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The Legend of Zelda: Ocarina of Time Guide (Version 2.2)


By PiKa085 (Devin Morgan)
(Last Updated 12/14/98)
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Table of Contents
1. What's New?
2. Link's Moves/ Controller Configuration
3. The Subscreens
4. Link's Inventory
5. Kokiri Forest and the Great Deku Tree
6. Hyrule Field, Market, Hyrule Castle, and Lon Lon Ranch
7. Kakariko Village, Lost Woods, Death Mountain, Goron City, and
Dodongo's Cavern
8. Zora's River, Zora's Domain, Lake Hylia, and Inside Jabu-Jabu
9. Temple of Time, Graveyard, and Forest Temple
10. Death Mountain Crater and Fire Temple
11. Ice Cavern and Water Temple
12. Kakariko Well and Shadow Temple
13. Gerudo Fortress, Gerudo Training Complex, and Haunted Wasteland
14. Spirit Temple (Young and Adult Link!)
15. Ganon's Castle
16. Locations of the Pieces of Heart
17. Locations of the 7 Cuccos in Kakariko Village
18. The Happy Mask Shop
19. Secrets
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1. What's New?
Version 2.2- This guide is almost finished! I added Ganon's
Castle in this version, but it doesn't come close to saying that I'm
DONE! I'm going to add some new sections to this guide and submit my
.GIF for this version!
Version 2.1- I added the last couple sections of the game!
Look for some special info coming to this guide soon. Also, with
Version 2.2's update, you should see my second .GIF file, which will
help you get through the room in the Ice section of Ganon's Castle!
Version 2.0- I added the Spirit Temple stuff, plus I'm
starting to make .GIF files which will help you get through a few of
the confusing sections of Zelda 64! The first one, to be released with
THIS version is going to show how to get through Gerudo Fortress and
free the carpenters. Stay tuned for more news on the .GIFs!
Version 1.9- I added the Gerudo Fortress area, and the
Haunted Wasteland, which leads to the Spirit Temple! Expect to see
Spirit Temple info coming within the next update or two!
Version 1.8- I added the Water AND Shadow Temples just like I
promised! Look for new info coming smoothly for the next couple days!
Version 1.7- I added the Ice Cavern section as well as an

updated list of Link's Inventory, which includes where you find


everything! Sorry for the disappointment, but the Water Temple section
will have to wait for now. E-mail me with any questions on that temple,
or if you wanna help make a guide for that temple! Since I can't hold
the guide until I get the stuff on Water Temple, I'll just go around it
for now! I've also added the Kakariko Well and Shadow Temple section,
too, but it's also incomplete! I'm gonna work on it all weekend and
when I update again Sunday, it'll have Water Temple AND Shadow Temple
there!
Version 1.6- Small update tonight, but I finally added the
list for finding the 7 cuccos that many people requested from me! Look
for a Water Temple guide in tomorrow's guide.
Version 1.5- I added the Fire Temple section and the Death
Mountain Crater part, too. Mainly, it's just the temple in this version
because the crater hasn't got anything really important.
Version 1.4- I finally added the Forest Temple thanks to
Zauron's walkthrough and his permission! Look for the Fire Temple to be
added tomorrow!
Version 1.3- I added Zora's River, Zora's Domain, Lake Hylia,
and Inside Jabu-Jabu's Belly. Tomorrow's update will include Forest
Temple, so stay tuned!
Version 1.2- I added a whole new section as you saw in the
TOC above. More updates to come, though!
Version 1.1- I added the first parts of the game in this
guide so far. Expect to see more info on this guide updated every day
for a couple weeks or so!
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2. Link's Moves/ Controller Configuration
B: Draw your sword (Press again to slice your sword
sideways.)
Z + Up + B: Stab an enemy
Z + B: Overhead Chop the enemy
Z + A: Jump attack
Up + A: Roll attack
Hold Z, Press Down + A: Back Flip
Hold Z, Press Left/Right + A: Dodge or sidestep an attack
Hold B, then release: Spin attack
R: Hold the shield in front of you
Z + R: Hold the shield while walking
C-Up: Switch to a first-person view and look at Navi when she
calls you
C-Down, Left, and Right: Assign your weapons to these buttons
A: The action button; it tells you onscreen when you can dive
underwater, talk to people, open doors, throw objects, push and pull
objects, and drop down from cliffs and ladders while hanging.
L: Turn on/off your map if you have one
Z: Change view to directly behind Link, look at a person or
object, or use Z-Targeting, which lets you aim at monsters in battle.
To move your aim, press Z repeatedly and to unlock your aim, press Z
while holding down on the Control Stick.

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3. The Subscreens
When you push Start, there are four subscreens that you can
look at. First is your map, telling you where you are right at that
time. Second is your inventory list, which you have your tools that can
be assigned to the C Buttons. Third is the Quest Status Screen, which
shows how many Pieces of Heart you have, what Songs you know, what
Spiritual Stones/ Medallions you got, and how many Skulltula Tokens you
have. Finally, there's your equipment screen, which you use to equip
your swords, shields, boots, and tunics.
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4. Link's Inventory
Kokiri Sword *: Your basic sword that you can find in Kokiri
Forest. It's the only sword you can use as Adult Link.
Master Sword **: You find this at the Temple of Time after
you've gotten all three Spiritual Stones and the Ocarina of Time. You
can only use it as Adult Link and it also lets you travel through time.
To go back to being a child, drop the sword back into the stone.
Giant's Sword (Biggoron's Sword) **: You get this from the
Giant Goron atop Death Mountain after you've finished the trading
process. It's twice as powerful as the Master Sword and it's held with
two hands!
Deku Shield *: Buy this at Kokiri Forest Shop for 40 rupees.
It's a good shield, but if hit by fire, it will burn!
too
get
the
and

Hylian Shield: Buy at the Market for 80 rupees. It's a little


heavy for Young Link, but just right for Adult Link. You can also
the Hylian Shield for free at the Kakariko Graveyard! Just pull on
stone with small plants in front of it, and enter the secret room
you'll find the shield in the chest!

Mirror Shield **: You find this in the Spirit Temple as Adult
Link. It reflects light off it when the sun or other forms of light
shine on it.
Kokiri Tunic: This is your basic outfit, and it does nothing
special like the other tunics you'll find.
Goron Tunic **: You can buy this at Goron City Shop for 200
rupees, but don't waste your money on it! The rolling Goron will give
you it when you stop him with bombs as Adult Link. It also protects you
from the intense heat of the Death Mountain Crater and other hot spots.
Zora Tunic **: You can buy this at Zora's Domain for 300
rupees, but like before, don't waste the money! After you beat Ice
Cavern and thawed King Zora out with some Blue Fire, he'll give it to
you for free.
Kokiri Boots: These are the basic boots that you start with;

nothing special about them!


Iron Boots **: You find these at the Ice Cavern, and they let
you sink to the bottom in a body of water.
Hover Boots **: You find these at the Shadow Temple. They let
you float across gaps for a short period of time, and it also keeps you
from sinking in the Haunted Wasteland.
Silver Scale: You get this in Zora's Domain as Young Link by
winning the diving contest. It lets you dive deeper and stay under
longer.
Golden Scale: You get this at the Fishing Pond near Lake
Hylia as Adult Link. You must catch a record breaking fish, weighing at
least ten pounds!
Goron's Bracelet *: You get this at Goron City after making
Darunia dance in his room. It allows you to pick up the Bomb Flowers!
Silver Gauntlets **: You find these in the Spirit Temple as
Young Link, but you can only use them as an adult. They allow you to
push heavier things.
Golden Gauntlets **: You find these at Ganon's Castle, and it
allows you to lift the huge silver pillars blocking certain areas.
Bomb Bag: You find this in Dodongo's Cavern and it lets you
carry and buy Bombs! It can be upgraded to Big Bomb Bag somewhere.
Stone of Agony: You find this at the House of Skulltula after
you collected 20 Skulltula Tokens. You use the Rumble Pak to find
secrets.
Gerudo's Card **: You find at Gerudo's Fortress and it shows
you're a member, so the guards won't attack or jail you again!
Skulltula Tokens: You find these all over the place by
defeating the Gold Skulltulas. They help you get useful items and
eventually break the curse of the Skulltula!
Bullet Bag *: You find it in the Lost Woods by getting three
bulls-eyes at the shooting game. It lets you hold up to 50 bullets!
Deku Stick *: It can be used as a weapon and a tool. It can
be used as a torch or to start a fire. You can buy them in shops or
find them on the ground after defeating enemies.
Fairy Slingshot *: This long-range weapon uses Deku Nuts as
ammo and it can shoot at targets out of your range.
Boomerang *: You can use it to stun or defeat weak enemies.
Some creatures can only be defeated with the Boomerang!
Deku Nut: When you throw a Deku Nut, it's blinding light will
stun some enemies, giving you a chance to attack. You can find them
under stones, bushes, and from defeating enemies.
Fairy Ocarina *: You get this from Saria as you leave Kokiri
Forest. It lets you play magical songs, as you learn them!

Ocarina of Time: You find this in the moat at Hyrule Castle


after you get all three Spiritual Stones and as you enter the castle as
Young Link.
Lens of Truth: It allows Link to look through fake walls and
see invisible items. It takes some MP each time it's used, but it's
worth it!
Bomb: Use these to blow up weak portions of walls or break
boulders blocking underground grottos. You can also throw one, too.
Bombchu: This mouse-type thing can carry bombs to a target.
It can climb up walls, but Link can't steer it, so aim carefully before
you let it go!
Magic Bean *: Kind of like the story, Jack and the Beanstalk.
Link can plant these beans when he finds a nice spot, then it grows as
time passes. You buy them from the fat guy at Zora's River.
Fairy Bow **: When you become a young man, you ditch your
slingshot to get this bow. It can shoot the Fire, Ice, and Light Arrows
as you get them.
Hookshot **: You can use this to grapple onto objects and
swing across gaps. As the adventure goes on, you can make it longer,
therefore changing its name to Longshot.
Megaton Hammer **: Use this to crush enemies, move blocks,
and turn rusted switches.
Bottle: You use these to put things in, such as potions,
fish, bugs, etc. You find them all over Hyrule as Adult Link and
there's only four!
Fire Arrow **: These arrows detonate on impact, making a big
explosion. It takes 2 MP to use them.
Ice Arrow **: These arrows freeze enemies on impact. It takes
2 MP to shoot one, and if you don't have enough, it'll still shoot. It
just won't freeze the enemy!
Light Arrow **: These arrows take more damage than the Fire
and Ice arrows, but it takes 4 MP to use, though. Save them for when
you really need them, don't waste them.
Din's Fire: This spell allows link to surround himself with a
ring of fire. It takes 6 MP to use it. You get this from the Great
Fairy near Hyrule Castle underneath the boulder.
Farore's Wind: Use this to create a Warp Point anywhere in
Hyrule, making it easier to travel places! To collapse a Warp Point
already placed, just use the "Dispel Warp Point" command. It takes 6 MP
to use it. You get this from the Great Fairy at Zora's Fountain on an
island where you gotta bomb the gray boulder to open the cave leading
to her.
Nayru's Love: This spell protects Link from being damaged for
a short period of time. It takes 12 MP to use and you get it at Desert
Colossus by bombing a cracked wall and speaking with the Great Fairy!

