the air, but not while crouching).

CD while
blocking

: Guard Cancel. Your character will cancel the blocking


animation and counter the opponent with a CD attack. This
will cost one power stock and knock the opponent down,
causing him/her some damage.

-------------------------------------------------------------------------------= What is changed from KOF2001, in the system: =-------------------------------------------- The strikers are gone.
- Teams are formed by 3 members, like KOF94-98. There's no more ratio system,
you can only select teams with three fighters each.
- Critical Wire is gone. Only Counter Wire remains.
- Throws cause the same damage they did in KOF98.
- Guard Cancel with CD damages the opponent.
- Just like in KOF98, every character on your team can hold a different amount
of power stocks: the first can hold up to 3 stocks; the second, up to 4; and
the third, up to 5.
- To perform DMs, you must have one power stock. Doing so will deplete the
stock. You can also perform a DM while you're in MAX Mode, but doing so
will finish MAX Mode (without depleting any extra stock).
- To perform SDMs, you must be in MAX Mode and have at least one power stock
remaining. Doing so will finish MAX Mode and deplete the extra stock.
- To perform HSDMs, you must be in MAX Mode, with 1/4 of your life (or
less) remaining, and have one extra power stock. Doing so will finish
MAX Mode and deplete the extra stock.
- The life meter of your character will flash when he's about to be guard
crushed.
- During CPU matches, you can choose one of two teams to fight against.
- When performing SDMs, instead of having the usual white flash and then a
negative background, now there is a red flash instead of a white one, and
there is no more negative background.
- When performing HSDMs, instead of a white or a red flash, there is a yellow
flash. While the HSDM is being performed, the background is blue with
horizontal white lines (the same as K9999's SDM in KOF2001). The only
exceptions to this are:
. Chang, no background (all black)
. Iori, red "Orochi Iori" background
. Orochi Yashiro, lots of lava
. Orochi Shermie, some dark clouds
. Orochi Chris, green "bright light" background
. Kula, her old "blue ice" background for a short while
. K9999, no background (all white)
-------------------------------------------------------------------------------= Action costs in a nutshell: =-

--------------------------Action
-=Cost
------------------------------------ -=+=- -----------------------------------Roll
None
Recovery Roll
None
Guard Cancel (Roll)
1 power stock
Cancel a move into a Roll
1 power stock
Guard Cancel (CD)
1 power stock
Perform DM
1 power stock
Supercancel a move into a DM
2 power stocks
Activate MAX Mode
1 power stock
Cancel a move into MAX Mode
2 power stocks
Cancel move into move during MAX Mode 1/4 of the MAX Mode bar
Perform a DM during MAX Mode
the MAX Mode bar
Perform a SDM (must be in MAX Mode)
1 power stock and the MAX Mode bar
Supercancel a move into a SDM (must
be in MAX Mode)
2 power stocks and the MAX Mode bar
Perform a HSDM (must be in MAX Mode
and have 1/4 or less life remaining) 1 power stock and the MAX Mode bar
=============================================================================
===============================================================================
=============================================================================
3. THE MOVELIST
=-=-=-=-=-=-=-=
Under each character's movelist there is a small box showing whatever has
changed on their movelists from KOF2001 (or their latest KOF game) to KOF2002.
Then, there is a small chart showing the cancelable normals of that
character. It is pretty self-explanatory. The numbers that will appear
sometimes show in which hit that normal can be canceled. An (*) means that the
move can be canceled during any hit (only for multi-hit normals, obviously).
Example of chart:
[ CANCELABLE NORMALS ]
stand A(*) stand
crouch A
---

stand C(2) stand D


crouch C
crouch D(1)
far
C
far
D

On this example, the character can cancel his stand A in any hit. He can only
cancel his stand C on the second hit, and his crouching D on the first hit. He
cannot cancel his crouch B at all (since it's not listed).
-=There is also a Command Cancelability chart.
The symbol before the command indicates if it can be linked from a normal:
-> means that you can link a normal into the command, and must do so in order
to cancel it;
#> means that you can link a normal into the command, but don't have to that
in order to cancel it (it's optional);
. means that you can't link a normal into the command.
The symbol after the command indicates if it can be canceled into a move/DM:
-> means that the command can be canceled into a move/DM;
. means that the command can't be canceled into a move/DM.
NOTE: Ralf, Mature and May Lee (in Normal Mode) don't have any commands, so
they don't have this chart.
-=-

After the Command Cancelability chart, there is a Super Cancelable Moves


list. It simply shows which moves of that character can be super canceled (that
is, canceled directly into a DM/SDM, with an additional cost of 1 stock).
-=Following it, there is a "MAX Mode Cancelable Moves" list, that shows
which commands and special moves of that character can be canceled into other
special moves during MAX Mode.
Right under it, there is another list entitled "'Cancelable Into' Moves",
that shows which moves can be 'canceled into' during MAX Mode (i.e, you can
cancel a MAX Mode Cancelable move into any 'cancelable into' move during MAX
Mode). An asterisk (*) will be in front of the move name if it's also a MAX
Mode Cancelable Move.
By the way, it's good to remember that a move can never be canceled
into the same move.
-=After that, there is a "Command Attributes" and a "Move Attributes" list.
They show the special properties of the character's commands and moves.
Some characters also have a "Normal Attributes" list.
-------------------------------------------------------------------------------= Command Attributes: =------------------NOTE: whenever a command is canceled into (i.e, you link a normal into it),
it loses all of its attributes. There are some exceptions to this, though,
like Vanessa's One-Two Puncher.
- Overhead: this command cannot be blocked by a crouching opponent.
- Hits low: this attack annot be blocked by a standing opponent.
- Parry: this command is used to block incoming attacks, you will take no
damage if attacked while performing it.
- Knockdown: this command will knock the opponent down.
- Autoguard: this command has some frames where it cannot be interrupted by
enemy attacks. Your character automatically takes block damage if attacked
during Autoguard frames, and his/her command doesn't stop (normally hitting
the opponent after that).
- Cross Up: this command will succesfuly connect while your character is
jumping over the enemy, hitting on his/her opposite side. It works as an
excellent combo starter.
-= Move Attributes: =---------------NOTE: DMs,
with brackets,
[DM] Move
[SDM] Move
[S/DM] Move
[HSDM] Move

SDMs and HSDMs may also be listed here. They'll be identified


like this:
: the DM has that attribute
: the SDM has that attribute
: both the DM and SDM versions of this move have that attribute
: the HSDM has that attribute

- Overhead: this attack cannot be blocked by a crouching opponent.


- Hits low: this attack annot be blocked by a standing opponent.
- Unblockable: this attack cannot be blocked at all.
- Counter: when you execute this move, your character will be in a certain

stance for a few seconds. If the enemy hits him during that stance, your
character will take no damage and immediately counter the enemy attack with
an attack of his own.
- Autoguard: this move has some frames (usually in the beginning) where it
cannot be interrupted by enemy attacks. Your character automatically takes
block damage if attacked during Autoguard frames, and his/her move doesn't
stop (normally hitting the opponent after that).
- Invincibility: while performing this move, your character (or just a part of
him/her) becomes totally invincible against enemy attacks.
- Counter Wire: during counter hits (when your move hits the opponent while
he is also attacking you), this move will make your opponent be launched to
the opposing wall and bounce back, allowing you to perform additional
attacks.
- Mobility: you can move (in a limited fashion) while performing this move.
- Knockdown: this move will knock the opponent down and will not allow him/
her to use a Recovery Roll.
- Knockdown Projectile: this projectile will knock the opponent down.
- Reflects Projectiles: if a projectile hits you while performing this move,
it will be reflected back to your opponent.
- Negates Projectiles: this move makes enemy projectiles vanish.
- Recovers life: this move makes you recover some life energy back.
- Guard Crush: if this move hits a blocking opponent, it will drop his/her
guard, leaving him/her open for attacks for a few moments.
-=And now, on to the movelist:
===============================================================================
=================================[ JAPAN TEAM ]================================
===============================================================================
===============================================================================
-=( KYO KUSANAGI )=-=( Japan Team )================================================================================
Fighting Style:
Kusanagi-ryuu martial arts
Birthdate:
December 12
Age:
20
Birthplace:
Japan
Blood Type:
B
Height:
1.81m
Weight:
75kg
Hobbies:
Writing poetry
Favorite Food:
Grilled fish
Best Sport:
Ice hockey
Prized Things:
His motorcycle and his girlfriend, Yuki
Dislikes:
Hard work
"That's the pepper! That's the stuff! Oooh yeah!"
==------------------------------==[ THROWS ]==-----------------------------==
Hatsugane
When close, b/f + C
Issetsu Seoi Nage
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Ge Shiki: Goufu You
f + B
Ge Shiki: Naraku Otoshi
In the air, d + C
88 Shiki
df + D

==--------------------------==[ SPECIAL MOVES ]==--------------------------==


75 Shiki: Kai
qcf + B/D, B/D
100 Shiki: Oniyaki
f,d,df + A/C
114 Shiki: Aragami
qcf + A
. 128 Shiki: Kono Kizu
During 114 Shiki Aragami, qcf + A/C
.. 127 Shiki: Yano Sabi
During 128 Shiki Kono Kizu, press A/C
.. 125 Shiki: Nana Se
During 128 Shiki Kono Kizu, press B/D
. 127 Shiki: Yano Sabi
During 114 Shiki Aragami, hcb + A/C
.. Ge Shiki: Migiri Ugachi
During 127 Shiki Yano Sabi, press A/C
.. 125 Shiki: Nana Se
During 127 Shiki Yano Sabi, press B/D
.. 212 Shiki: Koto Tsuki You
During 127 Shiki Yano Sabi, hcb + B/D
115 Shiki: Dokugami
qcf + C
. 401 Shiki: Tsumi Yomi
During 115 Shiki Dokugami, hcb + A/C
.. 402 Shiki: Batsu Yomi
During 401 Shiki Tsumi Yomi, f + A/C
... 100 Shiki: Oniyaki
During 402 Shiki Batsu Yomi, f,d,df + A/C
427 Shiki: Hikigane
hcb + B/D
707 Shiki: R.E.D. KicK
b,d,db + B/D
==------------------------==[ DESPERATION MOVES ]==------------------------==
Ura 108 Shiki: Orochinagi
qcb,hcf + A/C (can be held)
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Ura 108 Shiki: Orochinagi
qcb,hcf + AC (can be held)
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
524 Shiki: Kamijiri
When close, hcb,hcb + AC
------------------------------------------------------------------------------- Aragami/Dokugami have autoguard again.
- 524 Shiki: Kamijiri is faster and can be linked from weak attacks.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
---

stand C
crouch C
---

stand D
crouch D
---

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> Ge Shiki: Goufu You
-> (if you cancel into it, it hits twice)
. Ge Shiki: Naraku Otoshi .
-> 88 Shiki
.
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
100 Shiki: Oniyaki (1st hit)
427 Shiki: Hikigane (B version)
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Ge Shiki: Goufu You
[command]
88 Shiki
[command]
100 Shiki: Oniyaki
(1st hit)
114 Shiki: Aragami
. 128 Shiki: Kono Kizu
.. 127 Shiki: Yano Sabi
.. 125 Shiki: Nana Se
. 127 Shiki: Yano Sabi
.. Ge Shiki: Migiri Ugachi
.. 125 Shiki: Nana Se
115 Shiki: Dokugami

. 401 Shiki: Tsumi Yomi


427 Shiki: Hikigane

(both versions)

[ "CANCELABLE INTO" MOVES ]


75 Shiki: Kai
114 Shiki: Aragami
115 Shiki: Dokugami
427 Shiki: Hikigane
707 Shiki: R.E.D. KicK

*
*
* (both versions)

------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]


Ge Shiki: Goufu You
Ge Shiki: Naraku Otoshi
88 Shiki

: overhead (2nd hit)


: overhead / knockdown (opponent in the air)
: hits low

[ MOVE ATTRIBUTES ]
75 Shiki: Kai
114 Shiki: Aragami
127 Shiki: Yano Sabi
212 Shiki: Koto Tsuki You
115 Shiki: Dokugami
427 Shiki: Hikigane (B version)
[HSDM] 524 Shiki: Kamijiri

:
:
:
:
:
:
:

allows juggles
autoguard
overhead
hits fallen opponents
autoguard
allows juggles
unblockable

-------------------------------------------------------------------------------================================================================================
-=( KUSANAGI )=-=( Extra Version )================================================================================
Fighting Style:
Kusanagi-ryuu martial arts
Birthdate:
July 5 (probably the day he was created by NESTS)
Age:
20
Birthplace:
Japan
Blood Type:
B
Height:
1.81m
Weight:
75kg
Hobbies:
Arranging fighting techniques
Favorite Food:
Unknown
Best Sport:
None
Prized Things:
His genes (that give him the Kusanagi flame)
Dislikes:
Originals (probably referring to Kyo, the original)
"Hallelujah, brother! You've just met your maker."
In order to select Kusanagi, the uniform-wearing extra version of Kyo, based
on his KOF95 version present in KOF98 (with a few additions), do the following:
place the cursor on Kyo, then press up, down, right, left, down, up, left, and
right. Kusanagi will appear.
==------------------------------==[ THROWS ]==-----------------------------==
Hatsugane
When close, b/f + C
Issetsu Seoi Nage
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Ge Shiki: Goufu You
f + B
Ge Shiki: Naraku Otoshi
In the air, d + C
88 Shiki
df + D
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
75 Shiki: Kai
qcf + B/D, B/D
100 Shiki: Oniyaki
f,d,df + A/C
101 Shiki: Oboro Guruma
b,d,db + K

108 Shiki: Yami Barai


212 Shiki: Koto Tsuki You
910 Shiki: Nue Tsumi

qcf + A/C
hcb + B/D
qcb + A/C

==------------------------==[ DESPERATION MOVES ]==------------------------==


Ura 108 Shiki: Orochinagi
qcb,hcf + A/C (can be held)
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Ura 108 Shiki: Orochinagi
qcb,hcf + AC (can be held)
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Saishuu Kessen Ougi "Rei Shiki"
qcf,qcf + AC
------------------------------------------------------------------------------- Unlike Kyo, his Ge Shiki: Goufu You hits twice even if not canceled into.
- He gained the 910 Shiki: Nue Tsumi, performed with qcb + A/C.
- He gained the Mu Shiki (with another name) as his HSDM.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
---

stand C
crouch C
far
C

stand
-----

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> Ge Shiki: Goufu You
->
-> 88 Shiki
.
. Ge Shiki: Naraku Otoshi .
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
None
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Ge Shiki: Goufu You
88 Shiki
100 Shiki: Oniyaki
212 Shiki: Koto Tsuki You
910 Shiki: Nue Tsumi

[command] (any hit)


[command]
(1st hit)
(1st hit)

[ "CANCELABLE INTO" MOVES ]


75 Shiki: Kai
100 Shiki: Oniyaki
101 Shiki: Oboro Guruma

------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]


Ge Shiki: Goufu You
Ge Shiki: Naraku Otoshi
88 Shiki

: overhead (2nd hit)


: overhead / knockdown (opponent in the air)
: hits low

[ MOVE ATTRIBUTES ]
75 Shiki: Kai
100 Shiki: Oniyaki
910 Shiki: Nue Tsumi

: allows juggles
: autoguard
: counter

-------------------------------------------------------------------------------================================================================================
-=( BENIMARU NIKAIDO )=-=( Japan Team )================================================================================
Fighting Style:
Shooting
Birthdate:
June 6
Age:
21
Birthplace:
Japan (although he's half American)
Blood Type:
O
Height:
1.80m
Weight:
70kg
Hobbies:
Sky cruising, cooking
Favorite Food:
Sashimi, pasta, and coffee
Best Sport:
Clay shooting, high jumps
Prized Things:
Himself
Dislikes:
Otaku, regretting things
"You're pretty good. But I'm much better."
==------------------------------==[ THROWS ]==-----------------------------==
Catch and Shoot
When close, b/f + C
Front Suplex
When close, b/f + D
Spinning Knee Drop
In the air, when close, b/db/d/df/f + C/D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Jack Knife Kick
f + B
Flying Drill
In the air, d + D
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Raijin Ken
qcf + A/C
Kuuchuu Raijin Ken
In the air, qcf + A/C
Shinkuu Katategoma
qcb + A/C
Benimaru Koreda
When close, hcb,f + A/C
Iai Geri
qcf + B/D
. Handou Sandan Geri
During Iai Geri, d,u + B
==------------------------==[ DESPERATION MOVES ]==------------------------==
Gen'ei Hurricane
qcb,qcb + B/D
Raikou Ken
qcf,qcf + A/C
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Raikou Ken
qcf,qcf + AC
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Raijin Kyuu
f,db,df,b,f + A/B/C/D
------------------------------------------------------------------------------- His Benimaru Koreda is back, and the damage is bigger than before.
- He has a new HSDM. The button used determines where the lightning will
appear (attached to Benimaru, until he attacks or is attacked).
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
crouch B

stand C
crouch C
---

stand D
crouch D
---

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


#> Jack Knife Kick ->
. Flying Drill
.

