Professional Documents
Culture Documents
Name:
Class: Age:
Notes
Score
Xp
Alignment:
Religion:
Modifier
People I know.
vs
Magic
Charisma
Loyalty,
Recruiting Retainers
Paralyse
Poison
Breath
Weapon
Constitution
Places I been.
Magical
Device
Hit Points,
Daily Travel
Dexterity
Dead At
Flesh
Faith/
Cataclysm
Grit
Intelligence
Saves vs Magic,
Languages
Strength
Melee AB,
Open Doors
http://www.lastgaspgrimoire.com/ive-gotta-have-faith/
Wisdom
http://www.lastgaspgrimoire.com/do-not-take-me-for-some-turner-of-cheap-tricks/
Melee
Armour:
Ranged
Melee
http://www.lastgaspgrimoire.com/id-hit-that/
Write your current above the line and your maximum below, that should be obvious.
You are dead at minus half your class HD.
Architecture
Notches are a simple way of tracking equipment maintenance, and fun when they cause
your dagger to snap off in someones back then you realise theyre actually just the host
for something else and OH NO:
Bushcraft
Climbing
Base
Languages Open Doors
http://www.lastgaspgrimoire.com/always-carry-protection/
Mark off a box below after every ten minutes of using a light source. When you cross out
the box bearing the name of the thing youre using guess what happens.
Search
Ranged
Combat Options
Parry
Press
(Fighter only)
Aim
Defensive
(Fighter only)
AC +2 / (Fighter) AC +4
Sleight of
Hand
Sneak
Attack
Stealth
AB -4, AC +2
Range
Light Tracker
AB +2, AC -4
Weapons
Tinkering
Without Shield
Saves vs
Non-Magic
Attack Bonus
Surprised
Conceived at lastgaspgrimoire.com
vs
Non-Magic
Magic
Torch
Candle
Lantern
Name
AB
Damage
M (-2) L (-4)
Notches
Item Stored
At:
Languages
Known
Significant
Items
Dead Weight
+1 enc
Unknown
2
3
4
5
6
7
8
9
http://www.lastgaspgrimoire.com/this-is-weighing-me-down/
10
11
12
Retainers
Name
Weapons
Position
Wage
Share
HP
13
15
16
17
18
19
Fill in a dot to your left beside every item that will make
you gain encumbrance. The average schmuck can carry
4 different kinds of things before gaining encumbrance,
and would fill in every 5th dot.
20
21
22
Properties
Name
Location
23
Value
24
25
26
27
28
Healing
Loot
Class HD:
14
Tidbits
Trinkets:
Library Value (500sp/10 2):
Encumbrance Current:
Investments
Name
Type
Value
Gems:
Points
gp:
0-1
sp:
cp:
1gp = 50sp = 500cp
Encumbrance
Unencumbered
Physical Roll
Penalty
Explore
/Turn
Combat
/Round
Running
/Round
Per Day
120
40
120
24 miles
Lightly
-1
90
30
90
18 miles
Heavily
-2
60
20
60
12 miles
Severely
-3
30
10
30
6 miles
Overencumbered
-4