* - Can only be used by Young Link.


** - Can only be used by Adult Link.
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5. Kokiri Forest and the Great Deku Tree
You start the game sleeping inside your home in Kokiri
Forest. When Navi the Fairy comes, you'll wake up. Leave your house and
run up the small hill and go to the left. Go around or climb over the
fences to reach the wall. When the Action button says "Enter", push A
and crawl through the passageway. There'll be a maze with a boulder
moving through it. Get through the back of the maze and open the chest
there to get the Kokiri Sword! Get back out by crawling through the
passage again. Run around the grassy areas, jump across the river with
square-shaped rocks, and go into Mido's Home and open the chests to
find some rupees. When you have at least 40 Rupees, go to the Shop and
buy the Deku Shield. Now, go towards the path to the Deku Tree and talk
to Mido. If you have your sword and shield equipped, he'll let you pass
through the path to talk to the Tree. Talk to the Deku Tree and hear
what he has to say until it opens up in front. When you can move again,
enter the tree through that opening. Inside the Great Deku Tree, defeat
the enemies there and get some Deku Nuts and Deku Sticks, also cut down
bushes to get nuts, rupees, and even hearts! Climb the ladder to reach
the second floor, where you'll find the Map in a chest. Jump across the
gap to the right of the chest and enter the door there. When the Deku
Scrub in the center of the room attacks, just use your shield and
reflect the nut back at him. When it hits, try and catch him and he'll
give you info on how to defeat his other brothers. Go to the next room
and run through the room, jumping on the gray block, then the other
side before it crumbled. Open the chest to get the Fairy Slingshot!
Since the block crumbled, you can't find a way back across, so it's
time to use your slingshot. Aim at the ladder high above you, and it'll
fall, giving you access to the door again! Get back into the main area
and shoot the Skulltulas crawling on the vine-like walls above the
chest with the Map. After they're all defeated, climb up the wall and
touch ground up there to get to the third floor. Go a little bit to the
right and enter the door there. Take out a Deku Stick and light it up,
then light the other torch in the room to leave the room afterwards.
Push the switch and the three platforms in middle of the room will rise
for a limited time. Jump across the platforms to the other side and
open the chest to get the Compass. To get back to the other side
without the platforms risen, run to the other side and climb up the
wall. Go back into the main area and defeat any of the Skulltulas
hanging above the edges of the walkways by swinging your sword at their
soft bellies twice. Then, go to the edge of the platform facing the
center, and then look down at the web. Jump off the ledge and fall
through the web, destroying it. You'll now be able to reach the
basement this way! Get onto fry land and take out another Deku Stick
and light it up. Now, run across the shallow water to the other side by
the webs and burn the web apart and enter the door. Defeat the enemies
there and aim your slingshot at the eye above the door and shoot to
raise the bars blocking it. Go through the door, and dive underwater
and push the switch to lower the water. Get back to the entrance of the
room and wait for the platform to reach your side. Then, get on and let
it take you across the water to the other side. (Don't worry about the
spiked log, it won't hit you, but it'll hurt if you didn't push the
switch!) Defeat the Skulltula and pull the block across the floor so

you can reach the door. Defeat the Deku Baba here, then take a Deku
Stick and light the two torches here to open the door. Go into the next
room, but watch out; three enemies will fall from the ceiling to
attack, so be prepared. Light up a Deku Stick after that and burn the
web blocking access to the next room. Go into the room and defeat the
Deku Babas, then push the block into the water. Then, jump into the
water and get onto the ledge with the lit torch on it. Light up a Deku
Stick by it and jump from the platform onto the block, then onto the
other side. Swing the Stick down above the web on the floor to burn it
apart. Fall into the hole and surface on the dry land again. This time,
there are three Deku Scrubs there and you can only beat them in a
certain order. I believe the order in killing them is: 2 3 1. When you
hit the last one, it'll start moving around the room, so catch it.
He`ll give you a tip on defeating the boss in the next room, then
leave. Refill your hearts if needed and go into the next room and look
up at the ceiling. The boss, Gohma, will see you and jump onto the
floor to attack. Shoot it in the eye when it turns red, then when it's
stunned, come in and swing at the eye with the sword. It'll take about
10 hits from your sword to kill it. Take the Heart Container and go to
the light to exit the Deku Tree! Listen to what it has to say and
before it dies, it'll give you the Kokiri Emerald, which is also the
first Spiritual Stone! Now, leave the area and talk to Mido at the end
of the path. When he leaves, exit the forest and as you leave, Saria
will talk to you. She'll give you the Fairy Ocarina, then it's off to
Hyrule Castle! On your way out, talk with the owl, then go to the
Castle!
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5. Hyrule Field, Market, Hyrule Castle, and Lon Lon Ranch
Now that you're done with Kokiri Forest, it's time to go to
Hyrule Castle! From where you spoke with the owl, follow the path
through Hyrule Field to the castle gates. You may be stuck fighting
throughout the night if you can't get there before sunset. No worry,
because you can fend off the skeletons that come out during the night!
When morning comes, run across the drawbridge and into the Market. Stop
at the guardhouse right after you cross the bridge and destroy all the
pots for an easy bunch of rupees! Don't enter the Bazaar and buy the
Hylian Shield yet; you can get a discount on it later if you wait a
bit. Go through the Market and follow the path out of it to the castle.
You can't enter through the gates because they're closed and guards are
everywhere, so you're going to sneak in! Speak with Malon by the wall
with vines on it to get a Weird Egg, then climb the wall. Run across to
the gate and go down the ladder and exit the door to get past it! Now
the tricky part is avoiding the guards, and I'll try and describe how
to get past them as good as I can. When the path turns left for the
first time, run up the hill and into the grassy area. Run past the
guard and follow the path through the grass to the castle. Before you
reach the castle, turn off the path to the left and climb up the wall
to the left of the guard and the main entrance. Jump down into the
water and swim down the stream until you reach the end where it's
blocked. Jump out and walk towards the sleeping man. By now, your Weird
Egg has hatched, so use the Rooster to wake him up! He'll talk to you,
then run away. Now, push and/or pull the two blocks where he was
sitting and push them both over the edge. Jump across to the door with
an opening with water coming out and crawl in. Go through the Castle
Courtyard while avoiding ALL the guards along the way until you reach
Princess Zelda at the end of all that stuff. Talk to her and listen to

her story, then she'll give you a letter, which allows you to get
through guarded gates without a problem! As you leave, you'll run into
Impa. Talk to her and she'll teach you Zelda's Lullaby and escort you
out of the castle, away from the guards. From the castle, run through
Hyrule Field until you reach Lon Lon Ranch near the middle of the
field. Enter the first house to the left and talk to Talon, the man you
woke up at the castle. He'll play a game with you for some rupees; find
his three special cuccos and get a Bottle filled with Lon Lon Milk!
After you win, go into the ranch itself and talk to Malon. Use your
Ocarina and she'll teach you Epona's Song! After that, leave the ranch
and head east of the castle to Kakariko Village.
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7. Kakariko Village, Lost Woods, Death Mountain, Goron City, and
Dodongo's Cavern
Get to Kakariko Village by crossing the bridge east of the
castle and run up the stairs in the mountain to reach the town. Now
that you're in Kakariko Village, go up the stairs to the left of the
main path, and then go up the next set of stairs near the lookout
tower. Go up to the guard by the gate and show him Zelda's Letter.
He'll talk to you and he'll eventually tell you to go to the Market and
buy the Hylian Shield. You'll get a discount on it after talking to
him! After you get the shield, go to the Lost Woods by entering it from
Kokiri Forest. From the entrance to the woods, go right into the next
area, then go left. Turn right again, and then go left through a couple
areas. Then, turn left and finally turn right. Go through the maze at
the Sacred Forest Meadow, and talk to Saria at the end. She'll teach
you Saria's Song, which lets you speak with her anytime. After that,
get all the way back to Kakariko Village by the gate like before. Now
that the gate is opened, it's time to go up Death Mountain! As you head
up the mountainside, you'll see the Dodongo's Cavern, but there's a
boulder blocking the entrance, so just continue up the path for now.
When the path splits, take the right path to Goron City. Once there,
walk the tightrope right across to the lone Goron sitting on a
platform. Talk to him to hear about his brother, Darunia, then walk
back across to the ledges by the entrance. Go down the stairs all the
way to the bottom level and step on the mat in front of the closed
door. Take out your Ocarina and play Saria's Song. Then, when the door
opens, stand on the mat in front of Darunia and play Saria's Song again
to make him dance! After he's done dancing, he'll give you the Goron's
Bracelet, which lets you pick up the Bomb Flowers! Leave Goron City and
find the area where there's a Goron sitting there by a group of Bomb
Flowers. Then, pick up a Bomb Flower and throw it over the edge at the
Cavern far below. If you threw well, you'll destroy the boulder,
granting you access to Dodongo's Cavern! Go back down the mountain and
enter the cave. From the start, go down the right hill and hug the wall
to the right of the lava pool to reach dry land on the other side.
Climb up the ladder and take the Bomb Flowers and use them to blow open
the doors and the Beamos. Enter the last door and watch out for the
enemies here; they explode shortly after you defeat them! At the end of
this long room, push an Armos statue onto the switch to remove the bars
blocking the door. Enter the door and go down the hallway, then enter
the next door. Get ready for a little fight here against two very agile
Lizalfos. After you beat them, go and enter the next door at the back
of this room. Defeat the Dodongos here by getting behind them and
hitting their tails with your sword a few times. After they're all
defeated, light a Deku Stick and light the other three torches in the

