You are on page 1of 2

620_17524_001_PHBRev3a.

qxk

4/21/03

10:42 AM

Page 318

Matterialize
Silas Grifwell
_____________________________________________
______________________________________________
character name
name
player
character
player
Sorcerer
13
Chaotic Neutral ______________
Human
_____________________________________________
________________
______________
class and level
race
alignment
deity
class
race
alignment
deity

32
__________
age
size

Male
__________
gender
age

6'2"
180 lbs
Blue
____________
__________
___________
height
weight
eyes
gender
height
weight

ABILITY NAME

ABILITY
SCORE

STR
strength

13

HP
hit points

42

dexterity

DEX

16

armor class

AC

25

constitution

CON

13

INT

16

intelligence

WIS

ABILITY TEMPORARY TEMPORARY


MODIFIER
SCORE
MODIFIER

21

wisdom

CHA

25

charisma

TOTAL

TOUCH

NONLETHAL
DAMAGE

MISC.
TEMPORARY
MODIFIER MODIFIER

TOTAL

FORTITUDE
(constitution)

REFLEX
(dexterity)

WILL
(wisdom)

13

ARMOR
BONUS

TOTAL
MAGIC
MODIFIER

SHIELD
BONUS

armor class

SAVING THROWS

MISC
MODIFIER

conditional modifiers

7
TOTAL

SPELL
RESISTANCE

BASE ATTACK
BONUS

1
STRENGTH
MODIFIER

0
SIZE
MODIFIER

0
MISC
MODIFIER

ATTACK
Dagger (melee)
RANGE

ATTACK BONUS

DAMAGE

CRITICAL

+6

1d4+1

19-20/2x

TYPE

NOTES

RANGE

TYPE

10 ft

P/S

ATTACK BONUS

DAMAGE

CRITICAL

+8

1d4+1

19-20/2x

NOTES

1
AMMUNITION ___________________________

ATTACK

AMMUNITION ___________________________

Dagger (thrown)

P/S

ATTACK

ATTACK BONUS

DAMAGE

CRITICAL

RANGE

TYPE

NOTES

AMMUNITION ___________________________

ATTACK

ATTACK BONUS

DAMAGE

CRITICAL

RANGE

TYPE

NOTES

AMMUNITION ___________________________

ATTACK

ATTACK BONUS

DAMAGE

CRITICAL

RANGE

TYPE

SPEED

0
SIZE
MODIFIER

NATURAL
ARMOR

SKILLS
SKILL NAME

KEY
ABILITY

Appraise
Balance
Bluff
Climb
Concentration
Craft ( _______________)
Craft ( _______________)
Craft ( _______________)
Decipher Script
Diplomacy
Disable Device
Disguise
Escape Artist
Forgery
Gather Information
Handle Animal
Heal
Hide
Intimidate
Jump
Arcana
Knowledge ( ___________)
Knowledge ( ___________)
Knowledge ( ___________)
Knowledge ( ___________)
Knowledge ( ___________)
Listen
Move Silently
Open Lock
Perform (______________)
Perform (______________)
Perform (______________)
Profession ( ___________)
Profession ( ___________)
Ride
Search
Sense Motive
Sleight of Hand
Spellcraft
Spot
Survival
Swim
Tumble
Use Magic Device
Use Rope
______________________
______________________
______________________

int
dex*
cha
str*
con
int
int
int
int
cha
int
cha
dex*
int
cha
cha
wis
dex*
cha
str*
int
int
int
int
int
wis
dex*
dex
cha
cha
cha
wis
wis
dex
int
wis
dex*
int
wis
wis
str*
dex*
cha
dex
____
____
____

DAMAGE REDUCTION

MISC
MODIFIER

DEFLECTION
MODIFIER

DEX
MODIFIER

18

3
DEX
MODIFIER

BASE ATTACK BONUS


GRAPPLE
modifier

10+

FLAT-FOOTED

13

7
ABILITY
MODIFIER

CHARACTER RECORD SHEET

30

INITIATIVE
modifier
BASE
SAVE

Caucasian
___________
skin
hair

WOUNDS/CURRENT HP

TOTAL

armor class

Brown
___________
hair
eyes

CLASS SKILL?

