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Preparing keyboard input.

Preparing mouse input.


Preparing joystick input.
Initializing devices.
Prepare device.
Finding best windowed format.
Found format 75.
Loading D3DX.
Loading generic logo.
Initializing Graphics001.
Setting up shaders.
AssembleShader succeeded on pixel and vertex.
Creating shaders.
Vertex shader created.
Pixel shader created.
Closing project.

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