room to open the door out of there. Continue through the next room
until you end up in the main area again. This time, make your way to
the other side of the room and blow open the doors there, too. In the
middle room, be sure to take the Map after bombing the room open. Enter
the door at the end closest to the big dinosaur head. The secret here
is to detonate ALL the Bomb Flowers here at once. To do that, pick a
Bomb Flower that's NOT on the gray ledge and put it in the empty space
in the middle of the ledge. When it explodes, so will the other
flowers, which will now trigger the stairs to come down! Climb the
stairs and the wall up to the next floor and land on either side
because it doesn't matter. Follow the path to where the path connects
with the other one and turn left/right depending on what side you're
on, and enter the next room. Push all the Armos until you find the one
that's a statue and push it away from the ladder so you can get up
there! Push the switch to open the door to the next room. In the next
room, just run down the hall and make the jump between the broken
bridge. In the next room, avoid the blade traps and make your way to
the other end of the room. Then, jump on the block and on the ledge
right in front of the door. Turn around and jump onto the platform with
the Bomb Flower, and pick it up and throw it so it sits on the ledge
that you were just standing on. If successful, you'll destroy the door,
giving you access to the next room! Go through the path and defeat the
Lizalfos in the following room with your sword. Then, enter the next
room and follow the hallway through the next room, too. Go through the
next hallway and you'll end up in the room you skipped before. Jump
across the gap and open up the chest to get the Bomb Bag, which lets
you carry Bombs! As a bonus, it already has 20 Bombs inside it! Go
through the next hallway and press the switch there to raise a pillar
from the bottom of the area to bring you down there quickly when
needed. Walk along the ledges and you'll see a bridge. There are two
holes in the bridge, which you can easily jump over! Stand next to each
hole and drop a Bomb into each of the eyes of the big head below. When
Bombs are dropped into both holes, the mouth will open, giving you
access to the rest of the cavern! Use the pillar you activated before
to get down there and enter the room inside the mouth. Enter the next
room and defeat the flying bats here. Then, follow the reachable path
around through a couple rooms. Then, follow another path back to the
same room, but right behind a block! Push the block down and into the
hole where the switch is in middle of the room. Then, enter the next
room and drop into the lair of King Dodongo! When he walks towards you,
he'll open his mouth wide. Throw a Bomb into his mouth to hurt it.
Repeat the process a few more times to defeat it! After you exit the
Cavern, Darunia will thank you and give you the Goron's Ruby!
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8. Zora's River, Zora's Domain, Lake Hylia, and Inside Jabu-Jabu
To get to Zora's River from Kakariko Village, go left after
exiting the town and follow the river into the side of the mountain.
Follow Zora's River all the way up to the waterfall at the end. Stand
in front of the falls and play Zelda's Lullaby with your Ocarina to
open the cave behind the waterfall. Jump across into the cave to reach
Zora's Domain! Follow the dry path up to the Zora Shop and go up the
hill and the stairs to reach King Zora. Stand on the platform and talk
to him, and he'll tell you that Princess Ruto is missing! Get back down
to the big lake downstairs in Zora's Domain. Dive in the water and swim
towards the wall where the hill was, and go into the underwater hole
because it leads to Lake Hylia! Once there, swim a little bit out and

dive underwater again and take the Bottle with a message inside. Then,
go back to Zora's Domain through that underwater passage you used to
get there and go back up the hill and show King Zora the message. He'll
then move over, letting you get into Zora's Fountain and Jabu-Jabu. Go
down to the shallow sections of the Domain and catch a fish in your
Bottle, then go behind King Zora and head to Zora's Fountain, home of
Jabu-Jabu! Feed Jabu-Jabu the fish and he'll suck you into his insides.
From the start, defeat all the enemies in the room, and then shoot the
switch on the ceiling to open the door. Then, go right through the next
room and enter the following room. (Don't worry, you'll come back to it
later!) Talk to Princess Ruto and she'll walk away from you and fall
into a hole in the floor! Save her by jumping into the hole after her
and you'll land in the basement. Talk to her again and she'll finally
let you carry her around. Go through the door behind you and go down
the hallway while avoiding the floating bubbles. In the next room, drop
into the middle area and throw Ruto onto the platform at the other side
of the room. Then, press the switch to make the water rise, and swim up
to reach the other side, too. Run through the next hallway, still
avoiding the bubbles, and when you reach the door, turn around and
shoot the switch in the ceiling to open it! Enter the next room and
dodge the enemy's attacks while waiting for the floating platform to
come down to the basement. When it comes, jump on and ride up to the
first floor again where you were before. Walk along the ledge and enter
the next room with the holes in the floor. This time, make your way to
the other end of the room and enter the door to the next area. When the
path splits, take the far right path and step on the switch. If the
door shuts again if you get off the switch, place Ruto on the switch to
keep it open for you. (This goes for all the switches in this area.)
Defeat ALL the enemies in this room to get the Boomerang! Leave the
room and take the second right and enter the room. Defeat the Green
Parasite Tentacle swinging from the ceiling by aiming and throwing your
Boomerang at its narrow weak spot a few times. After you defeat it, the
big barrier in the room with the holes will disappear! Go back to the
room with the holes, and drop into the new hole. You'll drop onto a
ledge in the basement, which you couldn't reach otherwise. Enter the
door there and when she asks you to, throw Ruto onto the platform so
she can get the jewel there. The platform will take her up a couple
floors and bring a giant octopus down to attack you! Defeat it by
running around and around until you finally get behind it. Then, use
the Boomerang and attack the weak spot with the sword. Repeat the
process a few more times to defeat it, then climb onto the platform to
get to the second floor. Go down the hallway and enter the next room.
Use the Boomerang to make the shaky blocks stay still for a while, then
jump across them to the other side! In the next room, jump onto the
ledge and ride it down to the first floor again in that room you
skipped earlier. This time, you're now able to reach the switch there.
Get a crate from the nearby ledge and put it on the switch to keep the
door open for you. Enter the next room and climb up the vines on the
wall in back of the room. Stand a little bit back from the glass panel
and use Z-Targeting to aim at the switch at the other side. Once your
aim is set, throw the Boomerang so it swings around the glass and hits
the switch! Now, get back down to the ground and enter the now opened
door. Go down the hall and enter the next door to reach the boss,
Barinade! Defeat it by using Z-Targeting on the huge tentacles on top
of it and hitting them with your Boomerang. When the jellyfish guys
start swinging around the room, use your sword to destroy them all.
When they spin REALLY FAST around the boss, use the Boomerang and hope
it hits the middle of the boss. Run in and attack with the sword a few
times. Repeat the last few steps to defeat the boss! After you leave
Jabu-Jabu, Ruto will give you Zora's Sapphire, the last Spiritual

Stone!
*********************************************************************
9. Temple of Time, Graveyard, and Forest Temple
After you get the last Spiritual Stone, head to Hyrule Castle
to tell Zelda. When you get there, Gannondorf has come and Zelda has
been taken from the castle with Impa. She'll drop the Ocarina of Time
in the stream around the castle, so after the scene is over and you can
move, dive into the water to get it. Go to the Temple of Time and play
Zelda's Lullaby (I could be wrong you know.) in front of the altar to
open the door. Enter the next room and take the Master Sword. You'll be
warped ahead 7 years in time, and you'll meet Sheik and the Sage Rauru.
Sheik will teach you the Song of Time and tell you to go to Kakariko
Village. Once at the village, head to the graveyard and go up to the
Royal Tomb. Play Zelda's Lullaby to open up the tomb, then enter the
underground chamber. Go all the way through the tomb until you reach
the wall with the hieroglyphics in it. Read them to learn the Sun's
Song, which makes the sun rise/set at anytime. Exit the tomb and head
towards the spot where the bean hole used to be and pull on the
tombstone at the end of the line. Go underground and Dampe will race
you, so just follow him closely. When you get to the end, you'll get
the Hookshot! After that, enter the last room and play the Song of Time
to make the blue block disappear. Follow the path to get inside the
windmill, then exit it through the door. Now, go to the Lost Woods and
follow the path like before to reach the Sacred Forest Meadow. Make
your way through the maze while avoiding the Moblins and the clubpounding enemy by the stairs. When you finally reach the meadow, Sheik
will teach you the Minuet of Forest, which warps you to that spot at
any time, from anywhere! Use the Hookshot on the branch above you to
reach the entrance of the Forest Temple. Now, this guide was provided
by Zauron (SLC77@cc.usu.edu), so if you have any questions on Forest
Temple, you should ask him for better answers! First thing to do, is in
the very first room, the entryway with the trees and the wolves, is
climb up the vines on the right wall and then jump from tree to tree to
get the small chest up on the left wall containing a small key. Now
enter the temple. Kill the giant Skulltula in this hallway (it only
takes 1 regular hit now with Adult Link's more powerful Master Sword)
and enter the Big Room. You'll see some ghosts making off with some
torch flames. Now go straightforward and enter the door up the stairs
on the other side. They'll be a blue flaming skull here. Z target it
and use your shield (R button) until it runs into your shield. That
will get rid of its blue flame. Then just take it out with your sword.
Go through the next room and you'll be in the Lower Stalfos room. It's
a large round room that contains two of the toughest enemies you've yet
faced, the skeletal Stalfos. Using a combination of Z targeting,
effective use of your shield, side jumps, and backflips, and some good
ol' slashes and jump slashes you should be able to take them out with a
bit of practice. Remember that you can't block their jump attack so if
they do one, backflip (back+A) to avoid it then counterstrike. One good
thing is that for the most part the one you aren't focused on leaves
you alone. Once these guys are toast, you'll be rewarded with a second
small key. Kill the pots in the room and one should contain a lifegiving faerie. Now return to the Big Room. Go to your right to a small
corridor with a blue block in it. Play the Song of Time to get rid of
the block and go through. This room, the West Plant Room, contains some
man-eating plants that are much tougher than previous ones. Make your
way to the vine-covered wall to your right. Kill whatever Skulltulas

you can reach with your Hookshot and climb up the right side of the
vines...you'll have to make you way up slowly and try to avoid the
Skulltula that is left. Remember that if it doesn't see you it can't
get you. If you have to when it comes at you push A to drop down and
then grab back on and try again. Once you make it into the alcove with
the doorway go in the door and kill the annoying blue flaming skull.
You'll be rewarded with the dungeon map. Go through the next door and
you'll find yourself on a balcony. Notice that the balcony next to you
has a gray circle icon above the doorway. Use your Hookshot and shoot
that gray icon thing to fly over to the other balcony. Step on the
switch in there then kills the Skulltula with your Hookshot and uses
the vines to climb down. Make your way to the well you saw get drained
and climb down it. Run down this corridor to the other side and open
the chest there to get your third small key. Now climb up the vines and
you'll be back in the West Plant Room. Go out the door you came in and
you'll find yourself back in the Big Room. Now go through the locked
door to your right. Kill the Skulltula and go through the door in the
small hallway. In the next room, which I refer to as the block puzzle
room, climb up the two ladders and then follow the yellow arrows on the
floor to walk around until you hit the back of the blue movable block.
Push it until it's even with the hallway going the other way, then back
up and go up the ladder you passed while pushing it. Up here go around
until you meet a second movable block. Push this one until it stops
moving, then go back, take a left, and fall off the ledge to fall back
down to where the first block was. When you bump into it push it as far
as it will go, then loop around to the other side of it and push it as
far as it will go again. It will fall down slightly and you'll get that
tone telling you solved a secret. Now climb up the block and then climb
up the wall next to it and you'll bump into the second block
again...push this one as far as it will go then climb it and the wall
behind it. Follow the passageway around to a ladder and climb up it,
then keep going and you'll see a locked door. Go through and you'll
find yourself in the West Twisted Hallway. Follow it until you reach
the West Twisted Room. Watch out for hands falling from the ceiling and
hop across the stones to another locked door. Go through it and you'll
be in the west stairway. Climb down the stairs and enter the Upper
Stalfos Room. You've got a tough battle here. Kill the first Stalfos
while avoid the pit and then two more will come after you. Unlike the
previous two, with these two if you kill one and take too long killing
the other, the first one will come back! Don't panic, keep your head,
and I hope you put some faeries in your bottles from the forest meadow
maze earlier! The reward for this tough battle is the awesome Bow. Now
take your new bow and go BACK (yes, back, not forward) to the stairway
you entered from. You should have seen a red ghost laughing at you
right? Well, as soon as you got close she disappeared. This time shoot
her with your arrow before you get close enough to make her disappear.
If you get her in all three pictures she'll fight you. She's just like
the composer brothers in the graveyard. Just keep blocking her attack
until she appears and then letter have it with a jump slash. When she's
dead you'll have recovered the first flame from the Poe Sisters and
you'll be rewarded with a small key. Now go back into the Upper Stalfos
Room and go out the other door. Here you'll face the blue Poe Sister.
Deal with her the same as the red one and get the compass as reward.
You need another key before you can go on, so go BACK again through the
Upper Stalfos Room, past the West Stairway, back through the West
Twisted Room and West Twisted Hallway and finally you'll find yourself
back at the end of the block puzzle room. Above the doorway to the West
Twisted Hallway is a gray eye. Shoot it with your arrow and the hallway
will straighten. Now go through the hallway to the Twisted Room and
you'll be at a different angle now. This time, drop to the floor and

