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Video Lectures On Computer Graphics Section - II:: CRT Display Devices
Video Lectures On Computer Graphics Section - II:: CRT Display Devices
Section II:
CRT
DISPLAY DEVICES
CRT monitor
Heating
Filament
Control
Grid
Accelerating
Anode
Basic design of a
Magnetic deflection CRT
Focusing
Base System
Magnetic
Deflection Coils
Electron
Gun Electron
Connector
Beam
Pins
Phosphor
Coated Screen
Vertical
Deflection
Plates
Horizontal
Connector Electron Deflection
Pins
Gun
Plates
Coated Screen
Electron
Beam
Drawbacks
Modifying any part of the image requires
redrawing the entire modified image
Change in the image requires to generate a
new charge distribution in the DVST
Slow process of drawing typically a few
seconds are necessary for a complex picture
Erasing takes about 0.5 seconds. All lines
and characters must be erased
No animation possible with DVST
CRT
Picture
processor
Vector/
character
generator
Display
buffer
Display
controller
CRT
Display
buffer
Vector/
character
generator
Display
controller
Picture
processor
several seconds
Architecture of a simple
raster graphics system
CPU
System
Memory
Video
Controller
System Bus
I/O Devices
Monitor
Video
Controller
Monitor
System Bus
CPU
I/O Devices
Rasterization:
Picture
element,
or pixel
Addressable
point
B
(a)
Rasterized
approximation
to line AB
(b)
Architecture of a raster-graphics
system with a display processor
Display
Frame
Processor Buffer
Memory
CPU
Video
Controller
Display
Processor
Monitor
System Bus
I/O Devices
System
Memory
Raster-Scan
Generator
X
Register
y
Register
Memory
Address
Pixel
Register
Frame Buffer
Intensity
(Interaction data)
Display
controller
(DC)
Video
controller
Keyboard
Mouse
N
3
Size in KB
96
8
24
256
768
N
1
8
24
32
Display Color
Black & White
256 colors
16 million colors
16 million colors
Memory Size
128 KB
1 MB
3 MB
4 MB
Raster Scan
Horizontal
retrace
Scan line
Vertical
retrace
0
1
2
3
1
2
3
4
5
6
7
T * 525 * 30 = 1 sec.
s/scan-line
s.
Frame
Rate
30
25
60
60
Display
Resolution
512 x 512
500 x 625
1000 x 1000
1024 x 1024
Pixel access
time
105 ns
105 ns
26 ns
24 ns
Computer
Standard
Resolution
Ratio
Ratio
(Decimal)
Pixels
QWXGA
20481152
16:9
1.78
2.4M
QXGA
20481536
4:3
1.3333
3.1M
WQXGA
25601600
16:10
1.6
4.1M
QSXGA
25602048
5:4
1.25
5.2M
WQSXGA
32002048
25:16
1.5625
6.6M
QUXGA
32002400
4:3
1.3333
7.7M
WQUXGA
38402400
16:10
1.6
9.2M
N=3
N=8
N = 24
16 million colors
DAC
CRT
raster
N
0 1
Frame
buffer
2N
levels
Register
0
2N
DAC
Electron
gun
CRT
Raster
Registers
0
1
0
Frame buffer
Color
guns
DAC
DAC
DAC
Red
CRT
raster
Blue
Green
COLOR
BLACK
BLUE
GREEN
CYAN
RED
MAGENTA
YELLOW
WHITE
RED
0
0
0
0
1
1
1
1
GREEN
0
0
1
1
0
0
1
1
BLUE
0
1
0
1
0
1
0
1
Magnified
Phosphor-Dot
Triangle
R
Selection of
Shadow Mask
Screen
Blue
beam
Green
beam
Shadow
mask
Red
beam
CRT face:
red, green, blue,
phosphor dots
R
B
G
Beam
convergence
G
B
R
G
R
G
B
R
G
B
B
R
R
G
B
R
G
B
R
G
G
B
B
R
B
R
G
B
G
B
Computer
Standard
Resolution
Ratio
Dot Pitch
(mm)
Pixels
Pixels per
inch
QWXGA
20481152
16:9
0.249
2.4M
102.2
QXGA
20481536
4:3
WQXGA
25601600
16:10
QSXGA
25602048
5:4
5.2M
WQSXGA
32002048
25:16
6.6M
QUXGA
32002400
4:3
7.7M
WQUXGA
38402400
16:10
3.1M
0.25
0.125
4.1M
9.2M
101.6
203.2
Aperture-grillebased CRT
Shadow
Mask
8
1
Blue - 75
0
Green - 172
8
0
Red - 10
Frame
buffer
8-bit
DAC
8-bit
DAC
8-bit
DAC
Red
CRT
raster
Green
Color
guns
Blue
Frame
buffer
CRT
raster
2w intensity levels,
2N at a time (W>N)
2N
entries
2W
DAC
W=4
Electron
Gun
A 24-bit-plane
color frame
buffer, with
10-bit-wide
LUT
W=10
N
W=10
N
Frame
buffer
2N
Entries
W=10
Green
Red
Blue
Color
look-up
table
(CONTD.)
A 24-bit-plane color
frame buffer, with
10-bit-wide lookup
tables
W=10
W=10
W=10
Color
look-up
table
Blue
W-bit DAC
Red
Green
W-bit DAC
Green
Red
W-bit DAC
Color guns
Red
CRT
Raster
Blue
End of
Lectures on
CRT Display Devices