Professional Documents
Culture Documents
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F I N A L F A N T A S Y V I I
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C H A R A C T E R A N D M A T E R I A S E T U P G U I D E
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Sony Playstation - North American Version
Last updated on the 17th of August 2002
Version 5.1
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~-~-~-~-~
Written and compiled by: Jeff Chan [Atom Edge]
<atomedge@houston.rr.com>
_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
_-_-_-_
* * * * * * * * *
Easily one of the most popular games of all time, Final Fantasy VII
is
still going strong after all these years. This document was an
attempt
to thoroughly cover one of the more unique aspects of the game,
namely
materia and how you can combine certain ones to make a character all
the
more powerful.
* * * * * * * * *
=======================================================================
========
REVISION HISTORY Work began on this guide on the 11th of
March 2000
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T A B L E O F C O N T E N T S
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111 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=
11 ------------------------[ MATERIA LISTINGS
]-------------------------
11 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=
1111
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[1.1] Magic (Green)
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BARRIER
Lvl 1 ~ Barrier 16 MP 0 AP Reduced damage from physical
attacks
Lvl 2 ~ MBarrier 24 MP 5000 AP Reduced damage from magical
attacks
Lvl 3 ~ Reflect 30 MP 15000 AP Magical attacks get turned back
Lvl 4 ~ Wall 58 MP 30000 AP Effects of both Barrier and
MBarrier
Lvl 5 ~ --- -- -- 45000 AP ---
STR - 02 [Location]
VIT - 01 Purchase at Rocket Town.
MAG + 02
MAGDEF + 01
MAX HP - 05%
MAX MP + 05%
=====---------------------------------------------------------
=====
COMET
Lvl 1 ~ Comet 70 MP 0 AP Deals non-elem. dmg. to single
target
Lvl 2 ~ Comet2 110 MP 12000 AP Deals non-elem. dmg. to four
targets
Lvl 3 ~ --- -- -- 60000 AP ---
STR - 02 [Location]
VIT - 01 Found in the Forgotten City of the Centra.
MAG + 02
MAGDEF + 01
MAX HP - 05%
MAX MP + 05%
=====---------------------------------------------------------
=====
CONTAIN
Lvl 1 ~ Freeze 82 MP 0 AP Ice damage; random chance of
"Stop"
Lvl 2 ~ Break 86 MP 5000 AP Earth dmg.; random chance of
"Stone"
Lvl 3 ~ Tornado 90 MP 10000 AP Wind dmg.; random chance of
"Confuse"
Lvl 4 ~ Flare 100 MP 15000 AP Non-elemental damage to one enemy
Lvl 5 ~ --- -- -- 60000 AP ---
STR - 04 [Location]
VIT - 02 After Meteor is summoned, return to Mideel. Feed
MAG + 04 the white chocobo greens and scratch behind its
MAGDEF + 02 ears. It'll then drop the Contain materia.
MAX HP - 10%
MAX MP + 10%
=====---------------------------------------------------------
=====
DESTRUCT
Lvl 1 ~ DeBarrier 12 MP 0 AP Removes Barrier, MBarrier and
Reflect
Lvl 2 ~ DeSpell 20 MP 6000 AP Removes effects caused by spells
Lvl 3 ~ Death 30 MP 10000 AP Inflicts "Wounded" status
Lvl 4 ~ --- -- -- 45000 AP ---
STR - 02 [Location]
VIT - 01 In Nibelheim, go to the Shinra Mansion basement.
Here
MAG + 02 Sephiroth will toss this at you before telling
you to
MAGDEF + 01 come to the "Reunion".
MAX HP - 05%
MAX MP + 05%
=====---------------------------------------------------------
=====
EARTH
Lvl 1 ~ Quake 6 MP 0 AP Deals Earth elemental damage
Lvl 2 ~ Quake2 28 MP 6000 AP Deals Earth elemental damage
Lvl 3 ~ Quake3 68 MP 22000 AP Deals Earth elemental damage
Lvl 4 ~ --- -- -- 40000 AP ---
STR - 01 [Location]
MAG + 01 Purchase at Costa Del Sol.
MAX HP - 02%
MAX MP + 02%
=====---------------------------------------------------------====
EXIT
Lvl 1 ~ Escape 16 MP 0 AP Allows your party to flee
Lvl 2 ~ Remove 99 MP 10000 AP Remove enemy from battle
Lvl 3 ~ --- -- -- 30000 AP ---
STR - 01 [Location]
MAG + 01 Purchase at Rocket Town.
MAX HP - 02%
MAX MP + 02%
=====---------------------------------------------------------====
FIRE
Lvl 1 ~ Fire 4 MP 0 AP Deals Lightning elemental damage
Lvl 2 ~ Fire2 22 MP 2000 AP Deals Lightning elemental damage
Lvl 3 ~ Fire3 52 MP 18000 AP Deals Lightning elemental damage
Lvl 4 ~ --- -- -- 35000 AP ---
STR - 01 [Location]
MAG + 01 Red XIII as it initially equipped at the beginning
MAX HP - 02% of the game.
MAX MP + 02%
=====---------------------------------------------------------====
FULL CURE
Lvl 1 ~ --- -- -- 0 AP ---
Lvl 2 ~ FullCure 99 MP 3000 AP Deals non-elem. dmg. to all
enemies
Lvl 3 ~ --- -- -- 100000 AP ---
STR - 04 [Location]
VIT - 02 After Meteor is summoned, return to Cosmo Canyon.
MAG + 04 the back room in the Item Shop is now accessible.
MAGDEF + 02 The Full Cure materia is located there.
MAX HP - 10%
MAX MP + 10%
=====---------------------------------------------------------
=====
GRAVITY
Lvl 1 ~ Demi 14 MP 0 AP Removes 25% of target's current
HP
Lvl 2 ~ Demi 2 33 MP 10000 AP Removes 50% of target's current
HP
Lvl 3 ~ Demi 3 48 MP 20000 AP Removes 75% of target's current
HP
Lvl 4 ~ --- -- -- 40000 AP ---
STR - 01 [Location]
MAG + 01 Located in Cosmo Canyon's Gi Cave. Upon defeating
MAX HP - 02% Gi Nattak, the materia can be found on the floor.
MAX MP + 02% Purchase at Costa Del Sol.
=====---------------------------------------------------------====
HEAL
Lvl 1 ~ Poisona 3 MP 0 AP Removes "Pison" status ailment
Lvl 2 ~ Esuna 15 MP 12000 AP Removes all status ailments
Lvl 3 ~ Resist 120 MP 52000 AP Prevents all status ailments
Lvl 4 ~ --- -- -- 60000 AP ---
STR - 01 [Location]
MAG + 01 Purchase at Gongaga or Upper Junon.
MAX HP - 02%
MAX MP + 02%
=====---------------------------------------------------------====
ICE
Lvl 1 ~ Ice 4 MP 0 AP Deals Ice elemental damage
Lvl 2 ~ Ice2 22 MP 2000 AP Deals Ice elemental damage
Lvl 3 ~ Ice3 52 MP 18000 AP Deals Ice elemental damage
Lvl 4 ~ --- -- -- 35000 AP ---
STR - 01 [Location]
MAG + 01 Cloud as it initially equipped at the beginning
MAX HP - 02% of the game. Purchase at Costa Del Sol.
MAX MP + 02%
=====---------------------------------------------------------====
LIGHTNING
Lvl 1 ~ Bolt 4 MP 0 AP Deals Lightning elemental damage
Lvl 2 ~ Bolt 2 22 MP 2000 AP Deals Lightning elemental damage
Lvl 3 ~ Bolt 3 52 MP 18000 AP Deals Lightning elemental damage
Lvl 4 ~ --- -- -- 35000 AP ---
STR - 01 [Location]
MAG + 01 Cloud as it initially equipped at the beginning
MAX HP - 02% of the game. Purchase at Costa Del Sol.
MAX MP + 02%
=====---------------------------------------------------------====
MYSTIFY
Lvl 1 ~ Confu 18 MP 0 AP Inflicts "Confuse" Status on
target
Lvl 2 ~ Berserk 28 MP 12000 AP Inflicts "Berserk" Status on
target
Lvl 3 ~ --- -- -- 25000 AP ---
STR - 01 [Location]
MAG + 01 Purchase at Gongaga.