------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]


Shinkuu Katategoma
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Flying Drill
[command] (up to the 2nd hit / into Kuuchuu Raijin Ken)
Shinkuu Katategoma
(1st hit)
> Handou Sandan Geri (1st hit)
[ "CANCELABLE INTO" MOVES ]
Kuuchuu Raijin Ken
Shinkuu Katategoma
Iai Geri

(from Flying Drill)


*

------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]


None
[ MOVE ATTRIBUTES ]
Raijin Ken
Kuuchuu Raijin Ken
Benimaru Koreda
[S/DM] Raikou Ken

:
:
:
:

negates projectiles
negates projectiles
unblockable
negates projectiles

-------------------------------------------------------------------------------================================================================================
-=( GORO DAIMON )=-=( Japan Team )================================================================================
Fighting Style:
Judo & self-made fighting techniques
Birthday:
May 5
Age:
29
Birthplace:
Japan
Blood Type:
A
Height:
2.04m
Weight:
138kg
Hobby:
Being one with the nature
Favorite Food:
Zaru soba
Best Sport:
Judo
Prized Things:
His geta (those wooden sandals)
Dislikes:
Complex machinery
"You gotta learn defense, bud."
==------------------------------==[ THROWS ]==-----------------------------==
Juuji Shime
When close, b/f + C
Okuri Ashi Barai
When close, b/f + D
Tsukami Tataki Tsuke
Very close to opponent, b/f + C
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Zujou Barai
df + C
==--------------------------==[
Jiraishin
Kumo Tsukami Nage
Kirikabu Gaeshi
Tenchi Gaeshi
Nekko Gaeshi

SPECIAL MOVES ]==--------------------------==


f,d,df + A/C (C is a fake)
hcf + A
hcf + C
When close, hcb,f + A/C
qcf + B/D

Chou Ukemi
Chou Oosotogari
Ura Nage

qcb + B/D
When close, f,d,df + B/D
hcb,f + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==


Jigoku Gokuraku Otoshi
When close, hcb,hcb + A/C
Arashi no Yama (Nekko Nuki)
When close, hcf,hcf + B/D
. Zoku: Kirikabu Gaeshi
After Nekko Nuki, hcf + B/D
.. Bukko Nuki Ura Nage
After Zoku: Kirikabu Gaeshi, f,d,df + B/D
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Jigoku Gokuraku Otoshi
When close, hcb,hcb + AC
Arashi no Yama (Nekko Nuki)
When close, hcf,hcf + BD
. Zoku: Kirikabu Gaeshi
After Nekko Nuki, hcf + B/D
.. Zoku: Tenchi Gaeshi
After Zoku: Kirikabu Gaeshi, f,d,df + B/D
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Dan no Ura Gaeshi
f,d,df,b,d,db + BC
------------------------------------------------------------------------------- He lost his Tama Tsubushi.
- He has a new HSDM. Damage is very big.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
---

stand C
-----

stand D
crouch D
---

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> Zujou Barai .
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
None
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Zujou Barai [command]
[ "CANCELABLE INTO" MOVES ]
Jiraishin
Kumo Tsukami Nage
Kirikabu Gaeshi
Nekko Gaeshi
Chou Ukemi
------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]
None
[ MOVE ATTRIBUTES ]
Jiraishin (A version)
Tenchi Gaeshi
Nekko Gaeshi
Chou Oosotogari
Ura Nage

:
:
:
:
:

opponent must jump or crouch block to avoid it


unblockable
counter
unblockable
unblockable

[S/DM] Jigoku Gokuraku Otoshi : unblockable


[S/DM] Arashi no Yama
: unblockable
[HSDM] Dan no Ura Gaeshi
: opponent must jump or crouch block to avoid it
-------------------------------------------------------------------------------================================================================================
==============================[ FATAL FURY TEAM ]==============================
===============================================================================
===============================================================================
-=( TERRY BOGARD )=-=( Fatal Fury Team )================================================================================
Fighting Style:
Martial Arts taught by his father, Jeff Bogard
Birthdate:
March 15
Age:
24
Birthplace:
USA
Blood Type:
O
Height:
1.82m
Weight:
82kg
Hobbies:
Playing video games
Favorite Food:
Junk food
Best Sport:
Basketball
Prized Things:
Gloves he got from his father, Jeff Bogard
Dislikes:
Slugs
"Hey, lighten up, dude! This's (sic) KOF. Enjoy it!"
==------------------------------==[ THROWS ]==-----------------------------==
Grasping Upper
When close, b/f + C
Buster Throw
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Rising Upper
df + C
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Power Wave
qcf + A
Round Wave
qcf + C
Burn Knuckle
qcb + A/C
Rising Tackle
Charge d,u + A/C
Crack Shoot
qcb + B/D
Power Dunk
f,d,df + B/D
==------------------------==[ DESPERATION MOVES ]==------------------------==
High Angle Geyser
qcf,qcf + B/D
Power Geyser
qcb,db,f + A/C
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Power Geyser
qcb,db,f + AC
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Rising Force
qcf,qcf + AC
------------------------------------------------------------------------------- Hammer Punch is gone.
- His Crack Shoot (B version) hits crouching opponents.
- The motion to the SDM Power Geyser was changed; the first two geysers come
out fast while the third is a bit delayed (just like in Garou).
- He now has Rock Howard's Shining Knuckle, as his HSDM. For some reason, they
decided to call this move Rising Force...
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
crouch B

stand C(*) stand D


crouch C
crouch D
-----

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


#> Rising Upper ->
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
Round Wave
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Rising Tackle (1st hit)
Power Dunk
(1st hit)
[ "CANCELABLE INTO" MOVES ]
Round Wave
Burn Knuckle
Crack Shoot
Power Dunk

------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]


None
[ MOVE ATTRIBUTES ]
Crack Shoot (B version) : hits crouching opponents
[S/DM] Power Geyser
: negates projectiles
-------------------------------------------------------------------------------================================================================================
-=( ANDY BOGARD )=-=( Fatal Fury Team )================================================================================
Fighting Style:
Koppo-ken & Shiranui-ryuu Ninjutsu
Birthdate:
August 16
Age:
23
Birthplace:
USA
Blood Type:
A
Height:
1.72m
Weight:
69kg
Hobbies:
Training
Favorite Food:
Spaghetti with fermented soybeans
Best Sport:
Short-track cycling
Prized Things:
Picture from his training with Hanzo Shiranui
Dislikes:
Dogs
"You can't touch this ninja! I'm a Shiranui whirlwind!"
==------------------------------==[ THROWS ]==-----------------------------==
Gourin Kai
When close, b/f + C
Kakaekomi Nage
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Uwa Agito
f + B
Age Omote
df + A
==--------------------------==[ SPECIAL MOVES ]==--------------------------==

Hishou Ken
Geki Hishou Ken
Shoryudan
Kuuhadan
Ukabe Haisuishou
Zan'ei Ken
. Shippu Ouken
Yami Abise Geri
Gen'ei Shiranui
. Shimo Agito
. Uwa Agito

qcb + A
qcb + C
f,d,df + A/C
hcf + B/D
When close, hcf + A/C
db,f + A/C
During Zan Ei Ken, qcf + A/C
b,d,db + B/D
In the air, qcf + B/D
After Gen'ei Shiranui, press A/C
After Gen'ei Shiranui, press B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==


Zan'ei Ryuusei Ken
qcb,hcf + A/C
Chou Reppadan
qcb,db,f + B/D
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Chou Reppadan
qcb,db,f + BD
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Zan'ei Reppa
qcf,qcf + AC
. Chou Reppadan
During Zan'ei Reppa, press BCD
------------------------------------------------------------------------------- He has gained his Yami Abise Geri move from his EX version in Real Bout
Fatal Fury Special. It is performed with b,d,db + B/D.
- He has gained his Zan'ei Reppa special from Real Bout Fatal Fury Special as
his HSDM. It has a followup, some sort of Chou Reppadan done with his hands.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
crouch B

stand C(*) --crouch C


-------

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> Uwa Agito -> (into aerial moves; Gen'ei Shiranui in his case)
#> Age Omote -> (1st hit)
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
Shoryudan
(1st hit)
Shippu Ouken
Shimo Agito
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Uwa Agito
Shoryudan
Kuuhadan
> Shippu Ouken
Yami Abise Geri
> Shimo Agito
> Uwa Agito

[command] (into Gen'ei Shiranui)


(after 1st hit / into Gen'ei Shiranui)
(1st hit into ground moves / later, into Gen'ei Shiranui)
(B version)
(into Gen'ei Shiranui)

[ "CANCELABLE INTO" MOVES ]


Kuuhadan
*
Zan'ei Ken
Gen'ei Shiranui (from aerial moves)

------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]


Uwa Agito

: overhead

[ MOVE ATTRIBUTES ]
Hishou Ken
: knockdown projectile
Ukabe Haisuishou : unblockable / only performed in close range / allows
juggles
Yami Abise Geri : hits twice on a counter
Uwa Agito
: overhead
-------------------------------------------------------------------------------================================================================================
-=( JOE HIGASHI )=-=( Fatal Fury Team )================================================================================
Fighting Style:
Muay Thai
Birthdate:
March 29
Age:
23
Birthplace:
Japan
Blood Type:
AB
Height:
1.80m
Weight:
72kg
Hobbies:
Brawling
Favorite Food:
Fried alligator
Best Sport:
All types of martial arts
Prized Things:
His headband
Dislikes:
School, dressing up
"That's the best you got? No wonder I blew you away!"
==------------------------------==[ THROWS ]==-----------------------------==
Hiza Jigoku
When close, b/f + C
Leg Throw
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Low Kick
f + B
Sliding
df + B
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Bakuretsu Ken
Press A/C repeatedly
. Bakuretsu Finish
During Bakuretsu Ken, qcf + A/C
Hurricane Upper
hcf + A/C
Ougon no Kakato
qcb + B/D
Tiger Kick
f,d,df + B/D
Slash Kick
hcf + B/D
==------------------------==[ DESPERATION MOVES ]==------------------------==
Bakuretsu Hurricane Tiger Heel
qcf,hcb + A/C
Ougon no Tiger Kick
qcf,uf + B/D
Screw Upper
qcf,qcf + A/C
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Screw Upper
qcf,qcf + AC
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Cross Gigantes
qcf,qcf + BD
------------------------------------------------------------------------------- He has his Jump D from KOF98.
- His Tiger Kick now has a burning effect, as it had in Fatal Fury.
- Ougou no Tiger Kick deals more damage.
- He lost his Shijou Saikyou no Low Kick DM.
- He got his Double Cyclone from Capcom vs. SNK 2 as his HSDM. But Playmore

just CAN'T leave a move name unchanged...


------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand
---

stand C
crouch C
---

stand
-----

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


#> Low Kick ->
-> Sliding .
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
Bakuretsu Finish (A version)
Tiger Kick
(D version / 1st hit)
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Bakuretsu Finish (A version)
Tiger Kick
(1st hit)
[ "CANCELABLE INTO" MOVES ]
Ougon no Kakato
Tiger Kick
Slash Kick

------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]


Sliding

: hits low

[ MOVE ATTRIBUTES ]
Bakuretsu Finish (A version) : overhead
Bakuretsu Finish (C version) : hits low
Hurricane Upper (C version) : knockdown projectile (2nd hurricane)
-------------------------------------------------------------------------------================================================================================
============================[ ART OF FIGHTING TEAM ]===========================
===============================================================================
===============================================================================
-=( RYO SAKAZAKI )=-=( Art of Fighting Team )================================================================================
Fighting Style:
Kyokugen-ryuu Karate
Birthdate:
August 2
Age:
24
Birthplace:
Japan
Blood Type:
O
Height:
1.79m
Weight:
73kg
Hobbies:
Weekend carpentry
Favorite Food:
Rice cakes, fermented soybeans
Best Sport:
Sumo wrestling

Prized Things:
Dislikes:

Restored bike, his horse 'Tatsumaki'


Bugs with many legs

"You're a tough, kid! Work on your moves and you got a future!"
==------------------------------==[ THROWS ]==-----------------------------==
Tani Otoshi
When close, b/f + C
Tomoe Nage
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Hyouchuu Wari
f + A
Joudan Uke
f + B
Gedan Uke
df + B
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Ko'ou Ken
qcf + A/C
Kohou
f,d,df + A/C
Zanretsu Ken
f,b,f + A/C
Mouko Raijin Setsu
qcf + B/D
Hien Shippu Kyaku
hcb + B/D
==------------------------==[ DESPERATION MOVES ]==------------------------==
Haoh Shokou Ken
f,hcf + A/C
Ryuuko Ranbu
qcf,hcb + A/C
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Ryuuko Ranbu
qcb + C,A
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Tenchi Haoh Ken
qcf,qcf + AC
------------------------------------------------------------------------------- His Ko'ou Ken can be performed with C again.
- He lost his Kohou Shippu Ken.
- His Zanretsu Ken has an autoguard point.
- His Kohou is 98 style, with long invincibility.
- His HSDM is the Tenchi Haoh Ken. It always dizzies the opponent now.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
---

stand C
crouch C
---

stand D
crouch D
---

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> Hyouchuu Wari .
-> Joudan Uke
-> (only when a high attack is blocked by this command)
-> Gedan Uke
-> (only when a low attack is blocked by this command)
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
Kohou (1st hit)
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Hyouchuu Wari
Kohou
Zanretsu Ken

[command]
(1st hit)
(13th hit)

[ "CANCELABLE INTO" MOVES ]

Kohou
*
Mouko Raijin Setsu
Hien Shippu Kyaku
------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]
Hyouchuu Wari
Joudan Uke
Gedan Uke

: overhead
: parry
: parry

[ MOVE ATTRIBUTES ]
Ko'ou Ken (C version)
Zanretsu Ken
Mouko Raijin Setsu
[DM] Haoh Shoukou Ken
[SDM] Ryuuko Ranbu
[HSDM] Tenchi Haoh Ken

:
:
:
:
:
:

autoguard
autoguard
overhead
negates projectiles
unblockable
always dizzies the opponent

-------------------------------------------------------------------------------================================================================================
-=( ROBERT GARCIA )=-=( Art of Fighting Team )================================================================================
Fighting Style:
Kyokugen-ryuu Karate
Birthdate:
December 25
Age:
24
Birthplace:
Italy
Blood Type:
AB
Height:
1.80m
Weight:
85kg
Hobbies:
Collecting cars
Favorite Food:
Sushi, yakisoba
Best Sport:
Motor sports
Prized Things:
His car collection
Dislikes:
Pickled scallions
"I hope you're not the strongest. Feed me, Seymour!"
==------------------------------==[ THROWS ]==-----------------------------==
Kubikiri Nage
When close, b/f + C
Ryuuchou Kyaku
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Ura Ken
b + A
Kouryuu Gokya Geri
f + A
Ryuu Hanshuu
b/f + B
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Ryuu Geki Ken
qcf + A/C
Ryuuga
f,d,df + A/C
Hien Ryu Jin Kyaku
In the air, qcb + B/D
Sen'en Renbu Kyaku
When close, hcf + B/D
Gen'ei Kyaku
f,b,f + B/D
==------------------------==[ DESPERATION MOVES ]==------------------------==
Haiga Ryuu
qcf,qcf + B/D
Haoh Shoukou Ken
f,hcf + A/C
Ryuuko Ranbu
qcf,hcb + A/C
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Ryuuko Ranbu
qcf,hcb + AC
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Gansou Ryuuko Ranbu
qcf,hcb + BD

------------------------------------------------------------------------------- Jump CD motion changed.


- He lost his Nidan Sokudou Geri.
- He lost his Hien Senpuu Kyaku.
- His Sen'en Renbu Kyaku is now performed with hcf + B/D. It has less time for
juggles now.
- Hien Ryu Jin Kyaku became a special move performed with qcb + B/D in the
air.
- His Haiga Ryuu DM is now performed with B/D instead of A/C.
- His HSDM is an unblockable version of his Ryuuko Ranbu.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
crouch B

stand C
crouch C
---

stand D(1)
crouch D
---

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


#> Ura Ken
-> (in form of juggles)
-> Kouryuu Gokya Geri -> (into aerial moves; Hien Ryu Jin Kyaku in his case)
#> Ryuu Hanshuu
->
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
Ryuuga (1st hit)
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Kouryuu Gokya Geri
Ryuuga
Sen'en Renbu Kyaku
Gen'ei Kyaku

[command] (into Hien Ryu Jin Kyaku)


(after 1st hit, into Hien Ryu Jin Kyaku)
(up to the 4th hit)
(13th hit)

[ "CANCELABLE INTO" MOVES ]


Ryuuga
*
Hien Ryu Jin Kyaku (from aerial moves)
------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]
Ura Ken
Kouryuu Gokya Geri

: allows juggles
: overhead

[ MOVE ATTRIBUTES ]
Sen'en Renbu Kyaku
: only performed in close range / allows juggles
[S/DM] Haoh Shoukou Ken
: negates projectiles
[HSDM] Gansou Ryuuko Ranbu : unblockable
-------------------------------------------------------------------------------================================================================================
-=( TAKUMA SAKAZAKI )=-=( Art of Fighting Team )================================================================================
Fighting Style:
Kyokugen-ryuu Karate
Birthdate:
February 4

Age:
Birthplace:
Blood Type:
Height:
Weight:
Hobbies:
Favorite Food:
Best Sport:
Prized Things:
Dislikes:

50
Japan
O
1.80m
88kg
Making soba noodles
White rice, miso soup
All types of martial arts
His two children, his students, and Kyokugen-ryuu Karate
Snakes

"Here's a salute to you... a big raspberry! Phhhhht!"


==------------------------------==[ THROWS ]==-----------------------------==
Oosotogari
When close, b/f + C
Ippon Seoi Nage
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Kawara Wari
f + B
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Ko'ou Ken
qcf + A/C
Mouko Burai Gan
qcb + A/C
Hien Shippuu Kyaku
hcb + B/D
Haoh Shikou Ken
f,hcf + A/C
==------------------------==[ DESPERATION MOVES ]==------------------------==
Shin Kishin Geki
When close, qcf,qcf + A/C
Ryuuko Ranbu
qcf,hcb + A/C
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Ryuuko Ranbu
qcf,hcb + AC
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Kosatsu Jin
b,f,d,df + AC
------------------------------------------------------------------------------- He lost his Oni Guruma.
- He lost his Hi Shya Otoshi.
- He lost his Keima Uchi.
- His Ko'ou Ken is not a projectile anymore, it's just a palm attack with no
energy, that can drop the opponent's guard.
- His Hien Shippu Kyaku is now performed with hcb + B/D. It cannot be followed
up with another attack. It can't be punished on a guard, like Marco's (Garou)
version of this move.
- His Haoh Shikou Ken is now a normal move, but it's also not a projectile,
just a close range attack. It is a Counter Wire attack now.
- He lost the Zanretsu Ken and Shoran Kyaku.
- He has a new HSDM, a counter move.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
crouch B

stand C
crouch C
---

--crouch D
---

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> Kawara Wari ->
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
Mouko Burai Gan

------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]


Kawara Wari
[command]
Mouko Burai Gan
Haou Shikou Ken
[ "CANCELABLE INTO" MOVES ]
Ko'ou Ken
Mouko Burai Gan *
------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]
Kawara Wari

: overhead

[ MOVE ATTRIBUTES ]
Ko'ou Ken

: negates projectiles / autoguard (C version) /


guard crush (C version)
Mouko Burai Gan
: autoguard
Haoh Shikou Ken
: negates projectiles / Counter Wire / guard
crush (C version)
Hien Shippuu Kyaku (D version) : knockdown
[DM] Shin Kishin Geki
: only performed in close range
[HSDM] Kosatsu Jin
: counter
-------------------------------------------------------------------------------================================================================================
============================[ IKARI WARRIORS TEAM ]============================
===============================================================================
===============================================================================
-=( LEONA HEIDERN )=-=( Ikari Warriors Team )================================================================================
Real Name:
Unknown (this name was given to her by Heidern)
Fighting Style:
Martial Arts & Heidern Assassination Technqiues
Birthdate:
January 10
Age:
18
Birthplace:
Unknown (presumed to be Brazil)
Blood Type:
B
Height:
1.76m
Weight:
65kg
Three Sizes:
Bust 84, Waist 60, Hips 87
Hobbies:
None
Favorite Food:
Vegetables
Best Sport:
None
Prized Things:
Nothing in particular
Dislikes:
Blood
"Oh, stop whimpering. A wound like that won't kill you!"
==------------------------------==[ THROWS ]==-----------------------------==
Leona Crush
When close, b/f + C
Ordeal Buckler
When close, b/f + D
Heidern Inferno
In the air, when close, b/db/d/df/f + C/D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Strike Arch
b/f + B
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
X-Caliber
In the air, qcb + A/C
Baltic Launcher
Charge b,f + A/C

