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Studies of Chess Co 02 Prati A La
Studies of Chess Co 02 Prati A La
CONTAINING,
C A
S S A,
;
THE WHOLE
SClUllgftg
ttt
<f)CS
BY
MR.
A. D.
PHILIDOR:
WITH
AND
"
Ludimus Effigiem
Belli."
A NEW EDITION,
TWO VOLUMES.
VOL.
L
PRINTED FOR
S.
II.
ONDON:
BAGSTER IN THE STRAND.
1814.
Cage
J~
r plume.
PHILIDOR'S ANALYSIS
The Cunningham Gambit The Queen's Gambit - - - ----------------Regular Parties
First
------*<
Page
*
24
59 60
75
....
Regular Party
-----.-
---------.-..-
80
91
97
102
108
121
--------------First Party
- -.
The
Sal vio
Gambit
-
Second Party
vol.
i.
- -
Supplement Supplement
to First to
Gambit in
---...- -
127
Third Party
in vol.
133
137
Supplement
Difficult
to the
Cunningham Gambit
-----
207
-... ^
Rook
...... 207
-...,---...4....
233
The
iv
Page 237
a against f?
*--
245
Pawn
219
against a
250
- T -
Queen
against a
-
Pawn
- -
263
261
268
A Knight against a Pawn .-..-Two Pawns against One Twa separate, against two united
-
- - r -
------ r -
270
77
Pawns
of Pieces combined
------- ......
-
279
281
....
Match
2S2
------
Second Match
-----
302
-----
Third Match
--..-.-.
containing
Historical
^23
APPENDIX ;
merary-Queens, and
-----?
350
PHILIDOR'S
CONTINUED.
1.
W.
B.
The
same.
2.
3.
W. K.
W.
5.
W.
PHILIDOR'S ANALYSIS.
5.
W. The
knight's
pawn
interposes.
W. The
B.
king
castles.
W. The king
W.
K. pawn
square.
(ft).
B. Q. pawn 2 squares
9.
The knight
W.
(a) If, instead of playing (his bishop to his third square, he had played him to his king's second square, you would have won the game, or gained a decisive advantage in a few
moves.
Fide the
first
Back-game.
win
but losing
tlutt
the superiority of
pawns, provided he does not inconsiderately push them, without disposing his pieces for their PHI LI DOR. But see the Variation on the second support.
his
Back-game
EDITOR.
11.
W.
W.
Q. pawn
r.
square (c).
1
-4^0
B. K.
pawn
square (d).
12.
W.
Q.
B. Q. b.
pawn 2
squares.
13.
W. The
pawn
close to his
king.
W.
W.
(c)
By
pushing this
pawn two
knight a free entry into your game, which would have lost you the party still sooner than by the present course. The
subject of the second back-game.
But
on
the back-game.
(</)
This move
because
it
is
hinders you from attacking his king's party ; with knight your queen's bishop, afterwards to effect a separation of his
knights,
and
pawns, by sacrificing a rook for one of his this would have turned the game in your
favour.
(e) He plays this knight to take your who would be troublesome to him, were he
queen's bishop,
to castle
on
his
may be stated, as a general rule, That when the strength of your game consists in advanced pawns, it B 2 becomes
queen's side.
It
PHILIDORS ANALYSIS.
15.
W. The
queen
to her king's
2d (f).
W. The
B.
The
W. The
B.
The
W.
B.
Queen's rook to
king's square.
The king
W. The K.
B.
The knight
The bishop can menace pawns, and adverse bishops. block their way, more effectually than any other piece. (/) Knowing no expedient way to save your bishop, you
play your queen to replace him
at
;
for if
your
new
enterprise of
his knight,
upon
(g)
the bishop,
lose the
game immediately.
He
offers to
yours, so that he
case
may
you
(h) If
the queen,
be
still
worse.
20.
W.
W. The
B.
The king to
21.
W. K.
B. Q. kn.
pawn 2
pawn
1
squares. 22.
W.
Q.
b.
square.
king's square.
23.
B. Q. rook to
its
W.
Q.
r.
r.
B. Q.
W. The knight to
B. K. kn.
knight's 2d.
K.
b.
pawn
W. Q
B. K.
rook to
r.
its
1
pawn
square. 27.
W. The
B.
( f)
his
had pushed this pawn two squares, you had gained queen's pawn, which would hay* improved your game.
B 3
28.
W.
PJIILIDOR/S ANALYSIS.
28.
W.
K. rook
B. Q. rook to
W. TheK.
B.
The
rook returns to
W.
W. The
B. K.
r.
pawn
to
square
(I).
32.
W.
K. rook
its
its
B. K.
rook to
(k) Never
than suffer
(/)
an opponent
to
UPON AN OPENING
rather
He
him from
his position
but
his knight's
pawn
vaulting to your king's rook's fourth, would have stopped the progress of all his pawns. (m) Had he given check with his rook's pawn, instead of
playing thus, he would have acted contrary to the instruction Vol. i. note (x). given in the Jirst pargf}
33
W.
W.
W.
Q. kn. pawn
1 1
square.
B. K. kn.
pawn
square.
35.
W. The
W.
K. rook
to
its
K. bishop's square.
square. 37.
B. K. kn.
pawn
W. The
B.
The
rook takes the pawn, and gives check. king to his Q. bishop's 2d.
38.
W. K.
B.
The pawn
W. The kingtohis
W. The rook takes
B.
knight's square.
1
square.
the rook.
The pawn
W. The
B.
The
check.
gives
43.
W.
PHILIDOR'S ANALYSIS.
42.
W. The
B.
The
K. bishop's
square.
W. The king to
B. The queen
his
3d square.
W. The knight covers the check. B. The queen takes the knight, and
in a
gives mate
few moves.
but the halting march of the white pawn, which consumes the 33d and 34th moves of the white, seems to be a waste of
for a beneficial result
FIRST
Move of
7.
the Black.
W. The K.
check.
pawn and
gives
B.
The king
W. K.
B.
The king
is
3d square
10.
any where, he
W. The
B.
4th (n).
W. The
B.
bishop's 4th.
The king
( n)
You
10
PHILIDOR'S ANALYSIS.
W. The
at the adverse
queen's 4th.
The
brilliant. The king, at the 10th move, refuse should taking the knight: the knight must, at the following move, assault both king and
move, of it is
station assigned to the bishop at the 7th is as injudicious as the advantage taken
The true difficulty and embarrassment queen. the black of The pieces will then be exposed.
mate may be
delayed by sacrifices; but no variation can retrieve the step on which this
SEQUEL
SEQUEL
TO THE FIRST BACK-GAME,
Showing how
to play,
pa. 9.
in
case the
King
Bishop.
8.
and gives
B.
The king to
W. The
K. knight
B. K. knight
W.
W.
K. knight
to the adverse
its
K. bishop's 2d.
B. The rook to
K. knight's square.
12.
W. K. pawn
B. Q.
square.
squares.
13.
'
pawn 2
B.
The pawn
W. The bishop
W.
12
PHILIDORS ANALYSIS.
15.
W. The
W.
W. The
B.
The
W, The knight to
B. The bishop
W. The
W. The
B. The queen
W. The
B.
The king
W. The
game.
SECOND
Move
<>f
11.
W. The Q. pawn 2
W.
W.
B.
The queen
Q.
b.
W.
pawn 2
1
squares.
B. Q. b.
pawn
square.
15.
W
B.
The pawn takes the pawn. The pawn takes the pawn.
16.
W.
W. The
B.
The K.
pawn
I*
PHILIDOR
ANALYSIS.
18.
his king.
The king
castles
W. The
B. K.
r.
queen
to her
1
2d square.
20.
pawn
square.
W.
W.
K.
W.
B.
Q.
The rook
23.
the rook.
The queen
queen
to her
3d square.
24.
W. The
B.
to the
K. rook's 2d.
25.
The king
W. The
B.
The
W.
B.
r.
square.
27.
W.
13
W.
B. K.
pawn
square. 28.
1
W.
B.
Q. kn. pawn
square.
29.
The knight
W. The
rook to the adverse Q. bishop's 2d. B. The rook to its queen's 2d.
30.
W. The
B.
The bishop
king
W. The
B. K.
r.
pawn
square.
32.
W.
B.
The king
33.
The bishop
W. The bishop
B.
The king
35.
W. The knight
B.
The king
gives check at his king's 3d. to the adverse K. bishop's 4th. 36. W,
16
PHILIDOR'S ANALYSIS
36.
W. The
B.
The king
K. bishop's 3d.
4th.
37.
W. The knight
to his
K. knight's
38.
W. The
W.
Q.
B. K.
40.
W. The
B.
Ctmnfog&am
17
<unmn0fmm Gambit
continued
Move
31.
W.
Q. knight's pawn 1 square. B. If the black take the exposed bishop, the * c VOL. ii. white
18
PHILIDOR'S ANALYSIS.
white pawn will take the pawn, ensuring a queen ; if the black take the offered
'pawn, the white bishop makes prize of the bishop. In either case, the whites
,
The
moves
two examples
in
which the second player wins, beginning at the eighth move of the black, were modelled by PHILIDOR. The latter professor supposed the manner in which the former would meet a nevf
opposition.
There
is,
sooner.
as safe as
it is
The
The administration pf this justice to CUNNINGHAM freshens the verdure of his laurels in a much greater degree, than it detracts from PHILIDOR'S. Whatever amateurs may owe
that player, this
his
name;
the
THE CUNNINGHAM
the more, examined.
feAMBIT.
19
The
Tere scrutiny might discover in PHI LI DOR'S examples, bear no proportion to the brilliant
be
repelled,
a subsequent
attempt to overthrow Cunningham's play in the attack ; deviating, at the seventh move, from our
Jtrst
game.
7.
-
W.
from
TJiis
B. Q.
PAWN 2 SQUARES.
smgk
step
is
move for the white, TAKES THE PAWN WITH THEK. BISHOP, and makes the black afterwards
turn.
Dismissing Sarratt as a guide, tlie pupil of Cunningham may, with improvement, entertain the modern master as an antagonist.
8.
W. THE
K, PAWN TARES THE Q. PAWN. The best cowtcrstep for the Hack, then, is To play the Q. BISHOP TO THE ADVERSE K.
at the ninth move,
the white
3d.
How
the defensive
is
lest
20
Jess
PHILIDOR'S ANALYSIS.
easy to decide
:
of variations on
the ninth
CRITICALLY SOUND.
RADICAL VARIATIONS
Supplement HI.
in
Supplements to
Salvio
the
Gambit
in this volume,
from an alteration
the principle
is
in the
FIFTH move of
the white,
safety incontestable.
COM-
21
COMPENDIUM
From
all
of the
CUNNINGHAM
GAMBIT.
the preceding forms of this gambit appears, that according to the action and counteraction therein pursued, the blacks must
it
win *,
draw
is
they do not at the seventh move withthe bishop to the king's second ; and
if
that therefore,
expedient
to change
to that move.
When the
obtained by covering with the pawn. CUNNINGHAM shews that the step below is an effec-
tive substitution.
i.
W. K. pawn 2 squares.
B.
*
The
same.
must
be considered as
founded on error,
then,
The whites,
both good, though thej differ The Compendium is a widely. winning game, far less difficult to conduct; gaining in security what it loses in
brilliancy.
may
c*
3.
W.
2$
PHILIDOR'S ANALYSIS.
2.
W.
B.
W.
B.
W.
B.
K. bishop
to the
Q. bishop's 4th.
5.
The bishop
gives check.
W. The
B. Q.
pawn
square*.
6.
W.
B.
bishop's 3d.
7.
W.
B.
K. pawn
The Q. pawn
a
W. The
B.
The queen
it
which
it will be always in your power to take a constant attack upon him. quire
It
may be
pawn two
squares.
23
The Q. bishop takes the gambit pawn. B. Q. bishop to the white K. knight's 4th.
"W.
10.
W.
B. Q. b.
pawn
1 square.
11.
W.
Q. knight to the king's 4th. The white* have the advantage of position, and
must win.
c*
24
FHILIDOR'S ANALYSIS.
BACK GAMES;
White, the Tliird White, the Seventh
of
the White.
1.
squares.
2.
W.
B.
Q.
fr.
pawn 2 squares.
takes the pawn.
3.
The pawn
W.
We
(a) Had you pushed this pawn but one square, your adversary would have confined your queen's bishop during
half the game.
The
subject of the
first
back game.
as will
(b)
If,
game
be seen by
the
2i
W.
Q. pawn
B. K. b.
W.
W.
K.
b.
pawn
square.
B. K.
bishop to the
Q. bishop's 4th.
7.
W.
B.
The
W,
game
but,
if
gambit pawn,
pawn two
have three pawns in front. (c) Had you taken his king's pawn,, you would have
lOst the
advantage of the attack. The subject of the third back game. (d) If he had played any thing else, by pushing your king's bishop's pawn two squares, you would hare procured"
for your pieces entire liberty to act.
(e)
If,
the
first
you had
game.
(f) If,
the game.
you had taken the gambit pawn^ The subject of the fourth back
he had played
his
instead
26
PHILIDOR'S ANALYSIS.
8.
W. The
W. The
B.
The pawn
W. The K.
B.
pawn
The pawn
;
W. Th pawn
takes the
pawn
(i).
B. Q. bishop to the
K. bishop's
4th.
his bishop to
your queen's fourth, you might have attacked him with your king's knight, and left him no escape. (g) If he had pushed his queen's knight's pawn two
is
instead of that,
pawn, he had lost back game;) and or the move he has adopted, he had
chosen to take your king's pawn, your taking his capturing pawn -would not commit yours to his knight ; because, were
he
to
take
it
through a subsequent check from your queen. (h) This critical move requires a back game
if
you had
taken the
first
game.
opening upon
W.
W.
W. The
B.
W. The bishop
B.
The
rook's
The king
W. K.
B. K.
k. pawn
square.
17.
W. The que*n to
B.
The queen
to her
3d square.
18.
W. The knight
B.
The bishop
W. The pawn
B.
uniting with
his queen's
pawn*.
20.
K. rook to
its
king's square.
W.
not strictly uniform to insert comments in the text, yet as the ease of the reader seems consulted by it,
It is
when
28
PHILIDOR'S ANALYSIS.
20.
B.
W. The king to the Q. knight's square. The queen to her bishop's 4th (k).
21.
W. The
B.
The pawn
W.
B.
Q. rook to
king's square.
The king
2d
(I).
W. The
B. K.
r.
king to
Q, bishop's 2d.
pawn
square. 24.
W. K.
B.
\
rook to
The
when they
retains
them
(k)
left
Your
'ving,
imposing aspect on the adversary's continually alarms him for the safety of hi
queen's
sees
king.
He
at
that
were
you
to
to
place your
queen's
rook
fent
the king's
bishop's
square, he
could
only pre-
check-mate,
were
he
keep
he therefore makes an
as the
most
eligible
mode
of
extinguishing
W.
29
W. The rook
assailed
by the knight
to its
Q.
W. The
B.
Q. pawn
The pawn
W. The K. rook
B. Q. rook to
its
queen's square.
28.
W.
B.
Q. rook to
its
The knight
to
its
B.
W. The
to
31.
W. The
W.
B.
W.
50
PHILIDOR'S ANALYSIS.
33.
W. Q.
B. Q.
rook to
1
its
king's 2d.
34.
pawn
square.
takes the pawn.
W. The pawn
B.
The rook
W. K.
B. K. kn.
pawn
square. 36.
W. One
B.
The
,
W. The rook
B.
The rook
W. The
W. The
rook's
B. K. kn.
()
If,
his
pawn
with your rook, you game ; because your king would have prevented your rook from arriving
at the
promotion
line,
in time to stop
knight's pawn.
40.
W-
31
W. The
B.
rook's
square.
1
square.
41.
W. The rook
B.
The
knight's
pawn
square.
43.
W. The
B. The
W. The king to
B.
The
W. The
B.
rook's
pawn
its
The
rook to
W. The
B.
The
rook's
pawn
square
46.
W. The
B.
The
pawn
pawn
square.
47
W. The
B.
rook's
square.
(H).
The rook
takes the
pawn
(n)
tfce
Had he
won
game immediately48.
W.
S2
PHILIDOR'S ANALYSIS.
48.
W. The
B.
The
W. The pawn
B. The pawn
2 squares.
1
square.
50.
W. The
rook to
its
K. rook's 2d.
51.
W. The pawn
B. The king
square.
52.
W. The
B. The king to
53.
W. The pawn
B. The king
square.
to the
W. The pawn
B. Takes
the
advances.
the rook, and playing afterwards his king upon the rook, it must
pawn with
be a drawn game.
(o
If,
pawn,
game.
In
33
In pursuing a literal course through the steps of this gambit, the attention is repaid by numberless strokes, well designed
It is
is
the
party that
has not opened with the move of the king's pawn. For the leading steps of this model, the boards
of
EUROPE
East,
The
are indebted to the City of ALEPPO! as it gave birth to Chess, has had
The mode
synthetical
:
in the
gambit
is
strictly analytical.
The
first
form of it presents
embracing, moving for both
;
series
Slightly surveyed, it may seem less brilliant than the back games, as the balance of
play precludes a decisive result, while it is, on that account, superior to them. As the manage-
is
delicate,
and dethe
trivial, at
vantage which one party gives to the other, by deviating from the model at particular stages.
VOL.
ii.
FIRST
34
PHILIDOR'S ANALYSIS.
Third
Move of
3.
W.
B.
King's
K.
b.
pawn pawn 2
square*.
(a}.
squares
4.
W.
* In the Edition of 1791, published by Wingrave, which in was, many respects, abridged, and in a few, enlarged,
Philidor says
t(
:
"
Stamma,]
otherwise a very
square
is
the preceding
it
"
fi
better to push
two
"
"
by pushing it only one square, you may sometimes deceive a bad player, but that does not justify the move." Mr. Sarratt instructively remarks : " With a player icho
does not support the gambit's
pawn,
it is
better to play
" this pawn two steps," vol. i. 189; and two pages farther; " When a player is accustomed to support the gambit's " pawn, it is much better to play the king's pawn only one " step :" suspending the propriety of a move on a precarious " FUTURE move of the adversary, from which an evening's " to teach him to refrain !"
experience ought
The
The moving
of this
pawn, evinces
that
it
had been
better
35
W. The
B.
K. pawn
b.
square.
5.
W. K.
pawn
square.
B. K. knight
W.
B. Q. b.
pawn 2
squares, (h 2.)
7.
W. K.
W. The
king
castles.
(c).
B. K. kn.
pawn 2 squares
9.
W. The pawn
B.
takes the
pawn
(d).
The queen
10.
W.
pawn two
pawn
the centre.
these
moves conduce
a-breast.
to prevent
your
He
plays thus,
bishop's
D 2
36
PHILIDOR'i ANALYSIS.
10.
W. The
B.
The K. bishop
W, K.
B.
The king to
2d square.
12.
W.
B.
W. The
B.
The pawn
b.
r.
W. K.
B. K.
(e).
W.
B.
The knight
kn.
W. K.
pawn
square.
on
king which, by playing gain a move, and a good situation. (e) To hinder him from placing three pawns in front, which he would have effected by pushing his king's pawn.
17.
would
W.
37
W. The
B.
The pawn
Q. bishop's
18.
file 1
square.
W. The knight
returns to his
Q. bishop's 3d.
W. The
W.
K. bishop
W.
B.
Q. bishop to his
3d square.
takes the
The K.
kn.
pawn
pawn*.
* PHILIDOR appears
in the
to
commit an
The
black, to
its
make
if
drawn
second square,
necessary,
rook for
bishop's 2d ; or, if he chuse to sacrifice a a bishop and pawn, as above, he should rather
take the knight's pawn, at the 22d movQ, than the king's : he would, indeed, obtain two pawns, and one of them would
be
except by pieces.
* D 3
22.
W.
38
PHILIDOR'S ANALYSIS.
22.
W. The
W. The
B. The
W.
B.
K. bishop
3d square.
25.
The king
to his 3d.
W. K.
27.
W.
Q. rook to
its
king's square.
28.
W.
B.
K. rook
to to
its
king's 2d.
king's square. 29.
The rook
its
W.
B.
K. kn. pawn
The bishop
W. The
B.
The pawn
W.
39
W. K.
B.
file 1
square.
32.
W. K. rook
B. Q.
"vY.
to the adverse
1
K. rook's square.
pawn
square.
33.
B.
his
Q. bishop's
34.
W. The king
B.
having
no better place.
The Q. pawn
This
is
Philidor, in an ear-
not publication, dissuades from this step on the ground of its rendering the game less interesting and beautiful,
entailing defeat, in
D 4
which
40
PIIILIDOR'S ANALYSIS.
which he will appear to be mistaken. Indeed, he became sensible that the turn given to this back-game was inaccurate; and, in the hasty,
abridged edition of 179!, thus accounts for and corrects it: "I let your game be lost, only
if
to show the strength of two bishops against " the rooks, is particularly when the king " instead But two if, pawns. placed between " of rooks to make war
employing your
against
s<
"
''
(e
move, pawns, you to the black queen's square; rook played your on the 32d move, brought your other rook to the adverse king's second square ; and, on
his
had,
on the
31st
sacrificed
your
first
rook
losing
"
it
of
The Edi-
tor
a satisfactory reason, for losing in a good position., to say that it is done to show the strength of two bishops against
it
nothing
is
amended course
still
leaves the
management of
the whites incomplete and faulty ; for if the first of Philidor's directions be adopted, and
his second,
of resigning a rook for a bishop, as appears by declined, the game maybe won this simple statement and play.
POSITION
31.
W.
K. rook
B. Q. pawn
square (/).
(/) Had he placed his king at his queen's bishop's 3d, you have carried your queen's rook to the adverse king's 2d, by which you would have obtained his bishop gratis.
roust
* D 5
32.
W.
42
PHILIDOR'S ANALYSIS.
32.
W.
Q. rook
W.
B. The pawn
queened.
34.