MAX HP - 02%
MAX MP + 02%
=====---------------------------------------------------------====
POISON
Lvl 1 ~ Bio 8 MP 0 AP Damages and inflicts "Poison"
Lvl 2 ~ Bio 2 36 MP 5000 AP Damages and inflicts "Poison"
Lvl 3 ~ Bio 3 80 MP 20000 AP Damages and inflicts "Poison"
Lvl 4 ~ --- -- -- 38000 AP ---
STR - 01 [Location]
MAG + 01 Found in Shinra tower, 67th floor. Located next
MAX HP - 02% to a save point. Purchase at Cossta Del Sol.
MAX MP + 02%
=====---------------------------------------------------------====
RESTORE
Lvl 1 ~ Cure 5 MP 0 AP Restores some HP
Lvl 2 ~ Cure 2 24 MP 2500 AP Restores some HP
Lvl 3 ~ Regen 30 MP 17000 AP Gradually restores HP
Lvl 4 ~ Cure 3 64 MP 24000 AP Restores some HP
Lvl 5 ~ --- -- -- 40000 AP ---
STR - 01 [Location]
MAG + 01 Found in the first Mako Reactor at the beginning
of
MAX HP - 02% the game. Purchase in Upper Junon.
MAX MP + 02%
=====---------------------------------------------------------====
REVIVE
Lvl 1 ~ Life 34 MP 0 AP Revives characters at 25% of max
HP
Lvl 2 ~ Life2 100 MP 45000 AP Revives characters at 100% of
max HP
Lvl 3 ~ --- -- -- 55000 AP ---
STR - 02 [Location]
VIT - 01 Purchase in Upper Junon.
MAG + 02
MAGDEF + 01
MAX HP - 05%
MAX MP + 05%
=====---------------------------------------------------------
=====
SEAL
Lvl 1 ~ Sleepel 8 MP 0 AP Inflicts "Sleep" Status on target
Lvl 2 ~ Silence 24 MP 10000 AP Inflicts "Silence" Status on
target
Lvl 3 ~ --- -- -- 20000 AP ---
STR - 01 [Location]
MAG + 01 Purchase in Upper Junon.
MAX HP - 02%
MAX MP + 02%
=====---------------------------------------------------------====
SHIELD
Lvl 1 ~ --- -- -- 0 AP ---
Lvl 2 ~ Shield 180 MP 10000 AP Negates damage completely
Lvl 3 ~ --- -- -- 100000 AP ---
STR - 04 [Location]
VIT - 02 Found in Northern Cave. Take the left path, and
MAG + 04 go the upper route to find it.
MAGDEF + 02
MAX HP - 10%
MAX MP + 10%
=====---------------------------------------------------------
=====
TIME
Lvl 1 ~ Haste 18 MP 0 AP Time bar increases at a faster
rate
Lvl 2 ~ Slow 20 MP 8000 AP Time bar increases at a slower
rate
Lvl 3 ~ Stop 34 MP 20000 AP Time bar stops
Lvl 4 ~ --- -- -- 42000 AP ---
STR - 02 [Location]
VIT - 01 Purchase at Rocket Town or Gongaga.
MAG + 02
MAGDEF + 01
MAX HP - 05%
MAX MP + 05%
=====---------------------------------------------------------====
TRANSFORM
Lvl 1 ~ Mini 10 MP 0 AP Inflicts "Mini" Status on target
Lvl 2 ~ Toad 14 MP 8000 AP Inflicts "Toad" Status on target
Lvl 3 ~ --- -- -- 24000 AP ---
STR - 01 [Location]
MAG + 01 Cait Sith has this initially equipped when he
first
MAX HP - 02% joins the party. Purchase at Gongaga.
MAX MP + 02%
=====---------------------------------------------------------====
ULTIMA
Lvl 1 ~ --- -- -- 0 AP ---
Lvl 2 ~ Ultima 130 MP 5000 AP Deals non-elem. dmg. to all
enemies
Lvl 3 ~ --- -- -- 100000 AP ---
STR - 04 [Location]
VIT - 02 If you save the town of North Corel from being
hit by
MAG + 04 the train, you will be given this for free.
MAGDEF + 02 If you do not manage to save the town of North
Corel
MAX HP - 10% from being hit by the train, you will have to
purchase
MAX MP + 10% this instead.
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[1.2] Command (Yellow)
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DEATHBLOW
Lvl 1 ~ D.blow -- -- 0 AP Halves accuracy. Attack at 2x
damage
Lvl 2 ~ --- -- -- 40000 AP ---
LUCK + 01 [Location]
Found lying on the road in Gongaga. Purchase at
Rocket Town.
[Note] Because you only need 100% accuracy to hit, Tifa (with her
God's
Hand weapon) and Vincent (with either his Long Barrel R or
his
Sniper CR) will likely never miss a Deathblow attempt.
Credit
goes to Kao Megura's FAQ (see credits) for this
information.
=====---------------------------------------------------------====
DOUBLE-CUT
Lvl 1 ~ 2x-Cut -- -- 0 AP Attack a single enemy with two
hits
Lvl 2 ~ 4x-Cut -- -- 100000 AP Attack random targets four times
Lvl 2 ~ --- -- -- 150000 AP ---
DEX + 02 [Location]
Found in the Sunken Gelnika off the coast of the
Gold
Saucer. Requires the submarine.
=====---------------------------------------------------------====
ENEMY SKILL
Frog Song 5 MP Inflicts "Sleep" and "Frog" status on
target
L4 Suicide 10 MP If enemies' level is a multiple of 4, lose
HP
Magic Hammer 3 MP Drains 100 MP
White Wind 34 MP Heals party with amt. of current HP of
caster
Big Guard 56 MP Effects of Barrier, MBarrier and Haste
Angel Whisper 50 MP Revives, removes status and recovers HP
Dragon Force 19 MP Increases defense and magic defense
Death Force 3 MP Immunity from "Death" status
Flame Thrower 10 MP Fire damage to one enemy
Laser 16 MP Removes 50% of current HP
Matra Magic 8 MP Damages enemy
Bad Breath 58 MP Inflicts a variety of negative status
ailments
Beta 35 MP Fire damage to all enemies
Aqualung 34 MP Water damage to all enemies
Trine 20 MP Lightning damage to all enemies
Magic Breath 75 MP Fire, Lightning and Ice damage to all
enemies
???? 3 MP Deals damage = to damage sustained by
caster
Goblin Punch 0 MP Deals dmg. to one enemy, more if same level
Chocobuckle 3 MP Deals dmg. = to amt. of times party has
fled
L5 Death 22 MP If enemies' level is a multiple of 5, death
Death Sentence 10 MP Inflicts "Countdown" status
Roulette 6 MP Random ally or enemy is chosen and dies
Shadow Flare 100 MP Deals damage to one enemy; ignores defense
Pandora's Box 110 MP Deals damage to all enemies
--- [Location]
Inside Shinra tower, floor 68, in the tank after
the
battle with HO512. Found in Upper Junon. Found
in
the Forgotten City of the Centra, inside the house
where the party sleeps. Chocobo Sage's Green
Chocobo
gives this to you when you "talk" to it.
=====---------------------------------------------------------====
MANIPULATE
Lvl 1 ~ Manip. -- -- 0 AP Control one enemy
Lvl 2 ~ --- -- -- 40000 AP ---
--- [Location]
Cait Sith has this initially equipped when he
first
joins the party. Purchase at Rocket Town.
=====---------------------------------------------------------====
MIME
Lvl 1 ~ Mime -- -- 0 AP Performs last action
Lvl 2 ~ --- -- -- 100000 AP ---
--- [Location]
Cave in the Wutai continent. Requires a chocoo
who
can cross mountains to access.
=====---------------------------------------------------------====
MORPH
Lvl 1 ~ Morph -- -- 0 AP Killed enemies become items
Lvl 2 ~ --- -- -- 40000 AP ---
--- [Location]
Found inside the Temple of the Ancients.
=====---------------------------------------------------------====
SENSE
Lvl 1 ~ Sense -- -- 0 AP View enemy statistics
Lvl 2 ~ --- -- -- 40000 AP ---
--- [Location]
Playground in Midgar directly after escaping the
collapsing pillar. Purchase in Upper Junon.
