Professional Documents
Culture Documents
In-Stream
• Short online content videos should have short In-Stream ads, while full shows and
movies can have longer In-Stream ads.
• In-Stream ads have a very high Video Fully Played Rate, and therefore the main point
of the ad can be presented at the end.
General
• In-Stream is a sound-on environment. Ads can rely on sound as a part of the brand
experience.
• In-Stream ads especially increase upper funnel attributes such as unaided brand
awareness and online ad awareness.
In-Banner and Floating
• Typically,In-Banner and Floating video ads’ experience is comprised of two stages:
First, advertisers need to draw users’ attention to the video; then, users should be
drawn to play, turn sound on, or engage with the silent video.
• Combining interactive features and placing users in the middle of the experience may
increase Dwell Rate and Dwell Time.
• In-Banner and Floating ads are typically sound-off environments; users rarely un-mute
or may keep their speakers turned off. Ads should not rely on sound to make the
point, and can use text to subtitles to augment video.
General
• Longer videos tend to have lower Video Fully Played Rate, and therefore should make
their point clear from the start.
• In some environments, starting videos with sound turned on with very low volume
increases Dwell Rate without reducing Video Fully Played Rate.
• In-Banner and Floating ads positively impact especially lower funnel image and
persuasion metrics such as brand favorability and intent to purchase.
• Weekdays from 9am to 5pm, during office hours, is users’ preferred time to watch
In-Banner and Floating video ads.
• Add a “teaser” video on the pre-expanded ad or a clear call to action. The “teaser”
video can be lightweight and invite the user to engage.
Expandable • Use Expandable Banners for video campaigns that require ample space for the brand,
Banners as they expand after a user interaction, such as a click or a rollover.
• Expandable Banners are a good fit for campaigns with longer marketing messages, as
they maintain attention for longer.
• Can be used with user-initiated and auto-initiated video.
• In the auto-initiated case, the video in Polite Banner is exposed to the user at first
Polite Banners glance, but without sound.
• If sound is turned off by default, use a clear “sound on” call to action and make sure
that the point is clear without sound.
• Can be used with repurposed TV ads in implementations such as Eyeblaster TV.
Floating Ads • Exceptional in gaining users’ attention.
• Typically maintain attention for a short duration of time.
Online Video Advertising:
Doubles Engagement, Boosts ROI
Table of contents
Executive Summary
Executive Summary
Online video advertising spending is projected to Within Expandable Banners, Polite Banners and Floating
quadruple in the next four years. In the last four years, Ads, creative decisions may have a significant impact
Eyeblaster has seen a tenfold growth in video impressions. on results. Auto-initiated video has the highest start rate
In addition, at the same period, video impressions have followed by user-initiated rollover and click. However,
climbed 60% faster than Rich Media Impressions. This in auto-initiated video, it is hard to infer on the level of
overwhelming growth is facilitated by the strong branding attention while the video ad is played, as the user does
powers of online video, the increase in time spent online not have to take any action if watching the ad while muted.
and the displacement of TV viewing with video viewing Dwell Rate is highest for rollover user-initiated videos, while
across other devices. auto-initiated comes only second. Click user-initiated video
is both low on Video Started Rate and on Dwell Rate.
Video boosts the performance of ads, compared to
creatives with no video. Particularly, in In-Banner and
Floating ads, video doubles Dwell Time, and depending on Online video advertising spending
ad format, significantly increases Dwell Rate. Campaigns
based on video require fewer exposures to reach the same in the US is projected to grow
Dwell Time and Dwell Rate as campaigns without video.
For In-Stream video ads, panel based market research from $1.1 billion in 2009 to $4.1
suggests that online video advertising is superior to TV
advertising in advancing consumers down the purchase
billion in 2013 – quadrupling in
funnel. Online video is also a smart financial choice.