W. The
B.
The king
35.
W. The
B.
The bishop
SECOND
43
the
3.
W.
B.
).
W.
Q.
r.
B. Q. b.
W.
B.
Q. kn. pawn
W. The pawn
B.
The pawn
W.
B.
The K. bishop
check.
and gives
The bishop
W. The
B.
The
(5")
Whether
the
it is
first
pawn one
square, or two,
a decisive error
W.
44
PHILIDOR'S ANALYSIS.
9.
W. The
B.
queen
takes the
check.
The queen
W. The
B.
W. K.
B.
W. The king
B. K. b.
2d square.
13.
pawn 2
1
squares.
"W. K.
pawn
square.
14.
W.
W. The
B.
The pawn
W.
B.
The
W. The rook
B.
The king
to his
2d square.
18.
W.
45
W. The
W. The
B.
W. K.
W. The
B.
The
W.
4th.
W. The
W. The
Q. rook takes the rook's pawn. B. The rook takes the rook.
25.
THIRD
46
PIUI.IDOR'S ANALYSIS.
Fourth
Move of
the White,
pa. 25.
4.
W. The
B. The
W. K.
B.
W.
W. K.
B.
rook's
K. rook's
Q.
W.
B.
W. The
W.
47
W. The
B.
The
W. K.
B. Q. b,
pawn
square.
13.
W. K.
K. knight's
4th.
W. K.
B.
K. knight
W. The
B.
The
Q.
W.
r.
pawn 2 squares.
17.
W.
Q. rook to
r.
its
2d square.
18.
B. Q.
pawn
square.
W. The pawn
B.
The
W. The
B.
The king
20.
W.
48
PHILIDOR'S ANALYSIS.
20.
W. The
B.
The rook
gfc
\V.
B.
W. The
B.
The king
Q. knight's 3d.
23/
W. K.
B.
kn. pawn 2 squares. The pawn takes the pawn.
24.
W. The pawn
B. Q.
b.
pawn
square.
25.
W.
K.
kn.
pawn
square.
\V.
B.
Q,.
square. 27.
\V.
The knight
W. The
B.
The pawn
W.
49
W. The bishop
B.
The
W. K.
B.
b.
W. The
B.
The
K.
pawn
W. The pawn
B.
1 square.
The rook
W. The
B.
The rook
The rook
square.
Vot,
II.
FOURTH
50
PHILIDOR'S ANALYSIS.
Move of
1.
W. The king's
B.
K. knight
to the adverse
9.
K.
knight's 4th.
W.
K. knight
to
K. rook's 3d.
10.
W. The
W.
51
W. K.
B,
The queen
W. The
B,
king
retires.
The K. bishop
win.
FIFTH
52
PJULIDOR'6
Move of the
8.
W. The
B. Q. kn.
pawn 2
squares.
9.
B.
W.
pawn 2 squares.
11.
W. The knight takes the knight. B. The bishop takes the knight.
12.
W. The
B.
The
pawn
13.
B.
W.
53
W. The
B.
The
Q,.
kn.
J5.
W.
the pawn.
The
W. K. bishop
B.
K.
r.
pawn
r.
square.
18.
"W.
B.
The
20.
W. The
B.
The knight
W. The
W. The queen
B,
The
B 3
23.
W.
54
PHIUDOR'S
23.
W. The
B.
The king
24.
W. K.
B.
.25.
W. The
B.
The
W.
B.
rook's 3d,
W. The Q,.
B. K: rook to
pawn 2
squares. 29.
W.
B.
Q,.
The
pawn
square. 30.
W. The
B.
The
rook's
pawn
square. 31.
rook's square.
square.
W. K.
B.
rook to the
rook's
Q,.
1
The
pawn
32.
W,
55
W.
W. The
B.
king
The Q. rook
gives check.
34.
W. The
B. The rook to
Q. rook's 3d.
36.
W. The
W. The
B.
The rook
W. The rook
B. The
king to his
b.
2d square.
40.
W.
Q.
B. K. kn.
pawn pawn
square.
2 squares.
41.
W.
56
PHILIDOR'S ANALYSIS.
41.
W. The rook to the adverse Q. rook's B. The king to his queen's square.
42.
2d.
square.
43.
W. The pawn
B. The pawn
W. The pawn
B. The king to
46.
W. The
W.
The king
SIXTH
57
W. The
W. The
B. Q.
W.
B.
K. bishop
The
W.
K. rook
B. The queen
check.
takes
the
knight,
and gives
15.
W. The
16.
W.
58
PHILIDOR'S ANALYSIS.
16.
W. The
W. The
B.
queen
The rook
to the adverse
must win.
move
.in
each,
which
is
inducing defeat
in its
6th back games of this gambit display a peneIn a circumtrating regard to consequences.
spection in the use of stratagem and resource, which has not been detected intermitting in
may be
of players.
59
Heplar
is
yet we propose to enter on some regular parties. Without proceeding on the idea, that the reader
games as they are presented, the order of which a diversity in the degree of proficiency, and an individual pursuit of peculiar attainments,, as desiderata, will occasion every
one more or
less to
break
it
common
class,
The
and the surrender of the pawn is a feature common to them all but they so diverge in
:
the field of stratagem after this step, that their course of evolutions cannot be traced to any
participation of principle,
nor
is
there
any
For these necessary connection between them. reasons, and that the cultivation of regular play
may
adequate
60
PHILIDOR'S ANALYSIS.
EDITOR
ment of PHILIDOR,
in introducing
amples of attack and defence, on the simple system, before the intricacies of the Salvio gam-
pursuing alternately the severe walk of method, which moves to the end by a gradual process ; and the devious flight of adven
bits.
By
ture,
main
may be
which
rendered easier
their opposition
f ftjst
Eegulac party,
1.
W.
B. The same.
W.
61
W.
W.
B.
K.
B. The same*.
Q. b. pawn 1 square. The queen to her king's 2d
4.
(c).
W. K.
B.
The same
<$
occupy
()
This
is
in the first
moves of a party
king's bishop's
attacks are
generally formed.
to play different ways, we make See them under, the distinct titles
" Second" and " Third Regular Party." (c) He prevents you from establishing two pawns a-breast, and occupying the centre. To prevent that, the black has three other ways of moving now in his power, the effects
of which are severally shewn, in the
first
supplement to the
first
back game,
game.
square,
moved this knight to your king's second would have lost the game the object exemyou in the second back game. plified would He have incommoded his game, had he taken (a)
(rf)
If you had
as the
5.
W,
62
PHILIDOR'S ANALYSIS.
5.
W. The
B. Q.
pawn
square (f).
6.
W.
"VV.
B.
K.
square.
(f)
Had
it
knight,
establish
your
The consequence
is
(g) If you had pushed this pawn two squares, you might have occupied the centre for a moment, but could not have remained there ; as is shewn by the fourth back
game.
(h) If he had
moved
your king's
knight's
fourth square,
masked attack of
which
will often
The pawns have been played on both sides, to (z) prevent the bishops from becoming troublesome to the
knights.
8.
W.
AV. Q. bishop to his king's 3d (k). B. The K. bishop takes the bishop (I).
9.
W. The
W. The
B.
The queen
W.
B.
The
same.
(&)
When your
queen's
pawn cannot be
interposed to
you must keep your queen's bishop in rebe posted at your king's third square; because the queen's bishop is the only piece which can effectually
be opposed to the adverse king's bishop. (I) If he had moved back his king's bishop, instead of taking your bishop, he would have lost a turn : when you
exchange pieces,
(TO)
it is
an advantage to take
first.
An
additional advantage
now
you with
king's knight,
to
and after,
wards play
pawn,
parties
12.
W.
64
PHILIDOR'S ANALYSIS.
12.
W. The king
B. The same.
castles
The game
he
set
is equal ; the white has only, what out with, the move ; he who can first
bring his king's bishop's pawn into play, by pushing it two squares, without making any sacrifice, or deranging his pieces, will have the
superiority of situation.
The
uniformity arises
from the black player's making his moves duplicates of the adverse moves, which he has hitherto done with propriety and success but
:
such a plan of counteraction is to be pursued with reserve and discrimination, and not exmechanically. player who should continue it, from this situation, having the move against him, would certainly lose.
cessively
or
FIRST
REGULAR PART*.
65
Move of
3.
the Black.
W.
W.
B.
&).
W. The K.
B.
The king
(a)
He
your queen's pawn two squares. If, instead of this knight, he had played his queen's bishop's pawn a square, your
next move might equally take place. (b) He might have withdrawn his bishop to his queen's knight's third, which move will make a supplement to this
back game. (c) If he refuse to take your bishop, you must take his king's knight, and push your queen's knight's pawn two
iquares,
VOL,
II.
6.
W.
66
PHIUDOR'S ANALYSIS.
6.
W. The queen
B.
to the adverse
1
K. rook's
4th.
K.
kn.
pawn
square.
7.
W. The
SUP-
67
SUPPLEMENT
TO THE FIRST BACK GAME,
On
the Fourth
Move of the
Black.
W.
K. knight
to his king's 2d. [If the White the assailed the Q. pawn, knight must push retire to the queens 2d; and the second player's
game would
be at
least
even.
B.
EDITOR.] K. knight to
6.
W. The queen
B.
to her
3d square.
7.
The king
K.
b.
castles.
W.
W.
B.
K. pawn Q. pawn
square (a).
2 squares (b).
9
(a)
If,
W.
on
this attack,
he withdraws
his knight,
he gives
P 2
68
PHILIDOR'S ANALYSIS.
9.
W.
K. bishop B. K. knight
Q.
b.
to
Q. knight's
10.
3d.
W. The
B.
pawn
K.
b.
pawn
2 squares {c).
11.
W.
B.
Q. knight to his bishop's 3d. Q. bishop to his king's 3d. In this situation the black pieces have as good a game as the white there is indeed a pawn passed and sustained on the side of the white
: :
but
this
is
knight,
case, the
who cannot be
pawns of the black would unite the centre, giving equally to them as
may play his queen's bishop to his disturbance from your pawn. without king's third square,
(c)
In order that he
SECOND
FIRST
REGULAR PARTY.
W. King's knight to his king's 2d (fl). B. The K. bishop takes the pawn., and gives
check.
5.
W. The
B.
The
giving
check.
W. The
B.
The
W.
.81
(a) If this
cost
you a
pawn ;
it
would un-
doubtedly be the most politic, as it is the most convenient place for the knight ; because, here he does not obstruct the
But it is sometimes expedient to obpassage of the pawns. struct the pawns with the knight, to avoid a greater disadvantage.
SUP-
70
PHILIDOR'S ANALYSIS.
SUPPLEMENT
TO THE SECOND BACK. GAME,
On the Fourth Move
\
of the White.
4.
W.
King's knight to his bishop's 3d. B. The K. bishop takes the pawn, and give*
check (a).
5.
bishop.
bishop's
4th,
giving
check.
6.
The
W. The K.
B.
The
W. The queen
_r
to her
K.
3d. bishop's f
B. Q.
pawn
square.
by forcing your king to move, disables him from castling ; but there is no disadvantage involved in not
(a) This,
castling,
is
when your
it
even better
9.
W.
W. K.
W. K.
B.
rook at
its
king's square.
The king
castles (b).
his
efl*ct,
THIRD
72
PHILIDOR'S ANALYSIS.
Move of
5.
the Black.
W. The
W.
B.
Q. pawn 2 squares.
The pawn
W. The pawn
B.
The K.
W.
B.
Q. knight
to his bishop's
3d (). 3d
his bishop's
(a) If he take this knight with his bishop, it will assist your game, because the change will bring your pawns into
the centre.
You might push your king's pawn on his knight, and two mores by so doing ; but this pawn once pushed, get your adversary would offer twice to change it, by pushing
(i)
his
square
it is,
quen's pawn a square, and his king's bishop's pawn a : your pawn would then be, and must remain, alone;
therefore, better to leave your
two pawns
his
a-breast, to
In marching
9.
W,
73
W.
B.
K. bishop
The king
.
castles (c}.
10.
U The
B.
king
castles.
1
The Q. pawn
r.
square.
11.
W. K.
B.
pawn
square.
The
same.
19 *>.
W. Q.
He
(c)
castles, to attack
castle,
your king's pawn with his rook: to be ready to sustain the pawn
(d}
It is
game, having the advantage of three moves more than th black, and the centre pawns tactically advanced : nothing
remains on the side of the white, but to remove the obstruction to the motion of the king's bishop's
as possible; that will
pawn
as soon
74
PHILIDOR'S ANALYSIS.
More
of the White.
6.
W.
B.
The pawn
W. The pawn
B.
The K.
W. The
B.
The
W. The
B. Q.
pawn
square.
This party is equal ; your central pawns must be broken this mode of play may be ventured
:
with odds
:
make
an antagonist to whom you give some by opening the game, you frequently a more speedy impression on a less skilful
antagonist.
Regular
VARIANT FROM THE FIRST PARTY, AT THE
SECOND MOVE OF THE BLACK.
1.
W. The
B.
king's
pawn 2
squares,
The
same.
W.
W.
4".
W.
.....
() Though
not 'be- wantonly done,
present situation, to
vertheless j
_
(
fl
).
pawns must
you might,
bishop's
embarks
in danger,
calculated to disconcert a
mere observer of
routin, to
whom some
advantage
is
given.
5.
W.
5.
W.
B.
b.
6.
W.
7.
W. The
king
castle?.
W. The
(Z>)
If,
instead of
castling,
your K.
third,
which
same bishop to
If he
this,
his king's
to your K. knight's fourth, must have pushed your Q. pawn ; and, varying again, you
he then take your K. knight with his bishop, you take with your knight's pawn, the better to bring your rooks
into play, as they then have an approach to the pawns that cover the adverse king.
9.
W.
77
W. The queen
to her knight's
3d (e)
the pawn,
11.
The
W.
B.
Q. knight
The
same.
13.
W.
(e) Your queen attacks two pawns, which your adversary can only sustain by placing his queen at her bishop's square; this situation may take place in the first moves of a party,
sustain the
finds himself
unable to
had played
his bishop to
fourth,
queen.
14.
W.
78
PHILIDOR'S ANALYSIS.
14.
W.
B.
W. The pawn
B.
K.
r.
pawn
square
(/i).
16.
W.
B.
K.
kn.
pawn 2
squares.
17.
The
same.
W. K.
B.
rook to
its
The
queen to her
2d square.
(g)
is
Yon
make
(A)
a capture at his
own
convenience.
to hinder
He
plays
this
pawn
to- defend it with his rook, which would afford you time to double your rooks on the file of your king's bishop.
It is
'in
commands an opening with double rooks, must have tke advantage ; it is therefore an established maxim not to yield
up these
passes.
18.
W.
79
W.
B.
Q. rook to
its
The king
to
(i)
So
situated,
chiefly in
view
K. pawn a square, so push that he may place a knight, sustained by two pawns, at the fourth square of the adverse K. bishop, which ought to
to oblige the adversary to
decide the
game
in his favour
seek the means of doubling the two rooks, and bring the
Q.
b.
pawn
into play,
by pushing
it
two squares.
Ciuru
80
PHILIDOR'S ANALYSIS.
Cfurti Eegular
VARIANT FROM THE FIRST PARTY, AT THE SECOND MOVE OF THE BLACK.
and
the Eleventh
Move of the
Slack.
1.
W. The
king's
pawn 2
squares.
B. The same.
2.
W.
(a) He prepares to push his Q. pawn two squares, in order to intercept the action of your bishop, occupy the centre with his pawns, and recov<yx the advantage of the move.
(6)
He
his
4. \V.
81
W. The queen
B.
Q..
takes the'pawn.
pawn
square
(c).
5.
(d).
W. The
B.
The pawn
Q.
b.
W.
played his K. knight to his bishop's square, you must have attacked the knight with your K. pawn, by which play you would have won many moves.
(c) If
he bad
third
(</) If,
instead, he
had advanced
his
K.
b.
pawn two
squares, you must then have pushed your K. pawn. (e) He makes this move in order to break your pawns in the centre, or be able to establish his pawns strongly on
his
queen's side
his
pushed
as appears
by a
back game.
VOL.
ii.
8.
W.
82
PHILIDOR'S ANALYSIS.
8.
W. The
B.
9.
W.
K. pawn
square.
1
B. Q. b.
pawn
square.
10.
W. The
B. Q.
(g).
W. K.
B. Q.
pawn
square
(7* ).
(/) It would have been improper for the adversary to take with his queen's bishop's pawn, because his pieces
would be
confined,
and
than yours.
(g) It would be
because
it
of a
queen's
will
pawn
to be of consequence,
move
12.
W.
8.'$
W. The
B.
kins: O castles.
The queen
square fi).
W.
B.
Q,.
kn.
pawn
square.
K. knight
W.
W.
2d
(I).
(/')
This move
is
indispensable
pawns
a. breast
a favourable opportunity for his bishop to get out. (k) If he had pushed his queen's knight's pawn two
you would have won a pawn, by attacking queen with your queen's knight.
squares,
(I)
his
This party
is
is
as
good on
one
reduced to a narrow
field,
free.
G 2
FIRST
PHILIDOR'S ANALYSIS.
squares.
4.
W. The
15
.
The Q.
W. The
B.
The bishop
W.
The bishop takes the bishop. B. The knight takes the bishop.
7.
the pawn.
The knight
bishop to
lost your queen's third, both the move and the advantage of situation, because h would immediately have made himself master of the centre,
this
by pushing
his king's
pawn.
8.
W.
85
W. The
B.
The same
W.
B.
The king
castles.
10.
W.
U.
W. The
king
castles.
(b) If he had sustained this knight by any other piece, he would have been subject to lose him ? by your playing
the king's bishop's
pawn.
Such being the situation of the game, you have chiefly two objects in view first, to fortify the queen's bishop, whose direction annoys the adverse king, and next to attack the queen's pawn, which being separated from the other
:
G 3
SECOND
86
PHILIDOR'S ANALYSIS.
Move of
7.
the Black.
W.
B. Q. b.
pawn
square (a}.
8.
W. The
W.
B.
The
Q.
same.
10.
W.
r.
pawn
W.
K, knight
B. The king
castles.
(a) This
allows
You must
his queen's
for victory.
of
pushing
you block that, his king's bishop must remain imprisoned, and your pieces will command
pawu
if
more
(6) This
move
is
essential;
attacked your queen with his queen's knight ; by which he would have obtained liberty to push his queen's pawn,
und disengage
his pieces.
12.
W.
87
W. K.
kn.
pawn
W.
W.
Q. rook to
its
W.
Q. bishop to the
r.
K. knight's square
(e}.
B. Q.
pawn
square (/).
had permitted you to remove your queen's bishop to the king's third square, he would have played his king's knight to his fifth square, in order to take
(c) If circumstances
your bishop, and free that of his king. It is convenient to preserve a bishop of the same diagonal with your adversary. The oblique action of the bishop is very dangerous, and the
best defence
is
(d)
He
your bishop.
(e)
None
of several pieces.
proves that be made only by the co-operation The defence must be negligent, when
from
at-
tacking
his queen's
pawn.
]6.
W.
SS
PHILIDOR'S ANALYSIS.
16:
W.
K.
r.
pawn
square.
W.
B.
Q. bishop
K. knight to
18.
W.
W. The king
castles (h).
(g) Instead of removing this knight, he might have sustained him by playing his queen to her knight's third square : then you would have king's knight's
pushed your
pawn.
(A)
From
this
situation
you have
game,
but
a practicable road
it
on not
hastily
is
depend on pawn from advancing, and pushing the pawns on the right wing, till
will
the king
THIRD
89
Move of the
11.
Black.
W.
B. Q. b.
pawn
square.
W.
W.
W. The
king
castles
knight, his
it
queen's
pawn must
by
with
all
into
cannot be sustained
attack
it
besides
you may
your
(&)
He
plays
this
and open
afterwards a
king's
bishop
and
queen,
W.
90
PHILIDOR'S ANALYSIS.
15.
W.
B.
Q. rook to
its
The knight
W. The
W. The king to
(d}.
the bishop.
(/).
(c)
Your view
is,
to
pawn
(rf)
might have taken his queen's pawn with your and afterwards played your queen to your king's knight, to force his knight ; but he would then have disen. fourth,
tangled his queen by giving check
previously necessary.
(e) Being
:
You
so
that this
move
is
no longer able
;
queen's
it.
pawn
he
is
(/) In this
the
5 remaining measures being, to hinder the adverse queen' pawn from coming into play, and to sustain the centre
fottrtf)
91
jFottttF)
Ecgulac
VARIANT FROM THE FIRST PARTY, ON THE THIRD MOVE OF THE BLACK.
GAME.,
1.
W. The
B.
king's
pawn 2
squares.
The same.
2.
W.
B.
K. bishop
to his
Q. bishop's 4th.
3.
The
same.
W.
Q. b. pawn
1 square.
W.
B.
The pawn
(a)
this
pawn
your
shewn
5.
W.
92
PHILIDOR'S ANALYSIS.
5.
W. The pawn
takes the
pawn
(&
(c).
W. The
B.
The bishop
W. The Q.
B. Q.
pawn 2 squares
W. The K. pawn
B.
The
W. The
B. Q. b.
3d
(e).
pawn
square.
10.
(b) Instead of taking, you might push the K. pawn a square, which would not be amiss against a player to whom some advantage is given. The subject of a back
game.
(c)
third,
Had
he removed
fas
bishop
to
his
Q.
knight's
establish
your pawns
in the centre.
he not played in this manner, he would have giv^n you time to occupy the centre with your pawns. (e) You might give check with your queen at your
(d)
king's
Had
this
move would
enable your
adversary
W.
B.
K.
The king
11.
W. The king
castles
W.
13.
W. K.
B.
b.
pawn 2 squares
(g).
The same
adversary to educe his queen's bishop ; besides, the king and queen are, generally, not to be placed on the same
line, especially
when
the
file
is
left
(/)
He
plays
which cover
(A)
his king.
he has pushed his king's bishop's pawn two squares, you must endeavour to post one of your knights at the adverse king's fourth square ; whence he cannot be removed but
unite
As
by
your pawns
in the centre.