=====---------------------------------------------------------====
SLASH-ALL
Lvl 1 ~ Slash-All -- -- 0 AP Attack all enemies in one hit
Lvl 2 ~ Flash -- -- 100000 AP Instant kill on all enemies
Lvl 3 ~ --- -- -- 150000 AP ---
--- [Location]
Found in the Ancient Forest. Requires either
having
already defeated Ultimate WEAPON or a chocobo
capable
of crossing moountains.
=====---------------------------------------------------------====
STEAL
Lvl 1 ~ Steal -- -- 0 AP Take an item from the enemy
Lvl 2 ~ Mug -- -- 40000 AP Perform both Steal and Attack
Lvl 3 ~ --- -- -- 50000 AP ---
DEX + 02 [Location]
Found in the Sewers after confronting Don Corneo
in
the Wall Market.
=====---------------------------------------------------------====
THROW
Lvl 1 ~ Throw -- -- 0 AP Throw an item for damage
Lvl 2 ~ Coin -- -- 45000 AP Throw gil for damage
Lvl 3 ~ --- -- -- 60000 AP ---
VIT + 01 [Location]
Yuffie has this initially equipped when she joins
the
party. Purchase in Rocket Town.
=====---------------------------------------------------------====
W-ITEM
Lvl 1 ~ W-Item -- -- 0 AP Use two items in one turn
Lvl 2 ~ --- -- -- 250000 AP ---
--- [Location]
At the end of the subway tunnel in Midgar (during
the
Midgar Raid at the end of the Disc 2).
=====---------------------------------------------------------====
W-MAGIC
Lvl 1 ~ W-Magic -- -- 0 AP Cast two spells in one turn
Lvl 2 ~ --- -- -- 250000 AP ---
--- [Location]
Found in Northern Cave.
=====---------------------------------------------------------====
W-SUMMON
Lvl 1 ~ W-Summon -- -- 0 AP Cast two summon spells in one
turn
Lvl 2 ~ --- -- -- 250000 AP ---
--- [Location]
During Disc 2 or 3, go to the Battle Square in
Gold
Saucer. Purchase for 64000 BP.
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[1.3] Independent (Purple)
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CHOCOBO LURE
Lvl 1 ~ Meet -- -- 0 AP Increased chance to find a
chocobo
Lvl 2 ~ Chocobos -- -- 3000 AP Increased chance to find a
chocobo
Lvl 1 ~ "" "" -- -- 10000 AP Increased chance to find a
chocobo
Lvl 2 ~ "" "" -- -- 30000 AP Increased chance to find a
chocobo
LUCK + 01 [Location]
Buy from Choco Billy at the Chocobo ranch. Later
in
the game, there will be one lying on the grass to
the
right of the chocobo pen.
=====---------------------------------------------------------====
COUNTER ATTACK
Lvl 1 ~ Counter -- -- 0 AP 20% chance of counter attacking
Lvl 2 ~ attack -- -- 10000 AP 40% chance of counter attacking
Lvl 3 ~ "" "" -- -- 20000 AP 60% chance of counter attacking
Lvl 4 ~ "" "" -- -- 50000 AP 80% chance of counter attacking
Lvl 5 ~ "" "" -- -- 100000 AP 100% chance of counter attacking
--- [Location]
Found in Mt. Nibel after the defeat of Materia
Keeper.
=====---------------------------------------------------------====
COVER
Lvl 1 ~ Cover -- -- 0 AP 20% chance of covering
Lvl 2 ~ "" "" -- -- 10000 AP 40% chance of covering
Lvl 3 ~ "" "" -- -- 20000 AP 60% chance of covering
Lvl 4 ~ "" "" -- -- 50000 AP 80% chance of covering
Lvl 5 ~ "" "" -- -- 100000 AP 100% chance of covering
VIT + 01 [Location]
Aeris' garden in Midgar.
=====---------------------------------------------------------====
ENEMY AWAY
Lvl 1 ~ Encount -- -- 0 AP Encounter less random battles
Lvl 2 ~ Down -- -- 8000 AP Encounter less random battles
Lvl 3 ~ "" "" -- -- 50000 AP Encounter less random battles
LUCK + 01 [Location]
Win as a prize from Gold Saucer's Chocobo Square.
=====---------------------------------------------------------====
ENEMY LURE
Lvl 1 ~ Encount Up -- -- 0 AP Encounter more random battles
Lvl 2 ~ "" "" -- -- 8000 AP Encounter more random battles
Lvl 3 ~ "" "" -- -- 50000 AP Encounter more random battles
LUCK - 01 [Location]
Win as a prize from Gold Saucer's Battle Square.
=====---------------------------------------------------------====
EXP PLUS
Lvl 1 ~ EXP.UP -- -- 0 AP Gain more experience
Lvl 2 ~ "" "" -- -- 60000 AP Gain more experience
Lvl 3 ~ "" "" -- -- 150000 AP Gain more experience
LUCK + 01 [Location]
Win as a prize from Gold Saucer's Wonder Square.
=====---------------------------------------------------------====
GIL PLUS
Lvl 1 ~ Gil UP -- -- 0 AP Gain gil at the end of each
battle
Lvl 2 ~ "" "" -- -- 80000 AP Gain gil at the end of each
battle
Lvl 3 ~ "" "" -- -- 150000 AP Gain gil at the end of each
battle
LUCK + 01 [Location]
Win as a prize from Gold Saucer's Wonder Square.
=====---------------------------------------------------------====
HP PLUS
Lvl 1 ~ MaxHPUP -- -- 0 AP Raise Max HP by 10%
Lvl 2 ~ "" "" -- -- 10000 AP Raise Max HP by 20%
Lvl 3 ~ "" "" -- -- 20000 AP Raise Max HP by 30%
Lvl 4 ~ "" "" -- -- 30000 AP Raise Max HP by 40%
Lvl 5 ~ "" "" -- -- 50000 AP Raise Max HP by 50%
--- [Location]
Purchase at Mideel.
=====---------------------------------------------------------====
HP<->MP
Lvl 1 ~ HP<->MP -- -- 0 AP Switch HP and MP values
Lvl 2 ~ "" "" -- -- 80000 AP ---
--- [Location]
Cave North of North Corel. Requires a chocobo
with
the ability to cross mountains and rivers.
=====---------------------------------------------------------====
LONG RANGE
Lvl 1 ~ Long range -- -- 0 AP Weapon has long range properties
Lvl 2 ~ attack -- -- 80000 AP
--- [Location]
Found in the Mythril Mines; climb a vine to reach
it.
=====---------------------------------------------------------====
LUCK PLUS
Lvl 1 ~ Luck +10% -- -- 0 AP Raise Luck by 10%
Lvl 2 ~ Luck +20% -- -- 15000 AP Raise Luck by 20%
Lvl 3 ~ Luck +30% -- -- 30000 AP Raise Luck by 30%
Lvl 4 ~ Luck +40% -- -- 60000 AP Raise Luck by 40%
Lvl 5 ~ Luck +50% -- -- 100000 AP Raise Luck by 50%
--- [Location]
Found in the Temple of the Ancients.
=====---------------------------------------------------------====
MAGIC PLUS
Lvl 1 ~ Magic +10% -- -- 0 AP Raise Magic by 10%
Lvl 2 ~ Magic +20% -- -- 10000 AP Raise Magic by 20%
Lvl 3 ~ Magic +30% -- -- 20000 AP Raise Magic by 30%
Lvl 4 ~ Magic +40% -- -- 30000 AP Raise Magic by 40%
Lvl 5 ~ Magic +50% -- -- 50000 AP Raise Magic by 50%
--- [Location]
Cavern after leaving the Centra's Forgotten City.
=====---------------------------------------------------------====
MEGA ALL
Lvl 1 ~ Attack all -- -- 0 AP All applicable skills effect all
Lvl 2 ~ "" "" -- -- 10000 AP All applicable skills effect all
Lvl 3 ~ "" "" -- -- 50000 AP All applicable skills effect all
Lvl 4 ~ "" "" -- -- 80000 AP All applicable skills effect all
Lvl 5 ~ "" "" -- -- 160000 AP All applicable skills effect all
--- [Location]
Northern Cave
=====---------------------------------------------------------====
MP PLUS
Lvl 1 ~ MaxMPUP -- -- 0 AP Raise Max MP by 10%
Lvl 2 ~ "" "" -- -- 10000 AP Raise Max MP by 20%
Lvl 3 ~ "" "" -- -- 20000 AP Raise Max MP by 30%
Lvl 4 ~ "" "" -- -- 30000 AP Raise Max MP by 40%
Lvl 5 ~ "" "" -- -- 50000 AP Raise Max MP by 50%
--- [Location]
Purchase at Mideel.
