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Day 1.
Stand in the middle of the circle
Anyone Who
- Anyone Who about work. *This is not an icebreaker!
Introduction to the Comfort Zone model
2 People draw a picture. This activity explores the difference between Process and Product.
Grandmas Footsteps: Touch Grandma on the back without being seen to move.
Grandmas Treasure: This changes the activity form individual to group goals (problem solving)
Divide into 2 teams & decide on a team name, team gesture & team symbol.
This begins to explore the nature of inter group behaviour and identity formation.
Flag game. Teams compete to win points by capturing the flag. One to one interactions express a
wider conflict. We talked about the behaviours and strategies used.
Stand in the order of your Birthdays. This activity forces people in to different positions.
Stand in Height order.
Throw the ball & say your own name and the name of the person that youre throwing it to.
Point and say your own name. These activities explore habits and learning curves, along side
producing hesitation and frustration.
Paper not floor
- As a problem solver
- we also asked volunteers to come out of the activity and comment on what the shapes
of people resembled/looked like
Chair not a Chair; Creativity and being the centre of attention for a short while.
Making Scenes about a time you were annoyed/upset/angry
- Planning a Seminar
- Office
- Politician
- In the car
- School
Introduction to Youth Pass
Day Two
Recap
Stand next to someone different. A simple way to encourage people out of their comfort zones.
Pass the Balls the balls have to all pass through everyones hands as quickly as possible. First
time it was 1 minute 36 seconds, final time 2.5 seconds!
Divide into 4 groups & create the following (one per group)
Rucksack for a year.
A Perfect house.
A Perfect City.
A ship with everything needed for a voyage of a year.
The rucksack contained
First Aid Kit Flint for fire Machette
Spare knife Camera for memories Bottle of water
Cell phone & charger Wristwatch Wallet
Photo of family Mastercard Cash for bribes
Comb Passport Scarf & sunglasses
Spare clothers Horses toothbrush Ricardos toothbrush
Insecticide Space food Another knife
Boarding pass & tickets Map of the world Survival manual
Spare underwear Compass Horse for companionship &
transport
Hat Boots.
The House Contained
Big living room to spend time
together
Piano Guitar
a bar TV Books in many languages
Computer round table music
Kitchen Fridge Stove
cook Grass in the hallways Playground
basketball childrens play area Bathroom
Mini-gym Childrens bedroom Swimming pool with beach
Sand Adults bedroom Dogs
Dream forest in the middle of
the house with flowers
Welcome in many languages
Perfect City contained
Trees River Welcome sign
Fruit tree all fruits ever No Cars Monument to the living
Candy store Bike paths Ideal guys
Greenery No hospital nobody gets ill a
happy healthy race
Schools are all outside
Wild animal park Beach
Ship Contained
Canon Lifeboat Rum
Fish Vegetables Anchor
Mermaids Crows nest Sharks
Chef Sat-Nav Sleeping area
Galley Water Food supplies
Play music Fisherman Captain
Navigator Cook Lookout
Deckhand
http://youtu.be/mp_6aXbGx0Q
These items and facilities were identified as being satisfiers of human needs.
Introduction to Human Needs:
Maslos Hierarchy of needs - http://www.simplypsychology.org/maslow.html
Manfred Max-Neefs taxonomy of human needs -
http://en.wikipedia.org/wiki/Fundamental_human_needs
Rest and Leisure
Subsistence
Participation
Understanding
Security
Love and affection
Identity
Freedom
Creativity
Barefoot economics
Satisfiers & destroyers of need
False satisfiers - Stereotypes are false satisfiers as defined by Neef
Poem Children's Writer by Roger McGough
John in the garden
Playing goodies and baddies
Janet in the bedroom
Playing mummies and daddies
Mummy in the kitchen
Washing and wiping
Daddy in the study
Stereotyping
Empty Chair Shuffle
Get out of the chair
Scenes about needs not being unsatisfied OR perceived to be unsatisfied.
Here are a few examples from the activity,
1. Going to the football (participation, love and affection, identity)
2. Silent, using gestures (understanding, love and affection)
3. Love story (love and affection, security, understanding)
4. The sunshine & sunglasses (identity, participation)
Circle to Square to Triangle
http://youtu.be/G_nU_yePkj4
Blanket name game (hide behind the blanket)
Cross the Line Group Version
This identified how needs are used to manipulate and how familiar manipulation and avoidance
strategies can be quickly accessed. The atmosphere got quite tense in the room
The Stanford prison experiment is a famous example of this.