Moon Slasher
Grand Slasher
. Gliding Buster
Earring Bomb 1
Earring Bomb 2
. Heart Attack
Orochi Mode

Charge d,u + A/C


Charge b,f + B/D
During Grand Slasher (D version), f + D
qcb + B/D
b,d,db + B/D
Anytime after Earring Bomb 2 hits, b,d,db + B/D
u,d,u,d,u,d + BD

==------------------------==[ DESPERATION MOVES ]==------------------------==


V-Slasher
In the air, qcf,hcb + A/C
Rebel Spark
qcb,hcf + B/D
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
V-Slasher
In the air, qcf,hcb + AC
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Rebel Spark
During Orochi Mode, qcb,hcf + BD
------------------------------------------------------------------------------- Now, she can enter the Riot of the Blood at any time. It doesn't cost any
power, but she loses half of her current life when performing it. While on the
Orochi Mode, she is faster, stronger, and can run under fireballs.
- V-Slasher is quicker now.
- Grateful Dead was removed.
- She gained her 98 Rebel Spark as her HSDM, only usable during Orochi Mode.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
---

stand C(*) stand D(*)


crouch C
--far
C
---

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> Strike Arch -> (into aerial moves; X-Caliber and V-Slasher in her case)
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
None
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Strike Arch
[command] (into X-Caliber)
Gliding Buster (into X-Caliber)
[ "CANCELABLE INTO" MOVES ]
X-Caliber
------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]
Strike Arch

: overhead / knockdown

[ MOVE ATTRIBUTES ]
Baltic Launcher : (C version) can be followed with any move
Heart Attack
: always hits
Orochi Mode
: During this mode, Leona will be faster, stronger, jump
lower, run very low (being able to pass under fireballs),
will lose half of her current health, will be unable to use

her Rebel Spark DM, but will gain access to her HSDM.
-------------------------------------------------------------------------------================================================================================
-=( RALF JONES )=-=( Ikari Warriors Team )================================================================================
Fighting Style:
Martial Arts & Heidern Assassination Technqiues
Birthdate:
August 25
Age:
39
Birthplace:
Brazil
Blood Type:
A
Height:
1.88m
Weight:
100kg
Hobbies:
Collecting knives
Favorite Food:
Bubble Gum
Best Sport:
Baseball
Prized Things:
Medal of honor given to him by the President
Dislikes:
Snakes
"Me lose? To a putz like you? You're a regular laugh riot!"
==------------------------------==[ THROWS ]==-----------------------------==
Dynamite Headbutt
When close, b/f + C
Northern Light Bomb
When close, b/f + D
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Vulcan Punch
Press A/C repeatedly
Gatling Attack
Charge b,f + A/C
Kyuukouka Bakudan Punch (ground)
Charge d,u + A/C
Kyuukouka Bakudan Punch (mid-air)
In the air, qcf + A/C
Super Argentine Backbreaker
When close, hcf + B/D
Ralf Kick
hcb + B
Ralf Tackle
hcb + D
Galactica Phantom
qcf,qcf + A/C
==------------------------==[ DESPERATION MOVES ]==------------------------==
Umanori Vulcan Punch
qcb,hcf + B/D
Baribari Vulcan Punch
qcf,hcb + A/C
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Baribari Vulcan Punch
qcf,hcb + AC
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Umanori Galactica Phantom
qcb,hcf,qcf + AD
------------------------------------------------------------------------------- His Vulcan Punch is back to the "press A/C repeatedly" style.
- He has a new HSDM that looks like the combination of his Umanori Vulcan
Punch with his Galactica Phantom.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
-----

stand B
---

stand C
crouch C
---

--crouch D
---

------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]


Gatling Attack
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]

Gatling Attack
Ralf Tackle
[ "CANCELABLE INTO" MOVES ]
Vulcan Punch
Ralf Kick
Ralf Tackle *
------------------------------------------------------------------------------[ MOVE ATTRIBUTES ]
Vulcan Punch
Super Argentine Backbreaker
Ralf Tackle
Galactica Phantom

:
:
:
:

mobility
unblockable
autoguard
autoguard / unblockable / Counter Wire

-------------------------------------------------------------------------------================================================================================
-=( CLARK STEEL )=-=( Ikari Warriors Team )================================================================================
Fighting Style:
Martial Arts & Heidern Assassination Technqiues
Birthdate:
May 7
Age:
34
Birthplace:
USA
Blood Type:
A
Height:
1.87m
Weight:
99kg
Hobbies:
Collecting guns
Favorite Food:
Oatmeal
Best Sport:
Wrestling
Prized Things:
His sunglasses, the dogtags of his dead partners
Dislikes:
Slugs
"'Duty's a female dog!' Oh, think about it, fool!"
==------------------------------==[ THROWS
Nageppanashi German
When close,
Fisherman Buster
When close,
Death Lake Drive
In the air,

]==-----------------------------==
b/f + C
b/f + D
when close, b/db/d/df/f + C/D

==--------------------------==[ COMMAND MOVES ]==--------------------------==


Stomping
b/f + B
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Mount Tackle
hcf + A/C
. Clark Lift
During Mount Tackle, d,d + A
. Sleeper Lift (D.D.T.)
During Mount Tackle, d,d + C
. Rolling Cradle
During Mount Tackle, d,d + B/D
Shining Wizard
hcb + A/C
Napalm Stretch
f,d,df + A/C
Frankensteiner
f,d,df + B/D
Super Argentine Backbreaker
When close, hcf + B/D
. Flashing Elbow
After Clark Lift, Napalm Stretch,
Frankensteiner or Super Argentine
Backbreacker, qcf + A/C
==------------------------==[ DESPERATION MOVES ]==------------------------==
Ultra Argentine Backbreaker
When close, hcb,hcb + A/C
Running Three
hcf,hcf + B/D
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Ultra Argentine Backbreaker
When close, hcb,hcb + AC

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==


Running Spark
hcf,hcf + BD
------------------------------------------------------------------------------- He lost his Gatling Attack.
- He has a new running grab, the Shining Wizard.
- His Running Three cannot be connected after a C/D anymore. Also, it has
returned to the old style, where clark only bashes the opponent's head to the
ground once.
- His HSDM is a different version of the Running Three.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
--crouch A

stand B
---

stand C(1) -----------

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


#> Stomping ->
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
None
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
> Flashing Elbow
[ "CANCELABLE INTO" MOVES ]
Mount Tackle
Napalm Stretch
Frankensteiner
------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]
None
[ MOVE ATTRIBUTES ]
Shining Wizard
Napalm Stretch
Frankensteiner
Super Argentine Backbreaker
[DM] Running Three
[S/DM] Ultra Argentine Backbreaker
[HSDM] Running Spark

:
:
:
:
:
:
:

only hits crouching opponents


unblockable
unblockable
unblockable
unblockable
unblockable
unblockable

-------------------------------------------------------------------------------================================================================================
============================[ PSYCHO SOLDIERS TEAM ]===========================
===============================================================================
===============================================================================
-=( ATHENA ASAMIYA )=-=( Psycho Soldiers Team )=-

===============================================================================
Fighting Style:
Psychic Powers & Kung Fu
Birthdate:
March 14
Age:
18
Birthplace:
Japan
Blood Type:
B
Height:
1.63m
Weight:
49kg
Three Sizes:
Bust 83, Waist 57, Hips 82
Hobbies:
Astrology
Favorite Food:
Maple leaf-shaped bean paste buns
Best Sport:
Lacrosse
Prized Things:
A Peter Rabbit tea set, letters from her fans
Dislikes:
Grasshoppers
"Huh? Another match? Oh, g... grrreat! I love my life. (Not.)"
==------------------------------==[
Psychic Throw
When close,
Bit Throw
When close,
Psychic Shoot
In the air,

THROWS ]==-----------------------------==
b/f + C
b/f + D
when close, b/db/d/df/f + C/D

==--------------------------==[ COMMAND MOVES ]==--------------------------==


Chain Kick
f + B
Phoenix Bomb
In the air, d + B
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Psycho Ball
qcb + A/C
Psycho Sword
f,d,df + A/C (can be done in the air)
Psychic Teleport
qcf + B/D
Phoenix Arrow
In the air, qcb + B/D
Psycho Reflector
qcb + B
==------------------------==[ DESPERATION MOVES ]==------------------------==
Phoenix Fang Arrow
In the air, qcf,qcf + B/D
Shining Crystal Bit
hcb,hcb + A/C (can be done in the air)
. Cancel
During Shining Crystal Bit, press ABCD
. Crystal Shoot
During Shining Crystal Bit, qcf + A/C
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Shining Crystal Bit
hcb,hcb + AC (can be done in the air)
. Cancel
During Shining Crystal Bit, press ABCD
. Crystal Shoot
During Shining Crystal Bit, qcf + A/C
Psychic 9
hcb,f + AC,A,B,C,A,B,C,D
. Sailor Punch
During the last hit of Psychic 9, qcf + A/C
. Psycho Sword
During the last hit of Psychic 9, f,d,df + A/C
. Flaming Sword
During the last hit of Psychic 9, hcb + B/D
==------------------==[
Psycho Medley
. Goddess Bless
. Fans Ahoy!

HIDDEN SUPER DESPERATION MOVE ]==------------------==


qcf + ABCD,D,C,B,D,C,B,A
During the last hit of Psychic 9, qcf + AB
During the last hit of Psychic 9, qcf + BC

------------------------------------------------------------------------------- She lost her New Psycho Reflector.


- Her HSDM is a modified version of the Psychic 9, with new followups.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
--crouch A

stand B
---

stand C
crouch C
---

stand D
-----

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


#> Chain Kick

-> (2nd hit; into aerial moves; Psycho Sword, Phoenix Arrow,

Phoenix Fang Arrow and Shining Crystal Bit in her case / if


you cancel a strong normal into it, it becomes a cancelable
1-hit move)
Phoenix Bomb -> (into aerial moves; Psycho Sword, Phoenix Arrow, Phoenix
Fang Arrow and Shining Crystal Bit in her case)

------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]


Psycho Sword
Phoenix Arrow (before the kick part)
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Chain Kick
Psycho Sword

[command] (1st hit)


(up to 3rd hit into ground moves / after 4th hit, into aerial
Psycho Sword or Phoenix Arrow)

[ "CANCELABLE INTO" MOVES ]


Psycho Sword
(aerial version / from aerial moves)
Psycho Teleport
Phoenix Arrow
(from aerial moves)
------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]
Phoenix Bomb

: knockdown

[ MOVE ATTRIBUTES ]
Psycho
[S/DM]
[S/DM]
[HSDM]

Reflector
: reflects projectiles
Shining Crystal Bit : negates projectiles
Crystal Shoot
: negates projectiles
Goddess Bless
: recovers life

-------------------------------------------------------------------------------================================================================================
-=( KENSOU SIE )=-=( Psycho Soldiers Team )================================================================================
Fighting Style:
Psychic Powers & Kung Fu
Birthdate:
September 23
Age:
19
Birthplace:
China
Blood Type:
B
Height:
1.72m
Weight:
61kg
Hobbies:
Reading manga
Favorite Food:
Meat bun
Best Sport:
Soccer
Prized Things:
Yu Hayami's debut album
Dislikes:
Training martial arts
"Got it now?! There's no strange additives in my dumplings, dude!"
==------------------------------==[ THROWS ]==-----------------------------==
Hakkei
When close, b/f + C
Tomoe Nage
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Kobobute
f + A
Gosentai
f + B

==--------------------------==[ SPECIAL MOVES ]==--------------------------==


Choukyuu Dan
qcb + A/C
Ryuu Sou Geki
In the air, qcb + A/C
Ryuu Renga Chiryuu
hcf + A
Ryuu Renga Tenryuu
hcf + C
Ryuu Gakusai
b,d,db + B/D
Senkyuu Tai
qcf + B/D
==------------------------==[
Niku Man o Kuu
Shinryuu Seioh Rekkyaku
Shinryuu Tenbu Kyaku

DESPERATION MOVES ]==------------------------==


qcb,qcb + A/C
qcf,hcb + B
qcf,hcb + D

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==


Senki Hakkei
When close, qcf,qcf + AC
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Seigan Rai Ryuu
qcf,qcf + BD
------------------------------------------------------------------------------- He has his Niku Man o Kuu DM back. It has three possible ends, randomly
chosen each time.
- His HSDM is a faster Chokyuu Dan. When it hits the opponent, or the wall, it
returns. If the Chokyuu Dan touches Kensou without hitting the opponent or
being blocked, his power raises 1.25x for the rest of the round.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
---

stand C
stand D
crouch C
crouch D
far
C(2) ---

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> Kobobute ->
#> Gosentai -> (into aerial moves; Ryuu Sou Geki in his case)
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
Ryuu Gakusai (1st hit)
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Kobobute
Ryuu Renga Chiryuu
Ryuu Renga Tenryuu
Ryuu Gakusai
Geki)
Senkyuu Tai

[command]
(into Ryuu Sou Geki)
(into Ryuu Sou Geki)
(until 2nd hit: into ground moves / 3rd: into Ryuu Sou

[ "CANCELABLE INTO" MOVES ]


Ryuu Sou Geki
(from aerial moves)
Ryuu Renga Chiryuu *
Senkyuu Tai
*
------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]
Kobobute

: overhead

[ MOVE ATTRIBUTES ]
Senkyuu Tai
[DM] Niku Man o Kuu

: autoguard
: if Kensou cheers, he recovers some life;
if Kensou cries, he recovers no life at all;
if Kensou "powers up", he recovers full life
[DM] Shinryuu Seioh Rekkyaku : overhead (2nd hit)
[SDM] Senki Hakkei
: unblockable
-------------------------------------------------------------------------------================================================================================
-=( CHIN GENTSAI )=-=( Psycho Soldiers Team )================================================================================
Fighting Style:
Suiken Kung Fu (Drunken Fist Kung Fu)
Birthdate:
April 27
Age:
89
Birthplace:
China
Blood Type:
A
Height:
1.64m
Weight:
53kg
Hobbies:
Mah-jong, taking naps
Favorite Food:
Seafood, rice, stew, noodles, pasta, sake
Best Sport:
Walking
Prized Things:
His bottle of sake
Dislikes:
Pandas
"Ugh. Whoo! That was close. Feel like doing it again?"
==------------------------------==[ THROWS ]==-----------------------------==
Gou Inshu
When close, b/f + C
Sakaashi Nage
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Suibo Hyoutan Geki
f + A
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Suihaikou
b,d,db + A/C
. Fun'en Kou
Anytime after Suihaikou, qcf + A/C
. Ryuurin Hourai
Anytime after Suihaikou, f,d,df + A/C
. Kaiten-teki Kuutotsuken
Anytime after Suihaikou, hcf + B/D
. Gou'en Shourai: Kai
Anytime after Suihaikou, f,d,df + B/D
Hyoutan Geki
qcb + A/C
Bougetsu Sui
d,d + B/D
. Rouja Hanhou
During Bougetsu Sui, u + B
. Rigyou Hanhou
During Bougetsu Sui, u + D
. Kaiten-teki Kuutotsuken
During Bougetsu Sui, f + B/D
. Cancel
During Bougetsu Sui, press ABCD
==------------------------==[ DESPERATION MOVES ]==------------------------==
Gou'en Shourai
qcf,hcb + A/C
Gouran Enpou
qcf,qcf + A/C
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Gouran Enpou
qcf,qcf + AC
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Suisou Enbu
qcf,qcf + BD
------------------------------------------------------------------------------- His Suihaikou is now performed with b,d,db + A/C. It can be used more than
once in a row.
- Ryuurin Hourai returned as a followup to the Suihaikou.
- He has a new HSDM.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
---

stand C
crouch C
far
C

-------

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


#> Suibo Hyoutan Geki ->
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
Ryuurin Hourai
(C version, 1st hit)
Kaiten-teki Kuutotsuken
Gou'en Shourai: Kai
(B version, 6th hit)
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Ryuurin Hourai

(C version, 1st hit)

[ "CANCELABLE INTO" MOVES ]


Kaiten-teki Kuutotsuken
Gou'en Shourai: Kai
Bougetsu Sui
------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]
Suibo Hyoutan Geki

: overhead

[ MOVE ATTRIBUTES ]
Suihaikou

: invincibility / everytime this move is performed,


Chin "stores" 1 usage of this move.
Fun'en Kou
: spends 1 usage of Suihaikou
Ryuurin Hourai
: spends 1 usage of Suihaikou
Kaiten-teki Kuutotsuken : spends 1 usage of Suihaikou
Gou'en Shourai: Kai
: spends 3 usages of Suihaikou
Hyoutan Geki
: negates projectiles
Bougetsu Sui
: mobility
[S/DM] Gouran Enpou
: negates projectiles
[HSDM] Suisou Enbu
: mobility
-------------------------------------------------------------------------------================================================================================
================================[ FEMALE TEAM ]================================
===============================================================================
===============================================================================
-=( MAI SHIRANUI )=-=( Female Team )================================================================================
Fighting Style:
Shiranui-ryuu Ninjutsu
Birthdate:
January 1
Age:
21
Birthplace:
Japan
Blood Type:
B
Height:
1.65m
Weight:
45kg

Three Sizes:
Hobbies:
Favorite Food:
Best Sport:
Prized Things:
Dislikes:

Bust 85, Waist 54, Hips 90


Cooking (specially boxed Japanese food)
Ozouni (new year's dish; rice cakes cooked with vegetables)
Japanese badminton
Hairpin from her grandmother
Spiders

"Hey! Don't touch the talent!"


==------------------------------==[ THROWS ]==-----------------------------==
Shiranui Gourin
When close, b/f + C
Fuusha Kuzushi
When close, b/f + D
Yume Sakura
In the air, when close, b/db/d/df/f + C/D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Tsubakuro no Mai
f + B
Benitsuru no Mai
df + B
Daiwa Fuusha Otoshi
In the air, db/d/df + A
Ukihane
In the air, d + B
Yusura Ume
In the air, db/d/df + D
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Kachou Sen
qcf + A/C
Ryuu Enbu
qcb + A/C
Musasabi no Mai (mid-air)
In the air, qcb + A/C
Musasabi no Mai (ground)
Charge d,ub/u/uf + A/C (hold A/C to attack)
. Toukajou Tsubute
During Musasabi no Mai, when close, d + D
. Yusura Ume
During Musasabi no Mai, d + A/C
. Ukihane
During Musasabi no Mai, d + B/D
Koyasen Tori
qcb + B/D
Hissatsu Shinobi Bachi
hcf + B/D
==------------------------==[ DESPERATION MOVES ]==------------------------==
Hana Arashi
qcf,qcf + A/C
Chou Hissatsu Shinobi Bachi
qcb,hcf + B/D
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Chou Hissatsu Shinobi Bachi
qcb,hcf + BD
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Shiranui-ryuu Kyuubu no Kitsune D,B,C,C,u
------------------------------------------------------------------------------- Koyasen Tori can't be canceled into Ryuu Enbu anymore.
- She lost her Hou'ou no Mai DM.
- She has a new HSDM. It has three possible ends, randomly chosen each time.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand
---

stand B
---

stand C
crouch C
---

stand
-----

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


->
->
.
.
.