Slightly higher cost and a dramatic increase in Dwell yields
four years
200% incremental return on investment on video, as The vast majority of the auto-initiated and rollover user-
compared to non-video Rich Media. initiated videos start with sound turned off by default due
Viewing habits of online video ads are notably different to strict publishers’ rules. Videos with sound turned off by
from those of TV spots. A significant portion of In-Banner default play for longer, compared to ads with sound on, as
and Floating video ads is watched while at the office users feel less compelled to click on the stop button.
during weekdays; however, during weekends, users watch Relatively few users un-mute video ads. When looking at un-
video ads evenly throughout the day. mute rate out of total video impressions with sound off, auto-
For In-Stream video ads, the length of the ad is dependent initiated video has the highest rate, following its high video
on the length of the video content. For In-Banner and start rate. Click user-initiated video maintains users’ attention
Floating ads, different video formats coincide with for longer with sound turned on by default, as these users
different marketing objectives. Expandable video banners were interested in watching to begin with. All user-initiated
increase the space for the brand and work well with longer videos perform significantly better with a clear call to action.
and more complex messages, as they maintain longer For In-Banner and Floating video ads, the video length
attention span. In Polite video banners, auto-initiated video does tend to be short – yet, the 30-second video is still
can allure users’ attention from the publisher’s content. the most widely used, closely followed by the 15-second.
Floating ads are successful in drawing users to engage, An analysis of the influence of length on Video Fully Played
but typically for a shorter duration. Rate indicates that longer videos have higher attrition
Users are more likely to engage with an ad and to play rates, as fewer users play the ad in full.
a larger portion of the video in the news, sports, music Overall, online video advertising is now at its tipping point
and finance sections. Social networking and games and is bound to take a center stage. With such an array
environments tend to have lower Dwell Rate and lower of creative possibilities, online video has a steep learning
Video Fully Played Rate. curve. Marketers and advertisers should master it now,
as sufficient experience may be the difference between a
blockbuster and a flop.
Beyond TV’s
While online video advertising sums to only a fraction of
total advertising spending, it is projected to grow rapidly.
eMarketer projects that online video advertising spending in
Second Fiddle the US, the world’s biggest advertising market, will grow from
$1.1 billion in 2009 to $4.1 billion in 2013 – quadrupaling in
four years3. In the UK, online advertising spending, including
Superfast growth video, rich media, display and search, has already surpassed
TV spending in the first six months of 20094.
In 1895 the Lumière brothers played one of the first videos
in history. The film, lasting only 50 seconds, showed a train Chart 1: Growth in Video and Non Video Rich
arriving to the train station at La Ciotat, a serene town in Media Impressions 2006-2009
southern France. When the film was first publically shown, the
audience was so overwhelmed by the moving image of a life-
size train advancing directly towards them that they rushed to Video
1000%
the back of the room, trying to avoid being run over.
Impression Growth
Nearly 115 years later, audiences respond more mildly to 2009
2008
moving pictures; nevertheless, video has remained one of 500%
2006
the most engaging forms of media. Studies in the field of 2007
Non-Video
Psychology have shown that the combination of senses 0%
creates greater retention and brand recall. It has been Q1 Q2 Q3 Q4 Q1 Q2 Q3 Q4 Q1 Q2 Q3 Q4 Q1 Q2
1
US Naval Education & Training Command. Navy Instructor Manual. August 1992, p. 25. Available at: http://www.mysdcc.sdccd.edu/NAVEDTRA%20134.pdf
2
Hallerman, David. Digital Video Advertising: Where’s the Money? eMarketer. August 2009.
3
Ibid.
4
Sandler, Kathy. Web Ad Sales In Britain Overtake TV. The Wall Street Journal. September 30 2009.
Enhanced capabilities
The level of advertiser control over users’ attention is highly
Video Focus:
dependent on the environment. Cinema is an example of an
environment with relatively high control over users’ attention.
HD Video Ads
Users are in a dark room, with loud sound, and are unable It cannot get more engaging – full screen, high definition
to leave or speak to each other. video with a pair of eyes only one foot from the monitor.
