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Code No: 57049 Set No. 1
JAWAHARLAL NEHRU TECHNOLOGICAL UNIVERSITY HYDERABAD
IV B.Tech. I Sem., II Mid-Term Examinations, Oct/Nov - 2012
COMPUTER GRAPHICS
Objective Exam
Name: ______________________________ Hall Ticket No.
A

Answer All Questions. All Questions Carry Equal Marks. Time: 20 Min. Marks: 10.

I. Choose the correct alternative:

1. The surfaces which are defined implicitly by an equation are called as_________ [ ]
a. cubic surfaces b. bi-cubic surfaces c. Quadric surfaces d. Binomial surfaces

2. Out of the four blending functions of Hermites ,how many are non-zero at t=0____ [ ]
a. 1 b.2 c. 3 d. 4

3. The Hermites curves are not invariant under_______ [ ]
a. rotation b. scaling c. translation d. perspective projection

4. If the B-spline curve is defined with m+1 control points ,total number of curve segments in the
B-spline curve is________ [ ]
a.m-2 b. m+1 c. m d. 1

5. To compute the final intensity at any arbitrary surface point ,almost how many interpolations are to
be performed_________ [ ]
a. 1 b.2 c. 3 d. 4

6. The principle of Gourand shading is________ [ ]
a. vector interpolation b. intensity interpolation
c. surface interpolation d. one intensity for one surface

7. Concatenation of how many basic transformation is matrices is required to align an arbitrary vector
with another vector is 3-D space,if both vectors pass through origin___________ [ ]
a. 5 b. 2 c. 1 d.7

8. In BSP tree , the correct priority order polygon list can be obtained using__________ [ ]
a.in-order tree walk b. pre-order tree walk c.post-order tree walk d. none

9. In which of the following algorithm the polygons in the scene are grouped into clusters___[ ]
a. list priorty algorithm b.BSP tree algorithm c. Scan-line algorithm d. Z-buffer algorithm

10. In which of the following algorithms, the object surfaces need not be polygons______ [ ]
a. list priorty algorithm b.BSP tree algorithm c. Scan-line algorithm d. Z-buffer algorithm


Cont..2

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Code No: 57049 :2: Set No. 1


II Fill in the Blanks:

11. The property that the change of location of any control unit will have influence on every point on the
curve or surface is called as________

12. The amount of incident light specularly reflected is depending on angle between______

13. Surfaces that are rough & grainy, tend o scatter the reflected light in all directions. This scattered
light is called________

14. Another name for depth-buffer method for visible surface detection is__________

15. In the viewing pipeline, the visible surface identification and surface-rendering procedures are
performed in___________

16. The light which is from a non-directional source of light , the product of multiple reflections from
many sources of light is called as_______

17. Surfaces that are shiny and the light sources create high lights or bright spots called________

18. The surface generated by cubic polynomials in both u and v parameters are called as______

19. A category of visible surface detection algorithms in which the visibility is decided point by point at
each pixel position on the projection plane are called as___________

20. The viewing coordinate description of the scene are projected onto the prodection pane in
____________________










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Code No: 57049 Set No. 2
JAWAHARLAL NEHRU TECHNOLOGICAL UNIVERSITY HYDERABAD
IV B.Tech. I Sem., II Mid-Term Examinations, Oct/Nov - 2012
COMPUTER GRAPHICS
Objective Exam
Name: ______________________________ Hall Ticket No.
A

Answer All Questions. All Questions Carry Equal Marks. Time: 20 Min. Marks: 10.