Tsubakuro no Mai
Benitsuru no Mai
Daiwa Fuusha Otoshi
Ukihane
Yusura Ume

-> (into aerial attacks; Musasabi no Mai in her case)


-> (1st hit only)
-> (into aerial attacks; Musasabi no Mai in her case)
.
.

------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]


Ryuu Enbu

------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]


Tsubakuro no Mai
Benitsuru no Mai
Ukihane
Yusura Ume
Koyasen Tori
Hissatsu Shinobi Bachi
Hissatsu Shinobi Bachi

[command] (into mid-air Musasabi no Mai)


[command]
[command] (into mid-air Musasabi no Mai)
[command] (into mid-air Musasabi no Mai)
(B version, 1st hit: into ground attacks /
2nd hit: into mid-air Musasabi no Mai)
(D version: into mid-air Musasabi no Mai)

[ "CANCELABLE INTO" MOVES ]


Ryuu Enbu
Musasabi no Mai (mid-air)
Hissatsu Shinobi Bachi

(C version, 1st hit)


From aerial attacks
*

------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]


Tsubakuro no Mai
Benitsuru no Mai
hit)
Ukihane
Yusura Ume

: overhead
: hits low (1st hit) / knockdown (2nd
: knockdown / overhead
: knockdown / overhead

[ MOVE ATTRIBUTES ]
Toukajou Tsubute
: unblockable against airbone opponents
Yusura Ume
: overhead
[HSDM] Shiranui-ryuu Kyuubu no Kitsune : unblockable
-------------------------------------------------------------------------------================================================================================
-=( YURI SAKAZAKI )=-=( Female Team )================================================================================
Fighting Style:
Kyokugen-ryuu Karate
Birthdate:
December 7
Age:
20
Birthplace:
Japan
Blood Type:
A
Height:
1.68m
Weight:
54kg
Three Sizes:
Bust 82, Waist 56, Hips 80
Hobbies:
Karaoke
Favorite Food:
Sweet curry rice
Best Sport:
Softball
Prized Things:
Her friends, pearl earrings from her mother, Ronnet
Dislikes:
Octopus, people who like octopus, spineless men
"Oh, you nasty beast! Give this babe a break!"
==------------------------------==[ THROWS ]==-----------------------------==
Oni Harite
When close, b/f + C
Silent Throw
When close, b/f + D
Tsubame Otoshi
In the air, when close, b/db/d/df/f + C/D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
En Yoku
f + A
Tsubame Yoku
df + B
Upward Kick
df + D

==--------------------------==[ SPECIAL MOVES ]==--------------------------==


Ko'ou Ken
qcf + A/C
. Haou Shoukou Ken
Hold A/C during Ko'ou Ken
Saiha
qcb + A/C
Yuri Chou Upper
f,d,df + A/C
. Kuuga
During Yuri Chou Upper (C version), f,d,df + A/C
Rai Ou Ken
In the air, qcf + B/D
Hyakuretsu Binta
hcb + B/D
==------------------------==[ DESPERATION MOVES ]==------------------------==
Hien Hou'ou Kyaku
qcf,hcb + B/D
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Shin! Chou Upper
qcf,qcf + BD
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Gansou Hien Hou'ou Kyaku
f,b,hcb + BD
------------------------------------------------------------------------------- She has two new command moves.
- Her Rai Ou Ken is now performed with qcf + B/D in the air.
- Her Saiha move returned.
- She lost her Yuri Chou Knuckle and her Yuri Chou Mawashi Geri.
- She lost her Yuri Chou Tsubamemai SDM.
- Her Shin! Chou Upper is SDM only now.
- Her HSDM is a classic version of the Hien Hou'ou Kyaku.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
---

stand C
crouch C
---

stand D
crouch D
---

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> En Yoku
.
#> Tsubame Yoku ->
#> Upward Kick ->
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
Yuri Chou Upper (1st hit)
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
En Yoku
Yuri Chou Upper

[command] (into Rai Ou Ken)


(1st hit: into Hyakuretsu Binta / 2nd hit: into Rai Ou Ken)

[ "CANCELABLE INTO" MOVES ]


Rai Ou Ken
From aerial moves
Hyakuretsu Binta
------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]
En Yoku

: overhead

[ MOVE ATTRIBUTES ]
Haou Shoukou Ken : knockdown projectile / negates projectiles

Saiha
: negates projectiles
Hyakuretsu Binta : unblockable
-------------------------------------------------------------------------------================================================================================
-=( MAY LEE )=-=( Female Team )================================================================================
Real Name:
Jinju Lee
Fighting Style:
Originally arranged Tae Kwon Do
Birthdate:
May 24
Age:
17
Birthplace:
South Korea
Blood Type:
B
Height:
1.64m
Weight:
47kg
Hobbies:
Watching videos (specially hero types)
Favorite Food:
Fried chicken, cold noodles
Best Sport:
Taekwondo
Prized Things:
Her red scarf and gloves
Dislikes:
Evil
"You'd be so much happier finding your inner child, pal."
==============================( STANDARD MODE )==============================
==------------------------------==[ THROWS ]==-----------------------------==
Cross Wing
When close, b/f + C
Swan Cycle
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Mode Change
ABC
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Lightning Needle
qcf + B/D
. Dinossaur Footprint
During Lightning Needle, d + B/D
. Swordfish
During Lightning Needle, df + B/D
. Surprise Air
During Lightning Needle, uf + B/D
.. Followup
During Surprise Air, d + B/D
. Into the Sky
During Lightning Needle, u + B/D
. Counter Kick
During Lightning Needle, b + B/D
. Spinning Edge
During Lightning Needle, press B/D
.. Dinossaur Footprint
During Spinning Edge, d + B/D
.. Swordfish
During Spinning Edge, df + B/D
.. Surprise Air
During Spinning Edge, uf + B/D
... Followup
During Surprise Air, d + B/D
.. Into the Sky
During Spinning Edge, u + B/D
.. Counter Kick
During Spinning Edge, b + B/D
.. Approaching Beetle
During Spinning Edge, press B/D
Counter Kick
hcb + B/D
==------------------------==[ DESPERATION MOVES ]==------------------------==
God Leg
qcb,qcb + B/D
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Hero Attack
AC,BD,ABC
------------------------------------------------------------------------------- Her Standard Mode movelist is pretty much completely new.
- She lost her Flying Forward Kick command.
- The Dinossaur Footprint is her Three-Strike Kick (Low) from KOF2001.
- The Swordfish is her Three-Strike Kick (Heel Drop) from KOF2001.
- The Spinning Edge is her Three-Strike Kick (Reverse) from KOF2001.
- She lost her Rugetsu Kourin DM.
- She has a new, 54-hit SDM.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
crouch B

stand C
crouch C
far
C

stand D(*)
crouch D
far
D

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> Mode Change .
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
None
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
None
[ "CANCELABLE INTO" MOVES ]
None
------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]
Mode Change

: May Lee will change to Hero Mode after performing it

[ MOVE ATTRIBUTES ]
Dinossaur Footprint
Swordfish
Followup
Into the Sky
Spinning Edge
Counter Kick
[DM] God Leg
[SDM] Hero Attack

:
:
:
:
:
:
:
:

hits low
overhead
knockdown
allows juggles
autoguard
counter (against high attacks) / allows juggles
overhead
May Lee will change to Hero Mode after performing it

------------------------------------------------------------------------------================================( HERO MODE )================================


==--------------------------==[ COMMAND MOVES ]==--------------------------==
Mode Change
ABC
Hero Block
f + A
Sliding
df + B
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Full-Swing Chop
qcf + A/C
May Lee Chop!
qcb + A/C
Lightning Blow
qcf + B/D
May Lee Break
When close, hcb,f + A/C
==------------------------==[ DESPERATION MOVES ]==------------------------==
May Lee Dynamic
In the air, qcf,qcf + A/C
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
May Lee: The End
qcf,qcf + AC
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
May Lee Double Kick
f,B,C,f,C

------------------------------------------------------------------------------- She can now Roll in Hero Mode.


- She has lost her May Lee Kick!.
- She has a new move performed with qcf + B/D.
- She has a new HSDM.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
--crouch A

stand B
crouch B

--crouch C
---

stand D
crouch D
---

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> Mode Change .
-> Hero Counter -> (only when an attack is blocked by this command)
#> Sliding
->
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
May Lee Chop! (A version)
Lightning Blow
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
None
[ "CANCELABLE INTO" MOVES ]
None
------------------------------------------------------------------------------[ NORMAL ATTRIBUTES ]
Crouching C
Standing CD

: allows juggles
: unblockable / Counter Wire

[ COMMAND ATTRIBUTES ]
Mode Change
Hero Counter
Sliding

: May Lee will change to Normal Mode after performing it


: parry
: knockdown / hits low

[ MOVE ATTRIBUTES ]
Lightning Blow : Counter Wire (B version)
May Lee Break : unblockable
-------------------------------------------------------------------------------================================================================================
=================================[ KOREA TEAM ]================================
===============================================================================
===============================================================================
-=( KIM KAPHWAN )=-=( Korea Team )================================================================================
Fighting Style:
Tae Kwon Do
Birthdate:
December 21

Age:
Birthplace:
Blood Type:
Height:
Weight:
Hobbies:
Favorite Food:
Best Sport:
Prized Things:
Dislikes:

30
South Korea
A
1.76m
78kg
Karaoke
Korean barbecue
Gymnastics
His wife and his two sons, Jae Hoon and Dong Hwan
Evil

"How about it? You'd be a champ at Tae Kwon Do!"


==------------------------------==[ THROWS ]==-----------------------------==
Kubikime Otoshi
When close, b/f + C
Sakkyaku Nage
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Nerichagi
f + B
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Sanren Geki
qcb + A/C (perform 3 times)
. Followup 1
During the first hit of Sanren Geki, uf + B/D
.. Followup 2
During Followup 1, d + B/D
Hishou Kyaku
In the air, qcf + B/D
Han Getsu Zan
qcb + B/D
Hien Zan
Charge d,u + B/D
. Tenshou Zan
During Hien Zan (D version), d + D
Haki Kyaku
d,d + B/D
==------------------------==[ DESPERATION MOVES ]==------------------------==
Hou'ou Hiten Kyaku
qcf,qcf + B/D
Hou'ou Kyaku
qcb,db,f + B/D
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Hou'ou Kyaku
In the air, qcb,db,f + BD
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Zero Kyori Hou'ou Kyaku
qcb,db,f + ABCD
------------------------------------------------------------------------------- He lost his Tora Yopuchagi command.
- His Sanren Geki move has returned, and has two new followups.
- Hishou Kyaku is back to its FF/KOF94 style (jumps back after performing it).
- His Haki Kyaku doesn't hit fallen opponents anymore.
- He lost his Kuusajin followup to the Haki Hyaku.
- He lost his Hou'ou Tenbu Kyaku DM.
- His Hou'ou Kyaku DM can only be performed on the ground now.
- His Hou'ou Kyaku SDM can only be performed in the air now.
- His HSDM is a ground-only, classic version of the Hou'ou Kyaku.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B(*) stand C(2) stand D(*)


--crouch C
crouch D
-----

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> Nerichagi -> (if canceled into, it becomes a 2-hit attack, cancelable on
either hit)
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]

Han Getsu Zan (B version)


------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Nerichagi
[command]
Sanren Geki
Han Getsu Zan
Hien Zan
(D version, 1st hit)
Haki Kyaku
[ "CANCELABLE INTO" MOVES ]
Sanren Geki
*
Han Getsu Zan *
Hien Zan
*
------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]
Nerichagi

: overhead

[ MOVE ATTRIBUTES ]
Sanren Geki
Followup 2
[DM] Hou'ou Hiten Kyaku
[HSDM] Zero Kyori Hou'ou Kyaku

:
:
:
:

overhead (C version, 3rd hit)


overhead
allows juggles
unblockable

-------------------------------------------------------------------------------================================================================================
-=( CHANG KOEHAN )=-=( Korea Team )================================================================================
Fighting Style:
Tae Kwon Do & Power Attacks
Birthdate:
October 21
Age:
39
Birthplace:
South Korea
Blood Type:
B
Height:
2.27m
Weight:
303kg
Hobbies:
Breaking things
Favorite Food:
A whole roasted cow
Best Sport:
Ping-pong
Prized Things:
His iron ball
Dislikes:
Centipedes
"Scooby dooby doo wop. Doo wop, ah doo doo."
==------------------------------==[ THROWS ]==-----------------------------==
Hagan Geki
When close, b/f + C
Kusari Jime
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Hiki Nige
df + A
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Tekkyuu Dai Kaiten
Press A/C repeatedly
. Cancel
Press ABCD
Tekkyuu Funsai Geki
Charge b,f + A/C
Tekkyuu Taiko Uchi
hcf + B/D
Dai Haki Kyaku
d,d + B/D
Dai Hakai Nage
When close, hcb,f + A/C
==------------------------==[ DESPERATION MOVES ]==------------------------==

Tekkyuu Dai Bousou


Tekkyuu Dai Bokusatsu
Tekkyuu Dai Assatsu

qcf,hcb + A/C
qcf,qcf + B/D
qcf,qcf + A/C

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==


Tekkyuu Dai Assatsu
qcf,qcf + AC
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Tekkyuu Dai Teishi
B,A,df,C,A
------------------------------------------------------------------------------- His Tekkyuu Dai Kaiten move is back to the "press A/C repeatedly" form.
- His Tekkyuu Funsai Geki is back to the charge form.
- He now has Kim's Haki Kyaku move. It causes an earthquake, like Goro's
Jiraishin.
- His Tekkyuu Dai Bokusatsu DM returned.
- He has a new HSDM where he stops time and attacks the opponent with a motion
similar to his Tekkyuu Dai Assatsu.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
crouch B

--crouch C
---

stand D
crouch D
---

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> Hiki Nige .
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
None
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Hiki Nige
[command]
Tekkyuu Funsai Geki
Dai Haki Kyaku
[ "CANCELABLE INTO" MOVES ]
Tekkyuu Dai Kaiten
Tekkyuu Taiko Uchi
------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]
Hiki Nige

: knockdown / hits low

[ MOVE ATTRIBUTES ]
Tekkyuu Dai Kaiten
Tekkyuu Funsai Geki
Tekkyuu Taiko Uchi
Dai Haki Kyaku
Dai Hakai Nage
[DM] Tekkyuu Dai Bousou

:
:
:
:
:
:

autoguard / mobility / negates projectiles


autoguard
counter
opponent must jump or crouch block to avoid it
unblockable
guard crush if blocked / has 6 ends, randomly
chosen each time
[DM] Tekkyuu Dai Bokusatsu : overhead
[DM] Tekkyuu Dai Assatsu
: overhead / autoguard
[SDM] Tekkyuu Dai Assatsu : opponent must block crouching to fully avoid it

-------------------------------------------------------------------------------================================================================================
-=( CHOI BOUNGE )=-=( Korea Team )================================================================================
Fighting Style:
Tae Kwon Do & Speed Attacks
Birthdate:
October 25
Age:
35
Birthplace:
South Korea
Blood Type:
B
Height:
1.53m
Weight:
44kg
Hobbies:
Slicing things
Favorite Food:
Crab
Best Sport:
Rhythmic gymnastics
Prized Things:
The claws he made for himself
Dislikes:
Cognac
"You did pretty good just to last this long."
==------------------------------==[ THROWS ]==-----------------------------==
Zujou Sashi
When close, b/f + C
Geketsu Tsuki
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Toorima Geri
f + B
==--------------------------==[
Kaiten Tobisaru Zan
. Kishuu Tobisaru Tsuki
Tatsumaki Shippuu Zan
Senpuu Tobisaru Satotsu
. Houkou Tenkan
Hishou Kuu Retsu Zan
. Houkou Tenkan
Hishou Kyaku
Hien Sen

SPECIAL MOVES ]==--------------------------==


qcb + A/C
During Kaiten Tobisaru Zan, press A/C
Charge d,u + A/C
Charge b,f + A/C
Press any direction + A/B/C/D (up to 3x)
Charge d,ub/u/uf + B/D (hold the button)
Press any direction + A/B/C/D (up to 3x)
In the air, qcf + B/D
f,d,df + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==


Shin! C. Tatsumaki Shinkuu Zan hcb,hcb + A/C
Hou'ou Kyaku
qcf,hcb + B/D
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Hou'ou Kyaku
qcf,hcb + BD
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Zan! En Getsu Rin
In the air, hcf,hcf + AC
------------------------------------------------------------------------------- His far C motion is changed.
- His Houkou Tenkan can be performed up to three times in a row.
- He lost his Zan! Saru Tsukiwa DM.
- He has a DM version of his Hou'ou Kyaku now.
- He has a new HSDM where he slashes multiple times in the air.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
---

stand C
crouch C
---

-----

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]

-> Toorima Geri .