TV and In-Stream are examples of intermediate control. In HD Video banners deliver an unparalleled experience
live TV and In-Stream, users cannot skip the commercial, with the brand. Highly utilized in the entertainment
but they can leave the room, read the newspaper, or engage industry, and particularly in new movie launches, HD
in a conversation. With Newspapers, In-Banner and Floating Video banners can transform an In-Banner and Floating
ads, advertisers have a relatively low control over users’ video to a theatrical event.
attention. Users focus on the publisher’s content, and it is The brilliance of HD video lays in its ability to engage
the advertiser’s job to allure their attention from the content users step by step. Typically, the ad starts as a regular
to the ad. video; users can then expand the panel to view a full
The environment makes In-Banner and Floating video screen HD version. In some cases, an Expandable
different from TV spots and from In-Stream. In-Banner and Banner expands to play a regular video, and then users
Floating video ads’ experience is comprised of two stages. expand to the HD version. Thus, this format ensures
First, advertisers need to draw users’ attention to the video. that users who are interested in a closer interaction with
Then, users should be compelled to choose to have a the brand will receive the best video experience there
deeper experience with the brand, by playing the video, or is, while others will be shown a regular video. The main
in auto-initiated video by turning the sound on. In In-Stream, challenge for advertisers is to attract users to activate
the audience is more captive and has to watch the ad before the full screen HD video.
the content starts. Therefore, In-Stream may work with linear In terms of performance, HD video exceeds regular
footage, while with In-Banner and Floating ads, advertisers video ads in both start rate and videos fully played rate.
need to work harder and combine interactive features. In fact, HD videos start rate is over 40% compared to
At present, online advertising still tends to use ads with 30% for other video ads; its fully played rate reaches
linear stories such as repurposed TV ads; these do not take nearly 60%. Dwell Rate jumps from 8% to 10% – 25%
advantage of the full interactive capabilities of online video. increase for HD video.
It took TV advertising decades to evolve to the levels of
sophistication that it currently has. The evolution of online HD Video Performance
video advertising is happening much faster with new and
more effective features being developed every year.
40% 10%
30% 40%
20% 5%
20%
10%
0% 0% 0%
Video Started Rate Video Fully Played Rate Dwell Rate
HD Video Other
Video and Branding video content; either on short clips or on full shows and
movies. With more video content watched online, In-Stream
Video is an adaptation of the 30 second TV spot to online
Using video, marketers can quickly convey sophisticated
video broadcasting sites like YouTube and Hulu. One of the
ideas, tell a coherent story and persuade customers to
advantages of In-Stream is that it delivers fewer ads per
identify with their brand message. Video ads on TV were
pod, compared to traditional TV – gaining more attention for
the enablers of the creation of big powerful brands that
each ad.
customers are willing to pay a premium for. Now, as video is
moving online, online video advertising will help them to stay.
Online also changes branding, as consumers no longer take No more guesswork
advertisers messages at face value. The power of online
video stems from its ability to provide more information to The measurability of online video advertising offers a great
users in an interactive manner. advantage to advertisers. While offline television advertising is
measured by eyeballs extrapolated from a panel, online video
Online video is an unparalleled branding tool. As a lean offers a robust set of metrics that are based on the actual
forward experience rather than a lean back on the sofa behavior collected from cookies on browsers. These metrics
experience, it provides enhanced levels of engagement. In calculate not only the number of unique browsers but also the
terms of size, when the video is watched full screen, even level of interaction and what portion of the video was played.
a 14’’ laptop screen on your lap, one foot away, can look
bigger than a 32’’ flat screen TV on the other side of the The accurate measurement of online video advertising offers
living room, 10 feet away. Touch and interactivity add more advertisers knowledge on their audience that is unimagined
depth to the experience with online video and can place the offline. Offline measurements, for example, do not measure
user in the middle of the ad rather than as a bystander. how many people took a bathroom break or just read a
book, while sophisticated online ad serving systems track
A Millward Brown and Dynamic exactly how many videos were touched, interacted with,
played only half way through, and how many videos were
Logic survey has found that only played in full. All of these metrics are reported in real time.
21% of the people watching DVR The added benefit from real-time accurate measurement
playback and 30% of people is that advertisers can gauge on ad and publisher’s
effectiveness and optimize their campaign. Online allows
watching TV airtime pay attention advertisers to easily compare ads and publishers head to
to commercials, compared to head and see which provides a better value.