15.
W,
94
PHIUDOR'S ANALYSIS.
15.
W.
knight to his
K. bishop's 3d.
W.
Q. knight
B. Q. knight to
his
K. bishop's 3d
17.
(/).
W.
W. The
B. Q.
r.
queen
()
pawn 2
squares.
19.
W.
K. knight
to his
Q. bishop's 3d.
(I},
(0 He
knight.
(Jt)
will not
necessary, to prevent his knight from occupying your king's third square. white has the better game, on ac(/) I should think |the
is
This move
count of the place where the Q. knight stands ; however, such an advantage, unaccompanied by any other, is not decisive : the black must not take the knight before he has displaced
one of the pawns that sustain the knight, which may be done by changing the queen's bishop's pawn for the adverse queen's pawn, and then both games will be even.
BACK
95
BACK GAME,
On
the Fifth
W. The
B.
king's
pawn
square.
The queen
to her king's
6.
2d
(a).
W. The
B.
The K. bishop
W. The
B.
The
W. The
B. Q.
pawn
square (c).
() Had he
(b)
that
more
alone
You
him
at his bishop's
means of sustaining your centre; in that situation, his best play would be to push his Q. pawn 2 squares. (c) Had he pushed this pawn two squares, your centre
safe.
9.
W.
95
PHILIDOR'S ANALYSIS.
9.
W. The
B.
The Q. pawn
W. The
B. K. b.
W.
(e]
(</)
squares, he might
his queen's bishop's
(e)
pawn had been played two have broken your pawns, by pushing
to the full extent.
pawn
The
central pawns.
The
it
is,
.how dangerou^
to
change.
You
offer,
and then
the
even
after
you had
incautiously assailed the knight with your pawn, instead of pushing his queen's and his bishop's pawn one square
97
Regular
VARIANT FROM THE FIRST PARTY", ON THE THIRD MOVE OF THE BLACK;
WITH ONE
On
the
BACK. GAME,
W. The
B.
The
same.
2.
W.
B.
K. bishop to
his
Q. bishop's
3.
4rth.
The same.
Q. pawn The queen to
b.
I
W.
B.
(a).C$
W.
K. knight
to his bishop's
B, Q. knight to his
W.
(a)
As, instead of
this
He
forces
you
to get out
pawn into play. You might for the have substituted the queen ; but she is belter at her knight she because enables home, you to advance, with effect, the
noeuvre to bring the
queen's
(c)
pawn upon
II.
He
VOL.
pushing
98
PHILIDOR'S ANALYSIS.
5.
W.
W.
Q.
r. r.
B. Q.
W.
B.
Q. pawn
square.
The
K.
same.
8.
W.
B.
r.
pawn
square.
9.
The
same.
W. The
W.
It
is
;
the wings
ticular,
lays
open
the rook,
cautiously.
(e)
If he
had advanced
this
pawn two
squares,
you must
his knight,
already prescribed, always to advance the attacked pawn. (/) Not being able to tarn your king's bishop's action
with
his
pawns, he interposes
11.
W.
99
W. The
B.
The
1%
W.
B.
The king
castles
W. The
B.
The pawn
W.
his rook.
pawn 2
squares.
16.
W. The K. pawn
B.
takes the
The queen
He
Had
takes the
(g)
it
bad play.
(h)
his
committed to you the advantage of situation. (') Had you not taken this pawn, he would have advanced
it
another move upon your bishop, have dislodged him, and obtained an easy attack upon your king's wing with his pawns. (k) Now, the pursuit of the white must be, to change
pawn with
on
pawn, and
H 2
BACK
100
BACK GAME.
On the
Third Move of the Black.
3.
\V. Q. b.
pawn
square.
4.
B.
The
W. The
(6).
W.
to.
K. knight
Q. [>awn
1
to his rook's
3d (c).
square.
(a)
On
this
had
taken your king's bishop's pawn, giving check, you must hare taken his bishop with your queen ; and you would have
gained a piece.
(c)
The
rook's
commonly
the best
place for
crisis.
the knight,
but
it is
8.
101
W. K.
b.
pawn
square.
(d).
W. The Q. bishop takes the knight. B. The K. bishop takes the bishop.
10.
W. The
B.
The
W.
B.
Q. knight
The same(e).
Had he withdrawn this knight, you must then have now attacked, at his bishop's second square ;
(d)
placed yours,
(e)
The
been engaged in a speculation which can The queen making scarcely prevail against a good player.
latter has
the premature attack has retreated, and she must again re.
own
pawns,.
If the principle of the second Essay in the Introduction be correct, the vise of this back game, from the sixth move, is superseded.
H 3
102
Eegulat
i.
W. The
B.
Q.. b.
(0).
W.
K.
b.
squares.
B. Q. knight to
W.
W.
(&).
Q.
B. Q.
b.
W.
when you have not and therefore not to be the move, entirely defensive, adopted if any advantage is granted ; but, commencing on equal terms, it is a good experiment on the strength of an ad.
(a) This way of opening the game,
is
versary with whose skill you are unacquainted. (b) Had you not brought out the knight, it would have
been
bis king's
you to play the gambit, by pushing two pawn squares ; and you could not take with, The train of out being exposed to a check from his queen. terminate in his would then induced, favour, if he moves,
his
game
to force
played
(c)
critically correct.
You
pawn two
squares,
103
W.
K. pawn
b.
square.
6.
B. K.
W.
Q,.
pawn 2 squares.
7.
W. Q.
squares, in order to change it with his queen's bishop's pawn, and this move would not be amiss ; but it would bring
his king's bishop
to his
would give great annoyance to your your queen's bishop to oppose him.
in that case,
you had
his
hinder him from placing his pieces on the side of his queen,
correspondency to those on your king's side. (e) It would be bad play in him to take your pawn, as that would be clearing the way for your queen's knight
so
it
as that
would be wrong for you to take his pawn with yours, would present an advantageous post to his king's
bishop.
(f)
He attacks your Q.
it,
kn.
pawn
in order to induce
it
;
you
its
to push
but
it is
better to sustain
for
if it
leave
place, he
may, by pushing his Q. r. pawn two squares, form a successful attack on your left wing.
H 4
8.
W.
104
PHILIDOR'S ANALYSIS.
8.
W. The
W. The
Q. pawn takes the Q. b. pawn (hj. B. The K. bishop takes the pawn.
10.
W. The
W.
(i).
(g} Had lie attacked your Q. bishop with this knight, you must not have suffered him to change piece for piece ; but have withdrawn your bishop, and forced
retreat afterwards.
sally, without exposing a you to the risk, of having either pawn doubled, or your queen forced, it is necessary to take off his K. bishop.
his knight to
(A)
(i)
You
may be
in a course to
cooperate with your K. knight at your queen's fourth; the rook's third is the best post he can at present take. In
general,
it is essential to keep open a free communication between the knights ; as it is desirable to post them on squares, where they can neither be attacked by pawns, nor
forced by other pieces to retreat. (k) He pushes this pawn with a view to break your cen. would be assisting his scheme to take it. tre, and it
12.
W.
105
W.
B. K.
W.
B.
the K. b.
pawn (m).
W. The K.
kn.
pawn
its
B. King's rook to
W. K.
(I)
His design
is
to
make an opening
push
this
to
pawn another
square, he
would force and break the rear of your cordon of pawns. (m) As your K. knight, sustained by two pawns, may
safely place himself at
his fifth
may procure
(n) He plays this rook, to secure the command of tb file. Here is a juncture at which a rook may well be sacrificed for
another piece.
would remove
his
rook
square,
where, supported
by two pawns,
his
it
pawns. (o)
plays this knight with a design of procuring him a good place as yours now occupies. 16.
He
as
W.
106
PHILIDOR'S ANALYSIS.
16.
W.
W.
W.
K. bishop
W. The
king B. Q. rook to
castles
its
W.
Q. rook
to its bishop's
square
(r).
(p) By this more you break the direction of his queen, and your two knights are united to attack and take his
king's pawn.
left,
because
;
and
in the
mean while
(r)
your pawns.
necessary to prevent him from making himself master of that file, by changing his knight for yours, the
This
consequence of which would give him the game. The rpoks At present the game is are never to yield the openings.
even, except that the
black,
pawn advanced on
some
may be
advantage.
The
107
of the regular parties is analytical, the most exquisite form of each taking
the lead,
The conduct
games that
the regularity of the moves. back games it appears, that a player may commence his investment of the adverse party in
that
form, and yet, from the manner of the play is opposed to him, be diverted into irreAgain., on
gularity.
the
other hand,
it
will
appear,
that
from some examples of the Salvio Gambit, on which we are going to enter ;
when one
cumvention than regularity of approach could effect; defensive movements may be adopted
by the
other,
influence of
which
impress, by degrees, a conformity to method on the attitude of both sets of pieces. At the
same time,
in practice
it
continual recurrence to principle must modulate the movements of gambits, or they will resemble the incursions of the Cossacks. The
difficulty is,
a coup de main
at
Chess,
to preserve
an arrangement,
that
you may
if obliged,
the adversary.
108
Cfic
FIRST PARTY,
WITH THREE BACK GAMES.
1.
2 squares.
2.
W.
W.
K. B. K. kn. pawn
bishop to his
1
Q. bishop's 4th.
5.
square.
W. The king to
B. K. knight at
3d
(a).
7.
W.
(a)
DOCTOR SALYIO,
down
this
without
FIRST PARTY.
7.
109
\V.
The queen to her king's square B. The queen takes the queen (c):
8.
=|^9
W. The
B.
The K. knight
K. pawn
(rf).
without examining thoroughly any combination : the great number of moves which arise and succeed each other every instant in this party, very possibly may have prevented
him from analysing and calculating the matter. PUILIDOR. PIIK.IDOR. can only mean, that SALVIO has not detailed any combinations different from the step dictated, in
collateral notes
on the play
though
it
is
evident that he
on the most
(6) The seventh move may be varied ; but only three other courses are worth examination: the mediocre is to
take the pawn with the bishop, and give check, as in the first and second back games the more objectionable, to
pawn two
in the
Q. knight, as
hii
king's knight's pawn, you must have taken his king's bishop's
pawn, giving check, aud then have played your knight your king's bishop's third square.
(</)
to
Had
of taking your
he pushed his queen's pawn one square, instead pawn with his knight; you must have taken
pawn with your knight, and sacrificed the knight and bishop for two paAvns and a rook; the subject of the third back game,
9.
W.
110
W: The K.
B. The king
2d square
10.
(e).
W.
W.
W.
3d
(h).
B. K. pawn
square
(z)r
(e) If he
had moved
his
turn.
this situation
you must
either
win a pawn, or
(g) Had he pushed his queen's pawn one move, it would have been proper to have attacked his rook with your knight, and then to take his queen's pawn with the knight,
leaving his rook exposed to your bishop.
Eeing no longer able to sustain this pawn, he pushes you must readily take it, because his pawn left separate
be
lost.
will eventually
13.
W.
FIRST PAUTV.
13.
Hi
W. The pawn takes the pawn. B. The pawn takes the pawn.
14.
W. The king to
W.
Q.
bishop to adverse
K. knight's 4th.
B. Q. knight to the
qu
en's 2d.
16.
W. Q
B. Q. rook to
(k) In
this
is
no ways advantageous
is
against a player, to
whom
when
foil
a piece
is
mode
of approach,
the contest
calculated as any to
an ingenious defence.
preparation to
a shield
;
and
is
FIRST
112
7.
W. The king's
check.
B.
The king
to his
2d square ().
a
W. K. bishop
B. Q. pawn
1
to
Q. knight's 3d
(&;.
square (c).
SALVIO here directs the removal of the king to his queen's square; but, after the most exact calculations, I
(a)
think
square
it
:
to
his
second
is
the
You
avoid the loss of a piece. (c) If he had taken your king's pawn with his knight, you must have played your queen to your king's square, to
offer
an exchange of queens,
to a firm state of defence
but if, instead of pushing ; his he had pawn, knight to his king's rook's played should have his king's knight's pawn taken fourth, you
game
this
situation
9.
W,
FIRST PARTY.
9.
13
W. K.
W. The queen to
B. K. kn.
pawn
square
II.
(e).
W. The king
W,
(d) This
but
if
is
an incommodious retreat for your knight; his rook, your piece would have
been forced.
(e)
Had
won a
by removing your king and if he had exchanged queens, you would have put an end to his attack. (f) This move is requisite to support your king's rook.
piece
(g) This
is
done
that, if
his,
he
may
TOL.
II.
14.
W.
114
W. The bishop takes the bishop. B. The queen takes the bishop.
15.
W.
3d.
W. The
(i).
W.
K. knight
(h) It
is
to take,
which would
field.
for bringing out the pieces of your without being obliged to place your knight at his wing,
bishop's third.
advantage, yet the game is not irrecoverably lost, because the white have still some chance of succeeding in placing
their
SUPPLE-
FIRST PARTY,
115
SUPPLEMENT
7.
W.
Q. pawn 2 squares.
1
B. Q. pawn
square (a).
8.
W.
B. K.
pawn
square.
9.
W.
B.
Q,.
The K. pawn
W. The
B.
The queen
(a)
Had
back game recur, with the difference that you hare one
less.
pawn
SECOND
116
in the First
Back
W. The K.
B.
The
bishop takes the pawn, checking. king to the queen's square (a).
8.
W.
that, remaining in advance, he may hinder the adverse king's knight from vaulting to his king's rook's fourth, where his presence is dangerous. (b) Had you withdrawn your king's bishop to attack the
first
as in the
back game; so
king and rook with your knight, he would have played his knight to his king's rook's fourth, and sacrificed his rook
to
for
the
to force
knight to retreat,
;
by pushing
his
pawn
knight
you should
offer
9.
W.
FIRST PARTY.
9.
117
W.
B.
3d
(d).
pawn
square.
10.
W. K.
B.
W. The
W. The king
B. K. kn.
pawn
square.
13.
W. K.
his
pawn with
the game. (e) If you had moved the king to his bishop's second square, the black would have won the game, by giving
won
check with
check with
(f) This
pawn, and,
queen to
at the next
move,
move
forces his
retreat,
and allows
game
in a state of defence.
If
you could
exchange queens, your condition would be still better, for your pawns not only stand in the centre, but are farther
advanced than
his.
THIRD
118
GAMBIT,
On
the Eighth
Move of
8.
the Black.
W. The
B.
Q,.
pawn
square (a).
9.
W. The
b.
pawn.
B. Q. pawn
square.
10.
W. The
K. bishop takes the pawn (5). B. The K. knight takes the bishop.
11.
W. The knight
()
to his
If instead of this, he
had played
his queen's
his
knight
knight
that of
bishop's third,
by
your queen.
(b) It
is
bishop to
Cc)
it,
still
remains exposed.
He
FIRST PARTY.
119
W.
W.
B.
(e).
W. The
B. Q.
b.
pawn
square.
15.
W. The
pawn,
is necessary before you take the gambit else he would take because your king's pawn by
sacrificing
his
knight,
knight's
(e)
pawn with
his bishop.
He
for
pawn
(/) In this situation, it is better to advance the king under the pan us, than to castle, and you will have then a
better
The
120
will lose nothing in security by not castling, but in speaking as if he had that alternative, it seems to have escaped
The king
PHILIDOR, that the king cannot use it this game, having moved moved twice, reaching
his
His standing there acoriginal square. counts very easily for the mistake.
StccmtJ
121
g>econn
BACK. GAME,
Move of
1.
the White.
W. The
B. The same.
2.
W.
W.
W.
4th.
W. K.
B.
(rt).
The queen
You
might
(a)
move, and
suffer
him
to
pawn
with
on attacking his king's All your pieces would promptly take exand before he could secure his king, able
for reprisals
W.
bishop's square.
W.
(6).
*$
(rf).
W.
B.
'
knight, he would,
by pushing
his queen's
have gained two pieces for his king's might be taken with the bishop, and check given at the moment, the subject of the back game.
(c)
pawn with your pawn two squares, rook. The same pawn
he brought out his queen's knight to his bishop's third, you must have taken his knight with yours, and then
offered queen for queen at your king's square.
his king's pawn with your (rf) Had you taken knight, he would have left his rook exposed, playing his king's
Had
knight
to his
(e) Had you taken the pawn with yours, he would, by taking with his king's knight's pawn, have opened the line
10.
W.
SECOND PARTY.
10
123
W. The
W. The
to his
3d square.
W. The K.
B. Q. b.
pawn
square (/).
13.
W. The
to
W, The
B. K.
pawn pawn 2
square.
squares.
(f)
He
plays this
pawn
to prevent his
(See the situation at the thirteenth move of the second back game of the first gambit, volume the first.) And should he
castle,
it
to
your king's bishop's square. was expedient to withdraw this bishop, for liy pushing your king's rook's pawn two squares, you would have broken all his pawns.
16.
W.
124
W.
Q. pawn 2 squares
(h).
(/)
From
in
this
not taking the king's knight's pawn with his rook's pawn j and though the black have the advantage
BACK
SECOND
PARTY".
125
BACK GAME,
On
the Seventh
Move of
7.
the White.
W. The
check.
B. The king
2d square
8.
(a).
W.
W.
(a)
Had
he withdrawn
his
king to
his
queen's square,
to
its
pawn
extent,
you and
by
this
move,
he dictates the retreat of your king's bishop, or by pushing his queen's pawn he would gain a piece.
had two other ways of playing; the one, to tak your king's pawn with his knight, on which you play your queen to the king's second square, letting him give a di(6)
He
vergent check with his knight, that sacrificing your rook for the knight, you might win the game. The other way would
be, to transport his king's knight to his rook's fourth, in
JO.
W.
126
W. The
W.
K. pawn
square.
12.
W. The
B.
queen
takes
the
pawn, and
gives
check.
The queen
the queen
(d}.
he given check with his knight, you ought to hare withdrawn your king to his knight's square, and then
(c)
Had
he would lose a piece ; and had he taken your queen, you ought to have taken with your knight, to facilitate the
bringing out your pieces.
(d)
In the present situation, the while seem to hare the PHILIDOR. But why, at the tenth move,
first
Back-
game
party
The
white K. bishop
no obstruction.
EDITOR.
Supple-
it?
Supplements to formec
SUPPLEMENT
To
the First
I.
Gambit
in the First
Volume:
W. The
B.
The
K.
same.
2.
W.
W.
W.
K.
r.
pawn 2
squares.
1
B. K. kn.
pawn
square.
5.
W.
W.
=C^9
B. Q. pawn
square.
7.
____^
(a)
W.
yonr
You might
128
FHILIDOR'S ANALYSIS.
7.
W. K.
B.
The K. knight
K. pawn
W. The
B.
The queen
W. The
B. K.
W.
Q.
B. K.
pawn pawn 2
square.
squares.
11.
W.
your knight, but your pieces would have been too much
entangled
;
nevertheless, I shall
make
it
the subject of a
back game.
a pawn, (6) At present he has the superiority over you of but in abatement of that advantage, it is to be observed,
that the wall
remain useless
square.
tainly should
Let him have played what piece he would, you cer have played as you have done, unless he had txposed some piece to be taken.
(c)
12.
W.
SUPPLEMENT
12,
I.
129
W.
K. bishop
b.
B. K.
pawn 2 squares
13.
(d).
W.
W. The
king castles with his rook (c). B. Q. knight to his bishop's 3d.
15.
W. The
as
it
would unite
his
pawns
in the
useless,
pawn, now
(e) It
is
would ensure him the game. better to castle on your right than on your
left
your adversary takes your queen's bishop. (/) The position of the two parties is nearly even.
white must carry
king's bishop's
all his
The
pawn, in order to take it: the black, on must manoeuvre to exchange the king's
It is apparent from this gambit, that it is not advantageous to push the king's rook's pawn two squares, at the fourth more.
VOL.
ii.
FIRST
130
Mote of
5.
the
Black.
W.
Q. pawn 2 squares
().
7.
B. Q.
pawn
square.
W. The K.
B.
The ^ueen
K. pawn, checking.
8.
W. The
(a)
the exposed
pawn
pawn upon your him to retire to knight, forcing your king's bishop's second : he then, taking your king's pawn with that of his bishop, would have secured the advantage of position.
(6) In this situation you must exchange queens, as the eligible step ; and afterwards take the gambit pawn. The two games are even. It is obvious, that this way of
most
playing the gambit is neither of a very interesting nature, nor productive of the after-games or numberless variations
SECOND
SUPPLEMENT
I.
131
Move of the
6.
White.
W. The
B.
king's
knight
takes
the
knight's
takes the
.7.
K. pawn
(6).
W. The
B.
The same
8.
W.
(a)
Had you
bishop's fourth,
played the king's bishop to your queen's attacking his king's bishop's pawn, he
his queen to her king's second, and rendered your position distressing. (6) It would be bad play to take your knight. (c) Though he defends his knight with his queen, he might safely have sustained him, by pushing his queen's
pawn
(d)
in
which
case,
knight to
his bishop's
second.
To
pawn two
squares; but
so push
it,
you may
* 2
9.
W.
132
PHILIDOR'S ANALYSIS.
9.
W. The
W. K.
B. Q.
rook to
its
2d square.
11.
pawn 2
squares (e).
to adverse king's 4th.
1
W.
K. knight
B. Q. b.
pawn
square.
12.
W.
4th.
W. K.
W.
K. bishop
to his queen's
3d (f).
(e)
Had
you must haye attacked his king's bishop with your queen'* knight, to force hi,s removal ; and if he had afterwards
taken
taken the rook's pawn and given check, you should have his bishop with your rook, to give check with your
(f) The game
is
queen's knight.
nearly even
ii
the gambit
pawn
will in
time be taken, as It
SUPPLE-
133
SUPPLEMENT
To
Black moving
V
II.
Volume
the
Move of
1.
the White.