Medium
__________
size
level

MAX RANKS
(CLASS/CROSS-CLASS) 16.0

SKILL
MODIFIER

ABILITY
MODIFIER

3
3.0 = ______+______+______
______
3
3.0 = ______+______+______
______
7
15.0
22.0 = ______+______+______
______
1
1.0
______ = ______+______+______
16.0
1
17.0 = ______+______+______
______
3
3.0
______ = ______+______+______
3
3.0 = ______+______+______
______
3
3.0
______ = ______+______+______
3
0.0 = ______+______+______
______
7
2
9.0 = ______+______+______
______
3
0.0 = ______+______+______
______
7
2
9.0 = ______+______+______
______
3
3.0
______ = ______+______+______
3
3.0 = ______+______+______
______
7
4.0
0
11.0
______ = ______+______+______
7
1.0
-1
7.0 = ______+______+______
______
5
5.0 = ______+______+______
______
3
3.0 = ______+______+______
______
7
2
9.0 = ______+______+______
______
1
1.0 = ______+______+______
______
3
4.0
7.0 = ______+______+______
______
3
0.0 = ______+______+______
______
3
0.0 = ______+______+______
______
3
0.0
______ = ______+______+______
3
0.0 = ______+______+______
______
5
5.0 = ______+______+______
______
3
4.0
-2
5.0 = ______+______+______
______
3
0.0 = ______+______+______
______
7
0.0 = ______+______+______
______
7
0.0 = ______+______+______
______
7
0.0 = ______+______+______
______
5
0.0 = ______+______+______
______
5
0.0 = ______+______+______
______
3
3.0 = ______+______+______
______
3
2
5.0
______ = ______+______+______
5
5.0 = ______+______+______
______
3
2
0.0 = ______+______+______
______
3
9.0
12.0 = ______+______+______
______
5
5.0 = ______+______+______
______
5
5.0 = ______+______+______
______
1
1.0 = ______+______+______
______
3
0.0 = ______+______+______
______
7
1.0
-1
7.0 = ______+______+______
______
3
3.0
______ = ______+______+______
______ = ______+______+______
______ = ______+______+______
______ = ______+______+______

NOTES
Denotes a skill that can be used untrained.
Mark this box with an X if the skill is a class skill for the character.
* Armor check penalty, if any, applies. (Double penalty for Swim.)

AMMUNITION ___________________________
2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.

RANKS

/8.0

MISC
MODIFIER

620_17524_001_PHBRev3a.qxk

4/21/03

10:42 AM

Page 319

SPELLS

FEATS
campaign

Silent Spell

PG.

Investigator

84450

Still Spell

experience points

GEAR
ARMOR/PROTECTIVE ITEM

CHECK PENALTY SPELL FAILURE

SHIELD/PROTECTIVE ITEM

Spell Focus (Illusion***)


Great Spell Focus (Illusion***)

Steel Full Plate Mail

TYPE

AC BONUS

HEAVY

SPEED

WEIGHT

AC BONUS

MAX DEX

Empower Spell

SPECIAL PROPERTIES

Featherlight
WEIGHT

CHECK PENALTY

SPECIAL PROPERTIES

SPELL FAILURE

PROTECTIVE ITEM

SPECIAL ABILITIES
AC BONUS WEIGHT

High Heels of Charisma


PROTECTIVE ITEM

PG.

Summon Familiar

+3 FORT, +4 CHR

AC BONUS WEIGHT

Hat of Resist Paralysis

SPECIAL PROPERTIES

SPECIAL PROPERTIES

50% paralysis resist

OTHER POSSESSIONS
PG.

ITEM

ITEM

WT.

Spell component pouch

5.0

Traveler's outfit

5.0

Bedroll

5.0

Dagger

1.0

Waterskin

4.0

PG.

WT.

Flint and steel

Rations (5 days worth)

DOMAINS/SPECIALTY SCHOOL:
__________________________________________________

5.0

Detect Magic, Mage Hand


0: ________________________________________________
Ghost Sound***, Prestidigitation
__________________________________________________
Ray
of
Frost, Arcane Mark
__________________________________________________
Dancing Lights
__________________________________________________
Electric Jolt
__________________________________________________
Mage Armor
__________________________________________________
Magic Missile
1st: ______________________________________________
Silent Image***
__________________________________________________
Color
Spray***
__________________________________________________
Disguise Self***
__________________________________________________
Animate Rope
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
Invisibility***
2nd:______________________________________________
Eagle's Splendor
__________________________________________________
Mirror
Image***
__________________________________________________
Ray of Stupidity
__________________________________________________
Shatter
__________________________________________________
__________________________________________________
__________________________________________________
Fireball
3rd: ______________________________________________
Major Image***
__________________________________________________
Dispel Magic
__________________________________________________
Displacement***
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
Phantasmal Killer***
4th: ______________________________________________
Shadow Conjuration***
__________________________________________________
Greater Invisibility***
__________________________________________________
Rainbow Pattern***
__________________________________________________
__________________________________________________
__________________________________________________
Telekinesis
5th: ______________________________________________
Baleful Polymorph
__________________________________________________
Cone
of Cold
__________________________________________________
__________________________________________________
__________________________________________________
Repulsion
6th: ______________________________________________
True Seeing
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
7th: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
8th: ______________________________________________
__________________________________________________
__________________________________________________
9th: ______________________________________________
__________________________________________________

1 Repel

SPELL SAVE

1 Rope

17/19
DC MOD

ARCANE SPELL FAILURE

conditional modifiers

SPELLS
KNOWN

TOTAL WEIGHT CARRIED

50
LIGHT
LOAD

100
MEDIUM
LOAD

150
HEAVY
LOAD

150

SPELLS
PER DAY

BONUS
SPELLS

1ST

2ND

LANGUAGES

3RD

Initial languages = Common + racial


languages + one per point of Int bonus

4TH

5TH

6TH

750

LIFT OVER
HEAD

LIFT OFF
GROUND

PUSH OR
DRAG

EQUALS
MAX LOAD

2~
MAX LOAD

5~
MAX LOAD

MONEY
cp

300

LEVEL

25.0

Common

SPELL
SAVE DC

Elvish

sp

7TH

gp

130

8TH

pp

9TH
2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.

You might also like