open the gold chest to get the Boss key, then drop down the hole in the
floor. Kill the flaming blue skulls in this room and go out the door.
Now you're on the balcony of the West Plant Room. Walk along the
balcony and enter the door on your right to get to a room with a very
tough Living Hand monster. Remember to kill all it's parts quickly when
it splits or it will join back together. You'll get the second small
key you need. Go out the door, take a right and go through that door.
You're back in the block puzzle room. Make your way up to the door to
the West Twisted Hallway and shoot the gray eye again to turn it back
into a twisted hallway. Go through the Hallway, the Twisted Room, the
West Stairway, the Upper Stalfos Room, and finally the East Stairway
ending with a locked door. Go through this locked door and you're in
the East Twisted Room. Hang a right and you'll be in the East Twisted
Hallway (which is currently straight). Kill these Green Flaming Skulls
the same as the blue ones - Z Target and hold down R and walk into
them, then kill with sword. They're easier then the blue ones. Go
through the locked door at the end of the hallway and you'll be in a
rotating blocks room. Jump on one of the blocks and aim your arrow
toward the frozen eye that's on one wall. Wait until the torch in the
middle of the room is between you and they eye and then fire your
arrow. The arrow will fly through the torch's flame, light on fire,
then hit the eye, melt the ice, and activate the eye (cool, ain't it?).
Believe it or not since Adult Link doesn't get to use Deku Sticks
you'll have to light torches and stuff using this method instead. Kind
of tricky but cool nonetheless. Now the Hallway will be twisted so go
back through it. Fall down the hole in the bottom of the Twisted Room
and you'll be in the falling ceiling room. To your right is a small
hall and door that leads to the balcony of the East Plant Room. Don't
bother the only thing there is a small chest containing a heart.
Instead, wait until the ceiling falls and as it's rising again run to
the small yellow switch along the right wall. Stand on it and stay on
it until the ceiling falls and you won't get hurt. Then run to the
square just left of the small treasure chest when the ceiling rises
again. Get the treasure (some arrows) and wait for the ceiling to fall.
Then run through the door to the picture puzzle room. Shoot the picture
on the wall with an arrow to get the puzzle going. You then have to
push blocks around until they match the picture on the wall (look at
the top of the blocks and ignore the pictures on their sides). One of
the blocks is a nonsense block and is just there to confuse you. If you
don't make it in time the blocks will rotate to a new configuration and
you'll be given a bit more time. Keep trying, eventually it should give
you enough time to do it. Once you get the picture you'll have to fight
the green Poe Sister. Knock her around to get back the green flame and
then go through the door. Kill the Skulltula and go through the next
door and you're back in the Big Room. Jump over the fence and fight the
final Poe Sister. She'll split up into 4 ghosts. Watch carefully, after
they split it, one of them will do a quick 360 spin and the others
won't. The one that spins is the real one. Shoot her with an arrow
using Z targeting. Once she's dead the tile in the middle of the floor
will become an elevator. Ride it down to the Revolving Room. This one
took me a while to figure out. Stand at the right of one of the rig
rock platforms sticking out of the wall and push A to grab it, then
push. After a while of pushing the room will rotate. Go through any
opening and step on switches, get treasures, and kill monsters until
finally the room rotates around to the now opened hallway leading to
the Boss Room (remember to keep rotating it the same way by always
standing to the right of the block when pushing). Now go through the
Boss door and climb the stairs, then walk over the Triforce symbol and
then try to go back out. Your way will be blocked and you'll now be
facing Phantom Gannon. Phantom Gannon has two phases. In the first

phase, he rides into a picture and then two of him rides back. One of
them is fake. Stand in the middle of the room with and arrow ready to
fire and rotate around scanning the pictures. When one of the pictures
has Phantom start coming back out of the picture (a bunch of purple
light will appear) fire an arrow at him right away. If you hit him
he'll retreat and you can do it again. If you miss he'll zap you for a
big time hurt. After you've done this 3 times he'll lose the horse and
start flying around the room shooting bolts at you. You'll quickly
notice that you can block the bolts but you can't seem to hurt him at
all. If you're played A Link to the Past, remember the evil wizard
Aghanihm? Well, next time Phantom Gannon shoots a bolt at you hit it
with your sword to shoot it back at him. HOWEVER, watch out as he might
hit it back at you again! So be ready to hit it again if it comes
flying back to you. Sometimes you'll hit it back and forth like 10
times before it finally gets him. The more times it bounces back and
forth the more it hurt too. When it does hit him he'll fall to the
ground. Take this opportunity to give it to him with a jump slash from
your sword. Then he'll fly back up again. The more times the bolt
bounced before hitting him the longer he'll be on the ground. Keep
doing this until he dies. Sometimes when he's almost dead he'll fly
toward you with a super powerful spear stab. Try to dodge it if you
can, you can't block it. Also, remember to stay far away from him when
he's firing bolts because it will make it easier to hit them back at
him. Once he's dead you'll get a message from the real Gannondorf. Grab
your heart container and get out of the temple via the blue light.
After you exit the temple, you'll get the Forest Medallion from the
Forest Sage, Saria!
*********************************************************************
10. Death Mountain Crater and Fire Temple
After you meet Saria again, head back to the Temple of Time.
Once there, head to the area where the Master Sword was and Sheik will
appear and teach you the Prelude of Light. He'll also tell you how to
become a kid again! After he disappears again, since you don't need to
be young right now, go up to Goron City. Stand on the level where the
Goron is rolling around like a ball, and stand near the Bomb Flowers.
When he comes closer, place a Bomb Flower in middle of the floor and
it'll hopefully explode as he passes near it. When he stops and talks
to you, he'll give you a Goron Tunic, which allows you to survive
inside the Death Mountain Crater! Head down to the lowest level of the
city and enter Darunia's room. He's not there right now, so try and
pull on the statue in his room. Once the passage is revealed, follow
the path to the crater. Once there, put on the tunic so you can last a
while. Then, walk up to the broken bridge and use the Hookshot to cross
to the other side. Then, Sheik will appear again and teach you the
Bolero of Fire, which warps you into the crater at any time. After
that, follow the path to a ladder, which leads down to the Fire Temple.
From the start of the temple, go up the stairs and enter the left door.
After Darunia finishes talking to you, make your way to the left side
of the room and push the switch to free a Goron. Enter the cell to
claim a key, then leave this room. This time, enter the door at the
other side. Make your way across the lava to the right side of the room
and enter the door. Free the Goron and get the key, then leave that
room. Now, get to the far end of the room and enter the door there.
Push the switch, free the Goron, and take the key. Then, leave the room
and head over to the bridge. Cross the bridge and enter the door you
haven't yet entered, and slide down the wooden plank there. Climb the

fence to the right and once at the top, defeat the bats and drop onto
the top of the platform below. Push the block off the edge so it covers
up the flaming geyser on the ground. Then, jump on the block and you'll
get a free ride up to the second floor. Ignore the imprisoned Goron for
now and climb up the nearby ledge. Push the block over the edge, and
then jump down to the ground and push the block along its path until it
stops. Then, climb back up the ledge and jump on top of the block and
climb the fence-like wall. Stand near the edge of the platform and
shoot your Hookshot at the switch below, which extinguishes the flame
at the bottom of the other wall. Quickly climb the other wall before
the flames come back and enter the door up there. Avoid the boulders
and make your way to the right, then into a small alcove where you can
free a Goron and get a key. After that, get to the other end of the
room and enter the door in another alcove and free another Goron and
take another key. Then, hug the right wall until you reach a door, and
enter it. Go across to the other end of the room and enter the other
door, then walk across the wooden plank to the grill-like floor.
Quickly run all the way to the other end of the room or else the
curtain of fire behind you will hurt you badly. In the next room, jump
onto the ledge where the Torch Slug is, and defeat it. Lay a bomb by
the crack and jump to another ledge to avoid getting caught in an
explosion. Drop into the hole it makes and free the Goron and get the
key. Then, go back to where you were just moments before. Jump down to
another ledge and push the switch, then make your way to the south end
of the room. Go into the now opened cell and take the key and then drop
down to the ground. Head to the other end of the room and enter the
door to the left. Go across the platform and enter the next room and
get onto the grill platforms. This time, instead of going to the end of
the room, jump onto the ledge about halfway to the left and enter the
door. Go down the hallway and go to the following room and make your
way to the door in the room. Pass the cell containing the Goron right
now, and enter the other half of the maze room. Head towards the switch
and push it, then run towards the other door before the fire curtain
comes again to block access to it. Place a bomb by the door because
it'll come to life, then enter the real door after the bomb explodes.
Defeat the Flare Dancer in the room by using the Hookshot on its core,
then attacking it with the sword. After it dies, climb onto the
platform in middle of the room to ride up to the fourth floor. In the
next room, climb the wall, hit the switch below, and climb the other
wall like you did earlier, and enter the door. Hit the switch nearby
and run up the stairs to get the Megaton Hammer! Go back down the
stairs and use the hammer on the platform to drop to the fourth floor
again. Hit the rusty switch with the hammer to lower the stairs, then
pick up a box and carry it down the steps. Drop it on top of the switch
to keep the door open, then enter the door to the next room. In the
next room, hammer down the platform to drop down another floor. Hit the
rusty switch, open the door, and jump across the gap to reach the blue
block. Play the Song of Time in front of the block to make it disappear
from this spot, then hammer the switch. Drop into the pit, free the
Goron, get the key, and climb the blue block to reach the other side
again. Jump across to the remaining platform and hammer it a couple
times and get ready to freefall down a couple stories! Once there, exit
through the door that leads to the entrance of the temple and go down
the stairs. Hammer the statue apart and enter the room, then defeat the
enemies there and enter the following room. Enter the next door and
defeat the Flare Dancer there, then enter the next door. Push the
switch, free the Goron, and get the Boss Key! Now, leave the room and
go back up the stairs and enter the left door. Cross the lava pit and
open the Boss Door to reach Volvagia, the dragon boss! To defeat it,
when it comes out of any of the holes in the platform, hammer its head