B. The king's
pawn 2
squares.
W. The
same.
2.
B. K. knight to
W.
Q. pawn
square.
3.
W.
B.
K.
b.
pawn 2
squares.
4.
W. The K.
W.
(a) Jt is better to push this pawn the second square, thau to expose the queens, which would bring on a series of vry
puzzling moves ; whereas, on the mode intended to be pur* sued, whether he take the king's pawn, or retreat with the
king's knight,
you
* 3
6.
B.
134
PHILIDOR'S ANALYSIS.
6'
,
B. Q.
pawn moves
W.
K. knight
B. Q. b.
pawn 2 squares.
1
W.
Q. pawn
W. The
B.
bishop.
you had sustained your queen's pawn with that of your queen's bishop, you would have lost the game ; but in
(6) If
this situation
[that is
upon the
one that
file
is
at
your king's third. There is yet another way of playing, giving check with the king's bishop : it will make the subject of a back game.
(c)
The
BACK
SUPPLEMENT
II.
135
BACK GAME,
On
the Seventh
Move of the
7.
\Vliite.
B.
gives check.
8.
to his bishop's
3d ().
W.
Q. pawn
r.
square.
9.
B. Q.
W.
B.
K.
b.
king's
3d
(&).
The Q. r. pawn takes the bishop. W. The queen takes the knight.
1J.
B.
The queen
W.
B.
The queen to
W. The pawn
takes the
K.
b.
pawn, checking.
13.
B.
(a) Had he covered the check with his queen's bishop, you had been enabled to take his king's knight with your
queen.
(b)
If he take this
his
pawn
you take
take his king's knight with your queen. (c) Had he taken the pawn at his king's third, and a'.
K 4
tacked
136
FHILIDOR'S ANALYSIS.
13.
W. The
B. The K. kn.
pawn
interposes.
W. The queen
W.
The knight
W.
Q.
b.
pawn
1 square.
18.
B. K. rook to
its
king's square,
W. The
king
castles.
tacked your queen, you must have taken his queen with your knight, ; and upon the capture of your queen, your knight, by attacking the king and rook, would have en.
sured the game.
The advantage of
white party.
position inclines
to the
SUPPLE-
137
SUPPLEMENT
VARIATIONS BY
III.
Referred
ante, p. 20.
1.
W. K.
b.
pawn 2
squares.
W.
W.
W. The
K.
kn.
pawn
interposes.
W. The
B. The
king
castles.
pawn
Wa
138
PIIILIDOR'S ANALYSIS.
W. The
B. Q.
[Tims far
prevent miff-
the Inventor
PAWN 2 SQUARES.
takes to repeat,
may
that
;
this
single
move
is
Professor Sarratfs
to
it is
and that
the opposition
by
of Cun-
ningham.^
8.
W.
W.
The K. pawn
knight to
to
B. K. knight
W. The
B.
The king
this
move
but as they
from the game begun in The first is No. 33. the second
No.
39.
(a)
The
the Q. bishop No. 21, the queen to her 3d; in takes the knight; in No. 23, K. bishop to his king's 3d;
in
this
more.
In
No. 28,
K.
bishop's 3d.
11.
W.
SUPPLEMENT
II.
III.
139
W.
Q. pawn 2 squares.
to his queen's
B. Q. knight
%d
12.
W. The queen takes the gambit pawn. B. The Q. bishop takes the knight, checking.
13.
W. The
B. K. kn.
pawn 2
squares.
14.
W.
B.
First
Tlie
square.
(c).
W. The queen
W.
B. Q.
W. K.
black queen be played to her 3d, the white Q. knight must be moved to his king's 4th. In Variation,
(b) If the
No.
2, Q. b. pawn a square ; in Variation, No. 17, tht Q. bishop takes the knight. (c) In Variation, No. 8, Q. b. pawn a square.
(d) In Variation, No. 9, the king to his knight's Zd. (e) In Variation, No. 15, the queen takes the queen.
18.
W.
140
PIIILIDOR'S ANALTSIS.
18.
W. The
B.
The
W. The
W.
W. The
B.
Q. bishop gives
his square.
check,
at
hig
Q,
knight's 4th.
The king to
22.
W.
W. The K.
B. The king to
24.
W. The K.
B. The king
W. The
W.
SUPPLEMENT
27.
III.
141
W. The
K.
rook
checks,
at
the
adverse
W. The K.
B.
The bishop
29.
W. The
11.
B. Q. b.
pawn
square.
12.
W. The
B.
The
a)
W. The rook
B.
Tlie
K.
If
pawn
(b).
14.
W. The
B.
The bishop
(a) In Variation, No. 7, the pawn takes the pawn. (b) In Variation, No. 5, the pawn takes.
15.
W.
H2
W.
PHILIDOR'S ANALYSIS.
15.
"W.
The knight to the adverse queen's 3d. B. The bishop takes the knight.
17.
Q,.
W. The
W.
B.
Q. rook
to
K. bishop's square.
to her king's square.
19.
The queen
W. The
B. The queen
4th
a)
20.
W. The K. rook
B. The
(a) Had he pushed the K. b. pawn 1 square, you had played your rook to the adverse K. bishop's 4th ; and had he moved his rook ? your queen had sacrificed herself for the
and
In Variation, No.
his
3,
his
Q. knight moves,
K. knight.
22.
W.
SUPPLEMENT
22.
III.
143
W. The
B. K.
r.
Q,.
kn. pawn,
pawn
square. 23.
W. The
Q. bishop to the adverse king's 4th. B. The king to his bishop's square.
24.
W. The K.
B.
The
W. The
B.
The
W.
B.
The king
to his square.
27.
W.
Or,
144
FHILIDOR'S ANALYSIS.
Or,
.
3.
The Black
to
move.
19.
B. Q. knight to his
K. bishop's 3d (a).
()
No.
4,
is
also played
from
this
diagram
two other
No. 4.
20.
W.
SUPPLEMENT
20.
III.
145
W.
W. The K.
B. The
W. The
W. The bishop
B.
W. The
pawn.
19.
B.
The K. knight
3d (a).
returns to his
K. bishop's
20.
W.
and
(a)
By
neither of the
black receive an early mate ; but each the course of the white is plain.
19.
indefensible,
b.
pawn.
**
^'
146
PHILIDOR'S ANALYSIS.
20.
W. The
K. kn. pawn.
21.
W. The
W. The K.
W. The queen takes the pawn, B. The king to his bishop's 3d.
24.
checking.
W. The
and
Or,
19.
W. The
K. rook takes
the
K.
b.
pawn.
the rook.
21.
W. The
W.
K. bishop
to
Q. knight's 3d.
23.
W.
Q.
and
will win.
21.
W.
SUPPLEMENT
21.
III.
147
W. The Q.
W. The K.
B.
rook to
its
TheK. knight
interposes.
W. The
B.
The Q.
b.
pawn
W. The queen
B.
The pawn
W. The
king's 4th.
pawn
square (a).
(a) In the
square
17. \V
148
PHILIDOR'S ANALYSIS.
17.
W.
B.
The king
W. The
B.
W. The bishop
B.
The pawn
W. The Q.
W. The
B.
The queen
22.
W. The
B.
knight's 2d.
The king
2d square.
23.
first
W. The
B.
pawn
in
K.
b.
file,
and checks.
The king
24.
W. The
B.
b.
pawn,
and
checks.
The queen
25.
W.
SUPPLEMENT
25.
III.
149
W. The
B.
The king
Q. bishop's 3d.
26.
W. The
checking.
B. The king to
27.
W. The
B.
Q. rook to adverse king's 3d, checking. The king to adverse K. bishop's 4th.
29.
W. The K.
Has
a competent superiority.
L 3
Or,
150
PHILIDOR'S ANALYSIS.
Or,
BO-
6.
The Black
to
move.
16.
W. Q. pawn
B.
square.
to his king's 4th.
18.
Q. knight
W.
SUPPLEMENT
18.
III.
151
W. The
B.
W. The
The king
to his
W. The
Or,
130.
7.
2.
B.
The Q.
b.
pawn
W. The
B.
The pawn
(a)
Were
5.
in
No.
14.
W.
152
PHILIDOR'S ANALYSIS.
14.
W. The K.
B.
The bishop
Q.
W.
B.
K. knight's
4th.
The queen
3d
16.
(a).
W. The bishop
B. The pawn
W. The
B. K.
the K. b. pawn.
his queen's 4th (b).
W. The
B. The
W. The
B.
queen interposes.
takes the queen. 21.
The queen
W. The
Wt re
The
white's
position
(a)
decisively best.
with the knight, but move the king to his rook's 2d. (6) If his queen check at her bishop's 3d, you cover
with the rook.
Or,
SUPPLEMENT
Or,
III.
153
1.
14
B. Q. b.
pawn
square.
15.
W.
B.
W. TKe K.
B.
The king
W. The
B.
Q,.
W.
B.
First
pawn
in
Q.
file
gives check.
The queen
W. The
B.
The king
W. The
king
(6) If the king go to his knight's 2d, your knight takes the K. kn. pawn, as at the 17th move of No. 9; and the
difference
will be in
your favour.
Or,
PHILIDOR'S ANALYSIS.
Or,
.
9.
1
.
Playedfrom No.
is
in check^
must move.
15.
B.
The king
W. The
B.
K. rook
king's square.
17.
W,
SUPPLEMENT
17.
III..
155
W. The knight
B.
The K. rook
gives check.
18. his knight's 2d.
(
W. The king to
B.
The
).
W. The
B.
b.
pawn.
The queen
the queen.
The bishop
to his
K. knight's
4th.
W. K.
B. K.
pawn
square.
W. The
knight to the adverse K. bishop's 2d. This is a close game; but may be won.
After obtaining the bishop and pawn for your knight, you will seek to ex-
change rook for rook, and avoid losing either of your bishops for a knight ; because a single knight is commonly as serviceable as a single bishop at the end
()
Xo.
In Variation,
No.
10,
K.
r.
pa-en
square
in
Va-
riation,
No.
14, the
Of
156
FHIIIDOR'S ANALYSIS.
of a game, but two bishops, independent of other pieces, are much stronger
than two knights.
Or,
130. 10.
18.
B. K.
r.
pawn
square.
19.
b.
W. The
W. The K.
B. The
()
Or,
19.
W. The
knight to adverse king's 4th> and has the better game, at least by a pawn capitally placed.
22,
W.
SUPPLEMENT
22. \V. Q. rook to
III.
157
K. rook's square:
23.
B.
W. The
W. The
B.
K. bishop
The king
25.
W. The Q.
W. The
check.
in five
moves.
150. 11.
9.
ia
B.
The bishop
W. The Q.
B.
The rook
30.
W.
158
PHILIDOR'S ANALYSIS.
20.
W. The rook
B.
to
its
K. knight's 3d.
21.
The king
W. The
B. K. rook
&).
22.
W.
B. K. knight
the knight.
K. bishop's 3d.
24.
W. The
B.
W. The
K. knight here attack your queen and rook, with the Q. bishop twice ; and then discover check you give check, compelling his knight to take your rook ; in three
moves afterwards, your queen gives check-mate. If his K. knight attack your queen and rook, your (ft) Q. bishop Avill take his queen, and his knight must take the
rook, relinquishing the queen, to prevent an immediate mate. In Variation, No. 12, Q. rook to Q bishop's square.
Or,
SUPPLEMENT
Or,
12.
III.
159
21.
23.
W.
Q. bishop to adverse K. rook's 3d. B. The K. rook takes the pawn, checking.
24.
W. The
king
W. The
K. bishop takes the knight. B. K. rook to the adverse K. rook's 2d, checking.
26.
W.
The king
to his knight's 2d. The black will prolong the game farthest,
s 3d.
Or,
160
PHILIDOR'S ANALYSIS.
Or,
BO.
13.
22.
W. The
Q. bishop takes the knight, checking. The white gives mate in two moves.
Or,
9.
B. The K. rook
K.
b.
pawn.
W. The
The black king to his rook's 3d. must resign a rook to check ; and then
check with the K. knight and lose it; to postpone the termination of a desperate
game.
Or,
SUPPLEMENT
Or,
.
III.
161
15.
1.
The Black
to
move.
16.
B.
the queen.
17.
W. The
W.
162
PHILIDOR'S ANALYSTS.
i
18.
W. The
W. The
B. Q.
Jen.
pawn
W. The
W.
Q. bishop to the K. bishop's 4th. Will The white has win without difficulty.
avoided to attack the
first
of the double
it
pawns with
his
K. rook, because
had
you attack the K. that on pawn's advancing, and, push your Q. kn. pawn in order to check with the Q. bishop ; at length, by checking with the knight, you obtain a rook
(a) If he play the king to his second,
kn.
pawn with
the K. rook
for the
K. bishop.
1
square.
Or,
tUPPLEMENT
Or,
III.
163
19.
B. K.
kn.
pawn
square.
.20.
W.
W. The knight
B.
to adverse
K. bishop's
4th.
4th.
The
bishop to his
K. knight's
22.
W. The Q.
B. The king to
23.
W. The
rook to
to
B. K. knight
24.
W. The
B.
The knight
W. The
You
K.
as he
may play
but
it
full
posses.
M 2
26.
W.
164
PHILIDOR'S ANALYSIS.
./
26.
W. The
rook checks at
.the
adverse K. bishop'*
2d.
adverse K. bishop's
B.
The king
to his
Q. bishop's 3d.
28.
W. The
superiority.
Or,
.
17.
1.
B. The Q. bishop
W. The
B.
The queen
W. The
queen takes the gambit pawn. B. K. knight to adverse knight's bfh ( a ) <
(a) In Variation ,
No.
18.
W.
SUPPLEMENT
14.
III.
165
W. The
B.
K.
r.
pawn 2 squares.
15.
W.
First
pawn
in
Q.
file 1
square.
W. The king to
B. K.
b.
his knight's
2d (a).
pawn
1 square.
17.
Q.
b.
pawn.
W. The queen
W.
K. bishop
The
(a)
Or,
16.
W. The
rook interposes.
17.
W. The
M 3
21.
W.
166
FHILIDOR'S ANALYSIS.
21.
W.
99 6.
W.
W. The
Or,
.
18.
13.
B. K. kn.
pawn 2
squares.
14.
W.
W. The
B. K.
r.
pawn 2
pawn
squares. 16.
W.
First
in
Q.
file 1
square.
In Variation, No. 19, K, rook to K. knight's square. In No. 20, K. knight to adverse king's 4th.
(a)
SUPPLEMENT
III.
16?
Or,
.
19.
14.
W.
W. The
B.
The
W. The
B.
at the adverse
rook's 3d.
The K. rook
interposes.
19.
W.
M 4
20.
W.
168
PHILIDOR'S ANALYSIS.
20.
W. The
B.
The queen
square.
W. The
BO.
20.
W.
Q. rook
to
K.
bishop's square.
SUPPLEMENT
III.
169
J00. 31.
9,
B,
The queen
to her 3d.
10.
W.
W.
K, bishop
r,
130.
170
22.
9.
B.
The Q. bishop
W. The
W.
W. The
W. The
W.
SUPPLEMENT
III.
23.
)-
B.
Tlie
K. knight
interposes (a).
11.
W.
K.
B. The K. bishop
W. The
B. The king
13.
knight's 4th.
move of
the black
me
dm.
ningham might have, here, projected some exquisite combination of which I am not aware. But the present move wins,
if
there be
no
error.
() In
Variation,
No. 24,
14.
W.
172
PHILIDOR'S ANALYSIS.
14.
W. The
B. K.
W. The queen takes the queen. B. The rook takes the queen.
16.
W. The
W. K.
bishop to his Q. knight's 3d. B. The rook returns to his K. bishop's square.
18.
W.
Q. pawn 2 squares.
to his queen's 2d.
B. K. knight
19.
W.
First
pawn
in Q.
file 1
square.
B.iK. knight
to
K. bishop's 3d.
20.
W. The pawn
W.
Q. pawn
square.
B. K. knight to
rook's 2d (b).
Or Q.
22.
W.
SUPPLEMENT
22.
111.
173
W.
W. The
B. The
W.
W.
Q,.
rook to
its
Or,
ISO. 24.
,0.
B.
The queen
interposes.
1L
W. The
B.
The Q. bishop
W.
174
PHILIDOR'S ANALYSIS.
13.
W.
14.
4th.
W.
Q. bishop
to
K. bishop's
16.
4th.
B. The
W. The
W.
B. K. b.
pawn
square.
18.
W.
K. rook
to force or position. r
(a)
castles, at the
3th
move.
(b)
move.
Or,
SUPPLEMENT
Or,
.
III.
175
25.
12.
B. The
W. The
W.
Q..
pawn 2
squares*
W. Pawn
in
Q.
file 1
square.
16.
W. The K.
3s
The king
17.
W. The
B.
The queen
The queen
W. The
W.
176
PHILIDOR'S ANALYSIS.
20.
W. K.
W. The
B. The
pawn
22.
W.
Q. rook to
diately
shortly.
its
queen's square.
piece,
Must immethe
win a
and
game
Or,
150. 26.
B.
The king
castles.
14.
W. Q.
B.
The knight
K. bishop.
(a)
also
16.
W.
SUPPLEMENT
16.
III.
177
W. The
B. The
W. The
B. The
knight takes the pawn, and checks. king to the queen's 2d.
18.
W.
W.
W. The
II.
Or,
178
PHILIDOR'S ANALYSIS.
Or,
530. 27.
The Black
to
move.
15.
B.
The king
castles.
16.
W. The
B.
r.
pawn, checking.
17.
The king
W.
SUPPLEMENT
17.
III.
179
W. The knight
B.
The pawn
W. The K.
B.
The Q. knight
W. The
B.
The
Or,
18.
B.
The king
to
Q. rook's square.
10 y
JL
W.
W. Pawn
v/
in
Q.
file
B. Q. knight to
his 3d.
W. The bishop
B. The pawn
22.
W. The Q.
W. The Q.
W.
Q. rook
N 2
20.
W.
180
PlIILIDOn'S ANALYSIS.
20.
W. The K.
B.
The king
Q. rook
W.
B. K. b.
pawn
square. 2%.
W.
B.
Q. bishop
to
K. bishop's 4th.
23.
,)
!T
The queen
W. The Q. bishop takes the pawn, checking B. The king to the Q. bishop's square.
24.
the
W; The
W. The pawn
Or
to her
(b)
2d
your
qun,
carried t
her knight's
o*t
SUPPLEMENT
III.
181
28.
B.
The queen to
the
K.
bishop's 3d.
10.
W.
the bishop.
(a).
W. The
B.
The
Q.
5)
W.
bishop to
K. bishop's 4th.
(a) Or,
11.
the queen.
W. The
No. 31,
(b) In Variation, No. 29, the king castles / the queen to her K. rook's 4th.
V a nation,
14.
N 3
W.
PHltlDOR's ANALYSIS.
14.
W. The K.
B.
The
king
(a).
15.
W. The
W.
B.
First
in
file 1
W.
K. rook
to
K,
bishop's 4th.
Will
\vip,
Or,
BO-
29.
B. The king
castles.
13.
W.
B. Q. b.
pawn
pawn
square.
14:
W.
First
in
Q.
file 1
square.
(a)
b.
pavn
1 square.
15.
W.
SUPPLEMENT
15.
III.
W.
K. rook
to
its
K. bishop's 2d.
(<?).
W. The
B.
The
W.
W.
Q. pawn
square.
1
B. K. b.
pawn
square
20.
W. The
Q. bishop takes the gambit pawn. B. K. knight to adverse queen' &$ih (b).
21.
W. The Q. pawn
B. The
()
K.
.
to the
bishop's square.
_T _ , z T ,, (b) la variation, rso. 30, Q.kn.paicn 1 square. (c) If the K. knight take the bishop, the game will not
be lost sooner; but the course, proper for the white, more obvious.
is
N 4
22.
W.
181
PHILIDOR'S ANALYSII.
22.
W.
K. bishop B. Q. r. pawn
square. 23.
W. The
W.
Q.
b.
pawn
square.
25.
W. Pawn
Or,
.
30.
20.
B. Q. kn, pawn
square. 21.
W. The
W.
square.
W.
W.
SUPPLEMENT
24.
III.
185
W-
Q.
pawn 1 square ; in order to take Q. kn. pawn with the K. rook and
b.
;
the
the
Or,
BO-
31.
B.
The queen
First
to her
K. rook's
13.
file 1
4th.
W.
in
W. The
the pawn.
The king
castles.
16.
AV.
The K. bishop takes the knight. B. The pawn takes the bishop.
17.
W. The K.
B.
The bishop
186
PHILIDOR'S ANALYSIS.
18.
W. The
B. The
W. The
B.
knight gives
removes.
check
at
the adverse
king's 2d.
The king
20.
W. The
knight
takes the
queen
and will
easily win.
Or,
130. 32.
B. Q..b.
pawn
pawn
square.
10.
i
*~
fw
'
W.
First
in
Q.
file 1
square.
W. The
B.
Q,.
The king
(a) If,
instead of exchanging,
the
;
pawn
and,
checked again,
or
if
take
the Q. pawn,
move
to
his
rook's 3d.
[The
SUPPLEMENT
[[The white
III.
187
may
bishop, the Q. rook to the adverse king's 2d.; or he may play thus :]
17.
K.
W.
W. The knight
W. The knight to
B.
his
K. bishop's 2d.
20.
The bishop
W. The knight
W. The
(a) Should
the kn.
pawn
r.
188
150. S3.
a)
9.
W. The
B.
K. bishop takes
10.
it,
checking,
W. The K.
B.
c)
W. The
(a)
pawn
is
The
principle of this, and of the Seventh Radical Variation, is to command the great white diagonal by the occupation of
the queen's bishop.
(b) It is abandoning the object for which the last pawn has been sacrificed, to interpose the Q. bishop. Nevertheless that is tried in No. 37.
his queen to take the pawn, you interpose the In No. 34, Q. bishop to Q. knighVs 2rf, at th tenth move.
