You are on page 1of 4

Agent Winchester

Human Male Dedicated Hero 5


Strength
Dexterity
Constitution
Intelligence
Wisdom 12
Charisma
Size: Medium
Height: 6' 2"
Weight: 220 lb
Eyes: Blue
Hair: None
Skin: Tan
Talents:

15
15
18
14
(+1)
9

(+2)
(+2)
(+4)
(+2)
(-1)

Healing Knack
Healing Touch 1
Healing Touch 2
Total Hit Points: 43
Speed: 30 feet
Armor Class: 15 = 10 + 3 [class] +2 [dexterity]
Touch AC: 15
Flat-footed: 13
Initiative modifier:
Fortitude save: +7
Reflex save:
+3
Will save:
+4
Attack (handheld):
Attack (missile):
Grapple check: +5
Reputation:
+2

+2
= 3
= 1
= 3
+5
+5
= 3
= 2

= +2 [dexterity]
[base] +4 [constitution]
[base] +2 [dexterity]
[base] +1 [wisdom]
= 3 [base] +2 [strength]
= 3 [base] +2 [dexterity]
[base] +2 [strength]
[base]

Action points: 31 (lifetime)


Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
66 lb. or less
67-133 lb.
134-200 lb.
200 lb.
400 lb.
1000 lb.
Military (starting occupation)
Demolitions
Knowledge (tactics)
Feats:
Archaic Weapons Proficiency
Blind-fight

Point Blank Shot


Precise Shot
Double Tap
Simple Weapon Proficiency
Personal Firearms Proficiency
Mutations:
Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Balance Dex*
2 =
+2
Bluff Cha
-1 =
-1
Climb Str*
2 =
+2
Computer Use
Int
+2
Concentration Con
+4
Craft (Structural)
+2
Craft (Visual Art)
+2
Craft (Writing) Int
+2
Demolitions
Int
+2
+8
Diplomacy
Cha
-1
+2 [sense motive]
Disguise
Cha
-1
Drive Dex*
2 =
+2
Escape Artist Dex*
+2
Forgery Int
2 =
+2
Gamble Wis
1 =
+1
Gather Information
-1
Hide
Dex*
2 =
+2
Intimidate
Cha
-1
Investigate
Int
+2
+8
Jump
Str*
2 =
+2

[free]

2 =
4 =
Int

2 =

Int

2 =

2 =
10 =
1 =
-1 =

2 =

Cha

-1 =
10 =

-1 =

Knowledge (tactics)
Int
11 =
+2
+8
+1 [Military]
Knowledge (technology) Int
10 =
+2
+8
Listen Wis
1 =
+1
Move Silently Dex*
2 =
+2
Navigate
Int
2 =
+2
Perform (Act) Cha
-1 =
-1
Perform (Dance) Cha
-1 =
-1
Perform (Keyboards)
Cha
-1 =
-1
Perform (Percussion)
Cha
-1 =
-1
Perform (Sing) Cha
-1 =
-1
Perform (Standup)
Cha
-1 =
-1
Perform (String Inst.) Cha
-1 =
-1
Perform (Wind Inst.)
Cha
-1 =
-1
Profession
Wis
9 =
+1
+8
Research
Int
2 =
+2
Ride
Dex
2 =
+2
Search Int
2 =
+2
Sense Motive
Wis
9 =
+1
+8
Spot
Wis
1 =
+1
Survival
Wis
1 =
+1
Swim
Str** 2 =
+2
Treat Injury
Wis
11 =
+1
+8
+2 [healing knack]
* = check penalty for wearing armor
Human
Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)
Class HP rolled
Level 1:
Dedicated Hero 6
Level 2:
Dedicated Hero 3
Level 3:
Dedicated Hero 2

Level 4:
Level 5:

Dedicated Hero 6
Dedicated Hero 6

+1 to wisdom

Agent Winchester's Equipment:


Agent Winchester's Languages:
Agent Winchester's Allegiance(s):
If you are using the wealth system from the core rulebook, roll 2d4 and add +1 (
Military).
More about Agent Winchester:

You might also like