Day 3
Recap
Paint maniac and shield
- what are the things in real life we need protecting from?
- what are the things that act as our shield
*be sensitive to local conditions when using exercises this exercise is also known as bomb and
shield or virus & vaccination. Or use your imagination to devise something appropriate.
Dont catch the ball
Dont shake my hand
Sit in the middle to challenge the behaviour:
Scenes were
Bully at work Cool
Inconsiderate flatmate Joker , Angry
Doctor Victim
Roadworker ignoring
Post Office good guy
Referee Over talking & Lying
Yochelson & Samenows thinking errors.
Geese theatre company - http://www.geese.co.uk
Sword and Target (out on the lawn, one hand behind backs, trying to score a point by touching your
opponents target)
Chinese Push. Standing facing your opponent trying to make them lose balance.
Cross the line (in pairs)
We considered braking habits and not responding reflexively to behaviour
Still face experiment http://youtu.be/apzXGEbZht0
Universal declaration of human rights - http://www.un.org/en/documents/udhr/
Split into groups of 4 & identify the needs associated with each right (each group has 5 rights to look
at). Then add to each others lists.
Treasure Hunt, finding and returning to the room nine objects. This caused much tension, we spoke
about how even though a conflict technically ends, the pain remains and we revisit it and still want
to win
Scenes of conflict:
TV Noise Jon & Lelde
Mess at work Steve & Dorota
After showing the scenes, the group coached the person dealing with the conflict on new
approaches to try.
Mashall Rosenbergs non-violent communication - http://youtu.be/-dpk5Z7GIFs
Night of the Cultures
Day 4
Trip to the beach
Recap
Giants wizards dwarves
Mask Making
Day 5
What are you doing? You take on the activity the other person said and when asked what you are
doing dont tell the truth.
Get off the bench. This explores behaviours and strategies associated with oppression, and the
relationship to human needs.
Maskwork using masks & physicality. This activity regresses you; you are forced to take direction
and not resist.
In pairs make short, silent, scenes using masks
Peter Villiers presentation
Brief history of Human Rights work (Declarations etc.)
- including HR scenarios; small groups discussed potential courses of action.
Day 6
Kelly morning and afternoon.: Large paper problem solving activity (the paper got bigger)
Two tribes need oranges, negotiation activity.
Kelly then presented the approach of The Tim Parry Jonathan Ball Foundation for Peace.
http://www.foundation4peace.org
Evening:
Drawing activity : each participant makes a recognisable image from a mark made by another: This
explores creativity, and cooperation.
Special objects stories.
Day 7
Activities on the lawn whilst a small sub group went to Barnstaple.
Blind hand shake: find your partner with your eyes closed after shaking hands.
Invent a greeting; make up a new greeting, show the rest of the group.
Mix up the greetings; see how one greeting interacts with nother
Frozen image tag; image improvisation,
Tag improvisation: convert this to small scenes.
Identified some interesting aspects of Drama
-character
-surprise
-familiarity
-speed
The group was then asked to split into groups and each were given a title, their task was to make a
scene , whilst keeping the title secret.
The scenes
-Argument
-Party
-HR violation
-Barnstaple trip
Day 8
Continued problem solving activities and, increased the level of drama work.
Trip to Torrington & the theatre.
Day 9
Camilla & Jons presentation
-Blindfold exercise
-Make something that will make you happy in a strange situation
-Breathing & visualisation exercises
Camilla and Johns work identified two key themes:
How needs are compensated for or provided for when they are taken away and the role creativity
plays in this.
And how a non aggressing/confrontational response to conflict provides a more useful outcome.
http://theforgivenessproject.com/stories/camilla-carr-jon-james-england/
In the afternoon we began to develop ideas towards doing a presentation to which we would invite
the public.
The process was open, consultative and we used a rotating voting system to identify recurrent
themes.
We worked together on a show
This was done in a manner which was sensitive to most if not all of the Human needs.
Day 10
Yes/No game
Presentation.
http://youtu.be/OkaWAk84FRE
Closure
Day 11
Departures
Any questions or Clarifications please contact: Jon Nicholas jon@jonnicholas.wanadoo.co.uk
PLEASE KEEP IN TOUCH!