(c)
Were
queen.
(d)
12.
W.
SUPPLEMENT
12.
III.
189
W.
B.
First
in
file 1
13.
W. The pawn
pawn.
(
W. The
W. The K.
B.
The bishop
K. rook
W.
B.
to Q. rook's 3d.
The bishop
Q.
b.
18
"
W.
pawn 2
squares.
And
will win.
(c)
IStfc
nove.
(7) Had he quitted the short diagonal, taken tin pawn.
Or,
190
PHILIDOR'S ANALYSIS.
Or,
130. 34.
.rf*
i
10.
W. The
B.
K. knight returns
12.
to
K. bishop's 3d.
the pawn.
W.
Q. pawn 2 squares.
r.
B. K.
pawn
square.
13.
,
W. The
!T
W.
W.
\V.
B.
'
The pawn takes the pawn. The knight takes the pawn (a).
;
__
If the queen, instead, take your queen, your pawa his bishop ; offering an undefended bishop to his take will If he take it, attacking your rook, play your Q. queen.
(a)
knight to the queen's 2d. You will queen the pawn, gala immediately a rook, and have a decisive game.
17.
W.
SUPPLEMENT
17.
III.
191
W. The
W. The king
Or,
t
.
35.
31S
B.
The
W. The
B.
(a).
The queen
W.
B. K. knight
W.
B.
K. rook
The bishop
extending in design
ginning position, a greater number of points, but there, fore more intricate to play from.
"td
(a)
The queen
15.
W.
192
PHILIDOR'S ANALYSIS.
15.
W. The
B. The pawn
the bishop.
Q.
pawn 2
Or,
Bfl. 36.
W. The
W. The
(a) If the
knight vault to the bishop's 3d, you push the b. pawn, on the bishop defend.
16.
W.
SUPPLEMENT
16.
III.
193
W.
Q. pawn
square.
17.
W. The K. bishop
B. The
W.
Q. bishop to
advantage.
K. bishop's
4th.
Has the
37.
JVb. 33.
Played from
10.
B.
The Q.
bishop interposes.
11.
W. The queen
B. The king
to his bishop's
square (a).
12.
the bishop.
13.
W.
W.
Q,.
pawn %
position.
squares.
Is greatly superior in
A",
bishop interposes.
VOL.
ii.
Or,
194
PHILIDOR'S ANALYSIS.
Or,
ISO. 38.
11.
B.
The K.
bishop interposes.
12.
W. K.
B.
The Q. bishop
W. The
W. The
W. The
W.
Q.
b.
pawn 2 squares.
(a) If he move out the K. knight, your K. bishop takes, let him take with which knight he will, your knight must effect one of two fine moves.
and
SUPPLEMENT
III.
195
39.
B. Q. kn.
pawn
square.
9.
W. The
queen gives check, at her king's 2d. B. The K. bishop interposes (a).
10.
W.
b)
W. K.
B. Q. bishop
Q. knight's 2d.
12.
W.
()
The
real
however,
is
in pushing the
upon the white knight. (*) As his Q. bishop commands the great diagonal, with a masked attack upon your king, it will be proper to keep the first pawn in Q. file, and theK. knight, both stationary;
side
will
by
o 2
13.
W.
196
PHILIDOR'S ANALYSIS.
13.
W.
Q.
r.
pawn
W.
B.
The king to
his queen's
16.
2d (d).
pawn.
The queen
First
W.
in
file 1
(c)
Had
he pushed his r. pawn but one square, in order pawn on your bishop, you had pushed yours
has advanced his to the full extent, you keep
his
As he
you push the advanced pawn upon the bishop, and win rapidly. * Q. bishop takes the kn. pawn would also win, but
more narrowly.
be plainer
;
The immediate
the bishop
more
difficult.
(e) If instead,
removes,
the queen to
K.
knight's 2d.
18.
W.
SUPPLEMENT
18.
III.
197
W. The Q. knight takes the bishop*. B. The queen takes the queen.
19.
The bishop
W. The
B.
The king
W. The
B.
The king
Q.
b.
99 am
W.
pawn 2
Or,
.
40.
10.
W.
Q.
knight to
r.
Q. bishop's 3d.
square.
12.
B. K.
pawn
W.
*
Q.
kn.
pawn
square.
slight
game.
o 3
13.
W.
198
PHILIDOR'S ANALYSIS.
13.
W.
W.
W.
B. K.
pawn
square.
16.
W. The
B. K. b.
pawn
square.
17,
W.
W. The bishop
Has gained a a bishop Will gain rook, or a queen for a rook, if the exchange proceeds.
takes the knight
: :
bishop to his rook's 3d, discovering check : then the queen to the black K.
bishop's 4th, forcing an exchange.
Or,
SUPPLEMENT
Or,
III.
199
W. The queen to
B.
K. bishop to
First
his 3d.
W.
B. Q. b.
square.
W.
4th.
W. The
W. The
W.
(a)
o 4
16.
W.
200
PHILIDOR'S ANALYSIS.
16.
W. The
B.
K. bishop
the bishop.
17.
W. The
B. The
The K. knight
interposes.
19.
the bishop.
20.
W.
Q. pawn
square.
21.
B. Q.
W. The
Q,.
W.
W. The bishop
B.
The pawn
(a)
25.
W.
SUPPLEMENT
III.
201
The
W. The
Q. rook takes the queen, checking, B. The king to the queen's 2d.
27.
W. The
W. The
Or,
203
PHILIDOR'S ANALYSIS.
Or,
Bo.
42.
The Black
to
move.
19.
B.
20.
W. The
21.
W.
SUPPLEMENT
21.
III.
203
W. The
B.
The
king to his knight's 2d. queen again checks,, at her bishop's 3d,
99 iSDt,
W. The
B.
K. rook
interposes.
The pawn
W.
Q. pawn 2 squares.
B. K. b.
pawn
1
square. 34.
W.
B.
Q. pawn
square.
to her
The queen
K. bishop's 3d.
25.
W. The
B. The
W. The K.
Or,
J130. 43.
bishop, checking.
W.
PHILIDOR'S ANALYSIS.
15.
at adverse
K. knight's 3d.
W. The
W.
B.
The queen
W. -The K.
bishop interposes.
19.
W.
Q. pawn 2
king
squares.
W. The
to his square.
20.
W. The
W. The
B.
W.
gives check
SUPPLEMENT
III.
205
THE
No. 1, No. 5, No. 9, No. 28, No. 33, No. 34, No. 35, and No. 39. Perhaps no play for the Black brings the contest closer, than the best
example of the Sixth Radioed Variation: (No. 33:) Yet this is one of the last to which I could
have recourse,
imagining moves for a theorist opposing Cunningham ; because the sacrifice of a pawn, at the eighth move, in addition to that surrendered by Sarratt, at the seventh, conin
cedes the ^object in dispute; for the Black reduces his pawns to a numerical level with
of position.
the gambit pawn can be taken when needful, the voluntary loss in the opening of this
As
surprising game, is strictly two pawns. The calculation on which Cunningham resigns
to be fine in principle,
com-
adverse king's pawn, which is brought by three captures, running in the same diagonal, to the rook's second,
protects the king from check along the
The
whole
file.
SOPP.
file.
lit.
OBSERVATIONS.
other sides, the black king is exposed, and the white king secured, by the comparative
possession
On
of
the
have obtained.
The
relations
and combinations
however,
the variations open to ; the adversary, so inexhaustible ; the versatility requisite to force his best rallying points, must
so intricate
and delicate
be so active and free from routine, that as a practical game, it cannot be expected to be
vindicated by uniform success in the hands of a master inferior to Cunningham.
Difficult
307
Difficult
AND
nu0 of
METHOD
OF GIVING CHECK-MATE WITH A ROOK. AMD A BISHOP AGAINST A ROOK.
POSITION OP THE PIECES.
208
In a former edition, I thought it would suffice to place the black in that position, which
to a protracted defence
many lovers of the game desire to know the mode of forcing the black into the position
here assigned to him, next example.
it
1.
W. The
W. The
W. The rook
B.
to adverse
Q. knight's 2d (6).
The rook
(a)
He
To
give check-mate,
to
place his
rook, either at
queen's''\hird square.
won,
(6)
after a
He
is
now
4.
W.
AGAINST A ROOK.
4.
209
W. The
5.
W. The bishop to
B.
his
K. knight's
6.
3d.
The king
W. The
B.
rook to
its
K. knight's 4th.
square ffj.
The king to
his
(c) You have already forced him to play his rook to one of those squares where he is in a course to lose ; but this is not enough ; for your rook must not be farther from your
king than the number of squares which a knight passes at a move. If you were to play your rook to its queen's bishop's
second square
second square, he would play his rook to your queen's and you must be perpetually recommencing: ;
parry the mate, play his rook to your king's bishop's square, which is no better than that of his queen.
(d)
He
Back Game.
(e)
third
(/)
:
He
He
VOL.
ii.
7.
W.
210
W. The rook to
B.
its
Q. bishop's 4th.
8.
The rook
W. The bishop
to his
K. rook's
9.
4th.
W. The bishop to
B.
adverse
K.
bishop's 3d.
The rook
gives check.
10.
W. The bishop
W. The
interposes.
y
square.
rook to
its
win.
(g)
He might
FIRST
AGAINST A ROOK.
211
W. The rook
B.
to adverse
K rook's 2d (a).
K. knight's square.
(&).
The rook
to adverse
6.
W. The
B.
The king
W.
W.
(a)
You
force him,
by
this
move, to play
his
rook to
your
will give
you
(b) You
his rook,
parry the mate; which rook gratuitously. leave him no other way to ward the mate, than
his
his knight's
square
for, if
he check with
you
SECOND
212
W. The
W. The bishop
W. The
B.
The king
W. The
(a) If he had moved his king to his bishop's square, you would have played your rook to his king's rook's second, in order to give mate the next move.
(b) If he had moved his king to his queen's square, you must have played your rook to his queen's knight's second r
in order to give
W.
AGAINST A ROOK.
10.
213
W. The rook
2d.
B.
The king
11.
knight's 4th.
The king
W. The
you
check by discovery.
had played his rook to your king's third, to prevent the check of your bishop ; you must have played your rook to your king's rook's fourth, in order to give
mate the next move.
THIRD
214
HOOK.
AND BISHOF
n
B.
The king to
a
W. The bishop B. The king to
to adverse king's 4th,
his knight's square.
9.
W. The
AGAINST A ROOK.
215
METHOD
OF FORCING THE BLACK TO TAKE THE POSITION ASSIGNED, IN p. 207, IN ORDER TO GIVE MATE WITH A ROOK AND BISHOP
AGAINST A ROOK.
\V.
216
W. The rook
B.
to to
its its
Q. knight's 2d
queen's square.
2.
'
(a).
The rook
4th
(&).
W. The
B.
The king
K. bishop's 4th.
W. The
rook to
its
W. The
B. The king to
square (d}.
7.
W.
(a) If you
covered with
but he
is
now
which enables you to employ your bishop. (6) This prevents his rook from covering the check from
may force his king to retrograde. This move is material, in order to employ your bishop (c) as above directed ; that is, to debar his rook from covering
the check which yours will give.
(d) If he had
moved
to his
square,
advanced your king to the face of his king, and left your bishop exposed. The whole difficulty consists in placing
your
AGAINST A ROOK.
'7.
217
W. The
B. The king to
square (e).-4^9
8.
W. The
B.
The
W. The rook
gives check.
W. The
U.
W. The rook
B.
knight's 2d.
The king
to his square.
12.
W. The
adverse king's 3d, and finds king himself in the position first assigned.
to
your bishop at the adverse king's fourth. Your adversary's manoeuvre to prevent it, will be, leaving his king inactive, and playing his rook, alternately, from the second to the
first
he given you check with his rook, you must have your played king to the adverse queen's fourth, which would have given your bishop the necessary liberty. The adversary
(e)
Had
which
could have likewise played his king to his knight's square, will be made the subject of a back game.
BACK
218
BACK GAME,
On
the Seventh
Move
7.
of the Black.
W. The
B. The
W. The rook
10.
W. The king
B.
The king
W. The rook
B. The king
gives check.
to his knight's 3d. 12.
W. The rook
gives check, at the adverse K. knight's 2d. B. The king to his rook's 3d.
13.
W. The
B.
king
The rook
W. The
15.
W.
AGAINST A ROOK.
15.
219
W. The bishop
B. The king
to adverse
K. bishop's 3d.
16.
W. The
B.
4th.
The king
W. The king to
B. The
knight's 4th.
W. The
bishop interposes.
to its
B. The rook
W. The
W. The
rook to
its
move.
It
may be
seen
by
this
dispensed with, is, that the bishop must stand on a diagonal running close to his king, to cover
him
in case
of a check.
METHOD
221
METHOD
OF GIVING CHECK-MATE WITH A KNIGHT AND A BISHOP.
POSITION OF THE PIECES.
i.
w.
222
CHECK-MATE WITH
I.
W.
The bishop to his Q. bishop's 4th B. The king to his knight's 3d.
2.
(a).
bishop's 4th.
Q. bishop's 3d.
4.
W. The knight to his king's 4th B. The king to his rook's 3d.
5.
(6).
W. The
B.
The
(a)
which
is
adverse king retires to the corner differently coloured, the stroke is effected, by a gradual process of eighteen or twenty
moves.
The office of the knight is to exclude the adverse the squares which are out of the bishop's field. from king If he had played his king to. his rook's fourth, you (c) must have given check with the bishop at your king's se(/>)
cond ; and should he then pass his king to that quarter of the board which has a corner square of your bishop's colour,
you
will
mate him
in a
few moves.
6.
W.
225
W. The
B.
The king
W. The
W. The
B.
The king
W. The bishop
B.
The
W. The
B.
The king to
11.
king's 4th.
The king to
-4$
(d) If
played your bishop to your king's second, to oblige his king to seek shelter in the black angle, whence your knight will
From
this
position, the
mate
is
forced in about
corner.
The knight prevents his king from returning to the Your object is, to exclude him with the knight from
the black squares, and with the bishop from the white ones.
(g)
He
is
his
queen's square
which
traced to
12.
W.
224
CHECK-MATE WITH
12.
\V.
The knight
2d.
W. The
B.
The king
W. The king to
B. The king to
his square.
W. The
B.
The king
Q. bishop's square.
17.
Q. bishop's 4th.
W. The
B.
at
adverse Q.
knight's 2d.
The king
Q. bishop's square.
19.
W. The
B.
The king
20.
W.
W. The king to
B.
The king
W. The knight to adverse Q. bishop's 4th. B. The king to his Q. knight's square.
24.
W. The
B.
knight
gives
check, at adverse Q.
rook's 3d.
The king
25.
W. The bishop
gives check-mate.
BACK
BACK GAME,
On the Eleventh Move
11.
of the Black.
w.
B. The king to
his queen's square. 12.
W. The
W. The
(a).
to his queen's
his
3d (&).
Q. bishop's 2d.
15.
W. The
B. The king
W. The king
to be observed,
the direction of his moves, whether the black placer adopt the course of the game or the back game.
(6) If
have passed his king into the other corner tack would have been eluded.
and your
at-
W.
227
17.
W. The
B.
The king
W. The
bishop to adverse
19.
K. bishop's 2d.
The knight
to adverse
The
game,
is-
more of
the game.
A PARTY
228
A PARTY,
WON WITH
A
WHITE.
4th.
A rook at his
BLACS.
queen's square.
The king
1.
W. The
B.
rook to
its
Q. rook's square
2.
(a).
The bishop
to his
Q. knight's square.
W. The
B.
The bishop
() Had you pushed the pawn, giving check, you had allowed the adversary to make a drawn game, as will be
seen by the back-game. (6) If he bad withdrawn his king, you must have protraded yours to the van of your pawn. This party is to be
that of
3.
W.
AGAINST A BISHOP.
W. The rook
B.
to adverse
Q. knight's 3d
(c).
The king to
queen's 4th
The bishop
to adverse
5.
K. knight's 3d.
at
W. The rook
B.
check,
adverse
The bishop
interposes.
6.
rook's 2d.
W. The
king to adverse
Q,.
bishop's 3d (d).
(c) This
his king,
move imposes on him a necessity of retracting and resigning the field to yours.
is
pawn
A DRAWN
230
A DRAWN GAME,
WITH A ROOK AND
A
PAWN AGAJNST 4
,*
BISHOP
mavt
of
check
(a}.
The king to
W. The
W. The
B. The
rook to
its
bishop to adverse
4.
(ty.
W. The
B, The king
(a) The result from this movement must be a drawn game, because your king cannot recover the opportunity of
advancing before your pawn, supposing your adversary to play with critical precision.
(b) It
king, to enable
Icing to
(c)
his bishop distant from your him to give check, should you play the one of the black squares next to your pawn.
is
material to keep
If he
had covered
^
i;<
won
W.
AGAIKST A BISHOP.
5.
231
W. The
B.
king
The bishop to
W. The
W. The
B.
The king
W. The pawn 1
B.
square (e}.
the king
to his Q. bishop's
9.
3d
(/).
W. The
B.
The bishop
Q. knight's 4th
(g).
(d) If he had played his bishop to your king's rook's second, you would have won the game, by playing your
rook
It
is
to be observed,
is
of
this
the king, he
you
to retrograde,
by a check.
(/)
Any
other
loss of the
game.
your pawn
is
cannot proceed, without intercepting between the pawn and the rook.
q 4
10.
W.
332
W. The pawn
B.
the rook.
The king
W. The king to
B.
The king
must
FLAYER HAS A BISHOP AGAINST A ROOK, he soon as possible station his king on a corner square of the chess-board, of a colour different from the field of
as
WHEW A
the bishop.
drawn game.
233
METHOD
OF SITING CHECK-MATE WITH A ROOK.
Situation
of the
Pieces.
WHITE.
The king
square.
The king at
his
3d square.
J.
W. The king to
B.
The king
to his queen's
3.
2d square
(a).
AV.
(6).
(a)
each time of
his king
is
yor
giving check
because
then forced, by the check, to retrograde. If (b) you had played your king opposite to his,
his
he
king to
its
previous place
whereas,
you may
play his king to the face of yours, force him back by the check of your rook.
move
4.
W.
234
CHECK-MATE WITH
4.
W. The king to
B. The king to
Q. knight's 2d.
5.
Q. bishop's 4th
Q. rook's 2d.
6.
W. The king
to adverse
W. The
B.
rook gives
to his
check,
at
adverse
K.
knight's 2d.
The king
Q. bishop's square.
8.
W. The king to
B. The king
W. The rook
to adverse
Q. rook's 2d.
W. The king
B.
The king
W. The
B. The king to
(c)
is
obliged to place
his
king
opposite to
W.
A SINGLE HOOK.
12.
235
3d.
W. The kirg to the adverse K. knight's B. The king to his knight's square.
14.
3d.
W. The rook
There
is
another
general, be
found
exh;
description of
it,
sufficiently intelli
gible, may be conveyed to the placer, withou a notation of the moves. The principle of it, is,
to
confine the adverse king in a square, two sides of which are formed by the extremities
of the board, and two sides by two impassable lines, running from the station of the rook.
This station must, at the commencement, prescribe all possible limitation ; and the square
you continually abridge, by the progression of the rook, supported by the king. When the
adverse king
is
36
squares, it will be proper to suspend the action of the rook, leaving him in the great diagonal, The on the third square from the corner.
interim will be employed in seating your own king on the third square of the rarik or the
file.
mate.
CONCLUSION
237
CONCLUSION OF A PARTY,
WON BY THE QUEEN AGAINST A
A PAWN.
Situation
ROOK. AN
of
the Pieces.
WHITE.
The king at his bishop's 4th. The queen at her 3d square. The king
at his
its
BLACK.
2d square.
rook at
king's 4th.
1.
W. The
at adverse
K.
This party
is
its
a drawn game, when the pawn has not place ; but, in the erent of its having
upon not
letting
your
king pass,
and
in meditation of the
intended obstruction,
by
his
pawn.
% W.
238
W. The
B.
at
adverse
K.
The king to
2d square.
3.
W. The queen to
B.
The rook
te
its
Q. bishop's
4.
4th.
\V.
The queen
The king
cheek, at
adverse
Q,
B.
3d square.
5.
knight's 2d.
The
rook to
its
king's 4th.
6.
W. The
B.
The rook
W. The
B.
The rook
king's 4th.
be gained or lost. a certain foundation for decision in (c) This move lays at the second rtore of your favour ; you must, therefore,
the queen, take this position.
8.
W.
A ROOK.
AND PAWN.
8.
W. The
B.
square (d).
The king
W. The queen to
B.
adverse
Q,.
bishop's square
(e).
The rook
gives,
check (/).
10.
-$
W. The king to
B.
The
W. The
king to adverse K. bishop's 3d. B. The rook to adverse king's 4th (g).
(d) This check forces his king to occupy the same file with his pawn ; this will be a great facility to your own
king, in passing.
(e)
You
place
his
rook from
(f) If he had played his king to your queen's fourth,, you must hare played your queen to his queen's bishop's In the first-back game, to obstruct your king, he third.
plays the rook to
its
had played
his
fourth,
bishop's third.
12.
W.
240
W. The
B.
queen
gives check,
at
adverse
K.
bishop's 4th.
The rook
interposes.
13.
W. The
at her
3d square.
B. The king
Q. bishop's 4th.
W. The queen to
B.
her 2d square
15.
(ft).
The
king to his
Q. bishop's 3d.
W. The queen
B.
The king
to his queen's
16.
2d
(i).
*g$
Q. bishop's 4th
(Ar).
(7t)
At
pawn,
game
will turn
on your
side
to attain
fi)
He
to force his
rook, by a divergent
check.
17.
W.
241
W. The
queen
check,
at
adverse
K.
W. The
queen's square.
The rook to
his
Q. bishop's 4th.
20.
.
W. The
Q. bishop's 3d.
22.
W. The
B,
queen
check,
at
adverse
K.
