Professional Documents
Culture Documents
Hazard Options
Hazard Options
ENCOUNTER HAZARDS
HAZARD (COST)
DESCRIPTION
PAGE
Banshee (10R)
GMC, pg. 13
Biohazard (Sp)
GMC, pg. 14
Escalation (100R)
GMC, pg. 15
GMC, pg. 15
Ghoul (10R)
GMC, pg. 15
Glutton (10R)
GMC, pg. 15
GMC, pg. 15
Nightmare (10R)
GMC, pg. 16
Ursa (20R)
GMC, pg. 17
Vampire (15R)
GMC, pg. 17
Vermin (25R)
GMC, pg. 17
Vigilantes (50R)
GMC, pg. 17
FCF2, pg. 36
CHALLENGE HAZARDS
HAZARD (COST)
DESCRIPTION
PAGE
GMC, pg. 13
Barricades (1R)
GMC, pg. 13
Carelessness (Sp)
GMC, pg. 14
GMC, pg. 14
GMC, pg. 14
Interruption (3R)
GMC, pg. 15
GMC, pg. 16
GMC, pg. 16
GMC, pg. 16
Pestilence (Sp)
GMC, pg. 16
GMC, pg. 16
Raptors (5R)
GMC, pg. 16
GMC, pg. 16
GMC, pg. 17
GMC, pg. 17
Trapped (1R)
GMC, pg. 17
GMC, pg. 17
Vermin (Sp)
GMC, pg. 17
GMC, pg. 17
Trapping (5R)
FCF2, pg. 36
FCF2, pg. 36
Slaughter (Sp)
FCF2, pg. 36
FCF3, pg. 32
FCF3, pg. 32
Septic (5R)
FCF3, pg. 34
Stench (2R)
FCF3, pg. 34
FCF3, pg. 34
DEPLOYMENT HAZARDS
HAZARD (COST)
DESCRIPTION
PAGE
Armed (2R)
GMC, pg. 13
Armored (2R)
GMC, pg. 13
Banshee (9R)
GMC, pg. 13
GMC, pg.14
Drowned (Sp)
GMC, pg. 15
GMC, pg. 15
Frozen (Sp)
GMC, pg. 15
Ghoul (9R)
GMC, pg. 15
Glutton (9R)
GMC, pg. 15
Grotesque (Sp)
GMC, pg. 15
Husk (Sp)
GMC, pg. 15
Hellcat (9R)
GMC, pg. 15
Nightmare (9R)
GMC, pg. 16
GMC, pg. 16
Sociopath (10R)
GMC, pg. 16
Vampire (Sp)
GMC, pg. 17
Vermin (9R)
GMC, pg. 17
Rancid (3R)
FCF2, pg. 35
Alert (Sp)
FCF3, pg. 31
Investigate (Sp)
FCF3, pg. 32
FCF3, pg. 33
Patrol (Sp)
FCF3, pg. 33
PANIC HAZARDS
HAZARD (COST)
DESCRIPTION
PAGE
Catatonia (25R)
FCF3, pg. 32
Delusion (5R)
FCF3, pg. 32
FCF3, pg. 32
Indulgence (5R)
FCF3, pg. 32
Mania (Sp)
FCF3, pg. 33
FCF3, pg. 33
Paranoia (25R)
FCF3, pg. 34
Psychosis (25R)
FCF3, pg. 34
FCF3, pg. 34
TRAVEL HAZARDS
HAZARD (COST)
DESCRIPTION
PAGE
Roadblock (5R)
GMC, pg. 16
Blockade (Sp)
FCF3, pg. 31
FCF3, pg. 32
Flood (5R)
FCF3, pg. 32
FCF3, pg. 33
FCF3, pg. 34
Roadkill (2R)
FCF3, pg. 34
FCF3, pg. 34