=====---------------------------------------------------------====
PRE-EMPTIVE
Lvl 1 ~ Pre- -- -- 0 AP Higher chance of pre-emptive
battles
Lvl 2 ~ Emptive -- -- 8000 AP Higher chance of pre-emptive
battles
Lvl 3 ~ "" "" -- -- 20000 AP Higher chance of pre-emptive
battles
Lvl 4 ~ "" "" -- -- 40000 AP Higher chance of pre-emptive
battles
Lvl 5 ~ "" "" -- -- 80000 AP Higher chance of pre-emptive
battles
DEX + 02 [Location]
Prize from Gold Saucer's Battle Square.
=====---------------------------------------------------------====
SPEED PLUS
Lvl 1 ~ Dex. +10% -- -- 0 AP Raise Speed by 10%
Lvl 2 ~ Dex. +20% -- -- 10000 AP Raise Speed by 20%
Lvl 3 ~ Dex. +30% -- -- 20000 AP Raise Speed by 30%
Lvl 4 ~ Dex. +40% -- -- 30000 AP Raise Speed by 40%
Lvl 5 ~ Dex. +50% -- -- 50000 AP Raise Speed by 50%
--- [Location]
Prize from Gold Saucer's Battle Square.
=====---------------------------------------------------------====
UNDERWATER
Lvl - ~ --- -- -- 0 AP No timer against the Emerald
WEAPON
--- [Location]
Trade "Guide Book" with the Kalm Traveller.
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[1.4] Summon (Red)
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ALEXANDER
Lvl 1 ~ Judgement 120 MP 0 AP Holy-elemental damage to all
enemies
Lvl 2 ~ Judgement 120 MP 25000 AP Holy-elemental damage to all
enemies
Lvl 3 ~ Judgement 120 MP 65000 AP Holy-elemental damage to all
enemies
Lvl 4 ~ Judgement 120 MP 100000 AP Holy-elemental damage to all
enemies
Lvl 5 ~ Judgement 120 MP 150000 AP Holy-elemental damage to all
enemies
MAG + 01 [Location]
MAGDEF + 01 Directly north of the Added Cut materia (see
below),
MAX HP - 05% is the Hot Springs. Touch them, and then go find
the
MAX MP + 10% Snowwoman. A battle ensues and when she bites the
dust, she'll drop the Alexander materia.
=====---------------------------------------------------------====
BAHAMUT
Lvl 1 ~ MegaFlare 100 MP 0 AP Non-elemental damage to all
enemies
Lvl 2 ~ MegaFlare 100 MP 20000 AP Non-elemental damage to all
enemies
Lvl 3 ~ MegaFlare 100 MP 50000 AP Non-elemental damage to all
enemies
Lvl 4 ~ MegaFlare 100 MP 80000 AP Non-elemental damage to all
enemies
Lvl 5 ~ MegaFlare 100 MP 120000 AP Non-elemental damage to all
enemies
MAG + 01 [Location]
MAGDEF + 01 Found in the Temple of the Ancients. After
defeating
MAX HP - 05% the Red Dragon, it'll appear.
MAX MP + 10%
=====---------------------------------------------------------====
BAHAMUT ZERO
Lvl 1 ~ Terra 180 MP 0 AP Non-elemental damage to all
enemies
Lvl 2 ~ Flare 180 MP 35000 AP Non-elemental damage to all
enemies
Lvl 3 ~ "" "" 180 MP 120000 AP Non-elemental damage to all
enemies
Lvl 4 ~ "" "" 180 MP 150000 AP Non-elemental damage to all
enemies
Lvl 5 ~ "" "" 180 MP 250000 AP Non-elemental damage to all
enemies
MAG + 04 [Location]
MAGDEF + 04 If you have both the Bahamut and Neo Bahamut
summons,
MAX HP - 10% go to Bugenhagen's observatory. Examine the Huge
MAX MP + 15% Huge Materia and you'll get Bahamut ZERO.
=====---------------------------------------------------------====
CHOCO/MOG
Lvl 1 ~ Deathblow 14 MP 0 AP Wind dmg. to all; may cause
"Stop"
Lvl 2 ~ !! 14 MP 2000 AP Wind dmg. to all; may cause
"Stop"
Lvl 3 ~ "" "" 14 MP 14000 AP Wind dmg. to all; may cause
"Stop"
Lvl 4 ~ "" "" 14 MP 25000 AP Wind dmg. to all; may cause
"Stop"
Lvl 5 ~ "" "" 14 MP 35000 AP Wind dmg. to all; may cause
"Stop"
MAG + 01 [Location]
MAX HP - 02% "Talk" to the chocobo's in the Chocobo pens when
MAX MP + 02% first arrive at the Chocobo farm. They will
perform
a dance for you (?), and you'll magically have
this.
=====---------------------------------------------------------====
HADES
Lvl 1 ~ Black 150 MP 0 AP Damages & inflicts negative
status
Lvl 2 ~ Cauldron 150 MP 35000 AP Damages & inflicts negative
status
Lvl 3 ~ "" "" 150 MP 120000 AP Damages & inflicts negative
status
Lvl 4 ~ "" "" 150 MP 150000 AP Damages & inflicts negative
status
Lvl 5 ~ "" "" 150 MP 250000 AP Damages & inflicts negative
status
MAG + 04 [Location]
MAGDEF + 04 Found in the Sunken Gelnika, off the coast of the
MAX HP - 10% Gold Saucer. Requires the submarine to access.
MAX MP + 15%
=====---------------------------------------------------------====
IFRIT
Lvl 1 ~ Hellfire 34 MP 0 AP Fire damage to all enemies
Lvl 2 ~ Hellfire 34 MP 5000 AP Fire damage to all enemies
Lvl 3 ~ Hellfire 34 MP 20000 AP Fire damage to all enemies
Lvl 4 ~ Hellfire 34 MP 35000 AP Fire damage to all enemies
Lvl 5 ~ Hellfire 34 MP 60000 AP Fire damage to all enemies
MAG + 01 [Location]
MAX HP - 02% Acquire on the Cargo Ship en route to Costa Del
Sol,
MAX MP + 02% after defeating Jenova.
=====---------------------------------------------------------====
KJATA
Lvl 1 ~ Tetra - 110 MP 0 AP Fire, Ice & Lightning damage to
all
Lvl 2 ~ Disaster 110 MP 22000 AP Fire, Ice & Lightning damage to
all
Lvl 3 ~ "" "" 110 MP 60000 AP Fire, Ice & Lightning damage to
all
Lvl 4 ~ "" "" 110 MP 90000 AP Fire, Ice & Lightning damage to
all
Lvl 5 ~ "" "" 110 MP 140000 AP Fire, Ice & Lightning damage to
all
MAG + 01 [Location]
MAGDEF + 01 Found in Ancient Forest. Catch the red dot
spinning
MAX HP - 05% around the screen.
MAX MP + 10%
=====---------------------------------------------------------====
KNIGHTS OF ROUND
Lvl 1 ~ Ultimate 250 MP 0 AP Hits all enemies thirteen times.
Lvl 2 ~ End 250 MP 50000 AP Hits all enemies thirteen times.
Lvl 3 ~ "" "" 250 MP 200000 AP Hits all enemies thirteen times.
Lvl 4 ~ "" "" 250 MP 300000 AP Hits all enemies thirteen times.
Lvl 5 ~ "" "" 250 MP 500000 AP Hits all enemies thirteen times.
MAG + 08 [Location]
MAGDEF + 08 Found in the cave on Round Island ("hidden" island
MAX HP - 10% in the Northeast). Requires a Gold Chocobo to
MAX MP + 20% access.
=====---------------------------------------------------------====
LEVIATHAN
Lvl 1 ~ Tidal Wave 78 MP 0 AP Water-elemental damage to all
enemies
Lvl 2 ~ Tidal Wave 78 MP 25000 AP Water-elemental damage to all
enemies
Lvl 3 ~ Tidal Wave 78 MP 65000 AP Water-elemental damage to all
enemies
Lvl 4 ~ Tidal Wave 78 MP 100000 AP Water-elemental damage to all
enemies
Lvl 5 ~ Tidal Wave 78 MP 150000 AP Water-elemental damage to all
enemies
MAG + 01 [Location]
MAGDEF + 01 Acquire after Yuffie defeats Godo in the Pagoda in
MAX HP - 05% Wutai.
