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Temple of the Frog

Hallway
1 Pendulum Scythes Trap lvl 4 lurker XP 175
1 Poison Dart Wall lvl !laster XP "5#
$oom 1
Level 7 Encounter (XP 1150)
1 bog hag (level 7 skirmisher) 300 XP
1 venom-eye basilisk (level 6 artillery) 250 XP
2 trolls (level 7 brute) 600 XP
Bog Hag Level 7 Skirmisher
XP 300
nitiative +11 Senses Perception +7; low-light vision
!n"holesome Presence aura 3; enemies in the aura gain only half
the normal hit points from spending healing surges.
HP #3; Bloo$ie$ %1; see also rending claws
&' (1; )ortitu$e 1*, +e, le- 1*, .ill 19
S/ee$ !swamp wal"#, swim
m 'la" !standard; at-will#
+1$ vs. %&; 1d + ' damage.
+en$ing 'la"s !standard; recharges when first (loodied#
)he (og hag ma"es two claw attac"s against the same target; if
(oth claws hit, the hag deals an e*tra ' damage to the target.
'hange Sha/e !minor; at-will# Pol0mor/h
% (og hag can alter its physical form to appear as a (eautiful
young female elf, half-elf, eladrin, or human !see &hange +hape,
page $,#.
Evasive 'harge
)he (og hag shifts $ s-uares after charging.
&lignment .vil Languages &ommon, .lven
Skills /ntimidate +1,, 0ature +1,, +tealth +1$
Str $$ !+11# 1e- 1 !+9# .is 1' !+7#
'on 19 !+9# nt 1$ !+1# 'ha 12 !+7#
!og "ag #a$ti$s
% bog hag ren&s its vi$tims to 'ie$es (ith its $la(s in a series
o) hit-an&-run atta$ks* using evasive charge to move 'ast
enemies+
2enom E0e Basilisk Level 3 &rtiller0
XP (50
nitiative +1 Senses Perception +9
HP 33 ; Bloo$ie$ 31
&' 1#; )ortitu$e 1#, +e, l e- 1#, .ill 1#
mmune poison
S/ee$ 1
mBite !standard; at-will#
+13 vs. %&; 1d + 2 damage.
% 2enomous 4a5e !standard; at-will# 4a5e6 Poison
%rea (urst 1 within 1,; +13 vs. 3ortitude; 1d1, +2 poison damage,
and ongoing ' poison damage !save ends#. %s long as the target is
ta"ing ongoing poison damage from this attac", the target deals
$ poison damage to all creatures ad4acent to it at the start of its
turn.
&lignment 5naligned Languages 6
Skills +tealth +11
Str 19 !+9# 1e- 1$ !+1# .is 13 !+1#
'on $1 !+1,# nt $ !+1# 'ha !+2#
,enom-eye !asilisk #a$ti$s
#his basilisk has a (eak bite atta$k* but its venomous gaze
$an a))e$t multi'le $reatures at on$e* an& at -uite a &istan$e+
.reen mist issues )rom the eyes o) $reatures 'oisone& by the
basilisk/s ga0e+ 2
7roll Level 7 Brute
XP 300
nitiative 87 Senses Perce/tion 8*
HP 100 ; Bloo$ie$ ',; see also troll healing
+egeneration 1, !if the troll ta"es acid or fire damage, regeneration
does not function until the end of its ne*t turn#
&' $,; )ortitu$e $1, +e, le- 1, .ill 17
S/ee$
m'la" !standard; at-will#
7each $; +1, vs. %&; $d1 + 1 damage; see also frenzied strike.
)ren5ie$ Strike !free, when the troll8s attac" (loodies an enemy;
at-will#
)he troll ma"es a claw attac".
7roll Healing Healing
/f the troll is reduced to , hit points (y an attac" that does not
deal acid or fi re damage, it rises on its ne*t turn !as a move
action# with 1, hit points.
&lignment &haotic evil Languages 9iant
Skills %thletics +13, .ndurance +1$
Str $$ !+1,# 1e- 11 !+7# .is 12 !+1#
'on $, !+9# nt ' !+1# 'ha 1, !+2#
A TROLL EATS ANYTHING THAT MOVES* )rom grubs to humans*
an& is rightly )eare& )or its ravenous a''etite* )eral $unning*
an& remarkable regenerative 'o(er+
#rolls $an be traine& to serve in military units+ "ighly
a&a'table an& resilient* they are )oun& 1ust about any(here
an& in any $limate+
Level # Encounter (XP 16%75)
1 greens$ale marsh mysti$ (level 6 $ontroller)
2 bla$ks$ale bruisers (level 6 brute)
1 greens$ale &arter (level 5 lurker)
2 greens$ale hunters (level 2 skirmisher)
1 vise1a( $ro$o&ile (level 2 sol&ier)
Level # Encounter (XP 16500)
1 greens$ale marsh mysti$ (level 6 $ontroller)
2 bla$ks$ale bruisers (level 6 brute)
1 greens$ale &arter (level 5 lurker)
2 greens$ale hunters (level 2 skirmisher)
1 vine horror (level 5 $ontroller)

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