I. Choose the correct alternative:

1. If the B-spline curve is defined with m+1 control points ,total number of curve segments in the
B-spline curve is________ [ ]
a.m-2 b. m+1 c. m d. 1

2. To compute the final intensity at any arbitrary surface point ,almost how many interpolations are to
be performed_________ [ ]
a. 1 b.2 c. 3 d. 4

3. The principle of Gourand shading is________ [ ]
a. vector interpolation b. intensity interpolation
c. surface interpolation d. one intensity for one surface

4. Concatenation of how many basic transformation is matrices is required to align an arbitrary vector
with another vector is 3-D space,if both vectors pass through origin___________ [ ]
a. 5 b. 2 c. 1 d.7

5. In BSP tree , the correct priority order polygon list can be obtained using__________ [ ]
a.in-order tree walk b. pre-order tree walk c.post-order tree walk d. none

6. In which of the following algorithm the polygons in the scene are grouped into clusters___[ ]
a. list priorty algorithm b.BSP tree algorithm c. Scan-line algorithm d. Z-buffer algorithm

7. In which of the following algorithms, the object surfaces need not be polygons______ [ ]
a. list priorty algorithm b.BSP tree algorithm c. Scan-line algorithm d. Z-buffer algorithm

8. The surfaces which are defined implicitly by an equation are called as_________ [ ]
a. cubic surfaces b. bi-cubic surfaces c. Quadric surfaces d. Binomial surfaces

9. Out of the four blending functions of Hermites ,how many are non-zero at t=0____ [ ]
a. 1 b.2 c. 3 d. 4

10. The Hermites curves are not invariant under_______ [ ]
a. rotation b. scaling c. translation d. perspective projection

Cont..2

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Code No: 57049 :2: Set No. 2


II Fill in the Blanks:

11. Another name for depth-buffer method for visible surface detection is__________

12. In the viewing pipeline, the visible surface identification and surface-rendering procedures are
performed in___________

13. The light which is from a non-directional source of light , the product of multiple reflections from
many sources of light is called as_______

14. Surfaces that are shiny and the light sources create high lights or bright spots called________

15. The surface generated by cubic polynomials in both u and v parameters are called as______

16. A category of visible surface detection algorithms in which the visibility is decided point by point at
each pixel position on the projection plane are called as___________

17. The viewing coordinate description of the scene are projected onto the prodection pane in
____________________

18. The property that the change of location of any control unit will have influence on every point on the
curve or surface is called as________

19. The amount of incident light specularly reflected is depending on angle between______

20. Surfaces that are rough & grainy, tend o scatter the reflected light in all directions. This scattered
light is called________










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Code No: 57049 Set No. 3
JAWAHARLAL NEHRU TECHNOLOGICAL UNIVERSITY HYDERABAD
IV B.Tech. I Sem., II Mid-Term Examinations, Oct/Nov - 2012
COMPUTER GRAPHICS
Objective Exam
Name: ______________________________ Hall Ticket No.
A

Answer All Questions. All Questions Carry Equal Marks. Time: 20 Min. Marks: 10.

I. Choose the correct alternative:

1. The principle of Gourand shading is________ [ ]
a. vector interpolation b. intensity interpolation
c. surface interpolation d. one intensity for one surface

2. Concatenation of how many basic transformation is matrices is required to align an arbitrary vector
with another vector is 3-D space,if both vectors pass through origin___________ [ ]
a. 5 b. 2 c. 1 d.7

3. In BSP tree , the correct priority order polygon list can be obtained using__________ [ ]
a.in-order tree walk b. pre-order tree walk c.post-order tree walk d. none

4. In which of the following algorithm the polygons in the scene are grouped into clusters___[ ]
a. list priorty algorithm b.BSP tree algorithm c. Scan-line algorithm d. Z-buffer algorithm

5. In which of the following algorithms, the object surfaces need not be polygons______ [ ]
a. list priorty algorithm b.BSP tree algorithm c. Scan-line algorithm d. Z-buffer algorithm

6. The surfaces which are defined implicitly by an equation are called as_________ [ ]
a. cubic surfaces b. bi-cubic surfaces c. Quadric surfaces d. Binomial surfaces

7. Out of the four blending functions of Hermites ,how many are non-zero at t=0____ [ ]
a. 1 b.2 c. 3 d. 4

8. The Hermites curves are not invariant under_______ [ ]
a. rotation b. scaling c. translation d. perspective projection

9. If the B-spline curve is defined with m+1 control points ,total number of curve segments in the
B-spline curve is________ [ ]
a.m-2 b. m+1 c. m d. 1

10. To compute the final intensity at any arbitrary surface point ,almost how many interpolations are to
be performed_________ [ ]
a. 1 b.2 c. 3 d. 4