------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
None
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Toorima Geri
Kaiten Tobisaru Zan

[command] (into Hishou Kyaku)


(into ground moves during the 1st hit /
into Hishou Kyaku during the last hits)
. Kishuu Tobisaru Tsuki (into Hishou Kyaku)
Tatsumaki Shippuu Zan
(into Hishou Kyaku)
Senpuu Tobisaru Satotsu (into Hishou Kyaku)
Hishou Kuu Retsu Zan
(into Hishou Kyaku)
> Houkou Tenkan
(into Hishou Kyaku)
Hien Sen
(D version, 2nd hit, into Hishou Kyaku)
[ "CANCELABLE INTO" MOVES ]
Hishou Kyaku
Hien Sen

(from aerial moves)


*

------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]


None
[ MOVE ATTRIBUTES ]
Kaiten Tobisaru Zan
:
Tatsumaki Shippuu Zan
:
[DM] Shin! Chouzetsu T. Shinkuu Zan :
[HSDM] Zan! En Getsu Rin
:

can be followed with Hishou Zan


hits up to 8 times if done in the corner
negates projectiles / mobility
unblockable / mobility (to an extent)

-------------------------------------------------------------------------------================================================================================
================================[ KOF96 TEAM ]=================================
===============================================================================
-=( Yagami Team )================================================================================
-=( IORI YAGAMI )=-=( KOF96 Team )================================================================================
Fighting Style:
Yagami-ryuu martial arts & his instinct
Birthdate:
March 25
Age:
20
Birthplace:
Japan
Blood Type:
O
Height:
1.83m
Weight:
76kg
Hobbies:
His band
Favorite Food:
Meat
Best Sport:
All of them
Prized Things:
His new girlfriend
Dislikes:
Violence
"Remember me when you look at the moon!"
==------------------------------==[ THROWS ]==-----------------------------==
Sakahagi
When close, b/f + C

Saka Sakahagi

When close, b/f + D

==--------------------------==[
Ge Shiki: Yumebiki
Ge Shiki: Goufu In "Shinigami"
Ge Shiki: Yuri Ori

COMMAND MOVES ]==--------------------------==


f + A, A
f + B
In the air, b + B

==--------------------------==[
Kuzukaze
100 Shiki: Oniyaki
108 Shiki: Yami Barai
147 Shiki: Aoi Hana
212 Shiki: Koto Tsuki In

SPECIAL MOVES ]==--------------------------==


When close, hcb,f + A/C
f,d,df + A/C
qcf + A/C
qcb + A/C (perform 3 times)
hcb + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==


Kin 1211 Shiki: Ya Otome
qcf,hcb + A/C
. Ura 316 Shiki: Saika
During Ya Otome, qcf,qcf,qcf,qcf + AC
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Kin 1211 Shiki: Ya Otome
qcf,hcb + AC
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Kin 1219 Shiki: Homurabotogi
qcb,hcf,b,f + AC
------------------------------------------------------------------------------- His Ge Shiki: Yumebiki can only be cancelled in the second hit now.
- His Ge Shiki: Goufu In "Shinigami" cannot be cancelled anymore. It only hits
once now.
- 147 Shiki: Aoi Hana can't be followed with other moves anymore.
- The invincibility on his Kin 1211 Shiki: Yaotome is short now.
- He has his Kin 1211 Shiki: Ya Otome SDM back, and it's the "eating" style.
- He has a new HSDM, where he leaps at the opponent (turned into Orochi Iori),
holds them down and blows them up (all with a red background). He laughs while
holding the opponent down, but if he performs this move on Kyo, he shouts
"Kyo~!!!" instead.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
---

stand C
crouch C
far
C

-------

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


#> Ge Shiki: Yumebiki
-> (2nd hit only)
-> Ge Shiki: Goufu In "Shinigami" .
. Ge Shiki: Yuri Ori
->
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
100 Shiki: Oniyaki
100 Shiki: Oniyaki

(A version)
(C version: 1st or 2nd hit)

------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]


Ge Shiki: Yumebiki
Ge Shiki: Goufu In "Shinigami"
100 Shiki: Oniyaki
100 Shiki: Oniyaki
147 Shiki: Aoi Hana
212 Shiki: Koto Tsuki In

[command] (1st hit)


[command]
(A version)
(C version: 1st or 2nd hit)
(1st or 2nd hit)
(1st hit)

[ "CANCELABLE INTO" MOVES ]


100 Shiki: Oniyaki
147 Shiki: Aoi Hana
212 Shiki: Koto Tsuki In

* (C version only)
*
*

------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]


Ge Shiki: Goufu In "Shinigami"
Ge Shiki: Yuri Ori

: overhead
: cross up

[ MOVE ATTRIBUTES ]
Kuzukaze
147 Shiki: Aoi Hana
[DM] Ura 316 Shiki: Saika
[HSDM] Kin 1219 Shiki: Homurabotogi

:
:
:
:

unblockable / can follow with any move


overhead (3rd hit) / knockdown (3rd hit)
costs one more power stock
unblockable

-------------------------------------------------------------------------------================================================================================
-=( MATURE )=-=( KOF96 Team )================================================================================
Fighting Style:
Mainly speed-based attacks
Birthday:
April 8
Age:
28
Birthplace:
Unknown
Blood Type:
O
Height:
1.77m
Weight:
58kg
Three Sizes:
Bust 88, Waist 57, Hips 87
Hobby:
Playing with machines, making dolls out of sculpy
Favorite Food:
Poultry (specially chicken)
Best Sport:
Snowboarding
Prized Things:
Her legs
Dislikes:
Pigeons, the Kagura family
"You can touch me... but it'll cost your life."
==------------------------------==[ THROWS ]==-----------------------------==
Death Blow
When close, b/f + C
Back Rush
When close, b/f + D
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Despair
qcf + A/C
Death Claws
qcb + A/C (perform 3 times)
Sacrilege
f,d,df + A/C
Metal Massacre
qcb + B/D
Decide
hcf + B/D
Ebony Tears
qcf,hcb + A/C
==------------------------==[ DESPERATION MOVES ]==------------------------==
Heaven's Gate
qcb,hcf + B/D
Nocturnal Lights
qcf,qcf + A/C
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Heaven's Gate
qcb,hcf + BD
Nocturnal Lights
qcf,qcf + AC
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Eternal Illusion
f,D,C,B,f
------------------------------------------------------------------------------- She lost her Crematory command.
- Now, her Sacrilege will knock the opponent down.

- She has a new HSDM.


------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B(*) stand C


--crouch C
---

stand D(2)
crouch D
---

------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]


None
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Death Claws
(except on the 9th hit)
Sacrilege
(A version: up to the 2nd hit / C version: up to the 3rd hit)
Metal Massacre
[ "CANCELABLE INTO" MOVES ]
Despair
Death Claws
*
Metal Massacre *
Ebony Tears
(from normals only)
------------------------------------------------------------------------------[ MOVE ATTRIBUTES ]
Ebony Tears : knockdown projectile / negates projectiles
-------------------------------------------------------------------------------================================================================================
-=( VICE )=-=( KOF96 Team )================================================================================
Fighting Style:
Mainly strength-based attacks
Birthday:
November 28
Age:
27
Birthplace:
Unknown
Blood Type:
A
Height:
1.78m
Weight:
59kg
Three Sizes:
Bust 90, Waist 58, Hips 88
Hobby:
Collecting American comics
Favorite Food:
Plums
Best Sport:
Bench press
Prized Things:
Comic book signed by Dan Brereton
Dislikes:
Saisyu Kusanagi
"I say goodbye to you now. But I say it with a smile."
==------------------------------==[ THROWS ]==-----------------------------==
Death Blow
When close, b/f + C
Back Rush
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Monstrosity
f + A
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Mayhem
qcb + A/C
. Mithan's Robe
During Mayhem, qcf + A/C

Black End
. Mithan's Robe
Gore Fest
Outrage
Ravenous
Decide

When close, hcf + A/C


During Blackend, qcf + A/C
When close, hcb,f + A/C
qcb + B/D
In the air, qcb + B/D
hcf + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==


Withering Surface
qcf,qcf + A/C
Negative Gain
When close, hcb,hcb + B/D
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Withering Surface
qcf,qcf + AC
Negative Gain
When close, hcb,hcb + BD
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Overkill
In the air, when close, db,qcf,uf,u,d + AC
------------------------------------------------------------------------------- She has a new HSDM. It's an aerial grab.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
crouch B

stand C
crouch C
---

stand D(2)
crouch D
---

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> Monstrosity ->
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
None
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Montrosity [command]
Mayhem
Outrage
[ "CANCELABLE INTO" MOVES ]
Mayhem
Decide

------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]


Monstrosity

: overhead

[ MOVE ATTRIBUTES ]
Black End
Gore Fest
[S/DM] Withering Surface
[S/DM] Negative Gain
[HSDM] Overkill

:
:
:
:
:

unblockable
unblockable
unblockable
unblockable
unblockable

-------------------------------------------------------------------------------

-================================================================================
================================[ KOF97 TEAM ]=================================
===============================================================================
-=( '97 Special Team )================================================================================
-=( RYUJI YAMAZAKI )=-=( KOF97 Team )================================================================================
Fighting Style:
Self-made brawling skills
Birthday:
August 8
Age:
33
Birthplace:
Japan
Blood Type:
A
Height:
1.92m
Weight:
96kg
Hobby:
Collecting knives
Favorite Food:
Sliced horse meat
Best Sport:
None
Prized Things:
Anything that will give him profit
Dislikes:
Labor
"You look like a splattered pomegranate, pinhead!"
==------------------------------==[ THROWS ]==-----------------------------==
Strangle Lift
When close, b/f + C
Throw
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Stabbing
f + A
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Double Return (absorb)
qcf + A
Double Return (reflect) qcf + C
Snake Arm
qcb + A/B/C (can be held, A/B/C hit different places)
. Snake Trick
While holding a Snake Arm, press D
Dagger of Judgment
f,d,df + A/C
Foot Crush
f,d,df + B
Sand Kick
f,d,df + D
Sadomazo
hcf + B/D
Exploding Headbutt
When close, hcb,f + A/C
==------------------------==[ DESPERATION MOVES ]==------------------------==
Nightmare... and Madness qcf + ABCD
La Guillotine
qcf,qcf + A/C
Yondan Drill
When close, hcb,hcb + A/C (press A/C repeatedly)
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
La Guillotine
qcf,qcf + AC
Yondan Drill
When close, hcb,hcb + AC (press A/C repeatedly)
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
...!!
When close, hcb,hcb + BD
------------------------------------------------------------------------------- He has a new DM performed with qcf + ABCD.
- His HSDM is a bloody variation of the Yondan Drill.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
---

stand C
crouch C
---

stand D(1)
-----

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]

-> Stabbing -> (1st hit / if canceled from a strong normal attack, it becomes
a non-cancelable 1-hit move)
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
Dagger of Judgment (1st hit)
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Stabbing
[command]
Double Return
(both versions)
Snake Arm
(all three versions)
Dagger of Judgment
Foot Crush
Sand Kick
[ "CANCELABLE INTO" MOVES ]
Double Return
Dagger of Judgment
Foot Crush
Sand Kick
Sadomazo

* (both versions)
*
*
*

------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]


Stabbing

: overhead (both hit)

[ MOVE ATTRIBUTES ]
Double Return (absorb)
Double Return (reflect)
projectiles
Foot Crush
Sand Kick
Sadomazo
Exploding Headbutt
[DM] Nightmare... and Madness
[S/DM] Yondan Drill
[HSDM] ...!!

: counter (only projectiles) / recovers life


: counter (only projectiles) / reflects
:
:
:
:
:
:
:

overhead (2nd hit)


can be canceled into Snake Arm
counter (high attacks / special moves)
unblockable
unblockable
unblockable
unblockable

-------------------------------------------------------------------------------================================================================================
-=( BLUE MARY )=-=( KOF97 Team )================================================================================
Real Name:
Mary Ryan
Fighting Style:
Commando Sambo
Birthdate:
February 4
Age:
23
Birthplace:
USA
Blood Type:
AB
Height:
1.69m
Weight:
49kg
Three Sizes:
Bust 86, Waist 54, Hips 85
Hobbies:
Bike touring
Favorite Food:
Beef
Best Sport:
Baseball
Prized Things:
Her leather jacket, her dog 'Anton'
Dislikes:
Cats

"I can't even trust my teammates. Just what've I got myself into?"
==------------------------------==[ THROWS ]==-----------------------------==
Victor Throw
When close, b/f + C
Head Throw
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Hammer Arch
b/f + A
Double Rolling
b/f + B
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Spin Fall
qcf + A/C
. M. Spider
During Spin Fall, qcf + A/C
Real Counter
qcb + A/C
. Backdrop Real
During Real Counter, hcf + A/C
M. Reverse Facelock
qcb + B
M. Head Buster
qcb + D
Vertical Arrow
f,d,df + B/D
. M. Snatcher
During Vertical Arrow, f,d,df + B/D
Straight Slicer
Charge b,f + B/D
. Crab Clutch
During Straight Slicer, qcf + B/D
==------------------------==[ DESPERATION MOVES ]==------------------------==
M. Splash Rose
qcf,hcb + A/C
M. Dynamite Swing
A,A,f,B,C
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
M. Dynamite Swing
A,A,b,B,C
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
M. Typhoon
When close, db,qcf,uf,u,d + BD
------------------------------------------------------------------------------- She lost the Climbing Arrow.
- She lost the Head Crush.
- Her HSDM is the M. Typhoon.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
crouch B

stand C(1) stand


crouch C
--far
C(*) ---

D(2)

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> Hammer Arch
->
-> Double Rolling -> (2nd hit only)
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
M. Snatcher (although a M. Dynamite Swing will no longer connect from it)
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Hammer Arch
Double Rolling
Vertical Arrow
Straight Slicer

[command]
[command] (1st hit)
(1st hit)

[ "CANCELABLE INTO" MOVES ]

Spin Fall
Real Counter
M. Reverse Facelock
M. Head Buster
Vertical Arrow
*
Straight Slicer
*
------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]
Hammer Arch

: overhead

[ MOVE ATTRIBUTES ]
Spin Fall
Real Counter
Backdrop Real
M. Reverse Facelock
M. Head Buster
[HSDM] M. Typhoon

:
:
:
:
:
:

overhead
makes Mary invinicible (except against throws)
unblockable
counter (jumping attacks / special moves)
counter (standing attacks)
unblockable

-------------------------------------------------------------------------------================================================================================
-=( BILLY KANE )=-=( KOF97 Team )================================================================================
Fighting Style:
Bo-jutsu (Pole art)
Birthday:
December 25
Age:
28
Birthplace:
England
Blood Type:
B
Height:
1.79m
Weight:
77kg
Hobby:
Doing laundry
Favorite Food:
Egg dishes
Best Sport:
Pole vaulting
Prized Things:
His younger sister, Lilly Kane
Dislikes:
Receiving orders
"You dolt! You can't beat me! Not even by a fluke of fate!"
==------------------------------==[ THROWS ]==-----------------------------==
Hell Drop
When close, b/f + C
Fisherman Throw
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Great Spinning Kick
f + A
Pole Vault Kick
f + B
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Whirlwind Cane
Press A repeatedly
Sparrow Dropper
qcb + A/C
Three-Part Cane
hcf + A/C
. Blazing Three-Part Cane
During Three-Part Cane, qcf + A/C
Flying Assault Cane
f,d,df + B/D
Fire Dragon Chaser
qcb + B
Water Dragon Chaser
qcb + D
==------------------------==[ DESPERATION MOVES ]==------------------------==
Super Blazing Whirlwind Cane
qcf,hcb + A/C
Great Whirlwind
qcf,qcf + A/C
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Great Whirlwind
qcf,qcf + AC
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==

Ifrit Crisis

qcb,hcf + BD

------------------------------------------------------------------------------- He lost his Straight Cane Smasher.


- He gained the Sparrow Dropper, from his RB2-style version in KOF98.
- He lost his Red Lotus Requiem.
- His Super Blazing Whirlwind Cane is DM only now.
- He has a new HSDM, where he throws his stick at the opponent (and receives
a new one later). If he is attacked while he doesn't have the stick, though,
the move will be performed.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
---

stand B
crouch B

stand C
crouch C
---

stand D
-----

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> Great Spinning Kick .
-> Pole Vault Kick
.
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
None
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Three-Part Cane
. Blazing Three-Part Cane
[ "CANCELABLE INTO" MOVES ]
Sparrow Dropper
Three-Part Cane
*
Flying Assault Cane
Fire Dragon Chaser
Water Dragon Chaser
------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]
Pole Vault Kick

: knockdown

[ MOVE ATTRIBUTES ]
Flying Assault Cane
Fire Dragon Chaser
Water Dragon Chaser
[HSDM] Ifrit Crisis

:
:
:
:

mobility
counter (high attacks / special moves) / autoguard
counter (low attacks)
counter

-------------------------------------------------------------------------------================================================================================
================================[ KOF98 TEAM ]=================================
===============================================================================
-=( New Faces Team )================================================================================

-=( YASHIRO NANAKASE )=-=( KOF98 Team )================================================================================


Fighting Style:
Mainly striking attacks
Birthday:
December 31
Age:
23
Birthplace:
Japan
Blood Type:
O
Height:
1.90m
Weight:
99kg
Hobby:
His band, travelling
Favorite Food:
Menma, lamen (instant noodles)
Best Sport:
Swimming
Prized Things:
Amber
Dislikes:
Eggplants, narrow places
"You're big! You're tough! You're out of control!"
==------------------------------==[ THROWS ]==-----------------------------==
Lever Blow
When close, b/f + C
Hatchet Throw
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Regret Bash
f + A
Step Side Kick
f + B
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Upper Duel
f,d,df + A/C
Jet Counter
hcf + A/C
. Jet Counter: Still
During Jet Counter, qcf + A/C
'98 Jet Counter
hcf + AC
. Jet Counter: Still
During '98 Jet Counter, qcf + A/C
Sledgehammer
qcb + B/D
==------------------------==[ DESPERATION MOVES ]==------------------------==
Final Impact
qcf,qcf + A/C (can be held)
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Final Impact
qcf,qcf + AC (can be held)
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
[Error...] Code "2002"
qcb,hcf + BD
------------------------------------------------------------------------------- He has his '98 Jet Counter, which can be followed with any version of the
Jet Counter: Still.
- He lost his Missile Might Bash.
- He lost his Million Bash Stream DM/SDM.
- He has a new ranbu-type HSDM.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
---

stand C
crouch C
---

stand D
crouch D
---

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> Regret Bash
->
#> Step Side Kick ->
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
Jet Counter: Still (C version)

------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]


Regret Bash
Upper Duel
Jet Counter
'98 Jet Counter
> Jet Counter: Still

[command]
(A version: 1st hit / C version: 1st or 2nd hit)
(both versions)
(both versions)

[ "CANCELABLE INTO" MOVES ]


Upper Duel
*
Jet Counter
* (both versions)
'98 Jet Counter *
Sledgehammer
------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]
Regret Bash

: overhead / knockdown

[ MOVE ATTRIBUTES ]
Upper Duel
Jet Counter (A version)
Jet Counter (C version)
'98 Jet Counter
Sledgehammer
[S/DM] Final Impact

:
:
:
:
:
:

autoguard
must follow with (A) Jet Counter: Still
must follow with (C) Jet Counter: Still / overhead
can follow with either Jet Counter: Still
overhead
unblockable when fully charged

-------------------------------------------------------------------------------================================================================================
-=( SHERMIE )=-=( KOF98 Team )================================================================================
Fighting Style:
Mainly centered around throws
Birthday:
February 13
Age:
21
Birthplace:
France
Blood Type:
B
Height:
1.73m
Weight:
68kg
Three Sizes:
Bust 92, Waist 63, Hips 87
Hobby:
Her band, watching French movies, playing with her hamster
Favorite Food:
Fish (specially the ones with bright bodies)
Best Sport:
Ice skating
Prized Things:
Her personal computer, her hamster
Dislikes:
Stew, celery, high school baseball
"All things considered, I am the critic's choice!"
==------------------------------==[ THROWS ]==-----------------------------==
Shermie Flash: Original
When close, b/f + C
Front Flash
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Explosive New Suplex
f + A
Shermie Stand
f + B
Evasion
ABC
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Shermie Whip
qcb + A/C
Shermie Spiral
When close, hcf + A/C
F Captitude
hcb,f + A/C
Axle Spin Kick
qcb + B/D