and then attack with your sword. Repeat the process until it burns up
in the air and dies. Take the Heart Container and enter the light.
After you meet Darunia again as the Sage of Fire, he'll give you the
Fire Medallion!
*********************************************************************
11. Ice Cavern and Water Temple (partially complete, may be missing
half of this section!)
After you beat the Death Mountain Crater, head down to Zora's
Domain. You'll see that the entire place turned into a frozen ice land,
including King Zora! Go up and around the path near King Zora and go
out to Zora's Fountain. Enter the nearby cave and you'll be in the Ice
Cavern. From the start of the cavern, follow the path while avoiding
the falling icicles and cutting apart icicles on the ground with your
sword. In the first actual room, just go right through it and go
through the path between the Red Ice blocks. In the next room, you're
going to need to collect all five silver rupees to open another
passageway. Then, follow the path that isn't blocked by Red Ice until
you reach the next area. Defeat the ice enemies in the room and climb
on top of the platforms and fill a few bottles with some Blue Fire!
Then, go a little further on the ledges and use the Blue Fire to melt
the ice around the chest so you can get the Map. Then, exit this room
and go back to the previous area you were in with the silver rupees.
This time, use another bottle of Blue Fire to melt the Red Ice at the
door to the RIGHT, then follow that passage to the next room. Push the
block around the room and collect each of the silver rupees to make the
door open. Then, push the block to the ledge by the door, then climb
the block and the ledge and enter the door. Before reaching the next
area, use Blue Fire to melt the ice blocking access to the next room.
Then, enter the room and defeat the Wolfos to get the Iron Boots! After
you get the boots, Sheik will appear and teach you the Serenade of
Water, which warps you to Lake Hylia at any time. Dive into the water
hole while wearing the boots and follow the path to exit the room. Now,
with a bottle of Blue Fire, leave the Ice Cavern and thaw out King
Zora! He'll give you the Zora Tunic as a reward for saving him, which
lets you breathe underwater when you use the Iron Boots. After that, go
down to Lake Hylia and cross the bridges and you'll be on an island
with the Triforce symbol on the floor. Drop down to the small pond in
the lake since it's drained, and use the Iron Boots to stay in place on
the floor. Use your Hookshot on the diamond-shaped switch above the
gate to the Water Temple to open it up. After you enter the temple,
reach the central area and go right, then use the Iron Boots to sink to
the bottom floor. Follow the passageway until you meet Ruto again, then
take off the boots and float up to the third floor. Play Zelda's
Lullaby at the Triforce symbol to drain the water completely, then
enter the nearby room. In the next room, defeat the spike enemies and
open the chest to get the Map, then leave the room. Drop down the hole
to the first floor and use Din's Fire to light the torches, which open
the door. Defeat the clam enemies in the next room to get a key. Follow
the path back to the central area, and get to the far end of the room
and push the block there until it drops. Follow the path until you
reach the room with the rapidly moving water and put on your Iron Boots
when you're above the pipe. Use the Hookshot to hit the switch in the
statue's mouth, then use it again to reach the target on the wall
nearby. Take off the Iron Boots and float up above the clams into
another room and get a key. Then, go back to the main area and then
enter the tower in the center of the room. Use the Hookshot to reach a

higher platform and play Zelda's Lullaby there to raise the water
halfway. Then, use the Iron Boots to sink to the bottom of this room
and follow the new passageway until you reach the switch. Hit the
switch and defeat the various enemies to open the other gate in the
ceiling. Float into the new opening and open the chest to get a key.
Now, make your way back to the room where you changed the water level
and enter the door above the water! In the main area, go left and use
the Iron Boots to sink to the bottom, then follow the passage to where
you met Ruto before. Then, float up to the second floor and bomb the
cracked wall and get the key in the chest. Next, go back to the central
area and float up to the second floor and go to the far end of the room
and use your key to open the door. Walk by the water and wait for the
spider enemy to jump down, then defeat it with your sword and stand on
the water. Use your Hookshot or arrows to shoot the nearby switch to be
risen up to the next floor. Enter the next room and play Zelda's
Lullaby by the Triforce symbol to raise the water completely. Then, go
left and enter the room and defeat the nearby bats in the room. After
they're gone, drop down to the lowest platform and wait until it
reaches its lowest point. Use the Hookshot to climb the platforms
coming down the waterfall to reach the other side. Get through the room
by hitting the switch and using the Hookshot to reach the platforms,
then eventually you'll reach the last platform. Stand on the statuelike head and hit the switch to go up to the door. Enter the next room
and run across the room to the other door. Turn around and walk towards
the tree to fight Dark Link! Defeat Dark Link by using Z-Targeting and
holding your shield in front of you. Then, when he finally attacks,
right after he swings, attack with your sword. (It is recommended that
you have the Biggoron's Sword because it'll finish him quicker!)
Continue this process until he's defeated and enter the now open room.
Open the chest to get the Longshot, then play the Song of Time behind
the chest to make the block disappear. Drop into the hole and you'll be
in an underground river. Drift down the river while avoiding the
whirlpools and climb onto the ledge at the left wall near the end and
shoot the eye switch with an arrow to open the nearby gate. Use the
Longshot to reach the chest and get a key then follow the path out to
the rapid water room. Use the Longshot to cross the pool and then
follow the path back to the central area and get to the far side of the
room. Use the Iron Boots to reach the lowest room on that side and
follow that path to the room where you met Ruto and take off the boots
to float upward. Once at the top, play Zelda's Lullaby to drain the
water, and fall down the hole and make your way to the main area again.
Enter the middle tower and reach the upper ledge with the Longshot and
play the lullaby again to raise the water level halfway. Leave the room
and get to the back of the room and you'll see an eye switch. Shoot the
switch with an arrow and use the Longshot on the target behind the gate
before it shuts and follow the path until you reach a block. Push the
block as far as it can go and go right and open the chest to get a key.
Go straight out of the room and use the Longshot on the target in the
ceiling and you'll reach the main area again. Sink to the bottom of the
room again and get to the right side and go through that passage to the
next room. Surface on the ledge in the room and use the Longshot to
reach the other side by the door and use a key to open it. Get across
the room while avoiding the spider enemies and the other obstacles and
enter the next room. In the next room, defeat the Stinger enemies and
then drop down onto the ledge and bomb the crack in the wall. In the
new passage, pull the block as far as you can go, then get to the ledge
across the water and bomb it, too. Then, enter that side of the passage
and push the block as far as possible, then go back to the other side
and pull the block some more. When you have enough room, get to the
other side and push the block into the water so it pushes down the

switch, which raises the water, giving you access to the door! Enter
the next room and hit the switch with your sword, then quickly go
across the rising water pillars to the other side. In the next room,
put on your Iron Boots, then after the boulder passes you, go right and
drop into the underwater passageway. Follow the passage to the end and
take off your boots to float up to the surface and take the Boss Key
from the chest. Now, make your way ALL the way back to the central area
and float up to the surface of the water and enter the room above you.
Press the switch while you're standing on the water and go up to the
top and play Zelda's Lullaby in the following ledge to completely raise
the water level! Then, go left and stand on the platform across from
the statue with the Longshot target. Aim your Longshot and go across
the water and enter the next room. In the next room, run up the slope
with the Blade Traps without getting hurt to reach the Boss's Room!
(This may take a few times.) To defeat the boss, Morpha, stand along
the sides of the room and wait until a tentacle rises from the water.
Stand a safe distance away and when the nucleus of the
Enemy appears inside it, use the Longshot to pull it out, then swing at
it with your sword. Repeat this process until it's defeated and you'll
be warped to the Chamber of the Sages! Talk to Ruto and she'll give you
the Water Medallion and when you return to Lake Hylia after you beat
the temple, the water will fill up again! While standing on the plateau
above the Water Temple, stand on the wooden platform in front of the
plague, and wait until the sun rises in the morning. Shoot an arrow at
the sun and a Fire Arrow will land on a nearby island, so swim over and
get it! After that, it's time to go to Kakariko Village again.
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12. Kakariko Well and Shadow Temple
After you've beaten the Water Temple, go to Kakariko Village
again. There'll be a house there in flames and Sheik will come and tell
you about the demons that have come out of the well. Watch the scene
for a moment, and when Sheik talks to you again, he'll teach you the
Nocturne of Shadow. After that, go to the windmill and talk to him,
then show him the ocarina. He'll teach you the Song of Storms, which
lets you make the rain on or off at any time anywhere! Now that you
know the song, go to the temple of Time and revert back to your younger
form, then go back to the windmill. Play the Song of Storms for the
man, then leave the windmill and climb into the well. From the start,
go down the hallway and walk right through the wall at the end of the
room. You'll go right through and appear in the next room! From there,
take the path to the right and as you make the left, walk through the
wall around the corner and open the chest to get a key. Continue down
the hall and make another left at the end. Stand on the Triforce symbol
on the ground and play Zelda's Lullaby to drain all the water in the
well. At the end of this room, make a left and go down the hallway
while trying to avoid the green flying skull thing. About halfway down
the hall turn right and enter the next room. Light all the torches with
Din's Fire to open the caskets then look in the one in back and to the
left to find a key. Now, get back to the main hallway and continue down
to the right. After you turn left again, walk through the wall and open
the chest to get a key. After that, jump into the pit and crawl through
the opening to reach the next area. Enter the next room and you'll see
four arms sticking out of the ground. Let one capture you, then the
main enemy will appear. Struggle to get out of the hand's grasp, then
as the enemy lowers its head, attack with your sword. Repeat the
process until he's defeated to get the Lens of Truth! Now, warp to the