Cont..2

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Code No: 57049 :2: Set No. 3


II Fill in the Blanks:

11. The light which is from a non-directional source of light , the product of multiple reflections from
many sources of light is called as_______

12. Surfaces that are shiny and the light sources create high lights or bright spots called________

13. The surface generated by cubic polynomials in both u and v parameters are called as______

14. A category of visible surface detection algorithms in which the visibility is decided point by point at
each pixel position on the projection plane are called as___________

15. The viewing coordinate description of the scene are projected onto the prodection pane in
____________________

16. The property that the change of location of any control unit will have influence on every point on the
curve or surface is called as________

17. The amount of incident light specularly reflected is depending on angle between______

18. Surfaces that are rough & grainy, tend o scatter the reflected light in all directions. This scattered
light is called________

19. Another name for depth-buffer method for visible surface detection is__________

20. In the viewing pipeline, the visible surface identification and surface-rendering procedures are
performed in___________









-oOo-
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Code No: 57049 Set No. 4
JAWAHARLAL NEHRU TECHNOLOGICAL UNIVERSITY HYDERABAD
IV B.Tech. I Sem., II Mid-Term Examinations, Oct/Nov - 2012
COMPUTER GRAPHICS
Objective Exam
Name: ______________________________ Hall Ticket No.
A

Answer All Questions. All Questions Carry Equal Marks. Time: 20 Min. Marks: 10.

I. Choose the correct alternative:

1. In BSP tree , the correct priority order polygon list can be obtained using__________ [ ]
a.in-order tree walk b. pre-order tree walk c.post-order tree walk d. none

2. In which of the following algorithm the polygons in the scene are grouped into clusters___[ ]
a. list priorty algorithm b.BSP tree algorithm c. Scan-line algorithm d. Z-buffer algorithm

3. In which of the following algorithms, the object surfaces need not be polygons______ [ ]
a. list priorty algorithm b.BSP tree algorithm c. Scan-line algorithm d. Z-buffer algorithm

4. The surfaces which are defined implicitly by an equation are called as_________ [ ]
a. cubic surfaces b. bi-cubic surfaces c. Quadric surfaces d. Binomial surfaces

5. Out of the four blending functions of Hermites ,how many are non-zero at t=0____ [ ]
a. 1 b.2 c. 3 d. 4

6. The Hermites curves are not invariant under_______ [ ]
a. rotation b. scaling c. translation d. perspective projection

7. If the B-spline curve is defined with m+1 control points ,total number of curve segments in the
B-spline curve is________ [ ]
a.m-2 b. m+1 c. m d. 1

8. To compute the final intensity at any arbitrary surface point ,almost how many interpolations are to
be performed_________ [ ]
a. 1 b.2 c. 3 d. 4

9. The principle of Gourand shading is________ [ ]
a. vector interpolation b. intensity interpolation
c. surface interpolation d. one intensity for one surface

10. Concatenation of how many basic transformation is matrices is required to align an arbitrary vector
with another vector is 3-D space,if both vectors pass through origin___________ [ ]
a. 5 b. 2 c. 1 d.7

Cont..2

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Code No: 57049 :2: Set No. 4


II Fill in the Blanks:

11. The surface generated by cubic polynomials in both u and v parameters are called as______

12. A category of visible surface detection algorithms in which the visibility is decided point by point at
each pixel position on the projection plane are called as___________

13. The viewing coordinate description of the scene are projected onto the prodection pane in
____________________

14. The property that the change of location of any control unit will have influence on every point on the
curve or surface is called as________

15. The amount of incident light specularly reflected is depending on angle between______

16. Surfaces that are rough & grainy, tend o scatter the reflected light in all directions. This scattered
light is called________

17. Another name for depth-buffer method for visible surface detection is__________

18. In the viewing pipeline, the visible surface identification and surface-rendering procedures are
performed in___________

19. The light which is from a non-directional source of light , the product of multiple reflections from
many sources of light is called as_______

20. Surfaces that are shiny and the light sources create high lights or bright spots called________









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