Shermie Shoot
Shermie Clutch
. Shermie Cute

hcf + B/D
f,d,df + B/D
After Shermie Whip, Shermie Spiral or Shermie
Clutch, qcf + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==


Shermie Flash
When close, hcb,hcb + A/C
Shermie Carnival
When close, hcf,hcf + A/C
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Shermie Flash
When close, hcb,hcb + AC
Shermie Carnival
When close, hcf,hcf + AC
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Lightning Leg Lariat
When close, qcf,qcf + BD
------------------------------------------------------------------------------- She has a new command, that acts like a grab.
- She has a new evasion move.
- She has a new move, the F Captitude, a counter grab.
- She has a new HSDM.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B(*) stand C


crouch B
crouch C
---

-------

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> Explosive New Suplex .
-> Shermie Stand
-> (2nd hit only)
-> Evasion
.
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
None
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Shermie Stand [command] (can be canceled on either hit)
Axle Spin Kick
> Shermie Cute
[ "CANCELABLE INTO" MOVES ]
Shermie Whip
Shermie Spiral
Axle Spin Kick *
Shermie Shoot
Shermie Clutch
------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]
Shermie Stand
Evasion

: overhead (2nd hit)


: invincibility

[ MOVE ATTRIBUTES ]
Shermie Spiral

: unblockable

F Captitude
Shermie Shoot
Shermie Clutch
[DM] Shermie Flash
[SDM] Shermie Flash

:
:
:
:
:

counter
unblockable
unblockable
unblockable
unblockable / press the buttons and directions
repeatedly to increase damage, but your opponent
can do the same to diminish it
[S/DM] Shermie Carnival
: unblockable
[HSDM] Lightning Leg Lariat : unblockable
-------------------------------------------------------------------------------================================================================================
-=( CHRIS )=-=( KOF98 Team )================================================================================
Fighting Style:
Mainly speed-based attacks
Birthday:
May 3
Age:
14
Birthplace:
Sweden
Blood Type:
AB
Height:
1.60m
Weight:
48kg
Hobby:
Cooking
Favorite Food:
Butan
Best Sport:
Orienteering
Prized Things:
Nature
Dislikes:
Gummy candy, people who touch his head, people who lie
"That was a gas! Ten-hut, loser!"
==------------------------------==[ THROWS ]==-----------------------------==
Step Turn
When close, b/f + C
Aerial Drop
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Spinning Array
f + A
Reverse Anchor Kick
f + B
Carry Off Kick
df + B
Evasion Attack (High Kick)
f + D,B
Evasion Attack (Low Kick)
d + D,B
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Slide Touch
qcf + A/C
Scramble Dash
qcf + B/D
Glider Stomp
In the air, qcf + B/D
Direction Change
f,d,df + A/C
Hunting Air
f,d,df + B/D
Shooting Dancer: Thrust
hcb + A/C
Shooting Dancer: Step
hcb + B/D
==------------------------==[ DESPERATION MOVES ]==------------------------==
Chain Slide Touch
qcf,qcf + A/C
Twister Drive
qcb,qcb + B/D
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Chain Slide Touch
qcf,qcf + AC
Twister Drive
qcb,qcb + BD
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Orochi no Chikara Kaihou Saseru
hcb,hcb + AC
------------------------------------------------------------------------------- He has two new Evasion Attack commands.
- Chain Slide Touch is faster and has more invincibility.
- His HSDM transforms him into Orochi Chris.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
---

stand C
--crouch C(1) --far
C(1) ---

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


#> Spinning Array
->
-> Reverse Anchor Kick -> (2nd hit only)
-> Carry Off Kick
.
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
Shooting Dancer: Thrust (1st hit only)
Shooting Dancer: Step
(1st hit only)
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Reverse Anchor Kick
Carry Off Kick
Slide Touch
Hunting Air
Shooting Dancer: Thrust
Shooting Dancer: Step

[command] (both hits can be canceled)


[command]
(into Glider Stomp)
(both hits can be canceled)
(1st hit: into ground moves / 2nd hit: into Glider
Stomp)

[ "CANCELABLE INTO" MOVES ]


Scramble Dash
Glider Stomp
(from aerial moves)
Hunting Air
*
Shooting Dancer: Thrust *
Shooting Dancer: Step
*
------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]
Reverse Anchor Kick
Carry Off Kick
Evasion Attack (High Kick)
Evasion Attack (Low Kick)

:
:
:
:

overhead (2nd hit only)


hits low
invincibility during the first part
invincibility during the first part

[ MOVE ATTRIBUTES ]
Direction Change
Shooting Dancer: Thrust
Shooting Dancer: Step

: unblockable
: hits low (A vers., 2nd hit)
: overhead (2nd hit) / can follow with Glider Stomp

-------------------------------------------------------------------------------================================================================================
-=( OROCHI YASHIRO )=-=( Extra Version )================================================================================
"Quiet down, you fly!"
To select Orochi Yashiro, put the cursor on Yashiro, hold start and press any
button to confirm.

==------------------------------==[ THROWS ]==-----------------------------==


Baku
When close, b/f + C
Beki
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Saku
f + A
Bu
f + B
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Kujiku Daichi
qcb + A/C
Niragu Daichi
When close, hcf + A/C
Musebu Daichi
When close, hcb,f + A/C
Odoru Daichi
hcf + B/D
==------------------------==[ DESPERATION MOVES ]==------------------------==
Araburu Daichi
qcf,qcf + B/D
Ankoku Jigoku Gokuraku Otoshi
When close, hcb,hcb + A/C
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Araburu Daichi
qcf,qcf + BD
Ankoku Jigoku Gokuraku Otoshi
When close, hcb,hcb + AC
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Armageddon
B,D,A,ABC
------------------------------------------------------------------------------- He lost his Hoeru Daichi DM/SDM.
- He has a new HSDM, a powerful punch at a background full of lava.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
---

stand C
crouch C
---

stand D
crouch D
---

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> Saku ->
#> Bu
->
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
None
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
None
[ "CANCELABLE INTO" MOVES ]
Kujiku Daichi
------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]
Saku

: overhead

[ MOVE ATTRIBUTES ]
Kujiku Daichi

: unblockable

Niragu Daichi
:
Musebu Daichi
:
Odoru Daichi
:
[S/DM] Araburu Daichi
:
[S/DM] Ankoku Jigoku Gokuraku Otoshi :
[HSDM] Armageddon
:

unblockable
unblockable
unblockable
unblockable
unblockable
unblockable

-------------------------------------------------------------------------------================================================================================
-=( OROCHI SHERMIE )=-=( Extra Version )================================================================================
"What, me lonely? No way! Soon, there'll be no humanity!"
To select Orochi Shermie, put the cursor on Shermie, hold start and press any
button to confirm.
==------------------------------==[ THROWS ]==-----------------------------==
Bakurai
When close, b/f + C
Enrai
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Kourai
f + B
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Yatanagi no Muchi
qcb + A/C
Raijin no Tsue
In the air, qcf + B/D
Shajitsu no Odori
qcb + B/D
Mugetsu no Raiun
hcf + A/B/C/D
==------------------------==[ DESPERATION MOVES ]==------------------------==
Ankoku Raikou Ken
qcf,qcf + A/C
Shukumei, Gen'ei, Shinshi
qcf,qcf + B/D
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Ankoku Raikou Ken
qcf,qcf + AC
Shukumei, Gen'ei, Shinshi
qcf,qcf + BD
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Raikou no Tsurugi
B,A,b,A,A/B/C/D
------------------------------------------------------------------------------- She has a new HSDM, where she summons a huge lightning bolt to attack the
opponent.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B(*) stand C


crouch B
crouch C
---

-------

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> Kourai -> (2nd hit only)
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
None
-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]


Kourai
[command] (can be canceled on either hit)
Shajitsu no Odori (into Raijin no Tsue)
[ "CANCELABLE INTO" MOVES ]
Yatanagi no Muchi
Raijin no Tsue
(from aerial moves)
Shajitsu no Odori
Mugetsu no Raiun
------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]
Kourai

: overhead (2nd hit)

[ MOVE ATTRIBUTES ]
Yatanagi no Muchi
: knockdown projectile
Raijin no Tsue
: overhead / knockdown
[HSDM] Raikou no Tsurugi : the button used determines where the initial attack
will hit (like in her Mugetsu no Raiun attack).
However, there is a chance that the huge bolt will
hit Shermie, damaging her instead of the opponent.
And if she's close enough to her opponent, it may
end up hitting both (or none) of them / the move is
only performed if the opponent doesn't block it
-------------------------------------------------------------------------------================================================================================
-=( OROCHI CHRIS )=-=( Extra Version )================================================================================
"You did well for scum."
To select Orochi Chris, put the cursor on Chris, hold start and press any
button to confirm.
==------------------------------==[ THROWS ]==-----------------------------==
Chi no Batsu
When close, b/f + C
Ten no Tsumi
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Muyou no Ono
f + A
Jukei no Oni
f + B
Setsudan no Koto
df + B
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Taiyou o Iru Honoo
qcf + A/C
Kagami o Hofuru Honoo
qcb + A/C
Tsuki o Tsumu Honoo
f,d,df + A/C
Shishi o Kamu Honoo
When close, hcf + B/D
==------------------------==[ DESPERATION MOVES ]==------------------------==
Ankoku Orochi Nagi
qcb,hcf + A/C (can be held)
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Ankoku Orochi Nagi
qcb,hcf + AC (can be held)
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Sanagi wo Yaburi Chou wa Mau
D,C,d,C,D
------------------------------------------------------------------------------- He lost his Daichi o Harau Gouka DM/SDM.

- He has a new HSDM where he transforms into Orochi and attack the opponent
with his Bright Light.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
---

stand C
--crouch C(1) --far
C(1) ---

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


#> Muyou no Omo
->
-> Jukei no Oni
-> (2nd hit only)
-> Setsudan no Koto .
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
Tsuki o Tsumu Honoo
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Jukei no Oni
Setsudan no Koto
Tsuki o Tsumu Honoo
Tsuki o Tsumu Honoo

[command]
[command]
(A version)
(C version, except on the last hit)

[ "CANCELABLE INTO" MOVES ]


Kagami o Hofuru Honoo
Tsuki o Tsumu Honoo
*
------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]
Jukei no Oni
Setsudan no Koto

: overhead (2nd hit)


: hits low

[ MOVE ATTRIBUTES ]
Shishi o Kamu Honoo
: unblockable / performed in close range
[HSDM] Sanagi wo Yaburi Chou wa Mau : hits anywhere on the screen
-------------------------------------------------------------------------------================================================================================
================================[ KOF99 TEAM ]=================================
===============================================================================
-=( K' Team )================================================================================
-=( K' )=-=( KOF99 Team )================================================================================
Real Name:
Unknown
Fighting Style:
Violence
Birthdate:
Unknown
Age:
Presumed to be 16 to 18
Birthplace:
Unknown
Blood Type:
Unknown
Height:
1.83m

Weight:
Hobbies:
Favorite Food:
Best Sport:
Prized Things:
Dislikes:

65kg
None
Beef jerky
None
Nothing
The King of Fighters Tournament

"Put you three together.. and you get a bunch of losers."


==------------------------------==[ THROWS ]==-----------------------------==
Spot Pile
When close, b/f + C
Knee Strike
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
One Inch
f + A
Knee Assault
f + B
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Eins Trigger
qcf + A/C
. Second Shoot
During Eins Trigger, f + B
. Second Shell
During Eins Trigger, f + D
Crow Bites
f,d,df + A/C
. Secondary Bites
During Crow Bites (C version), f + B/D
Blackout
qcf + B/D
Minute Spike
qcb + B/D (can be done in the air)
. Narrow Spike
During Minute Spike (ground version only), qcb + B/D
==------------------------==[ DESPERATION MOVES ]==------------------------==
Heat Drive
qcf,qcf + A/C (can be held)
Chain Drive
qcf,hcb + A/C
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Chain Drive
qcf,hcb + AC
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Crinsom Star Road
qcb + C,A
------------------------------------------------------------------------------- His Eins Trigger (A version) is slow and can't be linked from weak attacks.
- He lost his Blackout followup to the Eins Trigger.
- He lost his Minute Spike followup to the Secondary Bites.
- Aerial Minute Spike regained its autoguard.
- He has a new HSDM.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
---

stand C(*) stand D


crouch C
crouch D
-----

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> One Inch
->
-> Knee Assault -> (into aerial moves; Minute Spike in his case)
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
Crow Bites
(A version)
Crow Bites
(C version, 1st hit)
Narrow Spike
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]

One Inch
[command]
Knee Assault [command] (into aerial moves; Minute Spike in his case)
Crow Bites
Narrow Spike
[ "CANCELABLE INTO" MOVES ]
Crow Bites
*
Minute Spike
------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]
One Inch
Knee Assault

: knockdown / Counter Wire


: overhead

[ MOVE ATTRIBUTES ]
Second Shell
Minute Spike (air)
Narrow Spike
[DM] Heat Drive
[HSDM] Crinsom Star Road

:
:
:
:
:

allows juggles
autoguard
hits low
unblockable when fully charged
unblockable

-------------------------------------------------------------------------------================================================================================
-=( MAXIMA )=-=( KOF99 Team )================================================================================
Real Name:
Unknown
Fighting Style:
"M-Type" Fighting Techniques
Birthdate:
March 2
Age:
29
Birthplace:
Canada
Blood Type:
A
Height:
2.04m
Weight:
204kg
Hobbies:
Bike touring
Favorite Food:
Anything sweet
Best Sport:
Rugby
Prized Things:
His sideburns
Dislikes:
Fermented soybeans, people who ask for opinions
"I am bloody almighty!"
==------------------------------==[ THROWS ]==-----------------------------==
Dynamite Drop
When close, b/f + C
Choking Vice
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Mongolian
f + A
M-9 Type Maxima Missile (Trial)
df + C
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
System 1/2: Maxima Scramble
qcf + A/C
. Double Bomber
During Maxima Scramble, qcf + A/C
.. Bulldog Press
During Double Bomber, qcf + A/C
System 3: Maxima Lift
hcb + B/D
. Centoun Press
During System 3: Maxima Lift, f + B/D
M-4 Type Vapour Cannon
qcb + A/C
M-11 Type Dangerous Arch
When close, hcf + B/D
M-19 Type Bridge Cannon
f,d,df + B/D
==------------------------==[ DESPERATION MOVES ]==------------------------==
Bunker Buster
qcf,hcb + A/C

Maxima Cannon
Maxima Revenger

f,hcf + A/C
When close, hcb,hcb + B/D

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==


Maxima Revenger
When close, hcb,hcb + BD
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Maxima Splasher
f,B,C,f,C
------------------------------------------------------------------------------- He has a new DM, the Maxima Cannon, where he shoots energy from his chest.
- He has a new HSDM.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A
---

stand B stand C(1) stand


--crouch C
---------

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> Mongolian
->
#> M-9 Type Maxima Missile (Trial) ->
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
Double Bomber
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Mongolian
[command]
System 1/2: Maxima Scramble
. Double Bomber
(during either hit)
[ "CANCELABLE INTO" MOVES ]
System 1/2: Maxima Scramble *
System 3: Maxima Lift
M-4 Type Vapour Cannon
M-11 Type Dangerous Arch
M-19 Type Bridge Cannon
------------------------------------------------------------------------------[ NORMAL ATTRIBUTES ]
Standing C

: autoguard

[ COMMAND ATTRIBUTES ]
Mongolian

: overhead / autoguard

[ MOVE ATTRIBUTES ]
System 3: Maxima Lift
M-4 Type Vapour Cannon
M-11 Type Dangerous Arch
M-19 Type Bridge Cannon
[DM] Bunker Buster
[S/DM] Maxima Revenger
[HSDM] Maxima Splasher

:
:
:
:
:
:
:

unblockable
autoguard / negates projectiles / Counter Wire
unblockable
unblockable
autoguard
unblockable
unblockable

-------------------------------------------------------------------------------================================================================================
-=( WHIP )=-=( KOF99 Team )================================================================================
Real Name:
Seirah (last name unknown)
Fighting Style:
Souben-jutsu (whip art) & Heidern Assassination Technqiues
Birthdate:
October 12
Age:
16
Birthplace:
Unknown
Blood Type:
O
Height:
1.73m
Weight:
59kg
Hobbies:
None
Favorite Food:
Honey
Best Sport:
None
Prized Things:
Her whip, 'Woodoo'
Dislikes:
Angels, Internet abuse, corruption, low memory capacity
"No one has a hope against my dazzling bullwhippery!"
==------------------------------==[ THROWS ]==-----------------------------==
Alpha
When close, b/f + C
Zed
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Whip Shot
f + A (press A 5 times)
==--------------------------==[ SPECIAL
Desert Eagle
Assassin Strike "Code: BB"
Boomerang Shot "Code: SC"
Hook Shot "Code: Wind"
Strength Shot Type A "Code: Superior"
Strength Shot Type B "Code: Strength"
Strength Shot Type C "Code: Victory"
. Strength Shot Type D "Code: Rain"

MOVES ]==--------------------------==
b,d,db + A/C (press A/C 8 times)
f,d,df + A/B/C/D
hcf + A/C
In the air, qcb + A/C
hcb + A (can be held)
hcb + B (can be held)
hcb + C (can be held)
While holding a Strength Shot, press D

==------------------------==[ DESPERATION MOVES ]==------------------------==


Sonic Slaughter "Code: KW"
qcb,hcf + A/C
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Sonic Slaughter "Code: KW"
qcb,hcf + AC
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Raging Shot "Code: FW"
b,B,C,b,C
------------------------------------------------------------------------------- She can move during her Strength Shot poses.
- She can no longer perform additional hits after her Zed throw.
- Her Desert Eagle is her only move capable of hitting fallen opponents now.
- She has a new HSDM, where she blasts the opponent with her gun.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
-----

stand B
crouch B
far
B

stand C
stand D
crouch C(*) -------

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> Whip Shot .
-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]


Strength Shot Type A "Code: Superior" (1st hit)
Strength Shot Type B "Code: Strength" (1st hit)
Strength Shot Type C "Code: Victory" (1st hit)
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Whip Shot
[command] (up to the 4th hit)
Assassin Strike "Code: BB" (into Hook Shot "Code: Wind")
[ "CANCELABLE INTO" MOVES ]
Assassin Strike "Code: BB"
*
Hook Shot "Code: Wind"
(from aerial moves)
Strength Shot Type A "Code: Superior"
Strength Shot Type B "Code: Strength"
Strength Shot Type C "Code: Victory"
------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]
Whip Shot

: knockdown (5th hit)