MAX MP + 10%
=====---------------------------------------------------------====
NEO BAHAMUT
Lvl 1 ~ GigaFlare 140 MP 0 AP Non-elemental damage to all
enemies
Lvl 2 ~ GigaFlare 140 MP 30000 AP Non-elemental damage to all
enemies
Lvl 3 ~ GigaFlare 140 MP 80000 AP Non-elemental damage to all
enemies
Lvl 4 ~ GigaFlare 140 MP 140000 AP Non-elemental damage to all
enemies
Lvl 5 ~ GigaFlare 140 MP 200000 AP Non-elemental damage to all
enemies
MAG + 02 [Location]
MAGDEF + 02 Found on the floor inside the Whirlwind Maze.
MAX HP - 10%
MAX MP + 10%
=====---------------------------------------------------------====
ODIN
Lvl 1 ~ Steel 80 MP 0 AP Instant death to all enemies
Lvl 2 ~ Bladed 80 MP 16000 AP Instant death to all enemies
Lvl 3 ~ Sword 80 MP 32000 AP Instant death to all enemies
Lvl 4 ~ "" "" 80 MP 65000 AP Instant death to all enemies
Lvl 5 ~ "" "" 80 MP 80000 AP Instant death to all enemies
MAG + 01 [Location]
MAGDEF + 01 Appears after opening the safe in the Nibelheim
MAX HP - 05% Shinra Mansion.
MAX MP + 10%
=====---------------------------------------------------------====
PHOENIX
Lvl 1 ~ Phoenix 180 MP 0 AP Fire dmg. to enemies & Life2 to
all
Lvl 2 ~ Flame 180 MP 28000 AP Fire dmg. to enemies & Life2 to
all
Lvl 3 ~ "" "" 180 MP 70000 AP Fire dmg. to enemies & Life2 to
all
Lvl 4 ~ "" "" 180 MP 120000 AP Fire dmg. to enemies & Life2 to
all
Lvl 5 ~ "" "" 180 MP 120000 AP Fire dmg. to enemies & Life2 to
all
MAG + 02 [Location]
MAGDEF + 02 Win the Ft. Condor fight for the Huge Materia and
it
MAX HP - 10% will appear after an special event.
MAX MP + 10%
=====---------------------------------------------------------====
RAMUH
Lvl 1 ~ Judgement 40 MP 0 AP Lightning damage to all enemies
Lvl 2 ~ Bolt 40 MP 10000 AP Lightning damage to all enemies
Lvl 3 ~ "" "" 40 MP 25000 AP Lightning damage to all enemies
Lvl 4 ~ "" "" 40 MP 50000 AP Lightning damage to all enemies
Lvl 5 ~ "" "" 40 MP 70000 AP Lightning damage to all enemies
MAG + 01 [Location]
MAX HP - 02% In the room full of chocobo jockeys while waiting
for
MAX MP + 02% Ester.
=====---------------------------------------------------------====
SHIVA
Lvl 1 ~ Diamond 32 MP 0 AP Ice damage to all enemies
Lvl 2 ~ Dust 32 MP 4000 AP Ice damage to all enemies
Lvl 3 ~ "" "" 32 MP 15000 AP Ice damage to all enemies
Lvl 4 ~ "" "" 32 MP 30000 AP Ice damage to all enemies
Lvl 5 ~ "" "" 32 MP 40000 AP Ice damage to all enemies
MAG + 01 [Location]
MAX HP - 02% After saving Priscilla in Junon, she will give
this
MAX MP + 02% to you.
=====---------------------------------------------------------====
TITAN
Lvl 1 ~ Anger of 46 MP 0 AP Earth damage to all enemies
Lvl 2 ~ the Land 46 MP 15000 AP Earth damage to all enemies
Lvl 3 ~ "" "" 46 MP 30000 AP Earth damage to all enemies
Lvl 4 ~ "" "" 46 MP 60000 AP Earth damage to all enemies
Lvl 5 ~ "" "" 46 MP 80000 AP Earth damage to all enemies
MAG + 01 [Location]
MAX HP - 02% Found in the burned down Mako Reactor in Gongaga.
MAX MP + 02% Search the lower right section for it.
=====---------------------------------------------------------====
TYPOON
Lvl 1 ~ Disinte- 160 MP 0 AP Removes enemy or non-elem. damage
Lvl 2 ~ gration 160 MP 35000 AP Removes enemy or non-elem. damage
Lvl 3 ~ "" "" 160 MP 120000 AP Removes enemy or non-elem. damage
Lvl 4 ~ "" "" 160 MP 150000 AP Removes enemy or non-elem. damage
Lvl 5 ~ "" "" 160 MP 250000 AP Removes enemy or non-elem. damage
MAG + 04 [Location]
MAGDEF + 04 Found in the Ancient Forest. Requires either
having
MAX HP - 10% already defeated Ultimate WEAPON or mountain
climbing
MAX MP + 15% chocobo to access.
+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-
=+=-~-=+
[1.5] Support (Blue)
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=+=-~-=+
ADDED CUT
Lvl 1 ~ Added Cut -- -- 0 AP Attack after using attached
materia
Lvl 2 ~ Added Cut -- -- 200000 AP Attack after using attached
materia
--- [Location]
Go to the Icicle Inn and go snowboarding. When
you
come to the first fork, go right. At the second,
go
left. When you're done snowboarding you'll end
up in
a place where there is only one single tree in the
middle. Go right and past two empty screens. The
third screen will have four paths. One goes
North,
another South and two go West. Head north. Go
past
the empty screen and you'll come up to another
that
is identical. Identical save for the materia
hidden
by the snow. It is on teh floor in a natural
looking
indention in the upper wall. It looks like this:
\ \
\ \
\ \
\ \
\ \
\ \
\ \__
\ .\
\ _\
\ \
\ \
\ \
\ \
\ \
\ \
\ \
\ \
\ \
\ \
The indention looks a hell of a lot more natural,
but
it should give you a general idea. The dot is, of
course, the Added Cut materia.
=====---------------------------------------------------------====
ADDED EFFECT
Lvl 1 ~ Added -- -- 0 AP Adds status effect to armor or
weapon
Lvl 2 ~ Effect -- -- 100000 AP Adds status effect to armor or
weapon
--- [Location]
Found in Cosmo Canyon's Gi Cave.
=====---------------------------------------------------------====
ALL
Lvl 1 ~ All -- -- 0 AP Attached materia affects all
Lvl 2 ~ All -- -- 1500 AP Attached materia affects all
Lvl 3 ~ All -- -- 6000 AP Attached materia affects all
Lvl 4 ~ All -- -- 18000 AP Attached materia affects all
Lvl 5 ~ All -- -- 35000 AP Attached materia affects all
--- [Location]
Beginner's Hall.
=====---------------------------------------------------------====
COUNTER
Lvl 1 ~ Counter -- -- 0 AP Counter w/ attach comd. materia
20%
Lvl 2 ~ Counter -- -- 40000 AP Counter w/ attach comd. materia
40%
Lvl 3 ~ Counter -- -- 80000 AP Counter w/ attach comd. materia
60%
Lvl 4 ~ Counter -- -- 120000 AP Counter w/ attach comd. materia
80%
Lvl 5 ~ Counter -- -- 200000 AP Counter w/ attach comd. materia
100%
--- [Location]
Found in Northern Cave.
=====---------------------------------------------------------====
ELEMENTAL
Lvl 1 ~ Elemental -- -- 0 AP Adds element to armor or weapon
Lvl 2 ~ Elemental -- -- 10000 AP Adds element to armor or weapon
Lvl 3 ~ Elemental -- -- 40000 AP Adds element to armor or weapon
Lvl 4 ~ Elemental -- -- 80000 AP Adds element to armor or weapon
--- [Location]
Found in Shinra tower, floor 62.
=====---------------------------------------------------------====
FINAL ATTACK
Lvl 1 ~ Final -- -- 0 AP Attached materia used upon
"death"
Lvl 2 ~ Attack -- -- 20000 AP Attached materia used upon
"death"
Lvl 3 ~ "" "" -- -- 40000 AP Attached materia used upon
"death"
Lvl 4 ~ "" "" -- -- 80000 AP Attached materia used upon
"death"
Lvl 5 ~ "" "" -- -- 160000 AP Attached materia used upon
"death"
--- [Location]
Prize in Gold Saucer's Battle Square for the
special
battle (face Proud Clod at the end).
