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Chart Rain
Chart Rain
xls"
By Chris Gonzalez
This is an updated version of the original "chartrain.xls." Like the original, its purpose is to help you identify an ideal training program for
your characters; however, it uses some more advanced Excel tools to (hopefully) make this process easier for you. This guide will take
you through the new model, attempting to describe how it works.
Class Ranking
This is where the majority of the calculations are done. The first part of the calculation is to determine a ranking for each class, based on
the objectives defined above. Points are awarded to each class in two categories:
Primary Objective Points: For each primary objective defined, each class is awarded a number of objective points that is equal to the
number of points that they gain in the selected areas. For example, if the HP box is checked as a primary objective, the Soldier class gets
8 primary objective points (since they gain an average of 8 HP per level).
Secondary Objective Points: For each secondary objective defined, each class is awarded a number of objective points that is equal to half
of the number of points that they gain in the selected areas--the number of points is discounted to reflect the fact that these objectives
are of secondary importance. For example, if the HP box is checked as a secondary objective, the Soldier class gets 4 secondary
objective points (since they gain an average of 8 HP per level).
Once primary and secondary objective points are awarded, the next step is to assign a ranking to each class. A class' ranking is based on
the total number of objective points that it has--choosing both primary and secondary objectives will help reduce the number of ties.
Classes that are inaccessible (due to the alignment selection above) do not have any objective points, and are left out of the ranking.
Training Program
The next step is to determine a training program based on the ranking. Ideally, you would train exclusively as the highest-ranked
class--however, this is not always possible as some classes are not available until your character reaches a certain level. In such cases,
the class with the second highest rank is used; in the rare case that the class ranked second highest is not available, the class ranked
third highest is used. Classes that tie in the ranking are chosen for training based on their order on the list--generally speaking,
lower-level classes (Berzerker, Ninja) are recommended before higher-level classes (Terror Knight, Sword Master) because they are
available at earlier levels (this also helps reduce the chance that the model will return an infeasible solution).
Sometimes, the calculations do not yield a complete training program (49 level gains)--as a result, the actual calculations are done in a
column to the right of the visible table. These calculations are then converted into a distribution, which is then re-applied to a complete
training program of 49 levels.
Character Status
This section projects the characters status based on the training program above. The shaded green cell allows you to input the level
that you want to project to--the model calculates your character's average growth statistics (which is a weighted average of the classes in
your training program), and uses these statistics to predict your character's status at the level you specify.
Method 2: Customized Training
This section consists of a series of buttons that you can push to develop a character to your liking. You should keep the number of
levels gained at or below 49, the maximum number of levels that a character can gain (without Necro or Retissue). The table at the
bottom of the section shows you the projected status of "standard" characters, based on average stat gains for comparative purposes.