The king to
The rook to
its
Q. bishop's 4th.
24.
W. The
TOL.
ii.
ji
The
242
The
from
termination of this
move, may amateurs many may not be acquainted with the method of giving check-mate with a queen
against a rook, the opportunity which the state of the board presents for exhibiting that operation is embraced. It may be pursued in im-
this
games.
PIRST
243
Move of
the Black.
9.
W.
B.
its
The rook
to
W. The queen
square.
rook's
B.
The king
to adverse
Q. bishop's 4th.
11.
W. The
queen gives check, at her rook's 4th. B. The king to adverse Q. bishop's 3d.
12.
W. The
queen gives check, at her rook's 3d. B. The king where he pleases, his pawn being
lost (b).
(a)
take
it
His rook being distant from its king, allows you to by a divergent check, or at least to take his pawn.
(6) This
facility
may
force a rook,
its
R 2
SECOND
144
Move of
the Black.
15.
W.
B.
The king to
his
Q. bishop's 2d.
16.
W. The
W. The
B.
rook's 2d.
The king to
Q. bishop's 3d.
18.
W. The king
and must
win (a).
CHECK-
245
CHECK-MATE,
BY THE QUEEN AGAINST A ROOK.
A Continuation
of
the
Party
in p. 241,
The Blacky
isho
is
in cheeky to move.
24.
R3
25.
W.
246
THE QUEEN
25.
\V.
B.
2d.
W. The
king to adverse queen's 4th (a). B. The king to adverse Q. knight's 2d.
27.
W. The
B.
The
king to his queen's 4th. king to adverse Q. rook's square (bj. 28.
W. The
B.
king to
his queen's
3d square.
The rook
29.
The king
to adverse
Q. knight's square.
30.
W. The
B.
queen
The rook
(a} It
fore
is
your king has approached the adverse king. (b) He offers you his rook for nothing; but,
he
(c)
if
you take
it,
will
be
stale. mate.
(The queen should from the corner.) have remained on the fourth square It was made to shew the game which might then be played
last
Your
tactical.
by your adversary : if you were to take his rook, he would be stale-mate. Similar relations taunot be too much attended
to.
31.
W.
AGAINST A ROOK.
31.
247
W. The
king to his Q. bishop's 3d. B. The rook checks, at adverse Q. bishop's 2d.
32.
W. The king to his queen's 3d (d). B. The rook checks, at adverse queen's 2d.
33.
W. The
W. The
queen to her rook's 4th (e). B. The rook to adverse Q. bishop's 2d.
35.
W.
The king to his queen's 3d. B. The rook to adverse Q. knight's 2d.
36.
W. The
(</)
third, he
king to your queen's knight's would have made a drawn game, by giving you
third.
check
(e)
by a near
approach, without any danger of making him stale-mate. (/) He is obliged to remove his rook from his king,
which gives you an opportunity of taking divergent check, or making him mate.
his
rook by a
R 4
37.
W.
248
W. The
B.
qtieen
gives
check, at
adverse
Q.
knight's 4th.
The king
to adverse
Q. rook's square.
38.
W. The
3d.
The
at
adverse
Q.
B. The king
41.
W. The
queen gives check, at her K. knight's square ; and wins the rook*.
(g) If he had covered the check, you would have give* mate at your queen's bishop's square.
* Thisparty can be
by a direr-
gent check.
DRAWN
DRAWN GAME,
PAWN.
WHITE.* The king at the adverse queen's The queen at her knight's 3<L
BLACK.
4th<
The king at his queen's square. The queen's pawn at its square. The rook at its king's 3d.
1.
W. The
B.
queen
gives check,
at
adverse
Q,
knight's square.
The king
to his
2d square.
2.
W. The
to adverse
its Q,.
K. knight's square*
bishop's 3d.
3.
W. The
B.
king
The rook
to
W. The
(a)
In
this position it is
because neither
the rear of the
come upon
DRAWN
250
A
AGAINST A
DRAWN GAME,
A
ROOK AND
PAWN, BY A ROOK;
Or
IF
LOST GAME,
ROOK. PLAY
ILL.
WHITE.
The king at adverse K. bishop's 4th. The pawn at its king's 4th. The rook at adverse K- rook's 2d.
The king at The rook at
his square.
its
BLACK.
1.
W. The pawn
square,
its
B. The rook to
Q. knight's 3d (a).
(a)
By commanding
the third
rank with
his
rook, he
hinders your king from advancing; if he were to desert that rank before yon had pushed your pawn, he would lose
the party, as will be seen by a back game,
2.
W.
251
W. The rook to adverse Q. rook's 2d. B. The rook to its Q. bishop's 3d (&).
3.
\V.
W. The
king to adverse K. bishop's 3d. B. The rook gives check, at adverse K. bishop's
square (d).
(b}
He
his
rook from
the instant of
(c)
(</)
If he
And
had given check, he would have lost the game. he must give you perpetual check, unless you
will
if,
be induced to detach your king from your pawn : and in adopting that course, you enfilade obliquely from his
he will transport his
rook, at the
as to ensure
moment
the
fall
of
its
VARIANT
252
ROOK.
AND PAWN
VARIANT GAME,
ON THE FIRST MOVE OF THE BLACK, AFTER WHICH A ROOK AND A PAWN WIN AttAINST A ROOK.
1.
B.
The rook
to adverse
Q. rook's square.
2.
"W.
B.
(a).
bishop's
3.
W. The
W; The
B.
The king to
(a) If you had placed '-your king opposite his, he could hare regained the opportunity of making a drawn game, by giving check with his rook. (b)
Had
he given check at his queen's rook's third, you : and had he re-
his king to his queen's square, you must have given check with your rook, afterwards playing your king to the adverse king's second square.
moved
(c)
Had he
left his
W.
AGAINST A ROOK.
5,
253
W. The rook
B.
The rook
W. The
W. The pawn
W. The
W. The rook
B.
The rook
W. The rook to
B. The
(d) This is the only move which can ensure victory every other leads but to a drawn game. {e)
Had
Cf) Had he played his king to his bishop's third, you must have given check with your rook, and at the next mov
it
drawn game.
11.
W.
W. The
B.
its
K. knight's 2d
The king
12.
W. The king to
adverse
K.
bishop's 2d.
W. The king to
W. The pawn
square.
(7t).
W. The rook to
B. The king to
its
Q. bishop's 2d.
1.
his knight's
16.
W. The rook
to adverse Q. bishop's
2d
(').
W. The rook
B.
The rook
Q. knight's 2d.
(h)
He
plays thus, in
moving out on the queen's side of the board, and to bring him, by a check, again under your pawn, in case he move
out on the king's side.
(i)
As
is
your
18.
W.
AGAINST A ROOK.
18.
255
W. The
B.
rook to
its
queen's square.
19.
The rook
gives check.
W. The king to
B. The
W. The
B.
The rook
W. The
B.
The
W. The
and
will win.
A DRAWN
256
DRAWN GAME,
WHITE.,
The king at adverse K. knight's 2d. The pawn at adverse K. bishop's 3d. The queen at her 3d square.
BLACK.
4th.
1.
W. The pawn 1 square (a). B. The queen gives check, at her K. knight's 4th,
2.
W. The
W. The king
B.
to adverse
K. knight's square
(6).
The queen
queens
at a distance
from and
ordA
(6)
He
cannot, in
this position,
give
check, without
losing the
game
but he
a queen.
W.
257
W. The
king to adverse K. rook's 2d. B. The queen gives check, at adverse K. rook's
square.
5.
W. The
B.
queen interposes.
check, at adverse king's 4th;
6.
The queen
4th.
W. The
B.
queen interposes.
to her king's
The queen
3d
(c).
(c) It
is
plain, that,
when
as to prevent the
queen.
TOL.
i>.
THE
258
THE
lowing-
fol-
The pawn of
either of the
ROOKS,
such a relation
as
pawn
of
the
may
effect
a mate with
queen.
But
pawn, or the
riably loses.
259
A GAME
BY A QUEEN,
WON
A
AGAINST
PAWN NEAR
MAKING A QUEEN.
Situation
of
the Pieces.
Q,.
WHITE.
adverse
at
knight's 2d.
adverse Q. bishop's
square.
BLACK.
2d.
1.
W. The queen
gives
check,
at
adverse K.
%
W. The
B.
4th.
The king
K. bishop's 2d.
3.
\V.
The queen
4th.
To win
this
4.
W.
260
W: The
W. The
at
her K. bishop'*
3d.
3d.
W. The
at adverse queen's
4th.
W. The
W. The
queen gives check, at her 4th square. B. The king to adverse Q. bishop's 2d.
(6) It
is this
move which
because you force him to play his king before his pawn. (c) As his pawn cannot make a queen, you must employ
the interval in which your queen
is
inactive,
in bringing
your
10.
W.
261
W. The
B.
The king
W. The
at her
3d square.
B. The king
W. The king
(d)
It is
play his
(e)
till
uniformly the same move which forces him to king before his pawn.
will
You
is
is
proceed with a reiteration of the same moves, seated close to his pawn, and then the game
A DRAWN
262
A DRAWN GAME,
AGAINST A QUEEN, BY A PAWN NEAR MAKINff A QUEEN.
Situation
of
the Pieces.
WHITE,
The king at his Q. bishop's 4th. The queen at her king's 2d.
The king at ad verse K. knight's square. The pawn at adverse K. bishop's 2d.
BLACK.
1.
W. The
queen checks., at her K. knight's 4th. B. The king to adverse K. rook's 2d.
2.
W. The
B. The king
K. knight's square.
at
3.
W. The
B.
queen checks,
The king to adverse K. rook's square. may safely leave the pawn exposed
He
;
for
it
:
you would give stale-mate by taking this ought then to be a drawn game.
A SECOND
263
A SECOND
DRAWN GAME,
of
the Pieces.
WHITE.
The king at his Q. bishop's 4th. The queen at her 4th square.
The king at adverse K. knight's 3d. The pawn at adverse K. rook's 2d.
BLACK.
1.
W. The
B.
The king
K. bishop's 2d.
2.
W. The
W. The cfueen
K. knight's 3d. B. The king to the rook's square. Forced perpetually to remove your queen to make room for his king, you could never bring
checks, at
in time
so it
must be a
DRAWN
264
A DRAWN GAME,
AGAINST A SINGLE PAWN
:
Or
IF
A GAME WON,
WHITE.
4th.
bishop's 4th.
BLACK.
The king
1.
W. The king
B.
The king
to his bishop's
2.
2d (a).
W.
of the adverse pawn, and alternately verse king, in order to oppose the promotion of the pawn.
3.
W.
A SINGLE PAWN.
3.
265
W. The pawn
B.
square,,
giving check.
The king
W. The king to
B.
The king to
W. The
W. The king to adverse K. bishop's 4th. B. The king to his bishop *a%A(d).
7.
W. The
B.
king
to adverse
K. knight's
4th.
The
subject
of a back-game.
Were you in the present position to push your pawn, not sustain it without making a stale mate. could you His defence (e?) depends upon opposing his king to yours ;
(c)
if,
on the other hand, the possession of the move enabled you you would win the game.
He
your
on a drawn game.
8.
W.
A SINGLE PAWN.
8.
W. The pawn
W. The king is
BACK
A SINGLE PAWN.
267
BACK GAME,
On ihe Fourth Move
of the Black.
4.
B.
The king
knight's
square.
5.
W. The king to
B.
The king to
1
W. The pawn
square.
W. The
win.
The
Chess,
GENERAL MAXIMS,
[Vol.
I.
31. a
principle
5157.]
A J0RAWN
268
A DRAWN GAME,
BY A KNIGHT
DISTANT FROM
HIS
KING,
IB
W. The
B,
square.
The king
Q. knight's 2d.
2.
W.
269
W. The
B.
The
knight gives check!, at his queen's 3d. king to adverse Q. bishop's 2d.
3.
W. The knight to Q.
B.
The
W. The
3d (a).
cannot push his pawn, without receiving a divergent check from your knight ; therefore it is a drawn game.
(a)
It is important to observe, that in positions, when the knight can neither check, nor hinder the pawn from advancing, a divergent check will be in his power, if the pawn
He
be advanced.
A DRAWN
270
DRAWN GAME,
A PARTY WON,
Or
IF
The
knight's 5th.
of
the Black.
The king
at his
3d square.
its
knight's 3d *.
1.
W. The king to
B.
The king
we
to his queen's
3d (a).
* Before
at
which we
proceed, let us review the board at the stage If the black pieces were to play find the game.
first,
the white
it
would win
commence,
(a)
will be a
drawn game.
he played his king to his king's bishop's fourth square, you would have regained the position ; which would have been the earnest of victory. The subject of a back,
Had
game.
% W.
ONE.
271
W. The king to
B. The king to
2d
(&).
square.
(c).
The king
to his
2d square
*.
4^
W. The
B.
The king
4th square.
The king to
his
3d square (d).
(6)
Had he
have
(c)
lost the
game.
played his king to his queen's fourth, he would The subject of the second back-game.
is
By
him
at his
own
is
fourth, or at
(d) This
Supposing the future moves of the adversary to be correctly made, no variation in youf course can prevent it from being
%
drawn game.
FIRST
ONE.
Move of
1.
the
Black.
B.
The king
square.
(a).
3d square
3.
W. The
B.
The king
3d
(6).
W. The
B.
The
square.
(c).
pawn
5.
W. The king
he removed his king to your king's knight's he would lose the game, equally as he will by the fourth,
(a)
Had
present course.
he played his king to his second square, or to his queen's second, you must have advanced your king opposite
(b)
his,
Had
(c)
He
that
ment
move.
could have declined taking your pawn; an experi. is tried in the second back-game, at the fifth
6.
W.
ONE.
273
W. The
B.
The king to
W. The king to
win.
VOL.
ii.
SECOND
274
B.
The king
square (a).
4.
The king
to his
3d square.
square.
The king
to his queen's
5.
3d (&).
"W.
B.
W. The pawn
B. The king to
his
3d square.
(a)
You
he must retrograde either to his third queen's third square. In either case, your
he had withdrawn his king to his second square, or to his queen's second, yon must have advanced your king
(6)
If
opposite
(c)
his,
Had you
taken
his
pawn with
yours,
it
would have
W.
ONE.
275
W. The king to his queen's 4th. B. The king to bis queen's 3d (dj.
8.
square.
The king
W. The
W. The king to adverse queen's 3d. B. The king to his bishop's square.
11.
The king
W. The king
B.
The king
W. The king to
B.
The
W. The king to adverse K. bishop's 2d. B The king to his rook's square.
(d) By this step he has regained the position, since he may oppose king to king ; but by the sacrifice of a pawn you may recover it over him, and a single pawn is enough to
T 2
15.
W.
270
W. The
B.
W. The
B. The king to
AV.
The pawn
square,
without opposition.
A DRAWN
277
A DRAWN GAME,
BY
The king
pawn at its bishop's 5th. Queen's knight's pawn at its knight's 4th.
Queen's bishop's
Situation of the Black.
The king
Queen's knight's
King's knight's
1.
W. The
B,
The
W. The
B.
The king
*
win.
commence play,
the white
would
T 3
3.
W.
278
W. The
kk*
W. The
king to
W. The
B. The king to
square
6.
W. The
B.
king to
The kh.g
Had
(a)
would have advanced your king towards would have lost the game.
(b)
Had
he played
his
the game.
(c)
As he
does not advance his pawn, nor suffer your to his, it must be a drawn
OBSER-
279
OBSERVATIONS
ON THE
ENDS OF PARTIES,
A.VD
ON THE POWERS OF
PIECES
VARIOUSLY COMBINED.
if the
adverse
king be so placed in opposition to it, as to exclude the king supporting the pawn, from moving
in its van.
pawns against one must win, in almost all cases but he that has the two pawns, must avoid changing one of them with the adver:
Two
sary's
pawn, except to gain the position. pawn, and any pie ce whatsoever, must win
a
in all cases;
pawn on
a rook's
file,
co-operat-
ing with a bishop whose diagonal is of a different colour from the square at which the pawn
Two
280
Two knights by themselves cannot mate. Two bishops by themselves may mate.
drawn
makes a drawn
drawn game.
A rook and a bishop, against a rook, win. A rook and a bishop, against a queen, make a
drawn game.
A rook
a drawn game.
A queen,
win
may
rook,
against
a bishop and
two pawns,
A
la*t
he who has the single potent piece, cannot be hindered from sacrificing it for the
two pawns.
queen, against one rook and two pawns, makes a drawn game.
GAMES
281
GAMES
toit&out seeing
tjje
05oarD.
being of opinion that an entire collection of the games he has played without looking over the chess-board would not be of any service to amateurs, he will
only publish a few parties which he has played against three players at once, subjoining the
MR. PHILIDOR
names of
to prove,
fact,
of
entertain
Tfie
in
the
London
Mws-papers,
(e
the 9th of
May, 1783:
in St.
James's
those
Street,
wonderful exhibitions
celebrated.
different
tables.
He
played at
games, without seeing either of the His opponents were Count BRUHL, Mr. BOWDLER, and Mr. MASERES. To those
who
FIRST MATCH.
who
understand Chess,
abilities,
PHILIDOR'S
greatest of
exertion of
is
sus.
with astonishing cepiible. goes through accuracy, and often corrects mistakes in those who have the board before them. Mr. PHILI-
He
with his back to the tables, and some gentleman present, who takes his part, informs
sits
DOR
his antagonist,
and then, by
Mr.
^HIIIDOR gave the move to Count BRUHL and Mr. BOWDLER, and the advantage of a pawn and the move to Mr. MASERES the moves of
:
W.
squares.
2.
W.
B.
pawn
square.
3.
W.
283
W. The
*.
B. Q. pawn
square.
4.
W.
5.
W.
6.
W.
The K. pawn takes the pawn. B. The Q. bishop takes the pawn.
7.
W.
W.
B. Q. pawn
square J.
9.
is
is
more
offensive,
and
lest
K.
b.
pawn 2 squares. E.
Give
How
him a
masterly Philidor has played his pawns. slight advantage, and he uses it exquisitely. E.
10.
W.
FIRST MATCH,
10.
W.
*.
B. The same.
W. K.
B.
r.
pawn
square.
12.
The same.
Q,.
W.
W.
K.
b.
r.
B. K.
W.
Q.
b.
r.
B. Q.
W. The
Q.
b.
b.
B. The Q.
W. The queen to
B. The king
castles
W. K.
B. Q. kn.
pawn 2
squares.
* Q.
b.
pawn
square,
may be
preferable.
E.
18.
W.
285
W. The
castles
W.
W.
Q. rook to
its
bishop's square.
21.
W. The K.
B.
The K.
kn.
pawn
99 AtCt.
W. The
B.
at her
K. knight'i
3d.
The queen
W. The
B.
The king
W. The
K. bishop takes the Q. knight. B. The Q. kn. pawn takes the bishop
25.
W. K.
kn.
pawn
its
square.
B. Q. rook to
W.
Q. kn. pawn
square.
s
3d.
27.
W-
286
FIRST MATCH.
27.
W.
B.
Q. rook to
its
Q. bishop's 2d.
takes the Q. ku. pawn. 28.
The Q.
kn.
pawn
W. The
W. The
W. The
B.
The bishop
Q. knight's 4th.
31.
W. The
B.
The
W. The king
W. The rook
B.
The
W. The
rook takes the bishop. B. The rook takes the Q, kn. pawn,
35.
W. The
B. K.
r.
pawn
square.
36.
W.
287
W. The
B.
rook
gives check,
at
adverse
Q.
bishop's 2d.
The king
W.
pawn.
B. The knight to
W. The
B.
pawn.
W. The
bishop takes the knight. B. The rook gives check, at adverse K. bishop's 3d.
40.
W. The
B.
The rook
41.
W. The rook
B.
The rook
to adverse
W. The rook to adverse queen's square. B. The rook to adverse queen's 3d.
43.
W.
44.
FIRST MATCH.
44.
W.
at adverse queen's
W. The king to
B.
The king
46.
W. Pawn in
K.
r. file 1
1
square.
B. King's pawn
square. 47.
W. Pawn in
K.
1
r. file 1
B. K. b. pawn
MR.
BOWDLER'S
1.
PARTY.
W.
B. Q. b.
2 squares.
W. K.
master knows
how
safely to
in a different order,
played the
black Q. b.
first
move
pawn now
prevents.
it
The move of
safe.
.
the adverse
K. bishop
also
conduced to make
3.
W.
289
W. The
B.
Q,.
queen
W.
Q. B. Q. r.
b.
pawn pawn 1
square.
square.
5.
W.
Q.
r.
B. Q. kn.
pawn pawn
2 squares.
1
square.
6.
W. K.
B. Q.
b.
pawn 2 squares.
1
pawn
square.
7.
W.
K. knight
W. K.
B. K. kn. pawn
square.
9.
W.
W.
Q.
B. Q.
pawn
1 square.
11.
W.
Q.
B. The king
TOL.
II.
13.
W.
290
FIRST MATCH.
12.
W. The king
B. K. b.
castles
pawn 2
1
squares.
13.
W. K. pawn
B. K.
r.
square.
1 square.
pawn
1
14.
W.
Q. pawn
b.
square.
1
B. Q.
pawn
square.
15.
W. Q.
kn.
pawn 2
1
squares.
B. Q. kn. pawn
square.
16.
W.
B.
K. bishop to
W.
K. bishop
to his
Q. bishop's 2d.
18.
B. The queen
W. K.
r.
pawn
square.
19.
B. The king to
W. The
W.
B.
The Q.
kn.
r.
pawn.
21.
291
The K. bishop takes the Q. kn. pawn. B. Q. knight to his 4th square.
22.
W. The
B.
The Q. bishop
rook to
its
W. K.
B.
knight's square.
24.
The same.
rook to K. knight's 3d.
r.
W. K.
B. Q.
pawn
kn.
square. 25.
W. The Q.
B. The
pawn
26.
W. K.
W. The
B.
The queen
W. The
B.
