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Alekos Constantine

Male Elf Rogue 2, Soulknife 2 - CL4 - CR 4


Chaotic Neutral; Age: 124; Height: 5' 7"; Weight: 110lb.
Ability

Score

Modifier

STR

10

20

+5

Temporary
Skill Name

STRENGTH

DEX
DEXTERITY

CON

12

CONSTITUTION

INT
INTELLIGENCE

16

+3

-1

14

+2

WIS
WISDOM

CHA
CHARISMA

Saving Throw

Total

FORTITUDE

+1

Base

+1 =

(CONSTITUTION)

REFLEX

+11 =

(DEXTERITY)

WILL

+2 =

(WISDOM)

Ability

Resist

Misc

Temp

Notes

+1
+6
+3

+5
-1

Immunity to Sleep
Total

AC

17

Touch AC

Armor Shield Dex

+2
15

Natur Deflec Dodge Misc

+5
Flat-Footed AC

Total

HP

Size

12

Damage / Current HP

36

Base Attack

+2

Initiative

+5

Grapple

+2

Speed

30 ft

Longbow

Ranged, Both Hands: +7, 1d8

Crit: 20/x3
Rng: 100'
2-Hand, P

Ranged: +8, 1d6

Crit: 19-20/x2
Rng: 30'
Light, P

Mindblade longsword ranged +8, +1 Longsword

Mainhand: +4, 1d8+1


Both Hands: +4, 1d8+1

Crit: 19-20/x2
1-Hand, S

Ability

+3
+5
+10
+4
+0
+1
+4
+10
+4
+7
+6
+2
-1
+10
+6
+2
+8
+10
+9
+5
+9
+3
+9
+8
-1
+0
+10
+6
+5

INT (3)
WIS (-1)
DEX (5)
CHA (2)

Ranks

Misc

6
3
2

STR (0)
CON (1)
CHA (2)
INT (3)
CHA (2)
DEX (5)
INT (3)

2
7
2
2
3

CHA (2)
WIS (-1)
DEX (5)
CHA (2)

5
4

STR (0)
WIS (-1)
DEX (5)
DEX (5)

7
5
4

DEX (5)
INT (3)
WIS (-1)
DEX (5)
WIS (-1)

4
4
4
7

WIS (-1)
STR (0)
DEX (5)
CHA (2)

5
4

DEX (5)

Armor Proficiency (Light)


When you wear a type of armor with which you are proficient, the armor check
penalty for that armor applies only to Balance, Climb, Escape Artist, Hide,
Jump, Move Silently, Sleight of Hand, and Tumble checks.

Elven Weapon Proficiencies


You are proficient with the Longsword, Rapier, Longbow (including Composite
Longbow) and Shortbow (including Composite Shortbow).

Point Blank Shot


+1 to attack and damage rolls with ranged weapons at up to 30 feet.

Rogue Weapon Proficiencies


You are proficient with the Hand Crossbow, Rapier, Sap, Shortbow and
Shortsword.

Unarmed Strike

Mainhand: +2, 1d3

Total

Feats, Traits & Flaws

Mind Blade (Shortsword)

Mainhand: +3, 1d6

Appraise
Autohypnosis
Balance
Bluff
Climb
Concentration
Diplomacy
Disable Device
Disguise
Escape Artist
Forgery
Gather Information
Heal
Hide
Intimidate
Jump
Listen
Move Silently
Open Lock
Ride
Search
Sense Motive
Sleight of Hand
Spot
Survival
Swim
Tumble
Use Magic Device
Use Rope

Crit: 20/x2
Light, B

Shield Proficiency
You can use a shield and take only the standard penalties.

Simple Weapon Proficiency - All


Benefit: You are proficient with all Simple weapons.
Normal: When using a weapon with which you are not proficient, you are at -4

Weapon Focus - Longsword


You gain a +1 bonus on all attack rolls you make using the selected weapon.
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Contents copyright Wizards of the Coast, Inc. 'd20 System' is a trademark of Wizards of the Coast, Inc. and is used with permission.

Gear

Experience & Wealth


Experience Points: 6,000/10,000
Current Cash: You have no money!

Total Weight Carried: 22/100lbs, Light Load


(Light: 33lbs, Medium: 66lbs, Heavy: 100lbs)
Artisan's Outfit (Free)
Leather
Longbow
Mindblade longsword ranged +8

15lbs
3lbs
4lbs

Leather
Max Dex: +6, Armor Check: Spell Fail: 10%, Light

+2

Feats, Traits & Flaws


Wild Talent
Gain 2 PP and can take Psionic feats, but can't manifest powers.

Special Abilities
+2 to saves vs Enchantments
+2 save bonus vs Enchantments.

Evasion (Ex)
When wearing light or no armor, if you pass your Reflex save against an attack that
deals half damage on a save, you take no damage.

Low-Light Vision
See twice as far as a human in low light, distinguishing color and detail.

Mind Blade (Su)


As a move action, you may create a semisolid blade composed of psychic energy.
At 5th level, the blade can be created as a free action (but only one creation attempt
may be tried per round).

Racial Skill Bonus


You always gain a bonus to the listed skill checks. This is already factored into your
stats in Hero Lab.

Sneak Attack +1d6


You do extra damage when your target is denied their Dexterity bonus to AC, or
when you flank a target. This damage is not multiplied by critical hits. Ranged
Sneak Attacks can only be made within 30 feet.

Subtype - Elf
Elves are elegant and magical humanoids who live close to their environment and
who all speak Elven.

Throw Mind Blade (Ex)


You can throw your mind blade with a range incremement of 30'.
The blade dissipates after the attack, whether it hits or not.

Trapfinding
You can find and disarm traps with a DC > 20.

Type - Humanoid
A humanoid usually has two arms, two legs, and one head, or a humanlike torso,
arms, and a head. Humanoids have few or no supernatural or extraordinary abilities,
but most can speak and usually have well-developed societies. They usually are

Wild Talent
You gain Wild Talent as a bonus feat.

Charges
Power Points Used

0/2

Languages
Common
Draconic
Drow Sign Language

Elven
Sylvan

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Contents copyright Wizards of the Coast, Inc. 'd20 System' is a trademark of Wizards of the Coast, Inc. and is used with permission.

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