And that's about it! I hope that you find this model to be an improvement to the previous version. If you have any questions, feel free
to contact me at crg@alumni.princeton.edu. Best of luck to you in your training!
Male Characters
Class Growth Inputs
Class
Soldier
Beast Tamer
Ninja
Knight
Wizard
Berzerker
Terror Knight
Dragoon
Sword Master
Exorcist
Warlock
Gunner
HP
8
9
8
9
6
10
10
9
8
7
6
7
MP
4
0
3
2
6
2
0
0
4
7
8
0
STR
6
7
5
7
4
7
7
8
5
4
4
5
VIT
5
7
5
5
3
6
7
5
4
5
2
4
INT
6
4
5
5
8
4
4
4
6
8
7
5
MEN
6
6
6
6
7
7
6
5
7
6
9
5
AGI
6
5
8
5
5
5
4
4
7
4
4
7
DEX
6
6
7
7
5
6
6
8
9
5
4
7
Level Available
1
7
6
7
6
7
17
17
17
7
17
21
HP
HP
Primary Objective(s)
Secondary Objective(s)
Character Alignment:
0
0
MP
MP
0
0
STR
STR
0
0
VIT
VIT
0
0
INT
INT
MEN
MEN
0
0
0
0
AGI
AGI
0
0
DEX
DEX
0
0
Lawful 1
Neutral
Chaotic
Primary
0
0
0
0
0
0
0
0
0
0
0
0
Training Program
Secondary
0
0
0
0
0
0
0
0
0
0
0
0
Total
0
0
0
0
0
0
0
0
0
0
0
0
Level
50
452
196
314
261
312
313
313
315
Average Growth
Per Level
8.0
4.0
6.0
5.0
6.0
6.0
6.0
6.0
Rank
Class
Soldier
Beast Tamer
Ninja
Knight
Wizard
Berzerker
Terror Knight
Dragoon
Sword Master
Exorcist
Warlock
Gunner
Level Ups
49
0
0
0
0
0
0
0
0
0
0
0
Distribution
100%
0%
0%
0%
0%
0%
0%
0%
0%
0%
0%
0%
6
0
0
0
0
0
0
0
0
0
0
0
Character Status
HP
MP
STR
VIT
INT
MEN
AGI
DEX
Level
1
60
0
20
16
18
19
19
21
Page 3
Male Characters
Alternative 2: Customized Training
Class
Levels Gained
Soldier
Beast Tamer
Ninja
Knight
Wizard
Berzerker
Terror Knight
Dragoon
Sword Master
Exorcist
Warlock
Gunner
Character Status
HP
MP
STR
VIT
INT
MEN
AGI
DEX
Level
7
108
24
56
46
54
55
55
57
Average Growth
Per Level
8.0
4.0
6.0
5.0
6.0
6.0
6.0
6.0
MP
STR
VIT
INT
MEN
AGI
DEX
Soldier
108
24
56
46
54
55
55
57
6 Levels as a Soldier
Beast Tamer
108
24
56
46
54
55
55
57
Ninja
108
23
55
46
53
55
57
58
Knight
108
24
56
46
54
55
55
57
Wizard
106
26
54
44
56
56
54
56
Berzerker
108
24
56
46
54
55
55
57
Terror Knight
108
24
56
46
54
55
55
57
Dragoon (A)
108
24
56
46
54
55
55
57
Dragoon (B)
108
24
56
46
54
55
55
57
108
23
55
46
53
55
57
58
108
24
56
46
54
55
55
57
Exorcist
108
24
56
46
54
55
55
57
Warlock (A)
108
24
56
46
54
55
55
57
Warlock (B)
106
26
54
44
56
56
54
56
Gunner
Your Character
108
108
23
24
55
56
46
46
53
54
55
55
57
55
58
57
Assumed Development
Page 4
Female Characters
Class Growth Inputs
Class
Amazon
Cleric
Witch
Archer
Valkyrie
Dragon Tamer
Priest
Siren
HP
8
7
6
8
9
9
6
5
MP
4
5
6
3
3
2
7
7
STR
6
5
4
5
7
7
4
4
VIT
5
4
4
6
5
3
3
3
INT
6
8
7
5
7
6
9
9
MEN
6
7
8
6
6
7
7
7
AGI
6
5
5
7
5
5
4
4
DEX
6
4
5
8
6
7
5
5
Level Available
1
5
7
7
7
16
16
10
HP
HP
Primary Objective(s)
Secondary Objective(s)
Character Alignment:
0
0
MP
MP
0
0
STR
STR
0
0
VIT
VIT
0
0
INT
INT
MEN
MEN
0
0
0
0
AGI
AGI
0
0
DEX
DEX
0
0
Lawful 1
Neutral
Chaotic
Primary
0
0
0
0
0
0
0
0
Training Program
Secondary
0
0
0
0
0
0
0
0
Total
0
0
0
0
0
0
0
0
Level
50
452
196
314
261
312
313
313
315
Average Growth
Per Level
8.0
4.0
6.0
5.0
6.0
6.0
6.0
6.0
Rank
Class
Amazon
Cleric
Witch
Archer
Valkyrie
Dragon Tamer
Priest
Siren
Level Ups
49
0
0
0
0
0
0
0
Distribution
100%
0%
0%
0%
0%
0%
0%
0%
6
0
0
0
0
0
0
0
Character Status
HP
MP
STR
VIT
INT
MEN
AGI
DEX
Level
1
60
0
20
16
18
19
19
21
Page 5
Female Characters
Alternative 2: Customized Training
Class
Levels Gained
Amazon
Cleric
Witch
Archer
Valkyrie
Dragon Tamer
Priest
Siren
Character Status
HP
MP
STR
VIT
INT
MEN
AGI
DEX
Level
6
100
20
50
41
48
49
49
51
Average Growth
Per Level
8.0
4.0
6.0
5.0
6.0
6.0
6.0
6.0
MP
STR
VIT
INT
MEN
AGI
DEX
100
20
50
41
48
49
49
51
5 Levels as an Amazon
Cleric
99
21
49
40
50
50
48
49
Witch
100
20
50
41
48
49
49
51
Archer
100
20
50
41
48
49
49
51
Valkyrie
100
20
50
41
48
49
49
51
100
20
50
41
48
49
49
51
Amazon
Assumed Development
100
20
50
41
48
49
49
51
Priest
99
21
49
40
50
50
48
49
Siren (A)
99
21
49
40
50
50
48
49
100
100
20
20
50
50
41
41
48
48
49
49
49
49
51
51
Siren (B)
Your Character
Page 6