Temple of Time and become Adult Link again and play the Nocturne of
Shadow to warp to the entrance to the Shadow Temple. From the start,
walk up to the pit and use the Longshot to cross the gap to the other
side, then walk right through the wall in front of you! In the next
room, use the Lens of Truth to point out the real skull on the
pedestals. Then, push the bird statue so that its beak is aiming at the
real skull to open the door. You can't reach that door yet because a
chasm separates you and the door, so turn around and use the Lens of
Truth to find two passages in the wall. Enter the one to the right and
in the next room, walk through the wall and go right. Use the Lens of
Truth to reveal another secret area in the right wall. Enter that room
and defeat the zombies and bats to get the Map then go back to the
previous room and go right. Use the Lens of Truth to find yet another
passage and go through it to reach the next room. In the next area,
take the right path and walk to the end of the room and walk through
the wall at the corner and open the door to the next room. In this
room, you'll see four arms sticking out of the ground. Let one capture
you, then the main enemy will appear. Struggle to get out of the hand's
grasp, then as the enemy lowers its head, attack with your sword.
Repeat the process until he's defeated to get the Hover Boots, which
let you walk across water and air for a short period of time! After you
get the boots; backtrack to the room with the bird statue and the door
across the chasm and strap on your Hover Boots. Run across the chasm
and go through the door to the next room. Go down the hill in the next
room and defeat the Beamos statue with bombs, and then walk through the
wall to the left. Find all the silver rupees to open the gate and get a
key from the chest. Go back to the last room and bomb the remaining
wall to the left and enter that room using a key. Run all the way to
the big, open section of the room while destroying the Skulltulas along
the way. Then, jump from platform to platform while avoiding getting
cut by the guillotines until you reach the back of the room. Defeat the
Stalfos Knight here and go right and wait for the moving platform to
reach its lowest point, then jump down onto it! When it gets high
enough, jump onto the small ledge to the right and walk along it to the
other plateau. Get all the visible silver rupees then bomb the Beamos
statue to find the last one to open the door. In the next room, use the
Lens of Truth on the wall to the right to find a hidden block. Pull the
block out to the center of the room and push it through the room
because it protects you from the spikes from above! At the end of the
path, get to the other side of the block and climb on top of it, and
then jump to the ledge to the right near the jail cell. Push the switch
there, and it'll make a chest containing a key appear. Use the Longshot
on the chest to cross the gap to reach the key. Now, leave the room and
go back to the previous room. Cross the small ledge to the platform
halfway across and jump down to the platform with the guillotine. Use
the Lens of Truth to reveal the hidden platforms behind the one you're
on and jump onto the first one and wait for the moving platform to
reach you, then jump on! Ride it to the door and enter the next room
using a key. In the next room, use the Longshot and the Hover Boots to
collect all the silver rupees, then enter the door that just opened.
Climb up the ledges to the top and throw a Bomb Flower into the flames
of the moving skull statues. Do that until all three statues are
destroyed, then drop down and get a key. Go back to the room you were
just in and use the Lens of Truth to reveal all the Longshot targets,
spikes, and ledges and aim at the target above the door to the left.
Enter that door with a key and put on your Iron Boots and walk past the
Blade Traps and going against the fan's wind gusts. Continue until you
reach a pit, then use the Longshot on a wooden pole on the ceiling to
cross the gap! Then, drop into the second pit in front of you and keep
your Iron Boots on so you don't get blown away. When you reach the

door, turn around and put on your Hover Boots and use the Lens of Truth
to reveal the area behind the wall. Have the fan blow you across the
gap to that hidden section and open the door to the next room. In the
next room, put a bomb on the garbage pile and then use the Lens of
Truth and it'll reveal a chest with a key. Defeat the two mummies there
and open the chest to get five rupees, then open the door with a key
and enter the next room. In the next room, pull the block along its
path until it falls into the small crease in the floor. Then, climb
onto the block and jump onto the higher ledge and jump onto the ship
nearby. Play Zelda's Lullaby on the Triforce symbol to get the ship
moving. Defeat the Stalfos along your journey and when the ship stops
at the end, put on your Hover Boots and run towards the dock down
below. When you touch the ground, enter the door nearby to the next
room and make your way through the maze of invisible walls to the right
side of the room and enter the door. In this room, the spiked walls
will attempt to crush you in, but just use Din's Fire to destroy the
walls and defeat the zombies to reveal the chest with the Boss Key!
Leave the room and get across the room to the other side and use the
Lens of Truth to reveal the hidden hand enemies. Defeat them and their
smaller counterparts to get a key. Now, go back to the room where you
landed after the boat ride and stand between the pots at the inner edge
of the platform. Shoot an arrow at the Bomb Flowers to detonate them
and destroy the base of the statue! Walk across the fallen statue and
enter the next room with the key. Use the Lens of Truth and the Hover
Boots to cross the hidden platforms to the Boss's Room! To defeat Bongo
Bongo, shoot one hand with an arrow or two to freeze it. Do that to the
other hand to freeze the other hand to expose the eye, which is the
weak spot! Shoot the eye with an arrow and then run in and attack with
the sword. Repeat the process to defeat it and to meet Impa again as
the Sage! After she gives you the Shadow Medallion, head out to Gerudo
Valley!
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13. Gerudo Fortress, Gerudo Training Complex, and the Haunted Wasteland
Go across the wooden bridge in the valley, then when you
reach the broken bridge, use the Longshot to cross it! Then, continue
to the Gerudo Fortress and as you reach the fortress, the Gerudo guards
will capture you and put you in jail! After that, shoot the Longshot at
the wooden ledge above the window to get out, then enter the fortress
through the door to the left. When you reach the first carpenter, talk
to him and fight the guard for the key. Then, follow the path outside
and enter the door to the left. Go right and crouch behind the crate by
using your shield until the Gerudo guard walks away. Then, exit the
fortress again through the nearby door to the right. Then, go left and
climb up the ledge and enter the left door before the Gerudo guard
spots you and throws you in jail again! Talk to the second carpenter
and defeat the guard to get a key, then free him. Go through the next
door and exit the fortress, then jump off the ledge and enter the door
in front of you. Talk to the next carpenter and defeat the guard to
free him, then turn around and exit this room through the same door you
entered. Climb back up the wall you jumped from and enter the door to
the left this time. Get past the guards in the next couple rooms by
shooting them with arrows and go up the stairs and exit the fortress
yet again. Jump right off the ledge to the right and enter the last
door and stand behind the crate. Pull out your bow and arrow, then
shoot the guard the moment she comes onscreen and continue right. Talk
to the final carpenter and defeat the guard to free him, then a Gerudo

will come and talk to you. She'll give you the Gerudo's Card, which
grants you access to any part of Gerudo Fortress without getting caught
by guards! After that, exit the fortress entirely and look for a Gerudo
in white standing next to a gated area. Pay her 10 rupees and you'll be
given access to the Gerudo Training Complex! From the start, go through
the left door and defeat the Stalfos within 1:30 to get a key. In the
next room, use the Longshot to help you collect all five silver rupees
before times up to open the door. Use the Longshot to reach the ledges
leading to the door and enter the next room. In the next room, defeat
the four Wolfos enemies and use the Lens of Truth to find a secret
passage in the wall. Use the Longshot to reach the passage and enter
the next room and drop down to the lower level. Shoot an arrow into
each of the eyes of the statue to make a chest appear with a key. Then,
jump across to the platform by the wall and enter the door to the next
room. Here, use the Megaton Hammer and hit the sides of all the statues
until you find the switch. Push the switch to eliminate the fire around
the chest to get another key. Then, keep hitting the statues around
until you find the eye switch on the wall, and shoot an arrow into the
eye to open the door. In the next room, get all the silver rupees with
the help of your Hover Boots. Push the switch to remove the flames
around a silver rupee in the corner, then play the Song of Time near
the high ledge to make two blue blocks appear. Climb the blocks to get
a key. Then, go across the room to a side room and play the Song of
Time there, too. Dive in the water with your Iron Boots and collect all
the silver rupees with the help of your Longshot and by taking off your
boots to float at times to get a key. Surface at the top and open the
chest to get the key, then leave the room. Now, get to the left door
and enter the next room. Defeat the Lizalfos and the Beamos statue to
get another key. Now, in the next room you're back by the entrance, but
enter the door to the right of you instead of leaving! If you follow
this path the right way, you'll be able to reach the Ice Arrows in the
big chest! Start by opening the door to the left, and then use the Lens
of Truth to look up at the ceiling. Climb the fence-like wall and open
the chest to get the key, then drop back into the room below. Continue
left and open all the doors in your path and you should reach the chest
with just enough keys! After you get the Ice Arrow, you can leave the
complex. Head down to the gate to the desert and climb up the tall
ladder. Talk to the Gerudo guard there and she'll open the gate for
you. When you enter the desert, put on your Hover Boots and climb onto
the nearby crate. Use the Longshot to cross the sand river to reach the
other side and continue through, following the flags as you go.
Eventually, you'll reach a stone structure, so go up the path
surrounding it and climb to the top. Use the Lens of Truth to meet you
ghostly guide through the wasteland, and follow the ghost through the
desert. He makes very sharp turns, so be ready to turn with him, if you
can! Also, there will be enemies along the way, so just avoid them as
much as possible to not get left behind by the guide. When you reach
the Desert Colossus, go right and bomb the wall between the two palm
trees to reach the Great Fairy's Fountain! After she teaches you
Nayru's Love, go back outside and make your way towards the Spirit
Temple. Enter the temple, but since you can't enter it in any way, go
back outside and Sheik will appear. He'll teach you the Requiem of
Spirit, which warps you near the Spirit Temple anytime. After he
leaves, warp back to the Temple of Time and become a kid again, then
warp back to the desert.
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14. Spirit Temple (Young and Adult Link!)

Once you return to the desert, it's time to enter the Spirit
Temple and clear sections accessible only to a child! Enter the temple
and run up he stairs and talk to the Gerudo there. She'll introduce
herself as Nabooru and she'll ask you to find the Silver Gauntlets in
the temple by crawling through the crawlspace. Defeat the bats and the
Armos Knight by using bombs or a couple well-aimed Bombchus, and then
enter the door to the left. Defeat the Stalfos Knight, then aim your
Boomerang at the flying skull and hit it with your sword to defeat it.
Then, throw your Boomerang so it swings around and hits the switch,
which drops the grate so you can walk across, then enter the next room.
In the next room, destroy ALL the pots leading to the other end of the
room, and then walk towards the center of the room. Make a slight turn
so that the floating enemy passes you, then run to the other side and
go as far to the end of the left platform as possible. Then, shoot the
switch with the Slingshot to incinerate the enemy in the fire, and then
enter the door to the next room! In the next room, collect all five
silver rupees to drop the grate in middle of the fence and walk across
it to the other side. Use a Din's Fire or a Deku Stick to light the two
unlit torches to make a chest appear. Open the chest to get a key, then
enter the door by the two torches and go to the next room. Now, go
right and crawl through the small space and go up the stairs. Use the
key to open the door and enter the next room. There, defeat the
Skulltulas crawling on the wall, and then climb up it to reach the
second floor! Defeat the enemies in the room, and then use a Bombchu to
destroy the boulder surrounded by light on the rocky wall to shine
light on the sun switch to open the door to the next room. In the next
room, push the Armos statue right off the ledge onto the switch below
to open the door upstairs. Then, run up the stairs and light a Deku
Stick by the torch. Jump down to the lowest section of this room and
light the two unlit torches to make a chest appear. Take the Map, then
climb the wall by the Armos statue you pushed before and run back up
the stairs again. This time, enter the door to the next room and go up
the stairs to reach the third floor! Collect the five silver rupees and
destroy the Beamos statues to reach some of them to make a lit torch
appear. Light a Deku Stick, then run around and light the unlit torches
to make a chest appear. Take the key and go by the four gray blocks.
Pull one out of the way, and then pull the one with the sun switch on
top towards the light on the floor to open the door. In the next room,
go up the stairs and enter the room with the Ironknuckle. Attack its
side and get ready for a long, fierce fight! Defeat it by repeatedly
attacking its back and side with your sword while avoiding his battleaxe. After he's defeated, go through the opened door and go outside.
Take the Silver Gauntlets from the chest on the ledge and two witches
will capture Nabooru! You can't free her now, but she'll be back later
in the game! Now, go back to the Temple of Time and become Adult Link
again, then warp back to the Spirit Temple. This time when you enter
the Spirit Temple, go up the stairs and push the large silver block
until it drops into a hole with the Silver Gauntlets and enter the next
room. There, defeat the Beamos statue, then aim at the ceiling and use
the Longshot or an arrow to hit the switch to open the two barred
doors. Enter the left room and defeat the Wolfos, and then stand on the
Triforce symbol and play Zelda's Lullaby to make a chest appear at the
far end of the room. Use the Longshot to reach the chest and open it to
get the Compass, then to exit the room, run across the sand below and
climb the brick wall. Leave this room and enter the door furthest to
your left and enter that room. Collect the five silver rupees to open
the door to the next area. In the next area, defeat the Like-Like and
open the chest that appears to get a key. Go back to the room with the
Beamos statue and enter the middle room using the key you just got.