=====---------------------------------------------------------====
HP ABSORB
Lvl 1 ~ HP Absorb -- -- 0 AP Gain HP when attached materia is
used
Lvl 2 ~ HP Absorb -- -- 100000 AP Gain HP when attached materia is
used
--- [Location]
Found in the Cat House in Wutai after completing
the
Side Quest where Yuffie steals all your materia.
=====---------------------------------------------------------====
MAGIC COUNTER
Lvl 1 ~ Magic -- -- 0 AP Counter w/ attach magic materia
20%
Lvl 2 ~ Counter -- -- 40000 AP Counter w/ attach magic materia
40%
Lvl 3 ~ "" "" -- -- 80000 AP Counter w/ attach magic materia
60%
Lvl 4 ~ "" "" -- -- 160000 AP Counter w/ attach magic materia
80%
Lvl 5 ~ "" "" -- -- 300000 AP Counter w/ attach magic materia
100%
--- [Location]
Prize at Gold Saucer's Chocobo Square.
=====---------------------------------------------------------====
MP ABSORB
Lvl 1 ~ MP Absorb -- -- 0 AP Gain MP when attached materia is
used
Lvl 2 ~ MP Absorb -- -- 100000 AP Gain MP when attached materia is
used
--- [Location]
Acquired after regaining all your materia back
from
Yuffie after she steals it.
=====---------------------------------------------------------====
MP TURBO
Lvl 1 ~ MP Turbo -- -- 0 AP More MP is used, more damage is
done
Lvl 2 ~ MP Turbo -- -- 10000 AP More MP is used, more damage is
done
Lvl 3 ~ MP Turbo -- -- 30000 AP More MP is used, more damage is
done
Lvl 4 ~ MP Turbo -- -- 60000 AP More MP is used, more damage is
done
Lvl 5 ~ MP Turbo -- -- 120000 AP More MP is used, more damage is
done
--- [Location]
Found in the Whirldwind Maze.
=====---------------------------------------------------------====
QUADRA MAGIC
Lvl 1 ~ Quadra -- -- 0 AP Cast attached materia four times
Lvl 2 ~ Magic -- -- 40000 AP Cast attached materia four times
Lvl 3 ~ "" "" -- -- 80000 AP Cast attached materia four times
Lvl 4 ~ "" "" -- -- 120000 AP Cast attached materia four times
Lvl 5 ~ "" "" -- -- 200000 AP Cast attached materia four times
--- [Location]
Found in the cave at the end of the island Mideel
is
on. Requires the use a a water crossing chocobo
to
access.
=====---------------------------------------------------------====
SNEAK ATTACK
Lvl 1 ~ Sneak -- -- 0 AP *May* use at. materia at battle
start
Lvl 2 ~ Attack -- -- 20000 AP *May* use at. materia at battle
start
Lvl 3 ~ "" "" -- -- 60000 AP *May* use at. materia at battle
start
Lvl 4 ~ "" "" -- -- 100000 AP *May* use at. materia at battle
start
Lvl 5 ~ "" "" -- -- 150000 AP *May* use at. materia at battle
start
--- [Location]
Prize at the Chocobo Square in Gold Saucer.
=====---------------------------------------------------------====
STEAL AS WELL
Lvl 1 ~ Steal as -- -- 0 AP Steal after using attached
materia
Lvl 2 ~ Well -- -- 200000 AP Steal after using attached
materia
--- [Location]
In the Da-chao statue in Wutai. Lies past the
flames
which require the "Leviathan Scales" to
extinguish.
2222 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=
22 ----------------------[ MATERIA COMBINATIONS
]-----------------------
222 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=
2222
+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-
=+=-~-=+
[2.1] Basic Combinations
+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-
=+=-~-=+
=====---------------------------------------------------------
=====
=====---------------------------------------------------------
=====
-NOTES- Each hit has a random chance of instantly killing the enemy.
=====---------------------------------------------------------
=====
=====---------------------------------------------------------
=====
=====---------------------------------------------------------
=====
=====---------------------------------------------------------
=====
=====---------------------------------------------------------
=====
-NOTES- Anytime you are attacked, you use the attached materia.
=====---------------------------------------------------------
=====
=====---------------------------------------------------------
=====
=====---------------------------------------------------------
=====
-NOTES- This allows you to (deservingly) attack them rigth back with
whatever weak half-assed technique they bothered you with.
=====---------------------------------------------------------
=====
-NOTES- This is useful in teh Sunken Gelnika for stat maxing reasons
(read below).
=====---------------------------------------------------------
=====
-NOTES- If they attack you, you attack them _and_ steal something.
Fair
tradeoff.
=====---------------------------------------------------------
=====
-NOTES- When you get killed, bring yourself and all other dead
allies
right back to life full health if you have Life2 _and_ deal
Fire
damage to all enemies.
=====---------------------------------------------------------
=====
-NOTES- When you get killed, bring yourself right back to life (w/
full
health if you have Life2). Makes you practically immortal
(for
five deaths max, anyway).
=====---------------------------------------------------------
=====
=====---------------------------------------------------------
=====
=====---------------------------------------------------------
=====
=====---------------------------------------------------------
=====
-NOTES- Counter attack twice. If you kill an enemy with the first
counterattack, your character will automatically choose
another
target to counter. You can link have as many of these as
you
want, and they will continue to stack in effect.
-NOTES- All physical attacks are taken by one character and they
will
counterattack. Very effective in combination with high
luck or
the Mystile armor (basically you'll cover, and the luck or
Mystile will allow you to dodge the attack and you still get
the benefit of a counterattack).
=====---------------------------------------------------------
=====
-NOTES- Four times cut with four trys at stealing. Basically Mug's
older brother.
+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-
=+=-~-=+
[2.2] Advanced Combinations
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=+=-~-=+
=====---------------------------------------------------------
=====
=====---------------------------------------------------------
=====
=====---------------------------------------------------------
=====
-NOTES- This is most effective with the Ultimate Weapons and Wizard
Bracelets. Anytime a coverable attack is used against your
party, this character hits _fifteen_ times.
+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-
=+=-~-=+
[2.3] Full Character Set Ups
+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-
=+=-~-=+
=====---------------------------------------------------------
=====
=====---------------------------------------------------------
=====
=====---------------------------------------------------------
=====
=====---------------------------------------------------------
=====
-NOTES- Yuffie and her Conformer makes her the best Morpher.
=====---------------------------------------------------------
=====
=====---------------------------------------------------------
=====
-NOTES- You could, of course, use the Death Penalty if you have it
strong enough. I gave him Deathblow specifically so that he
can still attack even if his limit fills (I personally do
not
much like his limits). Each time the party is attacked, he
will counter with four Deathblows to all enemies, each with
a
chance for instant death. He has Mime to make up for his
lack of variety.
=====---------------------------------------------------------
=====
-NOTES- The ultimate in variety. Not to mention the fact that Cid
will
never run out of steam with this combination. He has
access to
nearly everything and can replensih HP and MP without
anything
in exchange. Additionally, he has Phoenix and Final Attack
in
case things get ugly.
3333 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=
_33 -----------------------[ INFO ON THE WEAPONS
]-----------------------
33 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=
3333
+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-
=+=-~-=+
[3.1] Information
+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-
=+=-~-=+
So instead of listing methods of defeating them (as you can find that
elsewhere), I have made this a section with information on there
attacks
and attack patterns. However, if you do not want to bother reading
the
below sections and forming your own strategy, the short answer is:
Use Hades on Ruby and have at least one character with very little
materia
against Emerald (you can actually do it without any materia at all,
but I
suggest using Double Cut to speed things along). Mystile armor on two
characters (as there are only two Mystiles in the game) against both.
I myself have managed to take them both down at around level 45.
I've not
bothered trying any lower simply because I don't have the desire to go
through the game for the umpteenth time just to fight the WEAPONs.
What's
more, I've heard of players who can do it in the 20's (I even
downloaded
and watched a video that proves it). So they are hardly invincible.
+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-
=+=-~-=+
[3.2] Emerald WEAPON
+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-
=+=-~-=+
ATTACKS
-------
Emerald Shoot - Hits everyone for high damage.