[ MOVE ATTRIBUTES ]
Desert Eagle
: hits low / hits
Assassin Strike "Code: BB"
: overhead
Strength Shot Type A "Code: Superior" : mobility (while
(2nd hit)
Strength Shot Type B "Code: Strength" : mobility (while
Strength Shot Type C "Code: Victory" : mobility (while
(2nd hit)
[HSDM] Raging Shot "Code: FW"
: unblockable

fallen opponents
holding) / overhead
holding)
holding) / hits low

-------------------------------------------------------------------------------================================================================================
===============================[ KOF2000 TEAM ]================================
===============================================================================
===============================================================================
-=( VANESSA )=-=( KOF2000 Team )================================================================================
Fighting Style:
Boxing
Birthdate:
January 9
Age:
30
Birthplace:
Unknown (presumed to be USA)
Blood Type:
B
Height:
1.82m
Weight:
67kg
Hobbies:
Saving money, catalogue shopping
Favorite Food:
Beer
Best Sport:
All of them
Prized Things:
Her wedding ring
Dislikes:
Indecisive people, ghosts
"Ooh yeah! I'm gonna drink to my success!"
==------------------------------==[ THROWS ]==-----------------------------==
Dynamite Puncher
When close, b/f + C
Clinch Puncher
When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==


One-Two Puncher
f + A
Sliding Puncher
df + B
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Puncher Weaving
qcb + A/C (can be held)
. Dash Puncher
While holding Puncher Weaving, f + A/C
. Parrying Puncher
While holding Puncher Weaving, b + A/C
. Puncher Vision (front)
While holding Puncher Weaving, f + B/D
. Puncher Vision (back)
While holding Puncher Weaving, b + B/D
Puncher Vision (front)
qcf + B/D
Puncher Vision (back)
qcb + B/D
. Puncher Upper
During Puncher Vision, f + A
. Puncher Straight
During Puncher Vision, f + C
. Puncher Weaving
During Puncher Vision, b + A/C (can be held)
Forbidden Eagle
f,d,df + A
Parrying Puncher
f,d,df + C
Machine Gun Puncher
hcf + A/C (press A/C repeatedly)
Dash Puncher
Charge b,f + A/C
==------------------------==[ DESPERATION MOVES ]==------------------------==
Champion Puncher
When close, qcf,qcf + A/C
Crazy Puncher
qcb,hcf + A/C
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Crazy Puncher
qcb,hcf + AC
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Gaia Gear
f,hcf + AC
------------------------------------------------------------------------------- She has a new move, the Forbidden Eagle (f,d,df + A). It looks exactly like
Rick Strowd's Hellion in Real Bout Fatal Fury 2.
- She has a new HSDM, that looks exactly like Rick Strowd's Gaia Press in Real
Bout Fatal Fury 2.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
crouch B
far
B

stand C(2) stand D(2)


crouch C
crouch D
far
C(2)

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> One-Two Puncher -> (1st hit only)
-> Sliding
.
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
Parrying Puncher
Puncher Upper
(2nd hit)
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
One-Two Puncher
[command] (can be canceled on either hit)
Sliding Puncher
[command]
> Puncher Upper
> Puncher Straight
Forbidden Eagle
Parrying Puncher
Machine Gun Puncher
Dash Puncher

[ "CANCELABLE INTO" MOVES ]


Puncher Vision (front)
Puncher Vision (back)
Forbidden Eagle
*
Parrying Puncher
*
------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]
One-Two Puncher
Sliding

: overhead (1st hit) / knockdown (2nd hit) even if


canceled into
: hits low

[ MOVE ATTRIBUTES ]
Puncher Weaving
Puncher Upper
Forbidden Eagle
Parrying Puncher
Puncher Straight
[DM] Champion Puncher
[HSDM] Gaia Gear

:
:
:
:
:
:
:

invincibility against high attacks


can be followed with Forbidden Eagle (will combo)
allows juggles / negates projectiles
autoguard
guard crush
overhead
negates projectiles

-------------------------------------------------------------------------------================================================================================
-=( SETH )=-=( KOF2000 Team )================================================================================
Fighting Style:
Art of Self-Defense (but, according to him, it's much more)
Birthdate:
August 1
Age:
41
Birthplace:
USA
Blood Type:
B
Height:
1.90m
Weight:
108kg
Hobbies:
Wiretapping, driving
Favorite Food:
Vegetarian menus (fruits, vegetables)
Best Sport:
Any solo events
Prized Things:
Neckties, his family
Dislikes:
Airplanes
"You're pretty good. How about you and me..."
==------------------------------==[ THROWS ]==-----------------------------==
Hiji Ate Kara no Hadou Uchi
When close, b/f + C
Tomoe Nage
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Tackle
f + A
Back Blow
b + A
Mae Age Geri
f + B
Sobat
b + B
Sliding Kick
df + B
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Sho-Yoh
qcf + A/C
Ashi-Tori
d,d + A/C
Doh-Kuzushi
hcf + B/D
Raku-Getsu
In the air, qcf + B
An-Getsu
In the air, qcf + D
Kyu-Getsu
hcb + B/D
. Ya-Getsu
During Kyu-Getsu, f + B/D
. Gen-Getsu
During Kyu-Getsu, d + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==


Morote Sho-Yoh
qcf,qcf + A/C
Irimi-Nadazuki
qcf,hcb + B/D
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Doh-Tori-Shichimonsatsu
qcf,hcb + AC
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Cross Bone
When close, f,hcf + AC
------------------------------------------------------------------------------- Tackle is not cancelable anymore.
- An-Getsu doesn't hit low anymore.
- He has a new HSDM.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A
---

-------

stand C(1) stand D


crouch C(1) -------

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


->
#>
->
->
->

Tackle
Back Blow
Mae Age Geri
Sobat
Sliding Kick

.
->
-> (into Tackle only)
.
->

------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]


Sho-Yoh (A version: 1st hit)
Sho-Yoh (C version)
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Tackle
Mae Age Geri
Sobat
Sliding Kick
Sho-Yoh
Kyu-Getsu
. Ya-Getsu

[command]
[command]
[command] (into Raku-Getsu or An-Getsu)
[command]

[ "CANCELABLE INTO" MOVES ]


Sho-Yoh
Raku-Getsu
An-Getsu
Kyu-Getsu

*
(from aerial moves)
(from aerial moves)
*

------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]


Tackle
Sobat
Sliding Kick

: knockdown even if canceled into


: overhead
: hits low

[ MOVE ATTRIBUTES ]
Ashi-Tori

: counter (low attacks)

Doh-Kuzushi (B version)
Doh-Kuzushi (D version)
Gen-Getsu
[DM] Morote Sho-Yoh
[DM] Irimi-Nadazuki
[SDM] Doh-Tori-Shichimonsatsu
[HSDM] Cross Bone

:
:
:
:
:
:
:

counter (high/special attacks)


counter (middle attacks)
hits low
autoguard
hits low
counter
unblockable / inverts the opponent's movements
(left becomes right, down becomes up, etc.)
until Seth hits him/her again.

-------------------------------------------------------------------------------================================================================================
-=( RAMON )=-=( KOF2000 Team )================================================================================
Fighting Style:
Lucha Libre (wrestling)
Birthdate:
December 3
Age:
25
Birthplace:
Mexico
Blood Type:
A
Height:
1.70m
Weight:
80kg
Hobbies:
Playing with children
Favorite Food:
Tacos, tequila
Best Sport:
Pro wrestling
Prized Things:
Mask given to him by his mentor
Dislikes:
Foul play, losses outside of the ring
"Lucha's better in real life than on TV, eh? I'm too much!"
==------------------------------==[ THROWS ]==-----------------------------==
Arm Hop
When close, b/f + C
Flying Maya
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Low-Air Drop Kick
df + B
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Feint Step
qcb + A/C (can be held, C is a fake)
Tiger Neck Chancery
When close, hcf + A/C
Rolling Sobat
f,d,df + B/D
. Flying Body Attack
During Rolling Sobbat, f,d,df + B/D
.. Pulling Up Attack
During Flying Body Attack, d,d + C
Tiger Load
b,d,db + B/D
. Cross Chop
During Tiger Load, at the corner, press D
. Cancel
During Tiger Load, press ABC
Force of Will
qcb + B/D
. Aditional Attack
During Force of Will, at the corner, qcf + A
. Cancel
During Force of Will, press ABC
Somersault
hcf + B/D
. Cancel
During Somersault, press ABC
Spinning Kick
d,d,A,C
==------------------------==[ DESPERATION MOVES ]==------------------------==
Savage Fire Cat
qcf,hcb + B/D
El Diablo Amarillo Ramon
qcb,hcf + B/D
Tiger Spin
When close, hcb,hcb + A/C
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Tiger Spin
When close, hcb,hcb + AC
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Hypnotic Tiger
qcb,hcf + AC
------------------------------------------------------------------------------- He has gained the Triangle Jump ability (like Mai, Choi and Athena).
- He has a new move, the Force of Will.

- He has a new move, the Spinning Kick.


- He has a new DM, the Savage Fire Cat.
- He has a new HSDM. It has three possible ends, randomly chosen each time.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A
far
A

stand B
crouch B
---

stand C
crouch C
---

stand D
crouch D
---

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> Low-Air Drop Kick ->
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
Pulling Up Attack
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Low-Air Drop Kick [command]
Rolling Sobat
[ "CANCELABLE INTO" MOVES ]
Rolling Sobat *
Tiger Load
Somersault
------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]
Low-Air Drop Kick

: hits low

[ MOVE ATTRIBUTES ]
Feint Step
Tiger Neck Chancery
Rolling Sobat
Cross Chop
Additional Attack
Somersault
[DM] Savage Fire Cat
[S/DM] Tiger Spin

:
:
:
:
:
:
:
:

Counter Wire (A version)


unblockable
overhead / Counter Wire
overhead
unblockable
unblockable
unblockable
unblockable

-------------------------------------------------------------------------------================================================================================
===============================[ KOF2001 TEAM ]================================
===============================================================================
-=( NESTS Team )================================================================================
-=( KULA DIAMOND )=-=( KOF2001 Team )================================================================================
Fighting Style:
Anti-K' Techniques
Birthdate:
May 29
Age:
14
Birthplace:
Unknown

Blood Type:
Height:
Weight:
Hobbies:
Favorite Food:
Best Sport:
Prized Things:
Dislikes:

Unknown
1.69m
48kg
Spray painting on Candy (the robot who took care of her)
Strawberry sherbert, peropero candy
Ice skating
Candy (the robot)
Fire, crowds

"I won. Now... where's my prize?"


==------------------------------==[ THROWS ]==-----------------------------==
Ice Coffin
When close, b/f + C
Behind Slash
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
One Inch
f + A
Slider Shoot
df + B
Critical Ice
df + C
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Diamond Breath
qcf + A/C
Counter Shell
qcb + A/C
Crow Bite
f,d,df + A/C
Lay Spin
qcb + B/D
. Counter Shoot (Stand) During Lay Spin, f + B
. Slider Shoot (Sit)
During Lay Spin, f + D
==------------------------==[ DESPERATION MOVES ]==------------------------==
Diamond Edge
qcf,qcf + A/C
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Freeze Execution
hcb,hcb + AC
La * Cachora
In the air, qcf,qcf + BD
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Freeze Completion
AC,BD,ABC
------------------------------------------------------------------------------- Her Diamond Edge DM motion is changed. The ice geysers come out at once,
one very close to the other, hitting 4 times in total.
- She lost her Diamond Edge SDM.
- She has a new SDM performed with qcf,qcf + BD in the air.
- She has a new HSDM. She performs the One Inch, and if it connects, Candy and
Diana appear to attack the opponent.
- When you're fighting against Kula, you can greatly reduce the damage of her
C throw (Ice Coffin) if you press the buttons rapidly while she performs it.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A
far
A

stand B
crouch B
far
B

stand
-----

C(*) stand D(2)


crouch D
---

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> One Inch
->
-> Slider Shoot .
-> Critical Ice .
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
Crow Bite
(C version: 1st hit)
Counter Shoot

------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]


One Inch
Slider Shoot
Critical Ice
Crow Bite
Crow Bite
> Counter Shoot
> Slider Shoot

[command]
[command]
[command]
(A version)
(C version: 1st hit)
(into Crow Bite)
(into Crow Bite)

[ "CANCELABLE INTO" MOVES ]


Diamond Breath
Counter Shell
Crow Bite
*
Lay Spin
------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]
One Inch
Slider Shoot
Critical Ice

: knockdown, even when canceled from the 1st or 2nd


hit of a close standing C with a little bit of
delay, or from a crouching B / Counter Wire
: knockdown (even when canceled into) / hits low
: knockdown (even when canceled into)

[ MOVE ATTRIBUTES ]
Counter Shell
Slider Shoot (Sit)
[SDM] Freeze Execution

: reflects projectiles / Counter Wire


: hits low
: changes number of hits depending on the position
of the opponent on the screen; If Kula is facing
left, the closer the opponent is to the right edge
of the screen, the greater is the damage. If Kula's
facing right, it's the opposite.
[SDM] La * Cachora
: removes 1 Power Stock from the enemy
[HSDM] Freeze Completion : overhead
-------------------------------------------------------------------------------================================================================================
-=( K9999 )=-=( KOF2001 Team )================================================================================
Real Name:
Unknown
Fighting Style:
His own sheer power
Birthdate:
Unknown
Age:
16
Birthplace:
Unknown (presumed to be Japan)
Blood Type:
B
Height:
1.68m
Weight:
58kg
Hobbies:
Working on bikes
Favorite Food:
Peanuts
Best Sport:
None
Prized Things:
His bike
Dislikes:
Orders, people who give orders
"What's it like to lose to the conqueror of the world?"
==------------------------------==[ THROWS ]==-----------------------------==
Get lost!
When close, b/f + C
Quit playing!
When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==


Shut up!
f + A
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Get out of my sight!
qcf + A/C
Split!
f,d,df + A/C
Break!
qcb + B/D
==------------------------==[ DESPERATION MOVES ]==------------------------==
Moon...
db,hcb,df + A/C
You get lost too!
db,hcb,df + B/D
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Power is...losing control...UWAAAH!! d,f,df + ABCD
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
This is so...!!
b,f,b,f,b,f,b,f (must finish in the air)
------------------------------------------------------------------------------- His Shut up! is slower and can't be connected from weak attacks.
- He has a new move called Break!. It looks like his Split! done in the air.
- You get lost too! is quicker and has more invincibility.
- He has a new, fullscreen HSDM, with a strange command. You can start
inputing the command on the ground, but must finish it in the air. You can do
that either by jumping or backstepping.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
crouch B

stand C
-----

-------

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> Shut up! .
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
Shut up!
Get out of my sight!
Split!
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Shut up!
[command]
Get out of my sight!
Split!
(A version can be canceled on C version, and vice-versa)
Break!
[ "CANCELABLE INTO" MOVES ]
Get out of my sight! *
Split!
*
Break!
*
------------------------------------------------------------------------------[ NORMAL ATTRIBUTES ]
Crouching C
Crouching D
Close D

: doesn't hit low, but has knockdown (2nd hit)


: hits low, but it doesn't have knockdown
: overhead / knockdown

[ COMMAND ATTRIBUTES ]
Shut up!

: knockdown

[ MOVE ATTRIBUTES ]
Get out of my sight!
Break! (D version)
[DM] You get lost too!
[SDM] Power is(...)UWAAAH!!
[HSDM] This is so...!!

:
:
:
:
:

negates projectiles
overhead
hits the whole ground / negates projectiles
hits the whole ground / negates projectiles
hits anywhere on the screen / invincibility

-------------------------------------------------------------------------------================================================================================
-=( ANGEL )=-=( KOF2001 Team )================================================================================
Fighting Style:
Whatever (no style in particular)
Birthdate:
March 6
Age:
19
Birthplace:
Mexico
Blood Type:
O
Height:
1.68m
Weight:
Unknown (write and die)
Three Sizes:
Bust 92, Waist 60, Hips 89
Hobbies:
Playing with bikes, going to live concerts
Favorite Food:
Tequila, sliced cactus
Best Sport:
Soccer (mainly as the Goal Keeper)
Prized Things:
Vintage B-3 and Deck Coat P.D series clothings
Dislikes:
Gambling
"Aw, nuts! Still breathing. So much for mouth to mouth..."
==------------------------------==[ THROWS ]==-----------------------------==
Go Go Fuuten Girl
When close, b/f + C
Starlit Field
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Senseless Chatter
f + B
At the Wasteland
In the air, db/d/df + D
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Red Sky of Japonesia
hcb + B/D
Mad Murder Roulette
When close, b,d,db + B/D
==-------------------==[ CHAIN CIRCLE STARTING MOVES ]==-------------------==
Formalist Blue
df + B
Citizen of the World
df + D
Senseless Fist
b,f + B/D
Repun Kamui
qcb + A/C
Beyond the Flames
hcf + B/D
==-----------------------==[ CHAIN CIRCLE MOVES ]==------------------------==
These moves must be used after the Chain Circle Starting Moves.
You can link them freely; however, you can't link two moves that have the
same direction or the same button. You can't repeat a move either.
Bye Bye Rogue
Buggy and Coffin
A Train to See Cherry Blossoms
Shelter From the Storm
With a Lamp for the Pathway
Impotent Symptom
Parasol Spin (back)
Parasol Spin
Parasol Spin (forward)

u +
f +
d +
u +
f +
d +
b +
BCD
f +

A/C
A/C
A/C
B/D
B/D
B/D
BCD
BCD

==------------------==[ CHAIN CIRCLE FINISHING MOVES ]==-------------------==


These moves must be used after the Chain Circle Moves.
The Crown Under the Sky
A Full Moon Evening
State of Heat Haze
Cosmic Fuuten Swing
Lost Homeland
Beyond the Flames

f,f
f,f
f,f
qcf
qcf
hcf

+
+
+
+
+
+

A
C
B/D
A
C
B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==


Loyalty Test for the Liberalist
During the Chain Circle, b,f,d,df + A/C
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Loyalty Test for the Liberalist
During the Chain Circle, b,f,d,df + AC
Winds Fairground
b,f,d,df + BD
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
. Survivors Banquette
When performing the Winds Fairground
SDM to reverse an aerial attack, press
and hold BCD for a while.
------------------------------------------------------------------------------- Formalist Blue doesn't have followups anymore.
- Citizen of the World is now a CC Starting move perfomed with df + D.
- A Full Moon Evening and The Crown Under the Sky switched names.
- She has a new CC Starting Move peformed with b,f + B/D, the Senseless Fist.
- She has three nes special CC Moves (Parasol Spin).
- She has two new CC Finishing Moves performed with qcf + A and qcf + C.
- The Crown Under the Sky (CC Finishing) is now performed with f,f + A.
- A Full Moon Evening (CC Finishing) can only be performed wiht f,f + C now.
- Red Sky of Japonesia is only a normal move now (no more CC Finishing).
- She lost her A Garden to Play With Ghost (CC Finishing).
- She lost her Ride Your Cycle (CC Finishing).
- Now, Beyond the Flames is both a normal move and a CC Finishing.
- She lost her The Unidentified Victim Couciouness SDM.
- She has a new SDM, the Winds Fairground.
- She has a new HSDM, which is a followup to her SDM.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

-----

stand C
crouch C
---

stand D
crouch D
---

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


-> Senseless Chatter
-> At the Wasteland

-> (1st hit only)


.