Defeat the Like-Like and dodge the flying pots, then climb the wall at
the other end of the room to reach the second floor! In the next room,
defeat the hand enemy and its smaller counterparts then push the mirror
with the reflection so it points at each of the sun switches on the
wall. Keep aiming at the switches until you reveal the one that opens
the door, and enter the next room. In the next room, defeat the Armos
statue by the door by hitting its side or back, then run up the stairs.
Put on your Hover Boots and face the big statue in the room. Use the
boots to hover towards the right arm of the statue and land on its
hand. On that hand is a Triforce symbol, so play Zelda's Lullaby there
to make a chest appear on the other hand. Use the Longshot to reach the
chest and get a key, and then drop down to the ground and head to the
far end of the room where you entered this area. Look at the ceiling
and use the Longshot to hit the target and get pulled back up to the
platform and run up the stairs again. Enter the door there, and in that
room, defeat the Beamos statue and run up the stairs to the next room.
In this room, there are THREE floating enemies, like the one you saw as
a child, but there's a much easier way to kill them this time! Use Fire
Arrows on each one to defeat them, then enter the door to the next
room! In the next room, stand in front of the locked door with your
back to it. Then, aim your Longshot at an Armos Knight standing behind
the switch nearby so that when it comes alive, it hits the switch!
Enter the opened door and go up the stairs to the next area. There, go
to the Ironknuckle and attack it by its side and get ready for a fight!
(I widely suggest that you have the Biggoron's Sword with you before
you fight him.) After you defeat Ironknuckle, enter the next room and
you'll be on a ledge outside the temple with a chest. Open the chest to
get the Mirror Shield, and then reenter the temple the way you exited
it before! Now, backtrack down to the room with the Armos Knight and
the switch and get to the far end of that room. Sand in the bright spot
on the floor and aim your Mirror Shield so that it reflects the light
onto the sun switch. After you open the door, enter the next room and
take the key from the chest and leave the room. Enter the door to your
right and then cross the next room. This time, enter the left door
using a key and enter that room. In the next room, defeat the Beamos
statues using bombs and then make your way to the very top of the
moving wall. Once you get there, defeat the other two Beamos statues
and go through the door and run up the stairs and enter the following
door to reach the fourth floor! In the next room, stand on the Triforce
symbol and play Zelda's Lullaby to open the door in front of you and
enter that room. There, defeat the Torch Slugs using your sword and
then pull out your Megaton Hammer and pound ALL the fake doors in the
room. Then, go up to the eye switch on the wall and shoot it with an
arrow to make an ice block appear above you. So, to reach it, use the
Longshot on the ceiling target to get atop the blocks and hit the
switch to make a chest appear on the ground. Open the chest to get the
Boss Key, then leave the room! Now, go up the stairs and enter the next
room and avoid the flying pots and go by the cell with a switch behind
it and use the Spinning Sword Attack to hit it. Go through the door it
opens and defeat the Lizalfos and floating skulls and then bomb the
wall to the left of the mirror. Then, turn the mirror so it reflects
right into the room you just bombed and hits the next mirror. Go to the
second mirror and point the reflection so that it faces out of the bars
and hits the big mirror panel on the wall. Get back to the room where
you hit the switch and drop down to the floor and stand in the light
spot on the floor. Reflect the light with your Mirror Shield so it hits
the sun switch, which will lower the platform you were standing on to
an area high above the second floor. Face the statue-like thing on the
wall and while still standing in the light; reflect the light with your
shield so it hits the carved face underneath the cobra head to open

another door. Use the Longshot on the revealed door to get across the
gap to it and enter that door to the next room. There, use the Boss Key
to open the door to the Boss's room. Defeat the Ironknuckle in this
room and then enter the door behind the throne to reach and fight the
REAL boss! To defeat the bosses, Koume and Kotake, whenever they shoot
their spells at you, reflect it with your Mirror Shield at the other
sister. Repeat that process until they transform into Twinrova! This
time, defeat them by using your Mirror Shield on three spells with the
same powers. (e.g. three fire spells/ three ice spells) After you
collected three spells of the same type, it'll shoot itself back at
Twinrova and she'll drop to the floor. Run over and attack with your
Master Sword or your Biggoron's Sword if you have it, Repeat that
process a few more times to defeat it and be returned to the Chamber of
Sages! There, the Spirit Sage, Nabooru, will give you the Spirit
Medallion and tell you to go back to the Temple of Time. There, you'll
meet Sheik again and he'll reveal that he's actually Zelda! After that,
she'll give you the Light Arrows, which help you defeat certain things
in Ganon's Castle. After that, Ganon will capture Zelda and bring her
to his castle, so now it's on to Ganon's Castle! Get there by going
through the ruins of the Market to the path where Hyrule Castle was.
*********************************************************************
15. Ganon's Castle
Now that you're at the castle, stand at the edge of the
plateau facing the entrance to the castle and the Sages will create a
Rainbow Bridge for you! Walk across it to enter the castle, then once
inside, and go down the hallway and enter the door at then end of this
corridor. In the main area, go right and enter the door to reach the
Forest section. In the next room, defeat the Wolfos and then use Din's
Fire to light the first four torches, then look above the locked door
to find the last torch. Shoot a Fire Arrow at the torch to light it and
open the door to the next room! In the next room, use the Hover Boots
and the Longshot to help you collect the five silver rupees and enter
the next room. In this room, shoot the core of the Forest Barrier with
a Light Arrow to destroy it, then you'll be warped back to the main
area. From there, go down the stairs to your right and enter the Water
section behind that door! In the first area of this section, fill a
bottle with Blue Fire, and then melt the Red Ice blocking the other
door. Then, defeat the ice enemies here and avoid the icicles, fill
another bottle to go with Blue Fire, then open the door and enter the
next room. In the next room, you'll see two large blocks sitting there,
so get to the left side of the one furthest back and push it so it hits
the nearby bump. Then, push it so it falls in the hole to the right,
now get to the other block. With your back to the wall, push the block
so it hits the bump across the room. Push it so it hits the second
bump, and then push it all the way across the room so you can reach the
switch on the high ledge. Use the Red Ice to get access to the switch,
then use the Megaton Hammer to hit it and open the door to the next
room. Go left and enter the next room, and destroy the core with a
Light Arrow and you'll be sent back to the main area again! Now, make
your way right and enter the Shadow section of the castle. In the first
room, shoot a Fire Arrow at the torch to make some hidden blocks appear
for a short time, so run across to the next real platform. Defeat the
Like Like, then turn around and shoot the torch again to light it
again. Jump across the gap to the next platform, then run down the ramp
and hit the switch. Next, use the Longshot to be pulled up to the chest
that appeared above you on the platform and open it to get the Golden

Gauntlets! Then, face the inaccessible door and use the Lens of Truth
to reveal some more hidden platforms. Walk across and enter the door to
the next room. Destroy the core again with another Light Arrow and when
you get warped back to the main room again, go right and enter the room
there to enter the Fire section! Collect the five silver rupees (one is
under the big, silver pillar, which you lift with the Golden Gauntlets,
then use the Longshot to reach the door to the next room. Destroy the
core and you'll be warped to the main area again, and then go down the
stairs to the right. Use the Golden Gauntlets to move the silver pillar
and enter the door to reach the Light section of the castle! Use the
Lens of Truth to reveal the hidden enemies here, then defeat them to
make a chest appear in middle of the room. Open it to get a key, then
use it to open the door to the next room. In the next room, stand on
the Triforce symbol and play Zelda's Lullaby to make a chest with a key
appear. Take the key, and use it to enter the next room, and in that
room, collect the silver rupees while avoiding the rolling boulders to
open the door to the next room. Walk right through the wall in front of
you, and destroy the barrier by shooting a Light Arrow at the core and
you'll get warped again to the main area. Now, go right again and up
the stairs to reach the Spirit section behind the door. Collect the
five silver rupees by moving the Armos statues around so they keep the
razor traps from killing you. Use the Longshot to collect the rupees in
the air, then enter the open door to the next room. In this room,
defeat the two Torch Slug enemies and use the Spinning Sword attack to
hit the nearby switch behind the bars to make a chest appear. Open the
chest, take the Bombchus, then face the switch further away and use a
Bombchu so it goes over the bars and triggers the switch that opens the
door to the next room. In the next room, shoot the cobwebs in the
ceiling with a Fire Arrow to burn it down, revealing a light shining in
the room! Stand in the light and use the Mirror Shield to reflect the
light onto the furthest to the LEFT sun switch and then enter the door
to the last room. Destroy the final barrier with a Light Arrow, then
when you warp back to the main room, the BIG barrier in the room will
vanish. Go right and cross the bridge to enter Ganon's Tower! Go up and
defeat the numerous enemies around, and be sure to get the Boss Key
from one of the rooms on the way up. At the top, enter the last room
and get ready for a really long fight! To defeat Gannondorf in his
human form, bounce the energy balls he shoots at you with the sword
back at him. Then, when he's paralyzed in mid-air, shoot a Light Arrow
at him to make him fall to the platform, then run in and attack with
your sword. When he gets revived, use the Longshot on the stained-glass
windows to get away before he uses a shockwave attack, which will throw
you down to an area where you must climb ALL the way up to finish the
fight again! Repeat this process a few times until he's defeated, but
he's not finished yet! Now, follow Zelda all the way out of the tower
and defeat the enemies along the way until you reach the end. The tower
will collapse and you and Zelda will think it's over, then Gannondorf
returns and turns into the beast, Ganon and he'll knock the Master
Sword right out of your hand! To defeat him without it, shoot him in
the eyes with a Light Arrow, then while he's stunned, crush his tail
with the Megaton Hammer. Repeat this process quite a few times until he
falls. Then, the fire surrounding this arena will disappear and you can
take your Master Sword back! Repeat the process like before, but
instead of using the Megaton Hammer; use your Master Sword. When you
run low of magic for your Light Arrows, drink a green potion if you
have it or hide behind a pillar and when it breaks, hope there's magic
containers in it! Continue with your barrage of Light Arrows into his
eyes and cutting of the tail with your sword until he falls again.
Zelda will cast a spell and charge up your sword, then run in and
attack for the last time! Link will literally cut apart his face; then