46% of people watching In- Panel based advertising research has a long 90-year history,
since Arthur Nielsen first opened shop in 1920. Therefore,
Stream video ads online marketers feel confident that terms like lift in brand
awareness and intent to purchase are going to convert to
Three parallel processes facilitate the growth of video more dollars at the cash register at the end of the day. While
advertising online. People spend more time online at the online metrics do a good job of measuring online behavior,
expense of TV viewing time; TV viewing is being displaced the inability to directly link between users’ online activity and
by video viewing across different devices, from computers their offline and sometimes online purchasing behavior limits
to cell phones; and TV viewers and users of DVR systems the adoption of online metrics by marketers.
like TiVo fast forward TV ads. A MillwardBrown and Dynamic With knowledge on users activity online, panel data
Logic survey has found that only 21% of the people becomes more powerful as a point of reference, linking
watching DVR playback and 30% of people watching TV online activity and offline behavior. Advertising research
airtime pay attention to commercials, compared to 46% of companies like comScore, Dynamic Logic and Nielsen are
people watching In-Stream video ads online5. providing valuable research that correlate between users’
In-Stream, In-Banner and Floating video serve different online behavior, and their behavior at the supermarket
environments. In-Banner and Floating video ads reach aisle. When measuring campaigns’ performance, online
consumers while they shop online, IM, communicate by measurements such as Dwell Rate, Dwell Time and
email and social networks or browse for information or Interaction Rate complement offline measurement such as
entertainment. In-Stream video ads reach viewers of online unaided awareness and intent to purchase.
5
Millward Brown and Dynamic Logic. Integrating online video advertising into the marketing mix.
Available at: http://www.dynamiclogic.com/na/ research/whitepapers/docs/MB_KnowledgePoint_OnlineVideo.pdf
9 Eyeblaster Research Analytics Bulletin
Online Video Advertising:
Doubles Engagement, Boosts ROI
Adding a Flare to
A close look at the results of billions of impressions served
by Eyeblaster in the past year shows why video makes such
a superb advertising tool. Adding video to a Rich Media ad
your Campaign doubles the amount of time that the average user spends
with it, as measured by Dwell Time. In addition, users are
more likely to engage with an ad in the first place, as evident
Higher results from the higher Dwell Time. Interactivity is a key component
of online advertising measurement; evidence here shows that
One of the engines behind the growth of online video consumers are more willing to both engage and maintain
advertising is its success in retaining users’ attention for interest in the brand’s message, when ads contain video.
a longer period of time and in leaving a lasting impact.
Advertisers should avoid looking at online advertising as Chart 3: Performance of Polite and Expandable
a purely direct marketing tool, judging success with direct Banners with and without Video
marketing measurement such as clicks. This approach
misses much of what online video advertising is all about – Expandable Banner Polite Banner
60
To increase Dwell Rate, it is a good practice to put a “teaser”
8% video on the pre-expanded ad. The “teaser” video can be
6% 40
lightweight and invite the users to engage. Also, using a
clear call to action makes video easily accessible to users
4%
20
after expansion increases the rate of videos played (more
2% details about call to action are coming).
0% 0
Dwell Rate Average Dwell Time (Sec)
Video No Video
Overall, online video advertising does a very good job of These results are even more pronounced when it comes
attracting and maintaining attention across all formats, and it to Dwell Time. On average, users need almost three
is excellent at retaining attention. More people engage with more exposures of ads from campaigns without video to
video ads, and when the video plays, they stay for longer. accumulate the same Dwell Time gained from campaigns
based solely on video. At any frequency of exposure,
Online video is also a smart financial choice. Video costs
campaigns that are based on video have higher Dwell Rate
on average 20% more than non-video rich media6. The
and Dwell Time than campaigns without video.
benefit is 25% incremental increase in Dwell Time and 100%
incremental increase in Dwell Rate. That yields 200% return This is yet another indication that In-Banner and Floating
on investment on video, as compared to non-video Rich video delivers a significantly higher ROI for advertisers. With
Media7. slightly higher cost, advertisers obtain the same Dwell Rate
level and save one impression on average. In addition, they
accumulate more of users’ time as if they increase frequency
Chart 4: Dwell by Frequency of Exposure
by three impressions.