------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]


None
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Senseless Chatter
[command]
Formalist Blue
Citizen of the World
Senseless Fist
Repun Kamui

[ "CANCELABLE INTO" MOVES ]


Mad Murder Roulette
Repun Kamui
*
------------------------------------------------------------------------------[ NORMAL ATTRIBUTES ]
Crouching C

: knockdown

[ COMMAND ATTRIBUTES ]
None
[ MOVE ATTRIBUTES ]
Mad Murderer Roulette
[SDM] Winds Fairground
[HSDM] Survivors Banquette

: unblockable
: counter
: there is an easier way to perform this HSDM:
if you know your opponent is attacking you
with an aerial attack, you can simply use
the Winds Fairground with a different
command: b,f,d,df + BCD and hold BCD for a
while.

[ CHAIN CIRCLE STARTING MOVE ATTRIBUTES ]


Formalist Blue
Citizen of the World
Repun Kamui

: hits low
: overhead
: knockdown

[ CHAIN CIRCLE MOVE ATTRIBUTES ]


Buggy and Coffin
A Train to See Cherry Blossoms
With a Lamp for the Pathway
Impotent Symptom
Parasol Spin (any version)

:
:
:
:
:

overhead
hits low
overhead
hits low
you must link CC Finishing Moves after them

[ CHAIN CIRCLE FINISHING MOVE ATTRIBUTES ]


A Full Moon Evening
State of Heat Haze

: unblockable
: overhead (2nd hit)

-------------------------------------------------------------------------------================================================================================
===================================[ BOSS ]====================================
===============================================================================
===============================================================================
-=( RUGAL BERNSTEIN )=-=( BOSS )================================================================================
Fighting Style:
Mastered fighting techniques from those he has defeated
Birthdate:
February 10
Age:
Unknown
Birthplace:
Unknown
Blood Type:
Unknown
Height:
1.97cm
Weight:
103kg
Hobby:
Finding ways to ressurect himself
Favorite Food:
None in particular
Best Sport:
He is good at everything
Prized Things:
His evil heart
Dislikes:
Justice, people who get in his way to stop his evil plans

"Done your packing? Your life's journey's over."


Rugal can only be selected on the actual Neo Geo home system. In order to
select him, place the cursor on Yashiro and press left. Rugal will appear.
==------------------------------==[ THROWS ]==-----------------------------==
Scorpion Deathlock
When close, b/f + C
Scorpion Blow
When close, b/f + D
==--------------------------==[ COMMAND MOVES ]==--------------------------==
Double Tomahawk
f + B
==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Reppuken
qcf + A/C
God Press
hcb + A/C
Kaiser Wave
f,hcf + A/C (can be held)
. Divine Arrow
Hold A/C for a moment during Kaiser Wave, release
. Gravity Smash
Hold A/C for more time during Kaiser Wave, release
Dark Barrier
qcf + B/D
Genocide Cutter
f,d,df + B/D
Beads Destruction
hcb + B/D
==------------------------==[ DESPERATION MOVES ]==------------------------==
Gigantic Pressure
qcf,hcb + A/C
Destruction Omega
qcf,qcf + B/D
==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Gigantic Pressure
qcf,hcb + AC
Destruction Omega
qcf,qcf + BD
==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Kaiser Phoenix
hcf,hcf + AC
------------------------------------------------------------------------------- He plays like a mix between both of his versions in KOF98, with many added
and removed features. Practically a new character.
------------------------------------------------------------------------------[ CANCELABLE NORMALS ]
stand A
crouch A

stand B
---

stand C(*) stand D(1)


crouch C
crouch D
-----

------------------------------------------------------------------------------[ COMMAND CANCELABILITY ]


#> Double Tomahawk -> (1st hit)
------------------------------------------------------------------------------[ SUPER CANCELABLE MOVES ]
None
------------------------------------------------------------------------------[ MAX MODE CANCELABLE MOVES ]
Double Tomahawk
[command] (2nd hit)
Genocide Cutter
(1st hit)
Beads Destruction
[ "CANCELABLE INTO" MOVES ]
Dark Barrier
Beads Destruction *

------------------------------------------------------------------------------[ COMMAND ATTRIBUTES ]


Double Tomahawk : overhead (2nd hit)
[ MOVE ATTRIBUTES ]
Kaiser Wave
Divine Arrow
Gravity Smash
Dark Barrier

:
:
:
:

negates projectiles
negates projectiles / knockdown
negates projectiles / knockdown / unblockable
reflects projectiles

-------------------------------------------------------------------------------==============================================================================
===============================================================================
=============================================================================
4. GENERAL INFO
=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------= Music information =----------------The music system has been changed. Now, there are stage themes, when you
are fighting the CPU. On the first 5 stages, each stage has its own theme; the
sixth stage (mid boss) will have a different theme depending on which character
you are fighting (explained below), but on the 7th stage (which will always be
Italy, even if you have already fought on this stage before this match), the
music depends on the opponent team (like it's always been in previous KOFs).
Rugal (8th stage) will also have his own theme.
On VS. game, the system is not changed (the music still depends on the
teams like it has always been). There are no more individual themes (for teams
like the 97 and ONFT), only one song per team. And let's all give a big thank
you to The True Warrior for this info.
The KOF2001 Team does NOT have a separate song. If you fight them on the
Italy stage, Napolitan Trance will play. And if you fight them during other
moments, you will hear Deserted Town (Kula), Napolitan Trance (K9999) or Tacos
Dance (Angel).
* Some of the songs are new, but most are old songs (all remixes).
STAGE
SONG NAME
ORIGINALLY FOUND IN
------------------------------------------------------------------------------- China Stage
Red Wind
- (new song)
- Holland Stage
The Netherlands
- (new song)
- Japan Stage
J
- (new song)
- Korea Stage
Progress
- (new song)
- Mexico Stage
Tacos Dance
- (new song)
- Cambodia Stage
Deserted Town
- (new song)
- Italy Stage
Napolitan Trance
- (new song)
TEAM
SONG NAME
ORIGINALLY FOUND IN
------------------------------------------------------------------------------- Japan Team
Tears
KOF99, Kyo Kusanagi's Theme
. Kusanagi
Esaka
KOF96, Japan Team
- Fatal Fury Team
Kurikinton Gomame
KOF98, Fatal Fury Team
- Art of Fighting Team
Beauty and the Beast
KOF2000, Art of Fighting Team
- Ikari Warriors Team
Jungle Bouncer
KOF94, Ikari Warriors Team
- Psycho Soldiers Team
Psycho Soldier
KOF96, Psycho Soldiers Team
- Female Team
Diet
AOF2, Yuri Sakazaki's Theme
- Korea Team
Let's Go to Seoul
FF2, Kim Kaphwan's Theme
- KOF96 Team
Arashi no Saxophone 2
KOF96, Yagami Team

- KOF97 Team
- KOF98 Team
. Orochi KOF98 Team

Yuuwaku no Toki
Bloody
Violent Lightning, Fire
and Earth
KD-0079
KD-0084
Last Dance

- KOF99 Team
- KOF2000 Team
- Rugal Bernstein

- (new song)
KOF97, New Faces Team
KOF98, medley between the 3
old Orochi NFT songs
KOF99, K' Team
KOF2000, K' Team
- (new song)

-------------------------------------------------------------------------------= Color information =----------------This section lists the colors of the characters' outfits. Only those parts
of the outfit that will actually change their colors are listed here; those
parts of the outfit that never change their colors (like Kyo's black shirt)
are not listed.
CHARACTER
BUTTON COLOR SCHEME
------------------------------------------------------------------------------- Kyo Kusanagi
A
White jacket, blue pants & gloves
B
Light blue jacket, gray pants & gloves
C
Light yellow jacket, green pants & gloves
D
Light cyan jacket, black pants & gloves
- Kusanagi

A
B
C
D

Black uniform, dark skin


Gray uniform, light skin
Black uniform, light skin
Blue uniform, light skin

- Benimaru Nikaido

A
B
C
D

Blonde hair, dark gray shirt, light gray pants


Blue hair, black shirt, dark blue pants
Blonde hair, dark brown shirt, red pants
Blue hair, dark blue shirt, light blue pants

- Goro Daimon

A
B
C
D

White pants, armband & headband, light skin


Orange pants, armband & headband, tanned skin
Yellow pants, armband & headband, light skin
Dark blue pants, armband & headband, dark skin

- Terry Bogard

A
B
C
D

Red jacket, shoes & cap, blue pants


Blue jacket, shoes & cap, gray pants
Dark red jacket, shoes & cap, dark blue pants
Green jacket, shoes & cap, brown pants

- Andy Bogard

A
B
C
D

White outfit, blonde hair, red belt


Red outfit, light blonde hair, dark blue belt
Light green outfit, yellow hair, pink belt
Dark blue outfit, blonde hair, red belt

- Joe Higashi

A
B
C
D

Red shorts, light skin, white accessories


Purple shorts, dark skin, light blue accessories
Cyan shorts, orange skin, light green accessories
Green shorts, gold skin, light green accessories

- Ryo Sakazaki

A
B
C
D

Orange gi, light skin, blonde hair


Blue gi, tanned skin, blonde hair
Light gray gi, light skin, blonde hair
Dark gray gi, dark skin, brown hair

- Robert Garcia

A
B
C
D

Black shirt, orange jacket, white pants, light skin


Black shirt, orange jacket, black pants, light skin
Black shirt, light jacket, blue pants, lighter skin
Dark shirt, brown jacket, dark blue pants, dark skin

- Takuma Sakazaki

A
B
C
D

White gi, light


Dark gi, tanned
Red gi, lighter
Brown gi, light

skin
skin
skin
skin

- Leona Heidern

A
B
C
D

Blue hair, green outfit, light skin


Dark blue hair, cyan outfit, tanned skin
Light blue hair, light brown outfit, light skin
Purple hair, light gray outfit, dark skin

- Ralf Jones

A
B
C
D

Green pants, dark jacket, red bandana, light skin


Orange pants, gray jacket, green band., tanned skin
Cyan pants, black jacket, red bandana, light skin
Black pants, gray jacket, red bandana, light skin

- Clark Steel

A
B
C
D

Dark blue outfit, light skin, dark gray shirt & etc.
Light brown outfit, light skin, black shirt & etc.
White outfit, tanned skin, dark gray shirt & etc.
Black outfit, dark skin, dark blue shirt & etc.

- Athena Asamiya

A
B
C
D

Red dress, blue gloves & shorts


Blue dress, red gloves & shorts
Cyan dress, green gloves & shorts
Pink dress, dark pink gloves & shorts

- Kensou Sie

A
B
C
D

Blue jacket, shorts & shoes


Red jacket, shorts & shoes
Green jacket, shorts & shoes
Pink jacket, shorts & shoes

- Chin Gentsai

A
B
C
D

Green outfit
Dark red outfit
Dark green outfit
Pink outfit

- Mai Shiranui

A
B
C
D

Red outfit, light skin


Blue outfit, light skin
Pink outfit, light skin
Gray outfit, tanned skin

- Yuri Sakazaki

A
B
C
D

White
Light
Light
Light

- May Lee

A
B
C
D

Blue shirt & hair, yellow frog, white pants & etc.
Purple shirt & hair, yellow frog, blue pants & etc.
Blue shirt & hair, green frog, light blue pants&etc.
Black shirt & hair, white frog, red pants & etc.

- Kim Kaphwan

A
B
C
D

White gi with blue details


Black gi with red details
Red gi with blue details
White gi with green details

- Chang Koehan

A
B
C
D

White gi with blue details, black chain


Black gi with yellow details, red chain
Red gi with white details, black chain
Orange gi with gray details, black chain

- Choi Bounge

A
B
C
D

White gi with blue details, brown pants & hat


Black gi with red details, black pants & hat
Red gi with white details, green pants & hat
Green gi with pink details, purple pants & hat

- Iori Yagami

A
B
C
D

Black jacket, white shirt, red pants & hair


Dark brown jacket, white shirt, brown pants & hair
Dark purple jacket, white shirt, purple pants & hair
Dark red jacket, yellow shirt, black pants & hair

- Mature

A
B
C

Black & white dress


Blue & light yellow dress
Black & blue dress

gi, blue clothes, red headband


blue gi, dark clothes, red headband
pink gi, green clothes, red headband
purple gi, blue clothes, blue headband

Fuschia & white dress

- Vice

A
B
C
D

Black & red dress


Fuschia & white dress
Blue & light blue dress
Red & pink dress

- Ryuji Yamazaki

A
B
C
D

Gray shirt, black jacket & pants, blonde hair


Purple shirt, crinsom jacket & pants, purple hair
Blue shirt, dark blue jacket & pants, brown hair
Green shirt, dark green jacket & pants, blonde hair

- Blue Mary

A
B
C
D

Red top, blue pants, blonde hair


Pink top, black pants, white hair
Orange top, light blue pants, blonde hair
Purple top, dark purple pants, pink hair

- Billy Kane

A
B
C
D

Light skin, blue outfit, red pole & bandana


Light skin, black outfit, blue pole & bandana
Lighter skin, red outfit, black pole & bandana
Dark skin, blue outfit, purple pole & bandana

- Yashiro Nanakase

A
B
C
D

Red jacket, white pants & hair, light skin


Blue jacket, clear white pants & hair, light skin
Green jacket, bluish white pants & hair, light skin
Purple jacket, white pants & hair, dark skin

- Shermie

A
B
C
D

Pink and purple clothes, red hair


Green and dark green clothes, dark green hair
White and red clothes, red hair
Light blue and black clothes, blue hair

- Chris

A
B
C
D

Blue shirt, white pants, light brown hair


Red shirt, white pants, brown hair
Red-brown shirt, white pants, pale brown hair
Green shirt, yellow-white pants, light brown hair

- Orochi Yashiro

A
B
C
D

Blood-red jacket, white pants & hair, tanned skin


Black jacket, clear white pants & hair, light skin
Yellow jacket, white pants & hair, tanned skin
Blue jacket, blue-white pants & hair, lighter skin

- Orochi Shermie

A
B
C
D

Blood-red and purple clothes, tanned skin


Black and red clothes, light skin
Yellow and red clothes, dark skin
Blue and black clothes, lighter skin

- Orochi Chris

A
B
C
D

Blood-red shirt, white pants, tanned skin


Black shirt, clear-white pants, light skin
Yellow shirt, white pants, dark skin
Blue shirt, purple-white pants, lighter skin

- K'

A
B
C
D

Black outfit, red glove, dark skin, gray-white hair


Blue outfit, gray glove, dark skin, blue-white hair
Red outfit, black glove, dark skin, yellow hair
Purple outfit, yellow glove, light skin, blue hair

- Maxima

A
B
C
D

Blue & white outfit, greenish blue shirt, light skin


Black & red outfit, dark blue shirt, tanned skin
Black & gold outfit, light yellow shirt, light skin
Purple & white outfit, red shirt, lighter skin

- Whip

A
B
C
D

Brown outfit, purple hair, blue whip, light skin


Blue outfit, brown hair, red whip, tanned skin
Green outfit, brown hair, yellow whip, light skin
Red outfit, blonde hair, white whip, light skin

- Vanessa

A
B

Tanned skin, white shirt, green pants, red hair &tie


Light skin, white shirt, dark purple pants, hair&tie

C
D

Lighter skin, pink shirt, purple pants, hair & tie


Dark skin, yellow shirt, red pants, brown hair & tie

- Seth

A
B
C
D

Dark skin, white shirt & hair, black pants, blue


Dark skin, black shirt&hair, black pants, yellow
Dark skin, dark blue shirt&hair, red pants, blue
Tanned skin, white shirt &hair, green pants, red

- Ramon

A
B
C
D

Dark green shirt, green pants


Blue shirt, red pants
Purple shirt, yellow pants
Blue-green shirt, white pants

- Kula Diamond

A
B
C
D

Purple outfit, green-yellow glove, light blue hair


Dark blue outfit, green glove, white hair
Green outfit, yellow glove, yellow hair
Purplish-blue outfit, purple glove, black hair

- K9999

A
B
C
D

Orange shirt, dark pants, blue hair, light skin


Gray shirt, red pants, black hair, lighter skin
Blue shirt, green pants, brown hair, tanned skin
Red shirt, black pants, white hair, lighter skin

- Angel

A
B
C
D

White hair, blue pants, black top & etc.


Light pink hair, skin color pants, blue top & etc.
Pink hair, purple pants, red top & etc.
Blonde hair, green-blue pants, light red top & etc.

- Rugal Bernstein

A
B
C
D

Gray skin, blonde hair, black shirt, red pants


Tanned skin, white hair, blue shirt, purple pants
Dark gray skin, red hair, brown shirt, blue pants
"Stone" skin, white hair, black shirt, gray pants

tie
tie
tie
tie

-------------------------------------------------------------------------------= Chart of Characters =------------------This is not related just to KOF2002, but to the KOF series in general.
o = means the character is present in that game
= means the character is not present in that game
Kyo Kusanagi
Benimaru Nikaido
Goro Daimon
Terry Bogard
Andy Bogard
Joe Higashi
Ryo Sakazaki
Robert Garcia
Takuma Sakazaki
Heidern
Ralf Jones
Clark Steel
Athena Asamiya
Sie Kensou
Chin Gentsai
King
Mai Shiranui
Yuri Sakazaki
Kim Kaphwan
Chang Koehan
Choi Bounge
Heavy D!
Lucky Glauber
Brian Battler

KOF94
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o

KOF95
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o

KOF96
o
o
o
o
o
o
o
o

o
o
o
o
o
o
o
o
o
o
o

KOF97
o
o
o
o
o
o
o
o

o
o
o
o
o
o
o
o
o
o
o

KOF98
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o

KOF99
o
o

o
o
o
o
o
o

o
o
o
o
o
o
o
o
o
o
o

KOF00
o
o

o
o
o
o
o
o

o
o
o
o
o
o
o
o
o
o
o

KOF01
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o

KOF02
o
o
o
o
o
o
o
o
o

o
o
o
o
o

o
o
o
o
o

Rugal Bernstein
Iori Yagami
Eiji Kisaragi
Billy Kane
Saisyu Kusanagi
Omega Rugal
Leona Heidern
Kasumi Todo
Mature
Vice
Geese Howard
Wolfgang Krauser
Mr. Big

o
o
o
o
o

o
o
o
o
o
o

o
o

o
o
o
o

o
o

o
o

o
o

o
o

o
o

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