The queen
Q.
Q. rook's 3d.
29.
W.
B.
knight to his
K. bishop's square.
The queen to
u 2
30.
W.
fIRST M.ATC1JU
30.
square.
at adverse
Q. rook's 2 d.
31.
W. The bishop
B.
The queen
square.
W. The
B.
king
The knight
to
Q. bishop's 3d.
35.
W.
W.
Q. B. K. bishop
Q. rook's 3d.
37.
W. K.
B.
38.
W. The rook
B.
The knight
2d p
39.
W.
ton.
BOwDtfcfc's
30.
ARTT.
393
W.
B.
K.
r.
pawn
Square.
The rook
40.
W. The rook to
B.
the rook.
41.
the rook.
pawn
W. The
B.
The knight to K.
The K.
kn.
pawn
check.
W. The king
B.
The bishop to
W. The knight
B,
to
K. bishop's
46.
3d.
The bishop
W. The
W. The king
to his
3d square.
u 3
48.
W.
FIRST MATCH:
48.
W. The king to
W. The
king to the
Q. bishop's 2d.
50.
B. The king
W. The
a drawn game.
There appears to be no
sides, is
conducted with
unremitting circumspection.
MR.
JtfR.
MASERES' PARTY.
295
Pawn,
W.
W. Q. pawn 2 squares.
B. K. knight to
his bishop's 2d.
3.
W.
W.
B. Q.
pawn 2
1
squares.
5.
W.
K. pawn
square.
squares.
6.
B. Q. b.
pawn 2
* K. b.
inequality.
u 4
7.
W.
FIRiT MATCH.
;
7.
W.
Q. bishop to
B. Q. kn. pawn
square.
8.
W. K. bishop
B.
Q,.
W.
Q.
B. Q.
W-
W. The
B.
king
castles.
The queen
W. The queen
B. Q, b.
pawn
square.
13.
W.
Philidor
is
now, before he plays, a move a-hoad ; for lost moves, among the three consumed
r.
14.
W.
W.
W.
B.
rook.
W.
K.
B. Q. kn. pawn
square.
17.
W. The Q.
B. The Q.
r.
r.
pawn pawn
W. The
to her
K. knight's
4th,
W. K.
b.
pawn 2 squares.
20.
W. The
21.
W. The K.
B.
The K.
W. The
B.
queen
in
K. bishop's 3d.
file 1
Pawn
Q. kn.
square.
23.
W.
298
FIRST MATCH.
23.
W. The
B. The
24.
W. K.
kn.
pawn 2 squares.
its
B. K. rook to
W. The
B.
The knight to
W.
W.
B.
Q.
knight to
Q. bishop's 2d.
the bishop. 28.
W. The
kn. pawn.
29.
W.
Q. knight
W. The king takes the queen. B. Queen's rook to adverse Q,. knight's 3d.
31.
W.
K. rook to
its
bishop's 3d.
B. Q. rook
32. \V.
299
W.
Q. rook to
its
W. The Q. rook takes the rook. B. The Q. b. pawn takes the rook.
34.
W. K.
W. The rook to
B. K.
W. The
rook to
its
Q. rook's 2d.
W. The
38.
W. The rook to
B.
The
39.
W. The
B. Q. bishop
Q. bishop's 4th.
40.
W. The knight
W.
300
FIRST MATCH.
41.
W. The
rook to
42.
rook.
The bishop
takes the
K. pawn.
43.
W. The
B.
The bishop
K. bishop's 3d.
44.
W. The
B. Q.
b.
pawn
square. 45.
queen's 3d.
46.
B. The king
2d square.
47.
W. The
B. The bishop
W. The
B.
The king
49.
W. The king to
B.
The K. pawn
50.
W.
301
W. The
3d square,
51.
W.
K.
r.
pawn
square.
52.
B. The
same.
W. The
W. The king to
>
B. The K. pawn
54
W. The
W. K.
B. K.
kn.
r.
W. The king
B.
The king to
W. The
B.
The king
K. knight's
square.
4th.
58.
W.
302
SECOND MATCH.
59.
W. The king
B.
The king
the game.
ANOTHER MATCH,
Played at
CHESS-CLUB, the Wth of May,, 1788, against Count BRUHL, Mr. NOWELL, and Mr. LEYCESTER. Mr. NOWELL and Mr. LEYCESTER received the odds of tlx
tJie
Pawn and
the
the
BRUHL
only
Move.
W.
B.
King's
pawn 2
squares.
The
K.
same.
2.
W.
b.
pawn 2
squares.
W.
W.
303
W.
W.
K.
r.
pawn 2 squares.
1
B. K.
r.
pawn
r.
square.
6.
W. The K.
B.
The K.
r.
takes the
W. The
W.
W. The
B.
The K.
pawn
W. The
*B.
The queen
W.
* This
pieces.
is
precipitating
the liberation
of the
adverse
JR.
12.
W.
304
SECOND MATCH.
W. The
B. Q. pawn 2 squares
13.
W.
K. bishop
W. The
B, The
W. The
B.
The queen
W. The
B. Q.
b.
pawn
king
square.
17.
W. The
W.
Q. kn. pawn
square.
his queen's 3d. 19.
B. The knight to
W. The
B. X. bishop
3d square.
Extremely well played. E. f .The assailant has only a pawn for the knight which h
19.
sacrificed.
W.
305
21.
W.
W.
B.
Q.
bishop to adverse
to the
Q. bishop's
4th.
The king
Q. bishop's 2d.
23.
K. rook's 2d;
W.
W. The bishop
B.
The knight
26.
W. The king to
W. The pawn
W.
23.
W.
306
SECOND MATCH.
29.
W. Q.
B. K.
r.
b.
pawn pawn 2
1
square.
squares. 30.
W. The bishop
B. The king to
to adverse
K. knight's 3d.
31.
W. The
bishop to adverse
33.
K. rook's
4th.
W. The bishop
W. The bishop
W. The
to
Q. rook's 4th.
takes the Q, 34.
r.
B. The K. bishop
pawn.
W. The
B.
The king to
2d square.
37.
W.
B.
square.
bishop's 3d.
38.
W.
301
W. The bishop
to K. bishop's 3d.
W. Q.
kn.
4th.
W. The
W. The
B. The king
W. The bishop
B.
to
K. bishop's 3d.
43.
K. bishop
W. The
W. The
W. The king to the Q. knight's 3d. B. The king to adverse queen's 4th, and wins
the game.
x 2
MR.
SOS
SECOND MATCH;
He
Bishop's
Pawn, and
the
Move.
1.
W.
King's
pawn 2
squares.
W.
W.
W.
B.
K.
Q,.
W.
W.
B,
K.
knight to
K. bishop's 3d.
7.
The king
K. pawn
b.
castles.
W.
square.
1 square.
B. Q.
pawn
8.
W.
W.
W.
10.
W. The kina;
f.y
castles.
.
B. Q. b. pawn
square.
11.
1
W.
b.
W.
Q.
W. The
queen
B. K. kn. pawn
square.
14.
W.
Q.
bishop to
Q. bishop's 3d.
15.
W.
W.
B.
K. rook to
The
x 3
17.
W.
310
SECOND MATCH.
17.
W. The
B. Q. rook to
bishop's square.
18.
W.
B.
Q.
knight to his
b.
3d square.
19.
The Q.
pawn
W. The
B.
The
the knight.
21.
W.
W.
rook's 2d.
W.
W.
311
W. The
B. Q.
r.
pawn 2
to
squares. 27,
W.
K. rook
its
B. K. rook to
its
W. The
B.
K. bishop
Q. bishop's 2d.
29.
W. The
B. K.
kn.
pawn
square. 31.
W. K.
rook to
its
knight's 3d.
32.
W. The
B. The queen
33.
pawn.
The
W. The rook
B.
knight's 4th.
The
x 4
35.
W.
312
SECOND MATCH,
35.
W. The knight to
B. The queen to
W. The rook to K.
B.
rook's 4th.
The king to
37.
W. The bishop
check.
B.
The king
38.
W.
K. bishop
W. The
B.
The king
40.
W. The
42.
W. The rook
B- The queen
W.
S13
W. The
W. The queen to
ing check.
B.
The king
to
Q. bishop's
46.
square,.
W. The
B. K.
pawn
square.
47.
W. The rook to
W. The
49.
W. The bishop takes the Q. kn. pawn, B. The rook to its king's 2d.
50.
W. The
B.
queen to adverse
to
K. rook's square,
giving check.
The king
Q. knight's 2d.
51.
W. The
B. K. pawn
square,
52.
W. The
P.
The king
Q. knight's 3d.
53.
W-
314
SECOND MITCH.
53.
W.
W.
K. knight
to
K. bishop's 3d*.
55.
W. The
W. The
W. The
B. K.
pawn
square.
* The Editor cannot pass over the interesting crisis at which the game has arrived, without observing, that Mr.
Nowell
forfeits, by the 54th move, a great ascendency which a train of good play had obtained. If, instead of the retreat here made by the knight, the white queen were
rook's square,
the Black
is
move
to avert
is
relieved
and having gained time to provide against the advance of the K. pawn, wins by the See the Diagram subjoined, and strength of his own pawns.
offered
altered play.
58.
W.
315
W.
K.
knight's square.
60.
W. The knight to K.
P. The rook
bishop's 3d.
game.
POSITION
316
SECOND MATCH.
After
tlie
53d move of
the preceding
Game.
54.
"W
B.
The queen
to adverse
Q. rook's square.
(a).
>)
Or, Q.
biihojj to
K. bishop's
4th.
55.
3J7
W. The
B.
check.
The king
Q. bishop's 2d.
56.
checks.
W. The
B.
The
K. bishop's 3d.
(&).
B. Q. bishop to K. bishop's 2d
59.
W. The
W. The rook to
B.
The rook
W. The
king to
Will
win pieces
for them.
(6) If his Q. bishop to the queen's 2d, your K. bishop takes it.
Or,
318
SECOND MATCH
MR. NOWELI/i
Or,
54.
W. The
knight checks, at
56.
Q,.
bishop's 4th.
W. The
checking.
W. The
W. The
check-mate.
(a)
is
If the
no method, except by some desperate sacrifice, to avert the mate ; although this move by preventing the whit*
knight from checking, after the queen shall have forced the king to his Q. bishop's 4th seems to be well adapted to
do
it.
MR.
319
Pawn, and
the
Move.
I.
W.
B. Q.
pawn %
squares.
2.
W. The queen to
ing.
B. K. kn. pawn
square.
3.
W. The queen
takes the Q. b.
pawn*.
W.
Q. b. pawn
square.
B. K,
pawn 2 squares.
5.
W. The queen to
B. K. knight
W.
K.
Intentionally exposed, this is no acquisition, on account of the place to which it has drawn the queen.
7.
W.
320
SECOND MATCtf.
7.
The K. pawn takes the pawn. B. The K. knight takes the pawn.
tV.
8:
W. The
W. The
W.
K. bishop
to adverse
Q. knight's 4th.
B. The king
castles
W. The
W. The
B.
The king
W. The
queen
to
K. bishop's square.
14.
W. The K.
the
E.
15.
W.
W. The
'B.
king to his 2d square. The K. rook takes the K. b. pawn, and give 8
check.
16.
W. The
W. The
B. The queen
W.
K. knight lo his king's 2d. B. The rook .to K. bishop's square, checking.
19.
W. The
B. K, pawji
20.
W.
K. rook
to
K. bishop's square.
W. The
22
square.
The knight
vol. n>
23.
W.
322
SECOND MATCH
MR. LEYCESTER.
23.
W.
B.
The knight
check.
24.
W. The king
B.
The queen
check-mate.
THIRD
323
THIRD MATCH.
CHESS-CLUB, Saturday, March
13, 1790.
Mr. PHILIDOR
flayed Three
the
Hon. H. S. CONWAY, Mr. SHELDON, and Tlie Game (Mr. PHILIDOR Capt. SMITH. see the Pieces) was against to allowed "being
Mr. CONWAY
Adversaries.
the
Move
HON. H.
S.
CONWAY's
1.
PARTY.
W. The
same.
2.
this,
\vhen
it,
it is
the second
move of
E.
E.
Y 2
4.
B.
324
THIRD MATCH.
*
B. Q. pawn
1
square.
to
W.
K. bishop
Q. bishop's 2d.
5.
B. The queen
to her
K. bishop's 3d.
6.
W. The
B. Q.
bishop to adverse
7.
K. knight's 4th.
W. K.
W. Q. pawn
B. K.
r.
square.
8.
pawn
square.
W.
Q.
W.
B.
Q.
kn.
pawn 2
squares.
10.
i
W. The
queen.
.
B.
B. Q. pawn
square.
squares.
14.
W.
Q.
r.
pawn 2
B. K. b.
square.
16.
W. The K.
b.
pawn
its
B. K. rook to
queen's square.
18.
W. The
B.
king
The K. knight
W.
W.
B.
K.
r.
pawn
1
square. 20.
W.
K. pawn The K.
king's
square.
kn.
pawn
in
K.
b.
file
takes the
pawn.
21.
takes the pawn. the knight.
B.
The K. knight
Y 3
22. B.
326
THIRD MATCH.
22.
B. The K.
b.
1
pawn
W.
Q. pawn
square. 23.
its
B. K. rook to
king's square.
W.
Q. rook to
its
K. bishop's square,
24.
"
B. Q. kn. pawn
W. The
Q.
r.
B. The Q.
r.
pawn
pawn.
W. The
B. K. rook to
W.
Q. rook
to
its
W. Pawn
in
K.
file 1
square. 30.
B. Q. rook
to its
K. bishop's 3d.
knight's 2d.
W.
K. rook
to
its
31. B.
327
B. Q. rook to adverse
K. bishop's 3d.
32.
W. The bishop
B.
Q,.
W.
B.
K. rook
K. knight's 3d.
33.
The rook
W. The
B.
The rook
in
K. bishop's 4th.
W. Pawn
B.
K.
file 1
square. 35.
The rook takes the K. r. pawn.. W. The bishop takes the K. kn. pawn.
36.
The knight takes the bishop. W. The rook takes the knight.
B.
*
37.
W. The king
B.
38.
The rook to
Q. bishop's 4th.
39.
B. Q.
square.
1
square.
Y 4
40.
B.
398
THIRD MATCH
40.
Mft.
CONWAY.
B.
The Q.
b.
pawn
takes the
pawn.
queen's 4th.
41.
The rook to adverse K. rook's 3d. W. The rook to adverse K. knight's 2d, giving
check.
42.
B.
The king
in
to his
Q. bishop's square.
square.
43.
W. Pawn
B.
K.
file 1
The rook
W. The
square.
W. Pawn
in
K.
file 1
square,
45.
B.
W. The
MR.
329
o a.
B. K. bishop to his Q. bishop's 4th.
W.
Q.
b.
pawn
square.
3.
*.
W. Q. pawn 2
squares.
4.
the pawn.
5.
B. Q.
pawn 2
1
squares.
W.
K. pawn
square.
7.
W.
is
to her king's second, the proper alternative, in this position, to the exclusion
of the
substitution.
E.
8.
B.
330
THIRD MATCH.
a
The king castles* W. K. b. pawn 1 square.
B.
9.
pawn
same.
square.
11.
W. The
W.
K. bishop to
13.
B. Q. b.
,
pawn 2 squares.
king
castles.
W. The
14.
W. The
B. K. b.
pawn
W. The knight to
B.
The queen
the bishop.
17.
B.
331
W.
B.
Q.
b.
pawn
square.
J8.
The knight to his Q. knight's 3d. W. The Q,. pawn takes the pawn.
19.
The knight takes the Q. b. pawn. W. The bishop takes the knight.
B.
20.
B. Q.
bishop's 3d.
B. K. rook to
queen's square.
23.
W.
B.
The rook
Q.
W. The
b.
pawn
W. The
B.
3d.
26. B,
332
THIRD MATCH
26.
W. The
B. The king takes the queen. W. The rook takes the pawn.
28.
B.
AV.
The rook takes the pawn. The rook to its queen's 3d.
29.
W. The
B. The rook to
its
Q. rook's square.
W. The
Q. pawn makes a queen, which if exchanged for the black rook; and the
white party wins.
CAPT.
SMITH'S PARTY.
1.
W. The
same.
2.
B.
33S
W.
K. knight
1
B. Q. pawn
square.
1
W.
Q.
b.
pawn
square.
4.
W.
K.
r.
pawn
square.
5.
W. The
W.
B.
W.
Q.
pawn 2 pawn
1
squares.
8.
B. Q.
r.
square.
W.
K. bishop
to
Q. bishop's 4th.
* Philidor ventures a move, which, according to the observation closing his Second Regular Parti), must he in
some degree disadvantageous. His third move deviates from that example; so that he cannot be circumvented
by routine. E. t The queen
tquares, were
to the king's second, or
.
K.
I,
pawn
9.
trco
better.
B.
354;
THIRD MATCH^.
9.
W.
Q. pawn
square.
10.
The K. bishop takes the bishop. W. The K. b. pawn takes the bishop.
B.
12.
rook.
B. K.
2d.
14.
B. K. kn. pawn
square.
W. The king
W.
to his
2d square.
16.
square.
17.
335
B. Q. knight to
W. The
B. Q.
b.
pawn
to
square.
W.
B.
Q. rook
Q,.
its
K. knight's square.
20.
knight's 3d.
B. The Q.
pawn
takes the
K. pawn.
B. Q. rook to
its
king's square.
W.
K.
r.
pawn
square.
24.
B. The queen to her K. bishop's 2d. W. The bishop to his Q. bishop's 2d.
25.
W.
B. Q,. knight to his king's 2d. The K. r. pawn takes the pawn.
26.
B. The queen takes the pawn W. The queen takes the queen.
336
THIRD MATCH.
21.
W. The
at adverse
I.
bishop's 4th.
The king to his rook's square. W. The K. rook takes the pawn.
B.
29.
B. K. rook to
its
W.
B. The king takes the rook, W. The rook checks, at its K. rook's square.
31.
B,
The knight
4th.
interposes, at adverse
K. rook's
W. The rook
W. The
dii-
B. The king to his knight's 4th. W. The rook to adverse K. rook's 4th, giving
check- mate.
CAPT. SMITH
PARTT.
337
The
and not to
by which the
mate would have been averted, although the ascendancy had been decisive. If a blemish be
in the
so
was
brilliant
manoeuvring in preceding stages. These exhibitions of play are not indiscriminately models. It would be invidious to distinguish the strokes
traits
of secondary
skill:
Playing unquestionably improper to imitate. any of these parties, with an endeavour to find
the place at which the move, or other advantage, was recovered or abandoned, will conduce to
insight and improvement.
which supported
under combined
with
distinguished
players,
difficulties
tered.
in his
338
THIRD MATCH
CAPT. SMITH.
opponents
would be embarrassed.
APPENDIX
APPENDIX
BY THE EDITOR:
YET UNSETTLED and offering a new suggestion respecting it; WITH A DEFENCE OF THE CUSTOM IN ENGLAND ON OTHER POINTS.
*
BY
PHILIDOR
ing the theory of the game with stability and excellence ; there is wanted only the concur. rent deliberation of reasoning players, to give
is to
convey into
at
all
340
all
APPENDIX.
the improvement, as a system, that experience and reflection can bestow. But the
thinking
cultivator of
Chess,
in
tending
it
to gradual maturity, will guard it from all radical changes ; because the history of its
producing
once,
by any
effort
of mind, a combination
of study with amusement, to be pursued as a game, that shall rival it in utility and interest.
As a prelude
articles,
to an adjustment of principles,
but redundant,
till
lately, in
and
error,
deserves attention.
The
obscurity Editor's
pamphlet of 1799, had no precedent for classing the things, to which the learner has first to
attend,
The
Ele-
mentary Institutes, or First Principles, fix the powers and modes of action of the pieces.
General Maxims, or Directions for Playing, teach, as far as theory can, the most dextrous
The
The Laws,
or Interven-
between players,
of the board and pieces, and limit the penalties for irregularities. To the impediment of the
student,
these
in
previous
Introductory Treatises,
the
APPENDIX.
the general
341
order in which
name of Rules.
mentioned,
they should
The
seems to be that
presented
to the
which
be
learner.
The Elementary Institutes embrace some DISPUTED POINTS and as their authority, on these
;
points,
consent,
their
permanence
by removing
the last relick of absurdity. When the English Chess Club, whose Re-
framed that code for themselves, points had been agitated which belonged alike to the
Institutes
a Treatise.
Thus
Sections
XVI.
those,
are purely Institutes or First Principles ; Sections I. and XII. have a mixed relation to
and to Laws or Provisions for preventthe inadvertencies of players from stopping ing the business of the board ; Sections II,'
Laws of
the
Game.
The
of incidental informalities by
are perfectly equitable.
* Vol.
p. 61.
I.
a 3
Of
342
APPENDIX.
the six Elementary Institutes included in the four occurring under Sections I, XI,
Of
it,
XII, and
XVI,
or symmetrize with other first principles, or, by enlarging the field for speculation, promote
the design of the game ; No. X. is perhaps repugnant to a just interpretation of the latitude given to the first move of the pawn, but its
retention
tions
tice in
was not the prevailing pracEngland, nor had been long imported.
it
the pieces
greater plurality of the player recently entered on the study of the " is each additional queen to be regame,
and distinguished?" ' By placing ' two pawns on one square, and pushing them about in company ;' a solecism in theory, a
presented
barbarism
in practice.
Against
it,
PHILIDOR,
in a transition
rated in the
German
APPENDIX.
<(
343
While this field of criticism lies " open, I cannot pass by my own countrymen, " who have committed as great a fault as the " Germans. They are the less to be excused,
veighs*:
<r
"
te
there being
"
t( 'e
many good players- among them, nay some of the best in Europe. I presume they have been led away (like my selfformerly)
by a bad custom established in all probability by the person who first brought Chess into France ; I am inclined to believe it must
" have been some player at Draughts, who " little more than the moves of the
" "
knowing
pieces,
" a
imagined one might make as many queens at Chess as kings at Draughts. What
fine sight
it is
to see,
" two pawns on the same square, to distinguish " a second queen ; and if by chance a third " should be made, ( as I have often seen it at *e Paris, ) then it is still a finer sight, while the
sufficient to cover
most
"
fe
ridiculous, especially as
is
practised in
1 vol.