For video ads, the increased engagement in terms of Dwell
30%
Rate and longer Dwell Time translates into higher marketing
Cumulative
Dwell Rate
Tell me how!
attributes such as unaided brand awareness and online ad
awareness. In-Banner and Floating ads are more successful
in positively impacting lower funnel image and persuasion
Online video advertising delivers a wealth of creative metrics such as brand favorability and intent to purchase10.
possibilities to craft an ad, the most important of which
is interactivity – placing the user in the center of the ad. Chart 6: Performance of Banners and Floating
Advertisers can choose not only multiple ad formats, but also Ads with Video
the ad’s length, initiation method, turning the sound on or off,
and whether to place a call to action. Many of the creative 30% 60
choices are also affected by users’ viewing habits such as the
environment and the time of day in which the ad is watched. 20% 40
message 0% 0
Dwell Rate Average Dwell Time (Sec)
0%
80%
In-Stream Video Under In-Banner ads, Expandable Banners increase the
20%
40%
space for the brand, as they only expand after a user
60% Polite Banner 60% interaction, such as a click or a rollover. They are a good fit
Average 80% for campaigns with longer marketing messages as they hold
40% Expandable Banner 100% people’s attention with higher than average Dwell Time. In
Floating Ads
addition, Expandable Ads’ higher Dwell Rate and Dwell Time
20% indicate that more people interact and touch them, leading
to higher retention.
0% Average
0% 20% 40% 60% 80%
Eyeblaster Research has
Video Started Rate
found that a small portion of
Note: Share of video impressions out of Rich Media impressions
Source: Eyeblaster Research. Data: Q4 ‘08 to Q3 ‘09
Expandable Banners require even
more than five user interactions
Each of the four ad formats has advantages and
disadvantages, depending on the marketing objective.
before playing the video.
In-Stream Video is typically auto-initiated and therefore has However, in many cases, advertisers hide the video behind
a very high start rate. In many cases, it is served as a pre-roll several panels, which makes it difficult for users to find the
or mid-roll, and users have to patiently wait for it to finish, video and results in lower Video Started Rate. Eyeblaster
so they can watch whatever video content they came for – Research has found that a small portion of Expandable
obtaining a very high Video Fully Played Rate. Banners require even more than five user interactions
However, there is a caveat. Short online content videos before playing the video. These advertisers rely on a very
should have short In-Stream ads. The industry rule-of-thumb determined audience. A good practice would be to have
is 15 seconds In-Stream ads for videos lasting less than 3
minutes of content, and 30 seconds for content lasting over
3 minutes.
Research by the Interactive Advertising Bureau (IAB) suggests
that In-Stream Videos have higher effect on upper funnel
10
IAB Research. Case Study on Digital Video Advertising Effectiveness.
December 2008.
the user-initiated video play after one interaction, preferably The Homepage is where people visit on their way to their
behind a clear call to action or a “teaser” video. destinations. However, this analysis shows that users do
spend time on homepages to engage with video ads.
Polite Banners seem as one of the more obvious choices for
Homepages are slightly higher than average on Dwell Rate
video. Advertisers can choose between user-initiated and
and on Video Fully Played Rate. It has a higher portion of
auto-initiated video, but the high video started rate shows
user-initiated video with Video Start Rate of 16%.
that advertisers choose the latter more often. In the auto-
initiated case, the video in Polite Banner is exposed to the In social networking and games sites, users tend to engage
user at first glance, typically with sound turned off by default. with video ads less frequently, and also have a lower video
A good practice would be a clear “sound on” call to action. fully played rate. Videos on games sites are nearly always
auto initiated with 7% video started rate.