deliver the final blow RIGHT in the head, thus defeating Ganon and
beating the game!
*********************************************************************
16. Locations of the Pieces of Heart
1. Lon Lon Ranch *: In the shed at Lon Lon Ranch, move the
crates there to reveal a secret hole in the wall. In it is a Piece of
Heart.
2. Dodongo's Cavern: When you're Young Link, plant a Magic
Bean at the mouth of the cave. Come back when you're Adult Link and a
magic platform has grown there. Let it fly you to the top of the Cavern
and jump off to find the Heart Piece.
3. Hyrule Field: Near the path leading to Lake Hylia, there's
a section of grass that's fenced in on all sides. Throw a bomb into the
center of that area to uncover a secret grotto. Defeat the enemy there
to get a chance to buy a Heart Piece for a mere 10 rupees!
4. Lon Lon Ranch: Walk around the north end outside of the
ranch. Detonate a bomb at the base of the tree in that area to reveal a
secret grotto with a Piece of Heart.
5. Kakariko Village: When you're Young Link, go to Death
Mountain by the Great Fairy's Fountain and get a ride from the owl.
He'll drop you on a roof in Kakariko Village. Drop down to the awning
below and go in the house to find the Piece of Heart!
6. Kakariko Village: Use your Longshot to get atop one of the
houses in town. The man that's there will give you a Piece of Heart.
7. Kakariko Graveyard *: During the night, when you see Dampe
in the graveyard, you'll find the Heart Piece when you ask him to dig.
(Note: this way take a while!)
8. Kakariko Windmill **: After you race Dampe's Spirit
through the cavern, enter the following room. Play the Song of Time to
make the blue block disappear. Follow the path up to the windmill and
once you get inside the windmill, you'll find the Piece of Heart on a
nearby ledge.
9. Kakariko Graveyard **: After you rerace Dampe's Spirit and
get to the end within 1'00", he'll give you another Piece of Heart.
10. House of Skulltula: After you collect 50 golden tokens,
come back to the House of Skulltula in Kakariko Village and get a Piece
of Heart from the now freed child.
11. Kakariko Graveyard **: While you're Young Link, plant a
Magic Bean in the corner of the graveyard. Come back when you're Adult
Link to float up to the ledge and claim a Piece of Heart.
12. Kakariko Graveyard: When you're walking around the
graveyard, try pulling on one of the stones in middle of the graveyard.
Defeat the mummy there then play the Sun's Song to get the Heart Piece.
13. Zora's River *: As you go up Zora's River, you'll see a

group of frogs. Play the Song of Storms for them and you'll get a Heart
Piece.
14. Zora's River *: Keep on playing all the songs you know
for the frogs and they'll ask you to play their bug-eating game. Just
make the frogs jump by hitting the C Buttons and A and if you keep up,
they'll give you another Heart Piece.
15. Zora's River: Take a cucco from the riverbank near the
man selling Magic Beans, and take it with you up the river. When you
reach the hill going up before the bridge into Zora's Domain area, turn
around and use your cucco to fly down to the ledge nearby. Climb the
ladder, then take the next cucco and fly over to the platform with the
Piece of Heart.
16. Zora's River:
see the Piece of Heart on a
back to the place where you
take him back to that spot.
the Heart Piece!

At the entrance to Zora's Domain, you'll


ledge far from your reach. To get it, go
found the cucco along the riverbank and
Jump off the path and you'll be able to get

17. Market *: Win the treasure chest game to get the Piece of
Heart. A quick and easier way to get it without losing is to use the
Lens of Truth when you get it to find all the keys!
18. Market *: When you play and win the Bombchu Bowling game,
you'll get random prizes. If you keep winning, eventually you'll get
the Piece of Heart as a prize.
19. Market *: When you talk with the people in town, you'll
come across this woman who lives in a house in the back alley whose dog
ran away. Help her get it back by looking near the Bazaar for the white
dog to find it and give it back to the woman for a Piece of Heart.
20. Lost Woods *: Go through the Woods until you reach the
mysterious Skull Kid. When he urges you to, take out the Ocarina and
play Saria's Song. After hearing the song, he'll give you the Heart
Piece.
21. Lost Woods *: Go even deeper into the Lost Woods and
you'll reach two Skull Kids. When they ask you to join them as they
sang, play the Ocarina and follow along the song. Then, they'll give
you the Piece of Heart.
22. Zora's Domain *: When
hidden chamber behind it. So, light
waterfall where you'll find several
chest containing the Piece of Heart

you reach the waterfall, there's a


up a Deku Stick and go behind the
more torches. Light them all and a
will appear.

23. Zora's Fountain **: When you go to Zora's Fountain as


Adult Link, it will all be frozen like ice. Find the ice block with the
Piece of heart sitting on top of it. Jump from platform to platform
until you reach the Heart Piece!
24. Ice Cavern **: As you go through the Ice Cavern, you'll
come across a Red Ice block with a Piece of Heart inside. Get a bottle
full of Blue Fire and put it over the red ice to get the Piece.
25. Zora's Fountain **: When you get the Zora Tunic and the
Iron Boots, submerge yourself under the big lake in Zora's Fountain.

There, you'll find the Piece of Heart at the deepest section!


26. Death Mountain Crater: Enter the Crater with the Goron
Tunic on and as Adult Link, then explore the crater walls to find the
Piece of Heart.
27. Death Mountain Crater **: Inside the Crater, climb up the
stalk that grew from the Magic Bean. Then, go up the towering spire to
reach the Heart Piece.
28. Goron City *: Light all the torches on the lower level of
the city to make the giant urn spin. Run up to the upper level and
throw a Bomb into the urn's open top to get a prize. Hopefully, it'll
be the Piece of Heart!
29. Lake Hylia *: Go to the Fishing Pond and catch the
biggest fish in the pond to get the Heart Piece.
30. Lake Hylia: After you get the Golden Scale, dive into the
well in the lab next to Lake Hylia. There, you'll find the Piece of
Heart.
31. Lake Hylia **: When you're Young Link, plant the Magic
Bean in the spot near the lab by Lake Hylia. Come back when you're
Adult Link and fly to the top of the building and climb to the lookout
tower to reach the top of the lab. Up there waiting for you is a Piece
of Heart!
32. Gerudo Fortress: On you way to Gerudo Fortress, you'll
see a waterfall. Take a cucco and jump through the waterfall into a
secret chamber. There, you'll find the Heart Piece.
33. Gerudo Fortress: On the opposite side of the waterfall,
you'll see a narrow canyon. Take a cucco and jump off the bridge and
land on the ledge far below to get the Piece of Heart.
34. Gerudo Fortress **: While you're exploring the inside of
the Fortress, look up and use the Hookshot on the exposed roof chest.
You'll reach the Piece of Heart there, too!
35. Gerudo Fortress **: While you're riding Epona, your horse
through Gerudo Fortress, you have to shoot at targets. If you score
over 1,000 points, you'll win the Piece of Heart.
36. Spirit Temple **: When you are Young Link, plant a Magic
Bean near the Temple's entrance. Then, come back later as Adult Link
when the bean has grown. Fly around until you can jump to the ledge
with the Piece of Heart.
* = Only get as Young Link
** = Only get as Adult Link
*********************************************************************
17. Locations of the 7 Cuccos in Kakariko Village
1: You find one near the entrance to the village.
2: You find another near the pen walking around.

3: When you enter the village, roll into the crate at the
bottom of the stairs near the Potion Shop.
4: Take a Cucco that you've caught and walk up the stairs
where the half built building is, then fly across the gap to reach the
Cucco on the ledge by the House of Skulltula.
5: You find one wandering near the gate leading to Death
Mountain.
6: Take a Cucco you caught, and go up the stairs that lead to
the inside of the windmill. Get a running start, and jump towards the
big fence. When you're next to it, let go of the cucco and then climb
onto the top of the fence, and you'll find the other cucco.
7: Throw the cucco you just found over the fence after you go
up the steps in back of the Potion Shop. Then, climb the ladder by the
wall and you'll see the last one by the windmill.
*********************************************************************
18. The Happy Mask Shop
This section of the guide will tell you where to sell the
masks you borrow as Young Link from the Happy Mask Shop in the Market.
You can start borrowing masks after the guard by the gate to Death
Mountain tells you about it. (I can't put how much money all the masks
were, but they're not THAT expensive! You also need to wear the masks
to get someone to buy it, too.)
Keaton
Kakariko Village
guard. He'll buy
the shop and pay
Skull Mask.

Mask: This is the first mask you can borrow. Go to


and up to the gate to Death Mountain, and talk to the
the mask from you for fifteen rupees, then go back to
the shopkeeper fifteen rupees. Then you can borrow the

Skull Mask: After you get this mask, enter the Lost Woods
from Kokiri Forest and go left. Put on the mask and stand on the stump
and talk to the Skull Kid. He'll come and buy it from you, but not the
entire price, though! Then go back to the shop and pay the rupees and
borrow the Spooky Mask.
Spooky Mask: During the day, go to the Kakariko Graveyard and
show the wandering kid the mask. He'll buy it from you for thirty
rupees, this time the entire price! Then, go pay back the rupees at the
shop and borrow the Bunny Hood.
Bunny Hood: This one will be a challenge of selling it
because you have to sell it to the running man in Hyrule Field. Go by
the path east of the entrance to Lon Lon Ranch and you should see the
man running along late in the day. Follow him until he sits down, and
then show him the mask! He'll buy it for so much money it's
unbelievable and you only have to pay the shop fifty rupees of it! Go
to the shop and pay it off, so you can finally borrow the Mask of
Truth, which lets you talk to those odd-looking stones. You can also
borrow some other funny masks, like the Gerudo Mask, Goron Mask, and
Zora Mask! Go to those people with the mask on and they'll say
different things to you. It's not important to your quest, but it's

fun!
*********************************************************************
19. Secrets
Ok, there's nothing really in this section yet, but if you
all wanna contribute, find some secrets in the game and send them in!
The Invisible Deku Stick (from Baka (bakawolf@mail.access1.net):
If you hit something with a Deku Stick that bounces you back,
and it's near a cliff. When you break the Deku Stick and get knocked
off, and end up hanging on the edge of the cliff. Your Deku Stick
will turn out invincible, but short. The Kokiri Forest (Link's town)
is the only place I've tried it at this point. The specific place
in the Kokiri Forest is at the one-eyed statue that tells the time up
by the entrance to the lost woods. Get in front of the cliff with
your back to it, and face the statue. Don't get TOO close, or you
won't be bounced off the cliff. Smack the statue with the Deku Stick,
and you'll get knocked off the cliff. Climb back up off the ledge and
you'll have your invincible Deku Stick!
*********************************************************************
I'd like to thank again Zauron (SLC77@cc.usu.edu) for his great info on
the Forest Temple. I also want to thank Vampier74@webtv.net for his info on
Link's Inventory. If anyone has anything I can add, or have any
questions about what is here right now, feel free to e-mail me
PiKa085@aol.com. If you do mail me, make sure that the subject CLEARLY
STATES what your question is, or else I'll delete it!

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