Wingrave's
1791, Preface,
p. vi.
if
344
APPENDIX.
" "
"
is
known *? However,
in this
if
my
countrymen will
about their
go on
them,
to prevent all
" "
multiplicity of queens, to make to each set " of Chess-men three or four queens, as many
knights, &c." Under the edge of this poignant ridicule, in the face of this battery of argument, the in-
vulnerable advocates on the other side, rally, and press the supporters of the only alternative
hitherto in use with one
weak
point,
which
will
remonstrance, if
we
notice
how
far, in the
name
of order, the latitude for deforming encroachment has been stretched. The LAWS given in
Professor Sarratt's Treatise adopt, in the fulness of licence, the custom above alluded to. e< S. 22.
" When
" he
is
a player has pushed a pawn to queen,, at liberty to make a second quee?t, a third
doubt whether
Sarratt
this
assertion be correct in
i.
its
full
extent.
affirms,
[vol.
p.
But neither that, nor the practice in Italy day, if it should be partially the same, ought to weigh, in a case which general consent may remedy without disturbing one standard model left in any treatise.
at
this
two queens.
"
rook*
APPENDIX.
"
fc
more useful
The Professor is incorrect in affirming, that the rule admitting supernumerary queens, &c. has been observed from time immemorial unless he
mean no more, than that no one can remember when it was introduced. If we go up to the Hindoo, Chinese, Burmha, and Persian Games,
we
shall find
alternatives differing
from each
other, two of them strangely dissimilar to the rival methods in Europe, but nothing to countenance the inconsistency of several commandersin-chief.
admitted by a majority of enlightened inquirers to have been the cradle of Chess; to name two, by Sir William Jones, and by Captain Hiram Cox, in the Paper from
Hindoostan
is
are taken.
The Hon.
more
fully
on account of the principal object of his dissertation, countenances the claim set up by the
Chinese to the invention of Chess.
*
proper number of
give
As
in
some
mate
where a queen cannot effect it, this would not be an illusive And if a queen would give a stale, the option option.
should embrace a rook or bishop,
Jn
346
la the ancient
APPENDIX.
HINDOO game,
peon, or pawn, has not an optional rank, when advanced to the last line of the adversary's checks, merely assuming the rank of the piece,
whose place he possesses, excepting the boat; which promotion is called shat-pada or six
was not allowable, in the opinion of Gotoma, when a player had three pawns on the Chess board*." In the CHINESE game, the ping*, or pawns,
strides
:
But
this privilege
continue in statu quo, after reaching their adversary's head quarters ; nor have the advantage of
Gamef.
The Hindoostanic
is
an abstruse
unjust:
ride, practically
the
Chinese
is
of invention. It may prove that the rationale, and not the antiquity, of an institute on this point,
.should he the
ground of
its
establishment
among
European
In the
players.
BURMHA
game,
on the right hand are susceptible of promotion to the rank of cliekoy, or taken J. general, in the event of his being
* Asiatic Researches,
vol.
vii.
London
Edit. 1807.
J Ibid.
p. 492.
In
APPENDIX.
In the PERSIAN game,
footman, arrives at the
adversary's section,
347
when a
it
piada, or
last line
of checks in the
is
they say
its
ferzeen,
OR
DISTINGUISHED
has been
lost, it
and
assumes
rank, and
is
DISTIN-
GUISHED by a pawn of
the
ADVERSARY placed
it*.
The modern
;
as the Persian
not
the object of this Essay, to solicit the revival of a steady and for the consideration of general concurrence,
is
proficients,
may be
thus expressed
a Queen,
Of Making
"
<Sfc.
"
into the piece, or one of the pieces, which " his player has lost. A player has a limited " option to fill the highest vacancy, or a lower:
" "
if he reject
except in one
<f (r
demand a
he
"
piece.".
+ Ibid,
p.
485.
Under
348
APPENDIX.
this limitation, ingenuity is kept
Under
the alert:
on
c,
because,
pawn
to the
utmost rank,
or if a
rook have not been exchanged, it will be the object of the party, to maneeuvre for a capital
exchange
It
is
it.
observable, that Philidor always compels an exchange of queens before he advances the
pawn
to
its
last stage.
But
if
supernumerary
queens be admitted on the board, the player, whose pawns are at the gate of promotion, may
drive
and " whistle for want of thought." The partizans of second and third queens,
in,
in
opposition to a graduated rule of promotion, come from the last verge of possibility, with " the following case Many examples may be
:
"
"
given where a skilful player will push a pawn to queen before any exchange has taken
place; in that case, what will the pawn be called, and of what use will it be to the
player
?
"
"
"
"
"
fc
thing of the game, venture to say, that the pawn, when it has once reached the adversary's
line,
non-descript
till
an
"
requires a remedy.
The
APPENDIX.
farther
349
"
:
exchanged only his White Bishop," [bishop " and the running on white digonalsj pawn " should reach a black what is it
square,
"
to
be*?"
\\
hat
is
it
to
be
A bishop
on a black field;
for the different colours on which the bishops run, is the accidental effect of checquering the
The
and third queens, or third rooks or bishops in preference to queens, cannot well be driven from
this objection, unless a fresh provision
be de-
i.
p. 8.
+ In the
BURMHA game,
the chein,
answering to our
like the rook, so
its
move
be
range of diagonals.
defence of each other.
The
cheins are
ASIATIC RESEARCHES,
Lond.
vised
350
APPENDIX.
the Editor
is
induced to
who
at the
promotion
to
call
line,
" main
"
the player
is
entitled
extra piece, with a move doubling " that of the denominated the knight, Hydra,
for an
" invented
sirable
to
meet
this
extreme case."
de-
practice taking place, unprovided for could be banded as an answer to the ridicule and argument directed by Philidor and others against
while a
deforming absurdities, and absolute puerilities, would have emboldened the Editor to throw
out this hint.
necessity of admitting the on a monster board, far more tremendous than the rook, may be consoled by the assurance
play some half dozen years, without witnessing a pawn pass through its whole
that they
may
career before a single piece is exchanged ; and even when the extreme case is about to occur,
the terror of the impending monster, if it do not perturb the adversary's mind, will obviate
its
.
APPENDIX.
its
351
occurrence,
for
it
than to encounter a piece flying, by one spring, whither a knight could go at two moves.
piece is only Iff the rook, but the advantage greater than that of of a vaulting motion, which cannot be defifirst
The
power of
this
new
nitely calculated,
it
to
cope with the queen, as it could reach the king, or queen, or any other piece, when covered with pawns ; and to attack any piece, it would
require no support against any possession of the field by that piece. Nothing could play it at the commencement of a party ; against
for
which
to'
it
is
not constructed.
its
Nor
it
is it
pro-
posed of the knight, which would raise queen, even in an open game.
include in
move
above the
left to
The
figure of the
Hydra may be
the
need not be perplexed with ivory turner, the task of carving fifty heads ; a dragon with
who
two heads
is
and
distinctness
piece,
exactness of representa-
tion.
points,
which
352
APPENDIX.
sections of the
Laws
stated
consistent
it
enforced in Sect.
I. is
as ancient
game of
Pebbles* in Greece.
No
direc-
tion for placing the pieces can be given without a determinate position of the board as a basis,
nor
is
this
by the
TAMNG
Under
PAWN
IN PASSING.
X,
If a
pawn
file,
square of the
game
of particular information in
distinct of these,
the
invention.
illustrated
The
last
two Sections of
his
Appendix,
dissertation.
are
by extracts from
learned
an
APPENDIX.
353
an unmoved counter-pawn, on an adjoining file, has no absolute right to pass by but if it ad:
lateral
unmoved pawn
range
of a hostile pawn ; Philidor censures the players of Germany, for indulging the same licence ; and in Spain the restriction is but partially obser\ed.
writer's earlier opinion was against any interference with the established motion of the
The
:
pawn
To
have oc-
curred
Obj
tion
.
i> fjim.
tt.
The
rule
is
anomalous.
Induc-
appears to have founded it on an easy mistake Expose the basis, and the rule falls; The phrase ft two moves," or " two steps," was, in books and in practice, currently applied
to the
first transit
its extent.
considering a pawn exercising this power, to make TWO moves of ONE square each, " not ONE
squares." If the former view be right, the rule is just; for the TOL. ii. A A pawn
TWO
354
APPENDIX.
intercepted at (he
to
first
stage,
its
finish
But if the latter be the correct idea ; journey. if the unmoved pawn have the power of advancing two squares by one effort it is irre;
pawn
extended step, whenever a could have taken it, had it moved but one
its
:
parallel to prohibiting to the bishop, the rook, or the queen, the full exercise of their
square
it is
is
a square in
Ought any
prise,
to be
By
seems therefore just, that this interanalogy, ference with the properties of the pawn should
be revoked.
this,
Perhaps a view something like has influenced the players of Italy, Spain,
and Germany.
^Answer. If the question solely depended o n the construction of the latitude in the first
move of
stricted
the pawn, compared with the unremanner in which pieces pass the range
of other pieces, the objection could not well be repelled. But if it can be shewn, that the effect of the extended move, in a given case,
counteracts the design of the game, by yield-
ing
APPENDIX.
355
ing to pawns which have stood inert, advantages over pawns which have forced a passage over
more than half the board, the power of ad" vancing two squares ought to be controlled.
Every pawn,
liable to
pawn
except a rook's, is originally exchange with two other pawns now, advanced to the fifth square of a file
:
has surmounted this liability by the manoeuvres of his player, or is still exposed to it; if the
files
stand at
home, and if they are to retain, in this case, the absolute power of moving either one or two squares, each may either otfer an exchange,
or pass refusing to corne into contact with the In this case, the liability to hostile pawn.
exchange
not reciprocal; and the unfair advantage is the reward of achieving nothing. This forms a sufficient ground for the qualiis
But the case is broader, the master of when the passed pawn, to open
fication or exception.
the
way
to queen,
file,
has,
by
skilful play,
removed
from the
pawn which had blocked the direct line. The counter-pawns which have lain in wait in their quarters close on the right and left, if not controlled in the first
move, can either grapple with the advanced line of the enemy's infantry,
compelling them to contest, at the point of the A A 2 spear,
356
APPENDIX.
spear, the hard-earned advantage of standing on an open file, at a shortened distance from distinction; or can pass, as
range of their action, into a position equal or superior as it respects the openness of the re-
maining passage.
Here
is
a monopoly of option
somewhat greater;
which, by devolving to loiterers in the race of arms and honour, tends to extinguish enterprise.
To
and restoring a due reciprocity, would undermine some of the maxims on which Philidor subvert many plays his pawns; and would
standard models left in
tile
works
of moves
affected
from
the beginning, whenever an instance occurs, however near the end, of such a critical relation
unmoved pawn
shall
be maintained or abandoned.
This remedy for an anomalous defect, prevails, and is likely to be permanent in England
its
fairness
and
utility are
discerned in practice, though, in theory, thej may not have been placed in a full light.
POSITION
APPENDIX.
357
POSITION OF
OTgection to
THE KING, CASTLED TO THE RIGHT OR LEFT. the effect of Sect. XI. when the
king
castles
on the queen's
the king to
move
original square, whether he castles with his rook or the queen's rook, his relation
his
from
to the covering pawns is not on each side uniform; he is not shielded, equally as when castled
is
left
un-
Answer.
The design of
is
the
game
as a
manoeuvres to preserve the more useful privilege would become unnecessary, and where slight
disadvantage interfere, the necessity of nicely balancing adverse bearings on
the
circumstances
of
two
positions
would not
from
Italy.
" The
rule
under notice
"
Britain, France, and Holland; but in Italy, " and other parts of the continent, a player may " castle in 1. The king four different ways. " at the knight's, and the rook at the bishop's " A A 3 square.
358
APPENDIX2.
"
square.
The king
at the
"
king
"
The
bishop's square.
The king
at the rook's,
remarkably interesting. If the third method of castling were allowed in playing Cuming" ham's Gambit, the attack would perhaps be " irresistible*." " Salvio, when he had the " move, commonly castled in a manner which is
'
" he moved
" the rook to its There can be king's square. " no doubt of the superiority of this method
fe
not allowed in this kingdom; that is to say, his king to his rook's square, and
The
licence to castle in
four different ways, could scarcely fail to introduce the freedom of disorder among other points
now
The
unpleasant effect experienced through unsettled customs in two or three cases, should make us
tenacious of a principle on which,
the players in England were thus sounded, there has been
till
vol.
i.
p. 5.
no
APPENDIX.
no disagreement.
Gambit,
its
359
to
With regard
validity und
fineness
of castling.
is
Wherever derived,
this
manner
in attack,
begin on principle, nor proceed with the security of science Arbitrary alternatives, if resources
for deft-nee, tend to
ments
in the
the slender foundations laid for system: Ou the other hand, if arbitrary alternatives can be made
subservient to attack, they are likely to give the first player an uncountcrpoised advantage;
by equal
play.
Analysis, vol.
ii.
pp. 17,
19,
By
"
validity", I
mean
ginning to end, a move in his power by which he can win: but if the third move (virtually but a prelude to the fourth
it
from other
Gambits,
AA
LIMITATIONS
360
APPENDIX.
On
of Chess
is
like the
nothing
else.
ficiently with fundamental principles, and increase the occasions for provision and vigilance.
STALE-MATE, THE REVERSE OF CHECK-MAtE. Sect. XVI. declares, that in England, he whose
king
is
stale-mate,
wins
the
game;
but in
mate
is
drawn game.
Reasons
for preferring
may be
seen
Farther
APPENDIX*
361
tive
Farther to illustrate the subject, ComparaTable of Names and Terms, is annexed ; with
an Account of the early date ascribed to Chess, and Notices of games played by the Greeks and
for
it.
362
APPENDIX.
APPENDIX.
363
ERA
APPENDIX.
HINDOO game
of Chess, an inis
ancient authorities
among
the Brahmins, to have originated about the end of what is termed, in their chronology, the
second age of the world. The wife of RAY AN*, king of Lanca, (i. e. Ceylon,) devised it, to amuse him with an image of [field] war, while
his metropolis
I incline
in his
latter
Chronology of the Hindoosf, that the is the same with RAMA, the son of CUSH,
established the
first
in
this
part
of Asia.
The
regular date
era.
of polish
which prevailed
is
in the
court
Ravan
at this early
period,
In a
copy, which I possess, of an ancient Hindoo painting, his capital appears to be regularly fortified in the antique style,
with projecting round
said to have defended
fcis it
towers and battlements; and he is with singular ability: hence ho and itavan appears
C'apt.
to have been
Archimedes of
Lanca.
Hi RAM
fox.
t
H orks
vol.
i.
p.
2GI.
The
APPENDIX.
365
represent th*
have been
Hemsing, a Chinese
but Capt. Cox * remarks, that they invalidate the claim of originality., by fixing the date of
the incident only 174 years before the Christian era; independent of which, the agency of
rocket-boys or artillery-men on the board, is an evidence against it. But he expresses his readiness to believe, that Hemsing first introduc-
ed
it
BURMHA game, even as a derivation, to have preceded, the Chinese, and to be a very advanced improvement
The Captain
considers the
on
the
ancient
HINDOO.
;
The Burmhas
and draw
are
HINDOOS
all their
common
sou reef.
The PERSIAN, modern HINDOO game, exhibits further deviaone of which, to draw tions from the original and the pieces pawns in compact, entire up
which coincides with the
;
ranks,
is
of judg-
ment.
Other
f Ibid. p. 496.
AH
366
All the Asiatic
APPENDIX.
tables are subdivided
into
sixty-four squares, but not chequered*. The Hon. Daines Barrington supposes Chess
to have
twelfth century.,
flourish-
ed
at
which time
to the Italians,
accidents of vicinity to early trade with the Eastern parts of the MeFrom Boccace, who lived in the diterranean.
14th century, we find that it had then become a usual amusement at Florence. Spain and
it
from
Italy.
The Hon.
inquirer considers it most probable, that Chess was introduced into England, in that part of the 13th century, which followed the return
of
Edward
the
First
from
no long, attended
by
so
many English
families
have
As they
which,
proves that it had been introduced before the date of the MS.
at least,
* Asialick Researches, vol. vii. p. 499. t Archccologia, Lond. 9lh vol. p. 25.
NOTICES
APPENDIX.
367
NOTICES
OF A GREEK AND ROMAN GAME, Which had been mistaken for Chess.
principal citation from which it has been inferred, that Chess was known to the
first
The
book of the Odyssey, representing Penelope's suitors to amuse themselves before the gates of Ulysses' palace, by at some with pebbles [s^rVei*] playing game but what the game was we are not
Greeks,
is
a line in the
first
informed by Homer. Athenzeus, in his first book, gives us from Cteson, a native of Ithaca, a particular account of the method of playing
the
by Penelope's suitors, which as the pieces differs materially from Chess, were in number 108, instead of 32. The prin-
game
Petteia
cipal piece,
placed
whilst
in
moreover, named PENELOPE, was the vacant space between the two sets ;
EACH PLAYER endeavoured to strike PeThe invention has been comnelope twice. monly attributed to Palamedes pending the siege of Troy; for which the chief authority is a line from Sophocles: But from this nothing more can be inferred, than that he invented some
pebbles
*.
game which
was
played
with
yol. p. 19.
The
368
APPENDIX.
critic
The Hon.
authorities
as
w^em
m
'
or
Ovid
rather
366.] not particularly, yet distinctly enough to enable the most intelligent reader thoroughly to com-
iii.
357
describes
it
prehend how
ever,
it
was played
to be Chess.
The
first line
it
necessary for
in taking one/'
not applicable
By
* The
assimilate
<K
effect
it
to the
" One
bearing
separate ensigns
is
by a double enemy."
The writer
of the Appendix
notes.
f
Literally,
from the
APPENDIX.
it
369
should seem, that all the pieces were uniform, aad that they were thrown as dice from a box*.
According
to the seventh
and eighth
lines,
And
lastly,
by the ninth
line,
lapillos,
the
number of
'The
*
it iiot-for
other features
repugnaut every known variety of Chess, would not exclude the game Lalrunculi from being considered as one. The early Hindoo game Chaturgji is played by four persons
with long dice to determine what class of piece shall move
:
when a cinqnc
thrown, the king, or pawn, must move; a quatre the elephant ; a trois, the horse; a deux, <ht; boat. il " excludes it from the This," observes Sir \Vm. Jones,
is
has
been assigned to
raised
it
Chess
to the
among
first
the
The Durmhete
place,
by
any
rejecting chance.
t That a board containing but twelve squares could afford interest is inconceivable ; the meaning may lie under a
:
different construction
fine rule, to
*'
There
is
a class restrained,
by a
The
u.
we might
understand
vol..
370
APPENDIX.
next authority is contained in a poem sometimes ascribed to Lucan, but not known to
The
be written by any ancient. The passage conveys a general picture of a contest, in which force and stratagem, combined attacks and
feigned retreats, are alternately employed.
The
preceding citations,
from undoubted
classics,
contain nothing so analogous to Chess, as a war of positions. Yet not one specific feature of
identity
is
liam Jones's poems every principal feature is It seems impossible, circumstantially drawn.
that a person introducing
larities
of description,
if
should neither speak of a distinction between the pieces, and their modes of moving, nor notice the principal object
king, so as to deprive
line
him of
The
to
last
side,
only pieces employed ; or that, instead of three only on a they stood in ranks or columns three by three.
POST-
APPENDIX.
371
POSTSCRIPT.
LIMITATION OF QUEENING A PAWN.
THE
titled
scientific
Work of GIAMBATISTA
LOLLI, en-
Ossemazioni teorico-pratiche sopra il Giuoco Scacchi } degli published at Bologna 1763, contains the following article, under the head of Laws, p. 8,
" The references thence. pawn, " last house, is invested with the rank " which has been lost, at the player's " advantage may be most promoted.
and
<c
arrived at the
of some piece
option, as his
it
into a
" queen, we do not admit the necessity assumed by " SALVIO, in the sixth Party of his third book, that " whatever pawn reaches the house of an enemy's
<c
"
u
<c
piece must be denominated a queen. On the contrary, while the first queen remains in the field, we hold,
in
it
were
incongruous to introduce another. This irregularity occurs in Chap. 10. and 11. of the first book of the CALABRESE. Here it may be demanded:
is
" What
to govern him,
who
has conducted a
pawn
its
any piece?
shall de-
We
it
there, with
move which
BBS
" volve
372
" " " u
*'
volve to
him immediately
a piece:
" With
explanation, that if he lose a bishop running white, it cannot be represented by a pawn, which terminates its career on a black square nor
this
:
vice versa ; in
two bishops on the same suite of diagonals for " in such case, the rank of the pawn must continue
**
suspended
till
LOLLI may
the
ANONYMOUS MODENESE,
well as of himself,
Work
qutens ; treme cases slated in the Appendix, p. 348, differ from the propositions of the Editor of PIHLIDOR, they come recommended by total exemption from innovation
:
but
is
pawn, on the
last
The
known
in
time before the date of the MS. in the College of Arms ; because the word " Chesse" is not read in the more
ancient
MSS. of Robert of
Gloucester's
Chronicle.
Hen. VI.
A. D. 1448.
the Author, according to in the indications history, coincides with part of the
reigns of lien, III.
The age of
and Edw.
I.
from A.
I).
1265 to
1278.
APPENDIX.
1278.
373
Some
wy]> lance,
WyJ> pleyynge
The Hon. Daines Barrington appears to have assigned the era of the introduction of Chess into England as nearly
as
it
can be traced.
THE END.
R.
Watu,
Printer, Broxboarne.
FACILITY