Some floating ads have very successful implementations
such as the Eyeblaster TV (see separate box). Floating ads As a desktop rather than a browser environment, instant
are exceptional in gaining users attention, as evident by their messaging is different. It nearly always contains user-initiated
higher Dwell Rate. However, they typically maintain attention video, since the video is typically hidden behind the panel
for a short amount of time, as evident by their lower Dwell of an Expandable Banner. With predominantly user initiated
Time. Floating over the publishers’ content, floating ads video, it has only a 3% Video Start Rate. While it has slightly
remain in the range of user’s vision. Many use auto initiated lower than average Dwell Rate, a higher proportion of videos
video to augment visibility. are played to their full duration.
60%
Chart 7: Video Performance by 41% 43% 44%
37% 38% 40%
Section/Environment 40% 33%
24%
20% 14% 16%
60% Mail 3%
0%
Finance
Instant Messaging
Health
Home Page
Social Network
Entertainment
Sports
News
Music
Lifestyle
Finance
Auto
Games
News
Music
Video Fully Played Rate
Entertainment
Sports
50% Instant Messaging
Home Page
Average
Auto
0% 0% 0%
6%
Videos Started
Video Started Rate Video Fully Played Rate Dwell Rate
Share of Total
Played Rate
Video Fully
70%
EyeblasterTV Other 4%
65%
2%
Office Hours
Source: Eyeblaster Research. Data: Q4 ‘08 to Q3 ‘09
0% 60%
Midnight
10 am
12 pm
10 pm
11 am
11 pm
1 am
2 am
3 am
4 am
5 am
6 am
7 am
8 am
9 am
1 pm
2 pm
3 pm
4 pm
5 pm
6 pm
7 pm
8 pm
9 pm
It is possible to transform a successful TV campaign
directly to the Web. Eyeblaster TV is a floating ad that
Video Fully Played Rate Share of Videos Started
plays video spots besides the publishers’ content.
Typically, the video is auto-initiated and is played with
Note: Share of Video Started measure the proportion of videos started within hour
the sound turned slightly on, to attract users’ attention. from total videos started throughout the day.
Once the video has finished playing, the floating ad Source: Eyeblaster Research. Data: Q2 ‘09, US East Coast, EST.
collapses, leaving a reminder.
Eyeblaster TV helps advertisers to stretch their Tracking the life of the average John Doe teaches valuable
investment in the production of TV ads to the web easily insights on when to deliver successful video advertising
and with great results. Eyeblaster TV ads tend to be long throughout the day. During weekdays, waking up at 6:00am,
for Web advertising – 30 seconds; still their fully played Mr. Doe does not usually surf the web a lot, maybe checking
rate is similar to the average. Therefore, this format an occasional email or so; not much time to hit the start
provides a great platform for longer and more complex button on many video ads. At 9:00am he gets to the office
marketing messages. In addition, although Eyeblaster TV filled with caffeine after gulping the venti coffee during his
ads are auto-initiated with sound-on by default, users do morning commute.
not find them intrusive compared to other video ads as In the morning at the office he still feels energized, and
evident by their similar Video Fully Played Rate. ready to do some work! Quickly, just to keep his sanity, he
opens his browser. That’s when video ads played reach their
peak. The office online activity is mostly comprised of news,
researching information and communications, such as email
or instant messaging. A clear drop in video ads starts is felt
at 5:00pm, when Mr. Doe is preparing to go home.
Even when surfing at home, Mr. Doe would not play as
many ads as he does from the office. Mr. Doe usually logs
off before midnight, when he goes to bed. During his waking
hours, Video Fully Played Rate remains high. This rate drops
significantly at night.
70%
Played Rate
Video Fully
4%
video. Auto-initiated is the most popular, followed by mouse
2%
65% rollover.
0% 60%
Chart 11: Video Initiation Method
Midnight
10 am
12 pm
10 pm
11 am
11 pm
1 am
2 am
3 am
4 am
5 am
6 am
7 am
8 am
9 am
1 pm
2 pm
3 pm
4 pm
5 pm
6 pm
7 pm
8 pm
9 pm
User- Auto-
Note: Share of Video Started measure the proportion of videos started within hour
Initiated / Initiated
from total videos started throughout the day. Rollover
Source: Eyeblaster Research. Data: Q2 ‘09, US East Coast, EST.