Emerald Beam - This attack hits everyone for less dmg. than Emerald
Shoot.
It uses this directly before revealing its "eyes".
Revenge Stomp - Each time an eye is destroyed, it will use this. It
hits
all for low to moderate damage.
Aire Tam Storm - The infamous attack. Notice what "Aire Tam" is
spelled
backwards? Deals damage to all. Damage is directly
proportional to the amount of materia worn. For
every
piece of materia a character has equipped, the
damage of
Aire Tam Storm is increased by 1100 (or was it 1111?
I
forget). So if you wear no materia, it does nothing.
This is used after all eyes are destroyed.
-NOTES- Each eye has roughly 20000 HP. Two of them deal damage
normally.
The other two take away your MP.
ATTACK PATTERN
--------------
1. It uses Emerald Shoot for a short while.
2. After a certain amount of time (or is it damage?) it'll pull out
the
Emerald Beam.
3. Opens eyes.
4. Each eye destroyed prompts a Revenge Stomp.
5. All eyes destoryed prompts a Aire Tam Storm.
6. Cycle repeats.
+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-
=+=-~-=+
[3.3] Ruby WEAPON
+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-
=+=-~-=+
ATTACKS
-------
Whirlsand - Removes a single character from battle.
Great Sweep - Damages all characters for moderate damage.
Shadow Flare - Deals damage to a single character. Ignores defense.
Ultima - Same as the spell you can cast. It uses it as a
counterattack.
Ruby Fire - Fire damage to one character.
Ruby Ray - Damages one character for low to moderate damage. Can
cause
confusion.
[Regular Attack] - Deals low to moderate damage to one character.
-NOTES- Ruby will submerge his claws and two tentacles will appear
behind
the party. One deals damage directly. The other will take
away
your MP. each ahs about 50000 HP.
ATTACK PATTERN
--------------
Ruby likes to fight one-on-one battles. Its priority is always to use
Whirlsand until there is only one character left in fighting
condition.
After there is only one character left, it'll submerge its claws. At
this point, it will lose the ability to use Whirlsand, Great Sweep and
its regular, generic attack.
4 4 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=
4444 -----------------------[ ULTIMATE CHARACTERS
]-----------------------
4 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=
4
+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-
=+=-~-=+
[4.1] Ultimate Weapons
+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-
=+=-~-=+
With the single exception with Aeris, each character has an Ultimate
Weapon
in the game. These weapons each have eight total materia slots,
divided in
four pairs. Though the weapon has absolutely no materia growth, the
weapon
itself is immensely strong and has certain inherent properties.
=====---------------------------------------------------------
=====
LOCATION: During the Midgar Raid (directly before the end of Disc
2),
you will scale a set of stairs before the battle with Hojo. A
green
chest is on the stairway. It, obviously, contains the Missing
Score.
If Barret is not in your party, the chest will not be there, and
you
will not acquire this weapon.
LOCATION: During the Midgar Raid at the end of the Disc 2, enter
the
Shinra tower. On the 64th floor, search the lockers for the
elusive
megaphone.
NOTES: Is it just me, or does the name just blatantly give away the
special property?
NOTES: Just like Cait Sith's weapon, the name of this one gives it
away at all. But unlike Cait Sith's HP Shout (whose name totally
sucks, IMO), Vincent's weapon has a great name.
NOTES: I have absolutely know idea where the name "Venus Gospel"
comes
from. It makes no sense to me, and it doesn't seem to fit the
name
of a spear. It likewise sounds more like a name for a weapon for
Aeris rather than Cid. I would have much preferred the name
Gungnir
or Aura Lance. "Kain's Lance" or "Highwind Lance" would have
been the
great, as the two legendary FF figures share the same last name.
+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-
=+=-~-=+
[4.2] Level Four Limit Breaks
+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-
=+=-~-=+
With the single exception with Cait Sith, each character has a level
four
limit break learned through the use of a manual item, after having
already
acquired all other limits.
=====---------------------------------------------------------
=====
LOCATION: After the train crashes into North Corel, speak with a
woman
in one of the tents. She will give you the Castastrophe.
LOCATION: If the last two digits of the number of battles you have
fought are the same (e.g. 44, 122, 1833, 888), visit the Sleeping
Man on the Midgar Continent. You will need to be able to cross a
river (i.e. have access to the Buggy or, later in the game, the
Highwind Airship). He may give you an item called "Mythril".
Head to the Weapon Maker near Gongaga and give him the Mythril.
He
will give you a choice of two chests. The larger one on the first
floor contains a Gold Armlet. The smaller one on the second floor
contains Aeris' Great Gospel.
NOTE: Most people acquire this after Aeris is long gone. Refer to
the Character FAQ section later in the guide for a detailed method
of acquiring this before you lose Aeris.
RED XIII - COSMO MEMORY
-----------------------
NOTE: Doom of the Living is a much better limit than All Creation.
+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-
=+=-~-=+
[4.3] Leveling Up
+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-
=+=-~-=+
=====---------------------------------------------------------
=====
MASTER TONBERRY
---------------
ATTACKS:
Everyone's Grudge is a counterattack in which the damage dealt is
in
direct proportion to number of kills the character has made.
Knife
is an instant death attack. Master Tonberry is only able to use
this
attack if its moved close enough to your party.
MAGIC POT
---------
APPEARANCE: The name gives it away. Looks like a pot or jug with a
purple creature's head peering over the rim of the pot. Will
appear
along or in a group of two.
STATISTICS: Takes one hit at max damage to kill. Each one is worth
8000 exp. points, 1000 AP (!), and 8500 gil. As battle spoils, it
gives you Turbo Ethers.
=====---------------------------------------------------------
=====
+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-
=+=-~-=+
[4.4] Materia Growth
+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-
=+=-~-=+
Like with experience, there are ways to gather AP and then there are
better
ways to gather AP. The best place to do it is conveniently the same
place
where you acquire experience. Equip weapons with higher than normal
growth
rates. Cloud and Cid are the only two characters with Triple AP
growth
weapons (the Apocalypse and Scimitar, respectively). Most other
characters
have a Double AP growth weapon. Additionally, equip Rune Armlets
with all
characters as they are the only armor with Double AP growth.
Fight the same enemies as with leveling up, but look for another
enemy as
well.
=====---------------------------------------------------------
=====
MOVER
-----
=====---------------------------------------------------------
=====
+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-=+=-~-
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[4.5] Stat Maxing
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The Gelnika was a military cargo plane for Shinra. For some reason
(it is
never explained why), the Gelnika was sunk at some point during the
game.
It currently resides on the ocean floor in an underwater alcove,
accessable
through the use of a submarine.
Now, go to the other areas and max out the rest of your stats. If
you can
deal max damage with Morph, it will require no more than two hits to
kill
each monster.
After you have finished this painstakingly long task, you can sit
back, and
know your characters are basically unstoppable.
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555 -------------------[ FREQUENTLY ASKED QUESTIONS
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[5.1] Gameplay Questions
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A. Well, you can always get it randomly, but here's a much easier
method:
First, your max HP must be above 7777. Now go into battle with
less
than this amount, preferably against one enemy. Have the enemy
hit you
until the last two digits in your HP are close to 77, but higher.
Then
cast "Mini" on the enemy. It'll hit you for 1 HP everytime.
When it
does enough damage so that you are at 77 HP exactly, kill the
enemy and
end the battle. Now use Potions and Hi-Potion until your HP is
7777
exactly. Go into the next battle, and voila.
Oh, and no, you cannot carry this affect into another battle,
after
using it.
On a final note, I've heard that some people have actually been
able to
get some characters' max HP to 7777 exactly (through the use of
materia
equipping. I've not seen it myself, so I cannot confirm this.
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A. Circle, Square, X, X
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Q. I can't get the "Guide Book". Where is it and how do I get it?
A. You can only get this by morphing the enemy called "Ghost Ship".
It
looks like a big wooden shipped with a leg-less skeleton mounted
to the
bow, holding a big paddle. It can only be found in the Underwater
Reactor (in a long glass passage way) and the Battle Square in
Gold
Saucer. I have personally always done it in the Underwater
Reactor,
and have never tried to morph it in the Battle Square.
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A. Please take note that this is a cheat. If you would rather not
cheat,
do not do this.
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[5.2] Materia Questions
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Q. Some materia is one-of-a-kind, like KotR. How do you get more
than one
of them?