User-
Over the weekend, Mr. Doe’s engagement with online video Initiated /
ads is vastly different than his engagement during the week. Click
Starting ads more evenly throughout his waking hours, Mr.
Doe has much more patience for watching ads between
8am and 10pm. Source: Eyeblaster Research. Data: Q2 ‘09
The fact that a large portion of video ads are watched at the
office also puts some constraints on the manner in which Each of these methods has its own advantage. Auto-
they are delivered. Depending on the country, culture and initiated video allows advertisers to attract users’ attention
online environment, advertisers may want to refrain from to the video passively; however, prospects may miss the
delivering auto-initiated and rollover user-initiated ads with beginning or see it without sound. Rollover is typically used
sound turned on by default, to avoid rubbing office etiquette in expandable banners to expand the panel and expose the
the wrong way. When crafting their messages, advertisers video. Rollover requires fewer actions from the user than
and agencies should remember that their audience might be a click – only rolling the mouse on the ad, compared to
hard pressed at the office as opposed to relaxed at home. rolling the mouse and clicking. Also, many users refrain from
clicking, to avoid leaving the publishers’ website or to avoid
launching a popup.
40% 10%
20% 5%
0% 0%
Video Started Rate Dwell Rate
30%
Sound On Sound On
20%
Sound Off
10%
Sound Off Sound Off Sound On
0%
Chart 15: Video Un-Mute Rate for Videos As users only find out if the video has sound after it was
with Sound Turned Off initiated, sound turned on/off does not affect Dwell Rate for
user-initiated video, only for auto-initiated video. In auto-
0.3% initiated and rollover user initiated video, sound on tends
0.2% to have lower Dwell Time, as users tend to turn the video
0.2%
off more quickly. This conclusion can also be derived by
0.1%
examining Video Fully Played Rate.
0.1%
0.0%
Chart 17: The Fully Played Effect of
Un-Mute Rate out of Video Impressions
Sound on Video
Auto-Initiated User-Initiated / Rollover User-Initiated / Click
Video Fully Played Rate
Source: Eyeblaster Research. Data: Q2 ‘09
50%
40%
Relatively few users un-mute video ads. When looking at the 30%
un-mute rate out of total video impressions with sound off,
20%
auto-initiated video has the highest rate, following its high
video start rate. Nevertheless, only 3% of click and 10% of 10%
0%
rollover user-initiated videos are started, and therefore have Auto-Initiated User-Initiated / Rollover User-Initiated / Click
the chance of being un-muted. When looking only at videos
that have started with sound off by default, the proportion of Off On
Note: For auto-initiated video, sound on increases Dwell Rate and lowers Dwell
Either way, the difference in performance between ads with
Time as users tend to turn the video off more quickly. sound turned on and sound turned off disproves an industry
Source: Eyeblaster Research. Data: Q2 ‘09 myth saying that many users browse the web with muted
speakers. Thus, accompanying video with sound turned on
to illuminate the marketing message or a memorable jingle
or song, and delivering it in a courteous manner, may be a
good way to enhance marketing effectiveness.
Call to Action
60%
significant variances between North America, Europe, and
Latin America in the share of video impressions out of Rich
40% Media impressions. However, East Asia tends to have a
lower share of video impressions, out of other Rich Media
impressions.
20%
0%
Chart 22: Video by Market
10 Sec
15 Sec
20 Sec
25 Sec
30 Sec
35 Sec
40 Sec
45 Sec
50 Sec
55 Sec
60 Sec
65 Sec
70 Sec
75 Sec
80 Sec
85 Sec
90 Sec
5 Sec
Share of Video
Impressions
AU and NZ
of five seconds in video length reduces the likelihood that 35% Average
users will watch the full ad by 2.8%, on average. This should 10% 15% 20% 25% 30% 35% 40% 45%
Video Started Rate
not be alarming; one reason for the decrease is that in the
case of auto-initiated video – the shorter the video is (and
Note: Share of video impressions out of Rich Media impressions
with sound off) the lower the likelihood that users will click Source: Eyeblaster Research. Data: Q4 ‘08 to Q3 ‘09
‘stop’ before the end of the clip, even if in reality they stop
watching. Also, shorter videos have a higher chance of
rolling fully before the user has navigated to another page. All regions are relatively similar in users’ tendency to watch
video ads in full. However, some markets have lower Video
Research by the IAB indicates that different lengths are Start Rates. This may have several reasons: Lower auto-
appropriate to different marketing objectives. Shorter videos initiated video rate, quality of creative execution, videos
of 5 seconds may work for simple communication, but have starting with sound on by default and differences in behavior
the weakest levels of breakthrough and are the most difficult between markets may be among the more prevalent
to understand. explanations.
The IAB suggests that longer videos are more effective.
15-second videos have the highest brand association, are
easiest to understand, obtain the highest engagement and
are the most cost effective. They are most appropriate for
simple messaging and for a pre-roll in In-Stream. Thirty
second ads are the most persuasive; they allow for complex
communication and work well as user-initiated video11.
In general, it is hard to identify a clear rule of thumb on what
length should be used. Ad format, the complexity of the
marketing message and objectives, the environment, and
many other considerations affect the choice of length.
11
IAB Research. Case Study on Digital Video Advertising Effectiveness. December 2008.
What’s next?
Video is expected to be one of the major drivers of online advertising in
the next few years. At current levels of spending, online video advertising
has plenty of room to grow. Even with projected growth of 40% annually,
online video ads will amount to only 10% of total online advertising
spending by 201212.
Advertisers have gained experience in the art of TV advertising for
decades, until they were able to bring it to its current effectiveness
frontier. If current growth rates persist beyond 2012, Eyeblaster Research
and many other industry analysts estimate that online video advertising is
going to become a staple of every branding campaign – similar to what
TV is now. This may have a disruptive effect on marketers and advertisers
who are caught unprepared.
Online video advertising has a steep learning curve. The unique attributes
of online video advertising, such as the different time and surroundings in
which it is watched, the choice of ad length, the variety of ad formats and
creative features suggests that the mere repurposing of a successful TV
spot may not guarantee success online.
Marketers and advertisers who will not have a strong online branding
capability using online video advertising may risk jeopardizing their brand’s
health. In a few years, when online video ascends to be advertising’s
branding engine, sufficient experience in running online video campaigns
may be the difference between a blockbuster and a flop.
12
Hallerman, David. Digital Video Advertising: Where’s the Money? eMarketer. August 2009.
Glossary
In-Banner Video Ads – Polite Banner or Expandable banner ads
with video.
Floating Video Ads – Video Ads that appear above the publisher’s
content.
In-Stream Video – Video ads that appear before, in the middle, or
after video content.
Pre-Roll – Ad that runs prior to the publisher’s video content.
Mid-Roll – Ad that runs in the middle of the publisher’s video
content.
Post-Roll – Ad that runs after the publisher’s video content.
Marketing Funnel – A model that describes the customers’ theoretical
journey towards purchase. Funnel metrics may include: Brand awareness,
message favorability and intent to purchase.
Dwell Rate – The number of impressions that were dwelled upon out
of total impressions. Dwell is defined as an active engagement with
an ad. It includes positioning the mouse over an ad, user-initiation
of video, user-initiation of an expansion, and any other user-initiated
Custom Interaction. Unintentional Dwell, lasting less than one second,
is excluded.
Average Dwell Time (Seconds) – The average duration of a Dwell.
For impressions that were dwelled upon, this metric sums the duration
of the following user initiated actions: The amount of time in which
a mouse was positioned over an ad, user-initiated video duration,
user-initiated expansion duration and the duration of any other user-
initiated Custom Interaction. Unintentional Dwell, lasting less than one
second, is excluded.
Average Video Duration (Seconds) – The average duration, in
seconds, of the video assets that played in the ad. This metric includes
user-initiated and auto-initiated videos.
Video Length (Seconds) – The length, in seconds, of the video
asset in the ad.
Video Started Rate – The number of times the video assets started
out of served impressions with video. This metric includes user-initiated
and auto-initiated videos.
Video Fully Played Rate – Of the video assets that have started
playing, the portion of videos that have played to their full duration.
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