Q. What happens when a new materia is born, but you have no space in
your
materia inventory?
A. I've never had that personally happen to me. I've actually never
even
thought of this possibly until now. I'm sorry, I can't answer
that. I
normally make it a routine habit to sell off lots of materia at a
time.
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A. Once you have mastered all the materias of the specific group,
you can
go to Bugenhagen's laboratory and check the corresponding Huge
Materia.
You'll get the chance to trade in all the mastered materias of
one type
in for a single Master Materia of that type. Of course, you'll
lose
all of the previously mastered materias, but you gain a single
more
powerful materia.
Additionally, you can defeat Emerald WEAPON and receive the Earth
Harp.
You can trade it for one Master Magic, one Master Summon, and one
Master Command. (Though, normally, if you are able to defeat
Emerald,
you probably already have a Master Materia or two)
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[5.3] Character Questions
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Each character starts with the first limit break in the first
level.
The second limit break in the first level is acquired through
using the
first limit break a certain amount of time. Basically, just use
the
first limit break until you get the second one. This is true for
all
the levels. The second limit break in the second level is
acquired by
using the first limit break in the second level a certain amount
of
times. The second limit break in the third level is acquired by
using
the first limit break in the third level, as well.
As for the final limit break, the level four, you have to first
acquire
an item for each character. All, save Cait Sith, have a limit
break
manual you can acquire through the course of the game or through
a side
quest. After you have the item, make sure the corresponding
character
has learned all six (or in Vincent's case, three) other limits.
Then
go to the Item screen and use the manual.
Now, onto Cait Sith and Vincent. Cait Sith only has two limits
through
the entire game. He starts with his first limit. His second and
final
limit break is acquire the same way any other character acquires
their
first level two limit break, by killing enemies.
Vincent only has four limit breaks throughout the game. One for
each
limit level. Basically he follows the same rules as everyone
else, but
he does not have to bother using his limits a certain amount of
times
in an effort to gain a second limit for each level, simply
because he
doesn't have them.
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A. Now then, people often wonder what is the point to this limit
break
considering Aeris is dead before you even get the manual. Because
acquiring this manual requires you to go to one continent and
back, it
is widely assumed you cannot acquire it beforehand, because Aeris
is
dead before you have access to either the Tiny Bronco or the
Highwind
Airship. Additionally you have to be capable of crossing a river
to
get this manual, and you cannot cross a river until you have left
the
continent Midgar resides on.
This is simply not the case. After you acquire the Sand Buggy
from
Dio, you can drive it into Costa De Sol and board the ship. It
will
automatically take you back to the continent Midgar is on.
Moreover,
if you drove the Buggy into Costa De Sol, the ship will have
taken the
Buggy across the ocean for you.
Now you can reach the sleeping man, acquire the Mythril, reboard
the
ship with the Buggy and go to the Weapon Maker. Give him the
Mythril,
and pick the small chest on the second story. Use Aeris until
you have
acquired all her limit breaks and then use the manual.
It's a shame really, since Great Gospel is far and wide the
strongest
limit break there is.
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Since stats are, for the most part, not too diversified, it
leaves only
two categories to effective critique and compare characters: the
limit
breaks and their weapons (more specifically, their ultimate
weapons).
This leaves Cloud, Red XIII, Yuffie, and Cid. Red XIII is
strong, but
his limit falls short. The Cosmo Memory is terrible, and even
using
Stardust Ray, he nets in a total of five hits only.
That leaves Cloud, Yuffie and Cid as the three best to make a
party.
Personally, I'd pick Cloud and Cid no matter what, simply because
they
both have a triple AP growth weapon. Yuffie has always been in my
party simply because I've always used her to morph enemies.
However,
for discussion's sake, I'll evaluate these three as well.
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A. Cid wins this, hands down. It's not even close. Sephiroth takes
the
glorified number two spot with Red XIII rounding out a close
third.
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[5.4] Miscellaneous
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A. You cannot revive Aeris. For those of you who *still* cannot
accept
this (or grasp the concept), please read Andrew Vestal's well-
written
essay on the matter. It can be found in Kao Megura's Changes FAQ
found
at GameFAQs:
<http://www.gamefaqs.com/console/psx/game/20052.html>
For those hell bent on making her playable for the rest of the
game,
use a gameshark.
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A. First off, in the end of it all, you will need three stalls in the
Chocobo Farm, the Chocobo Lure materia, and quite a lot of
Greens. It
is prefered to have all the stalls bought out, but not a
requirement.
You will need a few of the cheapest Greens purchasable from Choco
Billy
and it is prefered you have a large quantity of Sylkis Greens.
They
will make your racing life all the more easier. Take note, this
will
cost you a huge amount of money.
Go to the Gold Saucer and race both the Black Chocobo and the
wonderful
chocobo until their ranks are maxed. Save your game. Mate the
black
and wonderful chocobos and feed them the newly acquired Zeio Nut.
You
now have a Gold Chocobo. If, by some remote chance, you don't
get a
Gold Chocobo, reset and try again.
Q. That's disgusting. Did you realize that your making the chocobos
mate
their parents?*
A. No, I did not. Nor was that a question I wanted to hear asked.
_That_
was one thing I could have seriously done without.
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A. Perhaps you should to stop swallowing the mouth wash before going
to
sleep. It has been proven to cause delusions. There is no such
thing
as an Onyx WEAPON.
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A. Huh? There is one ending, and one ending only in Final Fantasy
VII.
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A. You can't. The only optional characters you can acquire are
Vincent
and Yuffie. Everyone else joins as a matter of course.
And to the guy who asked me how do you get Hojo to join you:
Drugs
are bad for your head. Stop using them.
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Q. Why didn't you reply to my e-mail?
* * * * * * * * *
- Sage <Sage51423@aol.com> -
Thanks for informing me when you can acquire Tifa's Final Heaven.
In
addition, he informed me that Cure with HP Absorb does not work in a
beneficial way.
- HoboJoe -
Thanks for the years we wasted playing games. And for introducing
me
to the world of RPGs.
- SBishop <http://www.gamefaqs.com/features/recognition/1814.html> -
His Final Fantasy VII Materia Setups and Combos guide gave me the
idea
to create this. I suggest anyone reading to this read his guide,
as it
is full of useful combinations.
- Squaresoft <http://www.squaresoft.com/> -
Thank you for creating the greatest games on Earth.
* * * * * * * * *
This document was created and maintained by Jeff Chan, its author.
It is
the sole property of its author, who reserves all rights. It is
protected
by "United States Code: Title 17 - Copyrights", the "Berne
Convention for
the Protection of Literacy and Artistic Works", any and all other
copyright
laws applicable and International Treaties.
This document can only appear in one of two forms: electronic and a
personal printed file for private use. This document is exclusive to
GameFAQs <http://www.gamefaqs.com/>. Under no circumstances is this
guide
to appear anywhere else.
You may not alter, edit, format, remove or add materials to any part
of
this document. It may not be offered for money and/or compensation
(even
if profit attempt fails) or offered as a bonus or gift for accessing
a web
page or purchasing an item. It must always remain in the English
Language.
It will not be translated to any other language for any reason
whatsoever.
It will not appear in any publication. This document was in
absolutely no
way intended for commerical, promotional and/or profitable uses. This
guide is limited to personal and private use only. Any other uses
MUST be
priorly approved by the author, Jeff Chan [Atom Edge].
FINAL FANTASY, all characters and related articles are belong solely
to
Square Co., LTD. No breach of copyright intended. Any and all
trademarks
and copyrights not directly acknowledged in this document are
respected.
If for any reason, at any point, you do not fully agree with parts or
this
entire notice, your only remedy shall be to not use this guide.
* * * * * * * * *
+--------------------------------------------------------------------
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"I may not have gone where I intended to go, but I think I have
ended up
where I intended to be." - Douglas Adams
+--------------------------------------------------------------------
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=======================================================================
========
FINAL FANTASY VII - CHARACTER AND MATERIA SETUP GUIDE - V. 5.1 - 17
August 2002
Copyright 2000-2002 Jeff Chan [Atom Edge]
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-- END -
Final Fantasy VII: Character Setup Guide by Atom Edge
Version 5.1, Last Updated 2002-08-17 View/Download Original File Hosted
by GameFAQs
Return to Final Fantasy VII (PS) FAQs & Guides